Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

Credits What You’ll Find Here

Lead Designer: Zac Chaney The Porpoise of the Multiverse was crafted with loving
care to bring a new dimension of the game to your table.
Lead Developer: Ed Robinson We suggest you unveil it at the precise moment that you
Editors: Luke Hart realize your players have seen every monster in the books…
that’s when you break out the Porpoise of the Multiverse:
Graphic Designer: Mark MacPherson three entire books worth of new monsters, distilled into a
Project Management: Zac Chaney, Ashley “Sunny” Jones single stat block. Be wary of how your players might react;
this much content in a single monster could easily break
Artwork: Adobe Stock their minds. Of course, if your players can’t handle this level
of monster, we ask that you reach deep within your cold,
calloused game-master heart for the tiniest shred of mercy
Notice of Open Game and refrain from unleashing the Porpoise of the Multiverse.
A lesser, more delightful porpoise will simply need do.
Content
Use of Open Game Content: This work Uses Open Game
Content pursuant to the Open Game License, version 1.0a.
The Porpoise of the
and may be Used only under and in terms of that license. No
portion of this work other than the material designated as
Open Game Content may be reproduced or used in any form
Multiverse
or fashion without written permission. A chipper chirp chimes from a small portal between
worlds. The coin in your purse suddenly becomes
Product Identity: The following are hereby identified and lighter, as though the chirp is calling to it. In a brilliant
designated as Product Identity, as defined in the Open Game flash of light, a dolphin-like creature appears next to
License version 1.0a, Section 1(e), and are not Open Game you. Surely you have found it – the glorious porpoise!
Content: Lair Magazine, Luke Hart, The DM Lair, The And all it cost was an extreme amount of coin…
DM Lair LLC, all DM Lair product and product line names,
logos and identifying marks including trade dress; artifacts; Burdened with Glorious Porpoise. The porpoise of the
creatures; characters; stories, story lines, plots, thematic multiverse is a truly unique being. Instead of being created
elements, dialogue, incidents, language, artwork, symbols, through any typical means of reproduction, it was birthed
designs, depictions, likenesses, formats, poses, concepts, by a desperate need for coin. It was burdened with that
themes and graphic, photographic and other visual or audio sacred and glorious of purposes: to insert itself, seemingly
representations; names and descriptions of characters, spells, at random, into situations where its creators can exploit it
enchantments, personalities, teams, personas, likenesses and for as much money as possible. It is a great fortune that the
special abilities; places, locations, environments, creatures, porpoise is not an evil or exploitative creature itself, lest all
equipment, magical or supernatural abilities or effects, be in danger of losing everything.
logos, symbols or graphic designs; and any other trademark Good, Unless You Want It to Be Different. Most
or registered trademark. Content that has previously been porpoises of the multiverse are good. However, it doesn’t
designated as Open Game Content or is in the public domain have to be. Because they’re created out of a need, instead
is not included in this designation. of simply being born, they are malleable and can be any
The Porpoise of the Multiverse, Copyright © alignment that is convenient! Unlike every other monster
2022, Luke Hart, The DM Lair, LLC. All rights reserved. out there, whose alignments are set in immutable stone
and would require an entirely new creature for it to behave
differently, the porpoise of the multiverse can be anything
that’s desired by its creators.
Flights of Light. When one first sees a porpoise of the
multiverse, it’s truly a life-changing experience. They appear
in a dazzle of light; some might even claim it to be fanfare
that trumpets their arrival. Alas, many may be dismayed
when they finally encounter one. Despite their glorious
porpoise and the fanfare of their arrival, they are often
lackluster, leaving those who find them disappointed and
asking, “Wait, that’s it? This was $50?”

PORPOISE OF THE MULTIVERSE 2


Actions
Porpoise of the Multiverse Multiattack. The porpoise of the multiverse makes 2 attacks,
Medium fey, chaotic good (unless you want it to be different, then
one with its tail flipper and one with its sparkly shine.
go ahead; it’s allowed)

— Tail Flipper. Melee Weapon Attack: +4 to hit, reach 5 ft., one


Armor Class 14 (natural armor) target. Hit: 9 (2d6 + 2) bludgeoning damage plus 14 (4d6)
Hit Points 33 (6d8 + 6) psychic damage from the shame of being smacked down by a
Speed 0 ft., swim 60 ft. sparkly green porpoise.

