Naruto 5e Full Document 20

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succeed a Constitution saving throw against your

Ninjutsu save DC becoming poisoned and taking 8d4


Poison Damage at the end of each of their turns while
inside the gas.
At Higher Ranks: For each rank you cast this jutsu
above B-Rank, increase the cost of this jutsu by 3 and
damage by 2d4

A-RANK:
PARASITIC GIANT INSECT
Classification: Hijutsu
Rank: A-Rank
Casting Time: 1 Action
Range: Touch
Duration: Instant
Components: HS
Cost: 15 Chakra
Keywords: Hijutsu, Ninjutsu, Unique
Description: As part of the activation of this jutsu, you
make an unarmed attack against a target creature within
range. On a hit, the target creature is infected with a
parasitic beetle. The infected creature makes a
Constitution saving throw, taking 5d10 Poison damage
and reducing the opponent’s chakra by 5d10 on a failed
save and only dealing half as much on a successful one.

B-RANK:
INSECT AMP
Classification: Hijutsu
Rank: B-Rank
Casting Time: 1 Action
Range: Self
Duration: Concentration, Up to 1 minute
Components: HS
Cost: 14 Chakra
Keywords: Hijutsu, Ninjutsu, Unique
Description: You fill your insects with an intense surge
of chakra enhancing their overall potential and abilities.
When using other Aburame jutsu reduce the cost of them
by half (Rounded Down) for the duration of this jutsu.
When dealing damage, roll an additional damage die for
each jutsu.

PARASITIC INSECT CLOUD


Classification: Hijutsu
Rank: B-Rank
Casting Time: 1 Action
Range: 60 Feet (20 Foot Sphere)
Duration: Concentration, Up to 1 minute
Components: HS
Cost: 12 Chakra
Keywords: Hijutsu, Ninjutsu, Unique
Description: Your insects create a noxious gas that is
exuded from your body. You select an area you can see
within range and the gas is moved to this area. Creatures
in the path of the gas on the way to the chosen location,
and creatures who start their turn in the gas, must

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