Professional Documents
Culture Documents
Criteria A
Criteria A
Criteria A
Now that you have thought about the cause (problem) you care about, research online to find
facts about this issue that will help you to justify why you need to make a product to solve
this problem. You will then need to find a charity or non-profit and justify why this is the best
organization to raise money for.
Strand ii: identify and prioritize the primary and secondary research needed to develop a
solution to the problem.
Activity: Making a survey
ATL: Social Skills
Collaboration Skills: Listen actively to other perspectives and ideas
Now that you have listed the things you need and want to know, you should turn these into
survey questions. There are different types of questions that you can use.
Remember, you don't just do a survey for the sake of it - you need to use the information to
help you develop your ideas. The more your product is informed by research, the greater your
of success. chance
There are many free survey tools online, including Google Forms and Survey Monkey. By
creating your form digitally, you will be able to analyse the data quickly and even make
graphs to show the answers.
Once you have designed your survey, ask your teacher or another classmate to check it over
to make sure that you are using the right question types. When you are happy with it, you
should send it out. If everyone in your class is creating a survey, and they are all emailed at
the same time, you are unlikely to get many replies, so consider doing the following:
have a laptop set up during break/lunch and invite people to fill in the form.
ask for the form (and your classmates' forms) to be added to a newsletter or to be
completed in homeroom.
ask your design teacher to have other design classes fill in the form.
put up posters with a link or a QR code to the form.
Strand iii: analyse a range of existing products that inspire a solution to the problem.
Activity: Analysing existing stickers
ATL: Research Skills
Information literacy skills: Collect and analyse data to identify solutions and make
informed decisions
It's now time to analyse some existing stickers. You can use some of the stickers shown in
Figure, find your own, or even analyse your
classmates' stickers. In this activity you will
be analysing the different design elements of
the stickers, including colour, lines, shapes,
texture, space and style. You may also use a
different method of analysis, for example
thinking about who the stickers would appeal
to, and what they might say about the user's
beliefs and values.
Colour: what do you notice about the colours? Are they bright/soft/contrasting? Are they
solid blocks of colour? Do the colours symbolize anything?
Lines: are the lines thick or thin? Are they coloured or all black? Are they straight or curved?
Are the lines soft or angular?
Shapes: are the shapes geometric or organic? Do they look realistic or are they exaggerated?
Is the sticker busy or simplistic?
Texture: do the stickers only have block colours or do they give an illusion of texture? Are
there any shadows?
Space: is there any blank space? Is there a background or is the sticker shaped around the
object? How are items positioned in the space?
Style: how would you describe the style? Does it remind you of any other graphics you have
seen before? Does the illustration look realistic or stylized?