The document discusses principles of motion study and work station design. It provides 18 principles of motion economy for efficient work, including using large muscles, short work-rest cycles, and the lowest practical classification of movement. It also discusses analyzing body motions through jobs, eliminating unnecessary movements, and redesigning work stations and jobs to increase effectiveness and output. The purpose is to reduce fatigue and facilitate effective motions based on human capabilities and motion economy guidelines.
The document discusses principles of motion study and work station design. It provides 18 principles of motion economy for efficient work, including using large muscles, short work-rest cycles, and the lowest practical classification of movement. It also discusses analyzing body motions through jobs, eliminating unnecessary movements, and redesigning work stations and jobs to increase effectiveness and output. The purpose is to reduce fatigue and facilitate effective motions based on human capabilities and motion economy guidelines.
The document discusses principles of motion study and work station design. It provides 18 principles of motion economy for efficient work, including using large muscles, short work-rest cycles, and the lowest practical classification of movement. It also discusses analyzing body motions through jobs, eliminating unnecessary movements, and redesigning work stations and jobs to increase effectiveness and output. The purpose is to reduce fatigue and facilitate effective motions based on human capabilities and motion economy guidelines.
IVY MAR J. RAMOS, PIE, ASEAN ENG. Is the careful analysis of body motion employed in doing a job.
The purpose of motion study is
to eliminate or reduce ineffective movements, and facilitate and speed effective movements. MOTION STUDY Through motion study , in conjunction with the principles of motion economy , the job is redesigned to be more effective and to produce a higher rate of output. PRINCIPLE OF MOTION ECONOMY Industrial engineers and technologies have been continually developing guidelines for efficient and effective work station design. These guidelines are collectively called principles of motion economy.
Effectiveness is doing the right things (the job),
efficiency is doing the things right (method).
Effectiveness and efficiency mean doing the
right things right. PRINCIPLES OF WORK DESIGN: HUMAN CAPABILITIES AND MOTION ECONOMY 1. ACHIEVE THE MAXIMUM MUSCLES STRENGTH AT THE MIDRANGE OF MOTION. 2. ACHIEVE THE MAXIMUM MUSCLE STRENGTH WITH SLOW MOVEMENTS 3. USE MOMENTUM TO ASSIST WORKERS WHEREVER POSSIBLE; MINIMIZE IT IF IS COUNTERACTED BY MUSCULAR EFFORT. PRINCIPLES OF WORK DESIGN: HUMAN CAPABILITIES AND MOTION ECONOMY
4. DESIGN TASKS TO OPTIMIZE HUMAN
STRENGTH CAPABILITY 5. USE LARGE MUSCLES FOR TASKS REQUIRING STRENGTH. WRONG WORK HEIGHT WILL CREATE PROBLEMS PROPER WORK HEIGHT WILL PRODUCE LESS FATIGUE DESIGN A WORK STATION FOR SITTING AND STANDING, BUT KEEP WORK HEIGHT CONSTANT PRINCIPLES OF WORK DESIGN: HUMAN CAPABILITIES AND MOTION ECONOMY 6. STAY BELOW 15 PERCENT OF MAXIMUM VOLUNTARY FORCE 7. USE SHORT, FREQUENT, INTERMITTENT WORK-REST CYCLES. 8. DESIGN TASKS SO THAT MOST WORKERS CAN DO THEM. 9. USE LOW FORCE FOR PRECISE MOVEMENTS OR FINE MOTOR CONTROL 10. DO NOT ATTEMPT PRECISE MOVEMENTS OR FINE CONTROL IMMEDIATELY AFTER HEAVY WORK. 11. USE BALLISTIC MOVEMENTS FOR SPEED. PRINCIPLES OF WORK DESIGN: HUMAN CAPABILITIES AND MOTION ECONOMY 12. BEGIN AND END MOTIONS WITH BOTH HANDS SIMULTANEOUSLY. 