Professional Documents
Culture Documents
Wa0004.
Wa0004.
Wa0004.
WHAT IS CONSUMER
BEHAVIOUR?
▪ We all ‘play consumers’ every waking moment of our lives (indeed, even
when we are asleep), don’t we?
▪ Think of all the *products (goods, services, experiences, ideas...) you consume
through a typical day.
[*A product is a potentially valuable bundle of benefits.]
CONSUMER
BEHAVIOUR
▪ Marketing Strategy
▪ Regulatory Policy
▪ Social Marketing
▪ Utilitarian value
Derived from a product that helps the consumer solve problems and accomplish
tasks that are a part of being a consumer
▪ Hedonic value
▪ New-product development
▪ Pricing
▪ Segmentation
Almquist, E., Senior, J., & Bloch, N. (2016). The Elements of Value: Measuring – and Delivering – What Consumers
Really Want. Harvard Business Review, 94(9), 46-53.
THE VALUE
PYRAMID
Life-changing (Level-3)
Emotional (Level-2)
Functional (Level-1)
THE
VALUE
PYRAMID
IDENTIFYING THE ELEMENTS OF
VALUE
The better the performance on key value elements, the greater the loyalty
(SUSTAINED) REVENUE
GROWTH
▪ Higher revenue
▪ Faster and sustained revenue growth
Marketers should:
ACTIVITY
Choose an industry and comment on:
▪ The value elements that need to be strengthened and
▪ The new ones that need to be added
CONSUMER DECISION-MAKING
THE HIERARCHY-OF-EFFECTS
MODEL
Awareness
Knowledge
Liking
Preference
Conviction
Purchas
e of Advertising Effectiveness.
Lavidge, R. J., & Steiner, G. A. (1961). A Model for Predictive Measurements
Journal of Marketing, 25(6), 59–62.
THE TRADITIONAL (PURCHASE)
FUNNEL
The Purchase
Funnel
CONSUME
R
Active
DECISION Evaluation
JOURNEY
Initial
Moment of
Consideration Decision Purchase
Set
Post-purchase
Experience
Court, D., Elzinga, D., Mulder, S., & Vetvik, O. J. (2009). The Consumer Decision Journey. McKinsey Quarterly, 3, 1-11.
THE PURCHASE
FUNNEL
CONSUMER
▪ Decision-making: Linear
MARKETER
▪ All stages equally important*
▪ One-way communication
CONSUMER
▪ Decision-making: Circular
▪ Two-way communication