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Topic: B A D M I N T O N

Introduction

Lesson: Badminton
Badminton- A racquet sport played by either two opposing players (singles) or two opposing pairs (doubles), who take
positions on opposite halves of a court that is divided by a net. Players score points by striking a shuttlecock with their racquet
so that it passes over the net and lands in their opponents' court. A rally ends once the shuttlecock has struck the ground,
and the shuttlecock may only be struck once by each side before it passes over the net.

History and development


Badminton was called "Poona" in India during the 18th century, and British Army officers assigned there took an
energetic Indian type back to England in the 1860s, where it was introduced as an upper class amusement.
The International Badminton Federation (IBF) (now known as Badminton World Federation) was established in 1934 with
Canada, Denmark, England, France, the Netherlands, Ireland, New Zealand, Scotland, and Wales as its founding members.

BADMINTON STROKES
Overhead Strokes
• Clear - contacted high and in front of body; birdie met in full arm extension; hit high and deep into opponents court.
• Drop - contacted the same as clear, but there should be less follow through or speed on the birdie; falls close to
the net on the opponent’s side (drops down)
• Smash - hard hit overhead shot which forces the birdie sharply downward towards opponent’ court
• Drive - fast and low shot hit with speed; travels close to the net and is approximately aimed towards the opponent’s
chest area.
**all of these strokes may be done with a forehand or a backhand**

Underhand Strokes
• Serve - contacted below the waist; must land in appropriate court
• Clear - contacted below the level of the net (usually below the waist) towards the side of your body; wrist is
snapped so that birdie lands deep into the opponent’s court.
• Drop - drop shot made from below the net; birdie just barely clears the net and then drops downward into opponent’s
court.

Badminton Grips
1. Forehand Grip. This grip is used to hit shots that are on the forehand side of your body and around the head shots. Your
racket face shall be perpendicular to the floor. Place your playing hand on the handle as if you are shaking hands with it.There
shall be a V shape in between your thumb and your index finger. The racket handle shall rest loosely in your fingers for greater
flexibility.

2. Backhand Grip - This grip is used to hit shots that are on the backhand side of your body. - Hold the racket as you would on
a forehand grip. - Turn the racket anti-clockwise so that the V shape moves leftwards. - Place your thumb against the back
bevel of the handle for greater leverage and power. - The racket handle shall also rest loosely in your fingers.
Serving
High Serve. Use this badminton serve during singles play to move your opponent as far back in court as possible. Thus opening
up his court be more cautious if you use this serve during doubles.
Low Serve Use this badminton serve when you want your opponent to lift the shuttle. It is commonly used during doubles, but
you can use it during singles too if your opponent's attack is too strong. You can use either forehand or backhand to play this
serve

GENERAL RULES
• A serve must be stroked with an underhand motion and contacted below the waist
• Feet must be stationary and in the correct service court on contact of the serve. (May not step into the serve)
• If the server swings and misses the birdie, there is no penalty and the serve may be taken over.
• A serve that touches the net as it travels over and into the correct service area is considered a good serve.
• A birdie hitting the ceiling or overhead obstruction is a replay.
• Carrying the birdie is illegal.
• No more than one hit per side.
• A player may not reach over the net to contact the birdie but the racket may pass over the net during the follow-
through.
• It is illegal to touch the net with the racket.
• It is a fault if the birdie hits you or your clothing.
• If the birdie lands on a line, it is considered good.

The singles court is narrower than the doubles court, but the same length, with the exception that a serve in the single can
reach the end of the court while a serve in the doubles could not.

Doubles Both pairs will try to gain and maintain the attack, smashing downwards when possible.
Whenever possible, a pair will adopt an ideal attacking formation with one player hitting down from the rear court, and his
partner in the mid court intercepting all smash returns except the lift.

