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DMC5 Vergil - MOVESET
DMC5 Vergil - MOVESET
DMC5 Vergil - MOVESET
--- YAMATO --- [1] --- beowulf --- [2] --- FORCE EDGE --- [3] --- SUMMONED SWORDS --- --- DEVIL TRIGGER ---
Sword Master Standing L - Yamato Standing L - Beowulf Standing L - Force Edge Mirage Blades (in air OK) [4] Double Jump (air only)
Vergil has 3 weapons: Beowulf, Yamato, and Force Edge. Beowulf and + + + (Costs 1/6th Hyper Meter) or or
Force Edge attacks can only chain into Attacks, Special Attacks, and
Hyper Attacks that use that same weapon. Standing M - Yamato ↳ Standing M - Force Edge ↳ Mirage Blades [5] Air Dash (air only)
Charge
- Beowulf normals are used by pressing or holding back, and it's Hold + + ... (Each blade costs 1/6th Hyper Meter) or + / or +
specials are mapped to the L button.
- Force Edge normals are used by pressing or holding forward, and
it's specials are mapped to the H button. Standing H - Yamato [6] Standing M - Beowulf [7] ↳ Yamato Followup [8] ↳ Interrupt [9]
+ (On Hit or Block) + + Starrise
Concentration Crouching L - Yamato [10] ↳ Charge Yamato Followup (Low) [11] Blistering Swords (in air OK) [12] + After "Starfall" (On Hit)
Standing still or walking forward for some time will passivelly earn + Hold (On Hit or Block) + + + (Costs 1 Hyper Meter) Sin Yamato Combo A [13]
you a small amount of Hyper Meter each second.
Crouching M - Yamato [14] Standing H - Beowulf Standing H - Force Edge ↳ Release [15] + After "Yamato Combo A" (On Hit)
Trick Dash [16] + + + +
(On hitting any Yamato attack) + Crouching H - Yamato [17] ↳ Charge ↳ Million Stab [18] ↳ Rapid Release [19] Sin Helm Breaker (air only) [20]
+ +
↳ Trick Dash ↳ Trick
(On Hit) + +
Rapid Slash [71]
+ Deep Stinger [72]
↳ Rising Star [73] + (Costs 1 Hyper Meter)
Hold
Void Stinger [74]
+
Aerial Cleave (air only) [75]
+
↳ Trick
After Landing +
[2] - Beowulf's charged attacks have varying degrees of Armor while you charge them.
[3] - Force Edge can only be used if the sword is not currently being thrown in "Round Trip"
[9] - The sword will hover for about 2 seconds and then release forward. You can act while the sword is hovering.
- The sword is not destroyed when you block an attack, but it is destroyed if you take a hit.
[10] - Low
[14] - Low
[24] - Overhead
- Groundbounce
[25] - Low
- 2 Hits on the same attack
[32] - Wallbounce
[34] - OTG
[38] - OTG
[40] - Overhead
[45] - Overhead
[48] - Faster
- Extra Hit at the end.
- If it's not transitioned into Rising Star, it will consume meter (but not require it to be used.)
[49] - Overhead
[59] - OTG
- Staggers on Hit
- Fixed Hitstun Scaling
- Tracks opponent
[63] - OTG
- Staggers on Hit
- Fixed Hitstun Scaling
- Tracks opponent
[65] - OTG
- Tracks opponent
[66] - OTG
- Soft Knockdown
- Tracks opponent instantly
- Can`t be used in Neutral
[67] - See the entry "Standing H - Force Edge > Million Stab"
[68] - OTG
[72] - OTG
- Masheable for more damage
- Projectile Invulnerable (Start)
[75] - OTG
- Overhead
- Groundbounce
- Hard Knockdown during dive (but does not OTG)
[76] - No Damage Scaling
- Invincible, Invisible, and Intangible while dashing around the screen.
- Hard Knockdown