Download as pdf or txt
Download as pdf or txt
You are on page 1of 5

®

A SOLO RPG ADVENTURE

STILLNIGHTS FESTIVAL

written and illustrated by


Nich Angell
COLOSTLE Game System
Patent Pending
All world, story, setting and characters
copyright © Nich Angell 2020
Patreon Digital Content #31
December 2023
2
STILLNIGHTS
Life is hard in the Roomlands, even in the relative Most Rooms in the Colostle experience slight
safety of a town or village, people still live wary seasonal change throughout the year, it always
of a Rook attack, and without a Hunter on hand turning colder in the later months. Those Rooms
to help them, their only course of action is to with locked seasons (permanently Winter or
run, leaving everything they own behind to be permanently Autumn) still see the Rooks all stop
trampled and destroyed by the rampaging stone at the same time as everyone else, regardless of
giant... the weather. It is a universal thing it seems, across
all of the Colostle, with different cultures giving it
Everyone lives from moment to moment, rarely different names. To most Roomlanders it is known
able to relax, a watch is always kept at the town as ‘Stillnights’, to the Kyodainans it is known as
perimeter at all hours, and a background fear ‘Shizukana’... but they all know it the same way.
squats within the minds of everyone.
In the Roomlands, most towns and villages have
Which is why the yearly festival of ‘Stillnights’ is a ‘Stillnights Stone’. Leading up to Stillnights and
cherished so deeply by Roomlanders, living this during it as well, offerings are made to the stone in
harsh life. the hope of elongating the time the Rooks stand
still. The belief goes that the stone is a conduit to
No-one knows how long ago, it was discovered all creatures made of stone, and that if respect is
that at a certain time each and every year, the paid then the Rooks will know and rest for more
Rooks all stop. Not just slow down, or become less time. Some believe, and some don’t, but rest
aggressive, they completely come to a halt for a assured that offerings will be made to the stone
number of days, they appear like statues on the every year without fail.
hillsides and mountains - all at the exact same
time, and all for the exact same amount of time. Rooks can be felled and defeated in this time,
but those that do that are considered to be
Usually it is three days, but some years it has been dishonourable and likely to make future Stillnights
known to be as long as a week, other years only shorter with their disrespect.
one...
Strangely, any parts taken from a Rook killed during
With the Rooks totally still, and the threat of attack Stillnights do not function and remain inactive
completely absent, this is the one time of year forever. Arms do not move or graft to people,
Roomlanders can truly relax and celebrate - it Helms don’t activate, and Rooklings never wake.
may not be for long, but it is welcome every year. Rookstones still work however.

There is still no theory for why this happens, but The Rooks are generally honoured in this time,
rather than stopping to ask why, most Roomlanders despite their destructive tendencies, as it is
just take the time given to them, spending time believed that they are granting the people a
with loved ones, feasting and giving presents to reprieve.
each other, giving thanks for another year.

May this year see many Stillnights, Roomlander...

3
HOW TO CELEBRATE STILLNIGHTS

Stillnights gameplay is a time for reflection, their Stillnights with. The table creates names and
family, thoughtfulness and character narrative characteristics, but its up to you who they are
advancement, rather than combat and (friends, family etc.) - or you can name your own
exploration. NPCs and devise their characteristics yourself, the
tables are only there to help if you need it.
It is an opportunity in your story and adventure, to
develop your character more through interactions If you are returning to a character you have met
with others. Who is close to your character? Who in past adventures and have already written all
would they spend Stillnights with and why? It could about them and who they are, then you can use
be family, close friends or complete strangers - or them and then you don’t need to use the NPC
perhaps no one at all. But there are no Rooks to tables at all.
fight and no frontiers to push, it is a time for rest,
food and partying and a chance to write about If you are using the tables, draw as many NPCs as
how your character reacts to those festivities. your Exploration score. Draw their names first, and
then draw again for their characteristics.
Start by considering whether your character has
somewhere specific to go for the holiday, they With your close ones established, it is time to
might want to head home briefly, or go back to write about how you spend your time with them,
a place they made strong connections. Or they where you spend your time with them and most
might just celebrate at the current town or village importantly the gifts you have brought for them.
they are in.
Try to come up with gifts that suit their
Stillnights celebrations take place in settlements characteristics but also work with the places you
so to write about your Stillnights you will need to have been and the things you have found - for
make your way to a town or village. Big cities like example, if you have visited a lot of caves in your
Parapette and Oubliette have huge Stillnights adventures and you have someone who likes
celebrations, with parades through the streets, shiny things, perhaps you have brought them a
decorations hanging from the rooftops and food crystal you found deep in a cave?
and parties on every corner!
Note - you do not have to have bought or found
Once you have made your way to a town or these presents specially before Stillnights. As long
village you may begin writing about how Stillnights as they are things you are likely to have found on
goes for your character. Here are a few prompts your adventures (due to referencing past exploits)
to help you consider what happens: then you can say you picked them up for this
occasion!
● How big is the town or village, what scale of
celebration are they able to put on? Once you have gifted your presents, write about
how your close ones react to their gifts, did they
● Does your character like big social events like love them, or were they left wanting?
these? How would they react?
With the gift giving done, consider writing about
● How are people acting, are they dancing in the rest of the days you have together and what
the streets or more reserved? you do, you can write broadly or in detail, it is
completely up to you.
With the setting complete its time to decide who
you are here to see, who your characters people A shout from a look-out announces the Rooks
are, and to give them gifts! are moving once again and Stillnights is over for
another year. Think about how you say goodbye if
You can use the NPC table on the next page to you are leaving and then reminisce on those you
create characters for your character to spend leave behind as you continue your adventure...

4
STILLNIGHTS - NPC TABLE
CARD DRAWN COLOUR NAME CARD DRAWN COLOUR CHARACTER

Mere Hero worshipper, loves hunters and explorers


ACE ACE
Tsune Thirst for adventure and exploration

Terran Loves shiny things, no matter what they are


2 2
Morlin Obsessed with history and discovering secrets

Ferra A great teacher, wise beyond their years


3 3
Dooj Practical joker, loves to make people laugh

Kes Shy and quiet, introverted


4 4
Borlor Artist, lives to draw and paint

Nefenni Lacking direction and purpose, looking for a calling


5 5
Quin Inventor and tinkerer but unable to go out into the world

Lorey Afraid of Rooks and the greater Roomlands


6 6
Sorsh Lover of food, making it and eating it

Yin Centre of attention, people flock to them


7 7
Eif Map hobbyist, always borrowing them from the archives

Grome A deep love of Rooklings, loves to care for them


8 8
Hemma Brewer and potion maker

Irash Researcher, trying to understand Rooks


9 9
Orm Keen on sports, competitive and physical

Rembert Forager, always going on walks to find ingredients


10 10
Sekkel Pet lover, loves doting on their family pet

Jellem A fighter, always training and sparring


J J
Ustar Dancer and entertainer, loves to act

Preem Writer of stories and great sagas


Q Q
Wen Always broke, poor and hungry

Zariq Student of Rookstones and wise with magic


K K
Amba Leader, perhaps they lead the village or Elders

You might also like