Mixed doubles, both pairs try to maintain an attacking formation with the woman at the front and the man at the back. This
is because the male players are substantially stronger, and can therefore produce more powerful smashes. As a result, mixed
doubles requires greater tactical awareness and subtler positional play.
TERMINOLOGY
ACE - A good service that the receiver is unable to touch with their racket.
BIRDIE - shuttle or shuttlecock
DOUBLES - The game played between teams of two players
DRIVE - A hard, horizontal stroke that is straight and close to the net
DROP - A low shot close to the net that falls immediately after crossing the net
FAULT - Any infraction of the rules, which results in the loss of service if made by the server or
loss of point if made by the receiver.
KILL - A hard shot that cannot be returned by the opponent
LET - A shuttlecock that touches the top of the net and falls in the proper side of the court.
LOB - To hit the shuttle in a high arc behind the opponent.
LOVE ALL - The score of the game after it has been set
MATCH - Consists of three games, unless otherwise agreed upon
MIXED DOUBLES - Boy and girl partners playing against another boy and girl
NET - A mesh cord that divides the courts.
OUT OF PLAY - Any infraction that causes play to cease.
RACKET - An oval shaped frame made of wood or metal and strung with gut, silk, or metal and
used to hit the shuttle.
RALLY - A continuous stroking of the shuttle back and forth across the net.
SHUTTLE - The object hit by the players and sometimes back and forth across the net.
SERVICE - The act of putting the shuttle into play.
SETTING-THE-GAME - Determining the number of points to end the game. (When the score becomes tied.)
SET-UP - An easy return, which is quite easy to hit

Court and Court Equipment

The POST shall be 1.55 meters in height from the surface of the court and shall remain vertical when the net is strained as
provided in Law 1.10. The posts or its supports shall not extend into the court.

The NET shall be made of fine cord of dark color and even thickness with a mesh of not less than l5 mm and not more than 20
mm. The net shall be 760 mm in depth and at least 6.1 meters wide. The top of the net shall be edged with a 75 mm white
tape doubled over a cord or cable running through the tape.

The SHUTTLE shall be made of natural and / or synthetic materials. The tips of the feathers shall lie on a circle with a diameter
from 58 mm to 68 mm. The feathers shall be fastened firmly with thread or other suitable material. The base shall be 25 mm to
28 mm in diameter and rounded on the bottom. The shuttle shall weigh from 4.74 to 5.50 grams. Open Conical standard
shape of a badminton shuttlecock
The RACKET shall be a frame not exceeding 680 mm in overall length and 230 mm in overall width consisting of the handle is
the part of the racket intended to be gripped by a player. The head bounds the stringed area. The stringing pattern shall be
generally uniform and, and shall not exceed 280 mm in overall length and 220 mm in overall width. However, the strings may
extend into an area which otherwise would be the throat, provided that: the width of the extended stringed area does not
exceed 35 mm; and the overall length of the stringed area does not then exceed 330 mm.

How to Play

TOSS
Play commences, a toss shall be conducted and the side winning the toss shall exercise the choice in either to serve or receive
first; to start play at one end of the court or the other. The side losing the toss shall then exercise the remaining choice.
CHANGE OF ENDS
Players shall change ends: at the end of the first game; at the end of the second game, if there is to be a third game; and in
the third game when a side first scores 11 points.
SERVICE
In a correct service: neither side shall cause undue delay to the delivery of the service once the server and the receiver are
ready for the service.
LETS
"Let" shall be called by the umpire, or by a player (if there is no umpire), to halt play.

Score Rules
Each game is played to 21 points . A match is the best of three games. At the start of the rally, the server and receiver stand
in diagonally opposite service courts (see court dimensions ). When the serving side loses a rally, the serve immediately passes
to their opponent . "second serve" doubles. In singles, the server stands in their right service court when their score
is even, and in her/his left service court when her/his score is odd. In doubles, if the serving side wins a rally, the same player
continues to serve, but he/she changes service courts so that she/he serves to a different opponent each time. If the
opponents win the rally and their new score is even, the player in the right service court serves; if odd, the player in the left
service court serves. The players' service courts are determined by their positions at the start of the previous rally, not by where
they were standing at the end of the rally. If the score reaches 20-all, then the game continues until one side gains a two
point lead (such as 24-22), up to a maximum of 30 points (30-29 is a winning score).

To know more about Badminton, watch the links of the video below.
https://www.youtube.com/watch?v=1UIhKZCPMYM
https://www.youtube.com/watch?v=S2-G_tbIj80

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