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Bard 5 Advnturer_Dude

CLASS & LEVEL PLAYER NAME


Advnturer_Dude's Character
Half-Elf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+2 Constitution +4 13 38 --
+0 +0 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
11
• +8 Charisma
Total 5d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION H +4 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+2 H

P
+1

+3
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

14 E +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Drum, Flute, Viol
P +8 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
H +1 Insight WIS Abyssal, Common, Elvish
30 ft. (Walking)
+0 H +6 Intimidation CHA
P +3 Investigation INT
11 H +1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES


H

WISDOM P +3 Perception WIS


H +6 Performance CHA === ACTIONS === === REACTIONS ===
+0 H +6 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Cutting Words
As a reaction when a creature (that's not immune
Help, Hide, Ready, Search, Use an Object, to being charmed) you can see within 60 ft. makes an
H +1 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise, attack roll, ability check, or damage roll, you can
P +6 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object expend one use of Bardic Inspiration, roll the die, and
subtract the number from the creature's roll. You can
E +9 Stealth DEX === BONUS ACTIONS === do so after the roll but before knowing the result.
CHARISMA Bardic Inspiration • 5 / Short Rest
H +1 Survival WIS
As a bonus action, a creature (other than yourself)

+5 within 60 ft. that can hear you gains an inspiration die


(1d8). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
20 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +3 1 Bludgeoning

11 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Bard 5 Advnturer_Dude
CLASS & LEVEL PLAYER NAME
Advnturer_Dude's Character
Half-Elf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES ===


* Bonus Proficiencies • PHB 54
* Hit Points • PHB 52 You gain proficiency with three more skills of your
choice.
* Proficiencies • PHB 52
* Cutting Words • PHB 54
* Spellcasting • PHB 52 As a reaction when a creature (that's not immune to
You can cast known bard spells using CHA as your being charmed) you can see within 60 ft. makes an
spellcasting modifier (Spell DC 16, Spell Attack +8) attack roll, ability check, or damage roll, you can
and known bard spells as rituals if they have the ritual expend one use of Bardic Inspiration, roll the die, and
tag. You can use a musical instrument as a subtract the number from the creature's roll. You can
spellcasting focus. do so after the roll but before knowing the result.

* Bardic Inspiration • PHB 53 | 1 Reaction


As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d8). * Ability Score Improvement • PHB 54
For 10 minutes, the creature can add it to one ability
check, attack roll, or saving throw. This can be added * Font of Inspiration • PHB
after seeing the roll, but before knowing the outcome. You regain all of your expended uses of Bardic
Inspiration when you finish a short or long rest.
| 5 / Short Rest • 1 Bonus Action

* Jack of All Trades • PHB 54 === HALF-ELF RACIAL TRAITS ===


You can add half your proficiency bonus, rounded
down ( +1 ), to any ability check you make that doesn’t * Darkvision • BR 39
already include it. You can see in darkness (shades of gray) up to 60 ft.

* Song of Rest • PHB 54 * Fey Ancestry • BR 39


If you or any friendly creatures who can hear your You have advantage on saving throws against being
performance regain hit points at the end of the short charmed, and magic can’t put you to sleep.
rest by spending one or more Hit Dice, each of those
creatures regains an extra 1d6 hit points. * Skill Versatility • BR 39
You gain proficiency in two skills of your choice.
* Bard College • PHB 54

| College of Lore

* Expertise • PHB 54
Your proficiency bonus is doubled for any ability check
you make with chosen proficiencies (2 at 3rd and 10th
level).

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

165 lb.
PUSH/DRAG/LIFT

330 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Advnturer_Dude's Character
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 16 +8
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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