STR DEX CON INT WIS CHA
15 (+2) 15 (+2) 13 (+1) 13 (+1) 10 (+0) 16 (+3) Sparkly Shine. Light erupts from the porpoise’s eyes. One
target of the porpoise’s choice within 30 ft. of it must make

Saving Throws Wis +2, Cha +5 a DC 13 Constitution saving throw or it is blinded by pure
Skills Perception +3, Performance +5, Insight +2 awesomeness until the start of the porpoise’s next turn.
Senses blindsight 60 ft., passive Perception 13
Languages Sylvan, telepathy 120 ft. Bonus Actions
Challenge 3 (700 XP) Proficiency Bonus +2 Fey Healing (Recharge 5-6). The porpoise of the multiverse
— magically emits light within a 15-foot radius for a moment. The
Deep-Sea Diver. The porpoise of the multiverse can hold its porpoise and each creature of its choice in that light are healed
breath for up to 2 hours. for 5 (1d10) hit points. If a chosen creature has not lost any hit
points, it gains temporary hit points instead, because why not?

Leap of the Porpoise. The porpoise magically teleports up to


30 feet to an unoccupied space it can see. It can also teleport
up to 1 additional creature within 5 ft. of it, along with what it
is carrying up to its carrying capacity. Anything in excess of the
creature’s carrying capacity is dropped. The additional creature
appears in a random unoccupied space within 5 ft. of the
porpoise’s destination.