13. MOVE THE HANDS SYMMETRICALLY AND SIMULTANEOUSLY TO AND FROM THE CENTER OF THE BODY. 14. USE THE NATURAL RHYTHMS OF THE BODY. 15. USE CONTINUOUS CURVED MOTIONS. PRINCIPLES OF WORK DESIGN: HUMAN CAPABILITIES AND MOTION ECONOMY 16. USE THE LOWEST PRACTICAL CLASSIFICATION OF MOVEMENT. 1. FINGER MOTIONS ARE MADE BY MOVING THE FINGER OR FINGERS WHILE THE REMAINDER OF THE ARM IS KEPT STATIONARY. THEY ARE FIRST-CLASS MOTIONS AND THE FASTEST OF THE FIVE MOTION CLASSES. TYPICAL FINGER MOTIONS ARE RUNNING A NUT DOWN ON A STUD, DEPRESSING THE KEYS OF A TYPEWRITER, OR GRASPING A SMALL PART. THERE IS USUALLY A SIGNIFICANT DIFFERENCE IN THE TIME REQUIRED TO PERFORM FINGER MOTIONS WITH THE VARIOUS FINGERS WITH THE INDEX FINGER BEING THE FASTEST. BECAUSE REPETITIVE FINGER MOTIONS CAN RESULT IN CUMULATIVE TRAUMA DISORDERS, FINGER FORCES SHOULD BE KEPT LOW BY USING BAR SWITCHES IN PLACE OF TRIGGER SWITCHES. 2. FINGER AND WRIST MOTIONS ARE MADE WHILE THE FOREARM AND UPPER ARM ARE STATIONARY AND ARE REFERRED TO AS SECOND-CLASS MOTIONS. IN THE MAJORITY OF CASES, FINGER AND WRIST MOTIONS CONSUME MORE TIME THAN STRICTLY FINGER MOTIONS. TYPICAL FINGER AND WRIST MOTIONS OCCUR WHEN A PART IS POSITIONED IN A JIG OR FIXTURE, OR WHEN TWO MATING PARTS ARE ASSEMBLED. PRINCIPLES OF WORK DESIGN: HUMAN CAPABILITIES AND MOTION ECONOMY 16. USE THE LOWEST PRACTICAL CLASSIFICATION OF MOVEMENT. 3. FINGER, WRIST, AND LOWER ARM MOTIONS ARE COMMONLY REFERRED TO AS FOREARM OR THIRD- CLASS MOTIONS AND INCLUDE THOSE MOVEMENTS MADE BY THE ARM BELOW THE ELBOW WHILE THE UPPER ARM IS STATIONARY. SINCE THE FOREARM INCLUDES RELATIVELY STRONG AND NON- FATIGUING MUSCLES, WORKSTATIONS SHOULD BE DESIGNED TO UTILIZE THESE THIRD-CLASS MOTIONS, RATHER THAN FOURTH-CLASS MOTIONS. HOWEVER, REPETITIVE WORK INVOLVING FORCE WITH THE ARMS EXTENDED CAN INDUCE INJURY AND THE WORKSTATION SHOULD BE DESIGNED SO THAT THE ELBOWS CAN BE KEPT AT 90° WHILE WORK IS BEING DONE. 4. FINGER, WRIST, LOWER ARM, AND UPPER ARM MOTIONS, COMMONLY KNOWN AS FOURTH-CLASS OR SHOULDER MOTIONS, REQUIRE CONSIDERABLY MORE TIME FOR A GIVEN DISTANCE THAN THE THREE CLASSES PREVIOUSLY DESCRIBED. FOURTH-CLASS MOTIONS ARE REQUIRED TO PERFORM TRANSPORT MOTIONS FOR PARTS THAT CANNOT BE REACHED WITHOUT EXTENDING THE ARM. TO REDUCE STATIC LOADING OF SHOULDER MOTIONS, TOOLS SHOULD BE DESIGNED SO THAT THE ELBOW IS NOT ELEVATED WHILE THE WORK IS BEING PERFORMED. PRINCIPLES OF WORK DESIGN: HUMAN CAPABILITIES AND MOTION ECONOMY 16. USE THE LOWEST PRACTICAL CLASSIFICATION OF MOVEMENT. 5. FIFTH-CLASS MOTIONS INCLUDE BODY MOTIONS SUCH AS OF THE TRUNK, WHICH ARE THE MOST TIME-CONSUMING AND SHOULD GENERALLY BE AVOIDED.
17. WORK WITH BOTH HANDS AND FEET
SIMULTANEOUSLY. 18. MINIMIZE EYE FIXATIONS WORK STATION DESIGN • THE FOLLOWING INFORMATION MUST BE INCLUDED IN THE DESIGN: 1. WORK TABLE 2. INCOMING MATERIALS 3. OUTGOING MATERIAL 4. OPERATOR SPACE AND ACCESS TO EQUIPMENT 5. LOCATION OF WASTE AND REJECTS 6. FIXTURE AND TOOLS 7. SCALE OF DRAWING WORK STATION DESIGN WORK STATION DESIGN BEFORE AFTER
WORK STATION DESIGN
A motion pattern is the path taken by both hands in the process of making MOTION one part or pair of parts.
PATTERN A motion pattern is also a
blueprint of the work method and a bill of material for time standard. MOTION PATTERN MOTION PATTERN REFERENCE:
NIEBEL, BEJAMIN W., “METHODS, STANDARDS AND WORK” 12TH EDITION. MC-GRAW HILL PUBLICATIONS.