1. The document describes the different parts of a turn in combat, including movement, interactions, actions, bonus actions, and reactions.
2. During one's turn, a character can move up to their speed and break it into portions, with difficult terrain costing twice as much movement.
3. A character can take one action, usually an attack, and one bonus action per turn, as well as one reaction per round of combat in response to a trigger.
1. The document describes the different parts of a turn in combat, including movement, interactions, actions, bonus actions, and reactions.
2. During one's turn, a character can move up to their speed and break it into portions, with difficult terrain costing twice as much movement.
3. A character can take one action, usually an attack, and one bonus action per turn, as well as one reaction per round of combat in response to a trigger.
1. The document describes the different parts of a turn in combat, including movement, interactions, actions, bonus actions, and reactions.
2. During one's turn, a character can move up to their speed and break it into portions, with difficult terrain costing twice as much movement.
3. A character can take one action, usually an attack, and one bonus action per turn, as well as one reaction per round of combat in response to a trigger.
1. The document describes the different parts of a turn in combat, including movement, interactions, actions, bonus actions, and reactions.
2. During one's turn, a character can move up to their speed and break it into portions, with difficult terrain costing twice as much movement.
3. A character can take one action, usually an attack, and one bonus action per turn, as well as one reaction per round of combat in response to a trigger.
3. Roll Initiative 4. Take Turns Surprise Positions Round Your Turn During your turn you can move a distance up to your speed. You can break this movement up however you like, using only portions of your speed at a time. Movement Movement through difficult terrain is twice as difficult, costing you two feet of movement for every one foot moved. During your turn you can communicate freely within the game (within reason). You Interaction can also interact with one object of feature for free as part of your movement or action. Example interactions can be found below. Your Action represents a major part of your turn. You can only perform one Action Action per turn. The move common Action is the ‘Attack’ action, but a variety of others are listed below. Your Bonus Action allows you to use various class features, spells, and other abilities Bonus that specifically state that they may be activated using a Bonus Action. You can only Action perform one Bonus Action per turn. Your Reacion is an action made in response to a trigger of some kind and as such it can be used when it is not your turn. You can only perform one Reacion per round of Reaction combat, resetting at the start of each of your turns. Opportunity Attacks are the most common type of reaction and are triggered when an enemy leaves your reach.