PORPOISE OF THE MULTIVERSE 3


OPEN GAME LICENSE 7. Use of Product Identity: You agree not to Use any Product
Identity, including as an indication as to compatibility, except as
Version 1.0a expressly licensed in another, independent Agreement with the
owner of each element of that Product Identity. You agree not to
The following text is the property of Wizards of the Coast, Inc. indicate compatibility or coadaptability with any Trademark or
and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Registered Trademark in conjunction with a work containing Open
Rights Reserved. Game Content except as expressly licensed in another, independent
Agreement with the owner of such Trademark or Registered
1. Definitions: (a) “Contributors” means the copyright and/or
Trademark. The use of any Product Identity in Open Game Content
trademark owners who have contributed Open Game Content;
does not constitute a challenge to the ownership of that Product
(b) “Derivative Material” means copyrighted material including
Identity. The owner of any Product Identity used in Open Game
derivative works and translations (including into other computer
Content shall retain all rights, title and interest in and to that
languages), potation, modification, correction, addition, extension,
Product Identity.
upgrade, improvement, compilation, abridgment or other form
8. Identification: If You distribute Open Game Content, You
in which an existing work may be recast, transformed or adapted;
must clearly indicate which portions of the work that You are
(c) “Distribute” means to reproduce, license, rent, lease, sell,
Distributing are Open Game Content.
broadcast, publicly display, transmit or otherwise distribute; (d)
9. Updating the License: Wizards or its designated Agents may
“Open Game Content” means the game mechanic and includes
publish updated versions of this License. You may Use any
the methods, procedures, processes and routines to the extent
authorized version of this License to copy, modify and Distribute
such content does not embody the Product Identity and is an
any Open Game Content originally Distributed under any version
enhancement over the prior art and any additional content clearly
of this License.
identified as Open Game Content by the Contributor, and means
10. Copy of this License: You MUST include a copy of this License
any work covered by this License, including translations and
with every copy of the Open Game Content You Distribute.
derivative works under copyright law, but specifically excludes
11. Use of Contributor Credits: You may not market or advertise
Product Identity; (e) “Product Identity” means product and product
the Open Game Content using the name of any Contributor unless
line names, logos and identifying marks including trade dress;
You have written permission from the Contributor to do so.
artifacts; creatures; characters; stories, story lines, plots, thematic
12. Inability to Comply: If it is impossible for You to comply with
elements, dialogue, incidents, language, artwork, symbols, designs,
any of the terms of this License with respect to some or all of the
depictions, likenesses, formats, poses, concepts, themes and graphic,
Open Game Content due to statute, judicial order or governmental
photographic and other visual or audio representations; names
regulation, then You may not Use any Open Game Material
and descriptions of characters, spells, enchantments, personalities,
so affected.
teams, personas, likenesses and special abilities; places, locations,
13. Termination: This License will terminate automatically if You
environments, creatures, equipment, magical or supernatural
fail to comply with all terms herein and fail to cure such breach
abilities or effects, logos, symbols or graphic designs; and any other
within 30 days of becoming aware of the breach. All sublicenses
trademark or registered trademark clearly identified as Product
shall survive the termination of this License.
Identity by the owner of the Product Identity, and which specifically
14. Reformation: If any provision of this License is held to be
excludes the Open Game Content; (f) “Trademark” means the logos,
unenforceable, such provision shall be reformed only to the extent
names, mark, sign, motto, designs that are used by a Contributor to
necessary to make it enforceable.
identify itself or its products or the associated products contributed
15. COPYRIGHT NOTICE Open Game License v 1.0a Copyright
to the Open Game License by the Contributor; (g) “Use,” “Used”
2000, Wizards of the Coast, Inc.; System Reference Document 5.1
or “Using” means to use, Distribute, copy, edit, format, modify,
Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls,
translate and otherwise create Derivative Material of Open Game
Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee,
Content; (h) “You” or “Your” means the licensee in terms of
James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and
this agreement.
Steve Townshend, based on original material by E. Gary Gygax
2. The License: This License applies to any Open Game Content
and Dave Arneson. System Reference Document Copyright 2000,
that contains a notice indicating that the Open Game Content may
Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook,
be Used only under and in terms of this License. You must affix
Skip Williams, based on original material by E. Gary Gygax and
such a notice to any Open Game Content that You Use. No terms
Dave Arneson. Unearthed Arcana Copyright 2004, Wizards of
may be added to or subtracted from this License except as described
the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich
by the License itself. No other terms or conditions may be applied
Redman. Pathfinder Roleplaying Game Reference Document. ©
to any Open Game Content distributed using this License.
2011, Paizo Publishing, LLC; Author: Paizo Publishing, LLC. The
3. Offer and Acceptance: By Using the Open Game Content You
Hypertext d20 SRD Copyright 2004, Jans W Carton; transferred
indicate Your acceptance of the terms of this License.
to BoLS Interactive, 2016. The Tome of Horrors, Copyright 2002,
4. Grant and Consideration: In consideration for agreeing to use
Necromancer Games, Inc.; Authors: Scott Greene, with Clark
this License, the Contributors grant You a perpetual, worldwide,
Peterson, Erica Balsley, Kevin Baase, Casey Christopherson, Lance
royalty-free, nonexclusive license with the exact terms of this
Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb.
License to Use, the Open Game Content.
Based on original content from TSR. Creature Codex, Copyright
5. Representation of Authority to Contribute: If You are
2018, Kobold Press, LLC; Authors: Wolfgang Baur, Dan Dillon,
Contributing original material as Open Game Content, You
Richard Green, Chris Harris, Jeremy Hochhalter, Chris Lockey,
represent that Your Contributions are Your original creation
James Haeck, James Introcaso, Shawn Merwin, Jon Sawatsky, and
and/or You have sufficient rights to grant the rights conveyed by
Brian Suskind. Tome of Beasts, Copyright 2016, Open Design,
this License.
LLC; Authors: Dan Dillon, Chris Harris, Rodrigo Garcia Carmona,
6. Notice of License Copyright: You must update the COPYRIGHT
and Wolfgang Baur. Tome of Beasts 2, Copyright 2020, Open
NOTICE portion of this License to include the exact text of
Design, LLC; Authors: Wolfgang Baur, Celeste Conowitch, Darrin
the COPYRIGHT NOTICE of any Open Game Content You
Drader, James Introcatso, Philip Larwood, Jeff Lee, Kelly Pawlik,
are copying, modifying or distributing, and You must add the
Brian Suskind, and Mike Welham. The Porpoise of the Multiverse,
title, the copyright date, and the copyright holder’s name to the
Copyright 2022, Luke Hart, The DM Lair, LLC.
COPYRIGHT NOTICE of any original Open Game Content You
Distribute.
PORPOISE OF THE MULTIVERSE 4

You might also like