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KITTY
KITTY
, passive Perception 12
Beast of the Land Languages understands the languages you speak
Proficiency Bonus (PB) equals your bonus
AC: HP: PB:
Primal Bond. You can add your proficiency bonus to
any ability check or saving throw that the beast
Armor Class 13 + PB (natural armor) makes.
Hit Points 5 + five times your ranger level (the beast
has a number of Hit Dice [d8s] equal to your ranger ACTIONS
level). Speed 40ft., climb 40ft. Binding Strike. Melee Weapon Attack: your spell
attack modifier to hit, reach 5 ft., one target. Hit: ld6
STR DEX CON INT WIS CHA + 2 + PB piercing or bludgeoning damage (your
choice), and the target is grappled (escape DC
14 (+2) 14 (+2) 15 (+2) 8 (-1) 14 (+2) 11 (+0) equals your spell save DC). Until this grapple ends,
the beast can't use this attack on another target.
Senses dark vision 60ft., passive Perception 12
Languages understands the languages you speak
Proficiency Bonus (PB) equals your bonus
AC: HP: PB: Primal Bond. You can add your proficiency bonus to
any ability check or saving throw that the beast
makes.
Armor Class 13 + PB (natural armor)
Hit Points 5 + five times your ranger level (the beast ACTIONS
has a number of Hit Dice [d8s] equal to your ranger Shred. Melee Weapon Attack: your spell attack
level). Speed 5ft., swim 60ft. modifier to hit, reach 5 ft., one target. Hit: ld4 + 3 +
PB slashing damage.
STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 15 (+2) 8 (-1) 14 (+2) 11 (+0)
Keen Smell. Kitty has advantage on
Wisdom (Perception) checks that rely
on smell.
Ensnaring Strike
1st-level Conjuration Duration: Concentration,
Casting Time: 1 bonus action up to 1 minute
Range: self Components: V
Damage: 1d6 Piercing Damage Save: STR 13
(at the start of each of its turns)
The next time you hit a creature with a weapon attack before this
spell ends, a writhing mass of thorny vines appears at the point of
impact, and the target must succeed on a Strength saving throw or
be restrained by the magical vines until the spell ends. A Large or
larger creature has advantage on this saving throw. If the target
succeeds on the save, the vines shrivel away.