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Bloc Mod 0.something
Bloc Mod 0.something
group blocs heatbloc hvoid hv2 hv3 hv4 hwall hblock diswall
group waters water moltencera steam saltwater spout
group fires fire fyre 2fire hotpowder torch tnt ember fallingfyre
fallingember
group stuff reactorwall receiver heateater walldraw uranium lightning
group explosives note2 c4 c4fyre voidbomb hydrogen
sources fallingfyre fallingfyre fallingfyre fallingfyre
#healing void2. pausing and drawing works best. take it use and it in a mod if you
want to. just give credit where credit is due.
element hv2 255 255 128 0.000000 0.000000 1.000000 0.500000 1
hotcolor hv2 255 0 0
neighbor 1.0 hv2 empty 1.0 pop empty
neighbor 1.0 hv2 wall 1.0 pop empty
#expanding hv2.
element pop 100 0 250 0.000000 0.000000 1.000000 0.500000 0
neighbor 4.0 pop empty 1.0 pop empty
neighbor 4.0 pop wall 1.0 pop empty
pexplosion pop wall 6 empty
pexplosion pop empty 6 wall
#goes boom.
element c4 250 242 156 0.000000 0.000000 1.000000 0.500000
1
self 0.5 c4 1.0 boom
hotself 70 c4
neighbor 1.0 c4 fire 1.0 boom fire
neighbor 1.0 c4 boom 1.0 boom boom
neighbor 1.0 c4 fire2 1.0 boom boom
#explodes.
element boom 255 200 0 0.000000 0.0000000 1.000000 1.300000
0
pexplosion boom c4 128 fire
pexplosion boom empty 128 fire
#seems to work better than drawing hv3 by hand. fire activated.
element walldraw 100 242 156 0.000000 0.000000 1.000000
0.500000 1
self 0.5 walldraw 0.0 hwall
neighbor 1.0 walldraw fire 1.0 hv3 hv3
neighbor 1.0 walldraw fire2 1.0 hv3 hv3
neighbor 1.0 walldraw wall 1.0 hv3 hv3
#heated bloc.
element heatbloc 10 20 30 0.000000 0.000000 1.000000 0.000000
1
neighbor 1.0 heatbloc empty 1.0 wall wall
neighbor 1.0 wall heatbloc 1.0 hb2 hb2
neighbor 1.0 heatbloc hb2 1.0 water water
#nothing to see here.
element hb2 250 250 250 0.000000 0.000000 1.000000 0.000000
0
self 0.005 hb2 1.0 water
neighbor 1.0 hb2 empty 1.0 wall wall
#heat eater. if you put it into a blob of heatwall, it kinda looks like a virus.
element heateater 0 0 255 0.200000 1.600000 1.000000 1.000000
1
hotcolor heateater 0 255 0
self 0.020000 heateater 1.0 heateat
hotself 1 heateater
neighbor 0.006 heateater empty 1.000000 empty empty
neighbor 1.0 heateater fire2 1.0 fire2 fire2
pexplosion heateater heateat 2 heateater
#backstage helper
element heateat 0 255 0 0.400000 1.000000 1.600000 0.000000
0
pexplosion heateater heateat 2 heateater
pexplosion heateat heateat 2 heateater
pexplosion heateat water 2 heateater
pexplosion heateat empty 2 heateater
#energy.
element energy 70 255 70 0.000000 0.000000 1.000000 0.000000 0
#you dont get this on your favorite shirt. put 32 blob in 128 blob reactorwall.
element uranium 44 44 255 0.000000 0.000000 1.000000 0.000000 1
neighbor 1.0 uranium empty 1.0 react react
#ttaacos.
element react 0 0 32 0.000000 0.000000 0.000000 0.000000 0
neighbor 4.0 react empty 1.0 react empty
neighbor 4.0 react energy 1.0 react empty
pexplosion react empty 8 energy
#receiver of energy. it is not finished. put on top of reactorwall
element receiver 100 0 100 0.000000 0.000000 1.000000 0.000000
1
neighbor 1.0 receiver energy 1.0 surge surge
#wave of energy
element surge 100 250 35 0.000000 1.000000 1.000000 0.000000 0
self 0.200000 surge 1.0000 asurge
neighbor 1.0 surge receiver 1.0 surge surge
neighbor 0.2 surge asurge 1.0 asurge asurge
neighbor 1.0 surge empty 1.0 lightning surge
#more realistic.
element fyre 0 0 169 -1.000000 1.000000 0.000000 1.100000
1
self 0.030000 fyre 1.0000 empty
hotcolor fyre 0 0 255
neighbor 0.9 fyre water 1.0 empty steam
neighbor 0.75 fyre oil 1.0 fyre fire2
neighbor 1.0 fyre plant 1.0 fyre fire
neighbor 0.005 fyre cera 1.0 moltencera ember
neighbor 0.9 fyre tnt 1.0 explodingtnt fire
explosion fyre oil 10 10
explosion fyre tnt 100 100
neighbor 1.0 fyre empty 1.0 fire2 fyre
#kinda like napalm 'cept not as hot. add ??? to bottom of fireball to make ???
napalm.
element fallingfyre 0 0 150 2.000000 0.700000 1.000000
2.000000 1
self 0.002000 fallingfyre 1.0000 fyre
neighbor 0.2 fallingfyre empty 1.0 fallingfyre fyre
neighbor 0.9 fallingfyre water 1.0 empty steam
neighbor 1.0 fallingfyre oil 1.0 fallingfyre fallingfyre
neighbor 1.0 fallingfyre plant 1.0 fallingfyre fire2
neighbor 0.005 fallingfyre cera 1.0 moltencera ember
#really kool.
element c4fyre 34 56 45 0.000000 0.000000 1.000000 0.500000 1
self 0.002000 c4fyre 1.000000 boom
hotself 40 c4fyre
neighbor 1.0 fire c4fyre 1.0 boom boom
neighbor 1.0 fire2 c4fyre 1.0 boom boom
#ka-f***ing boom
element boom 0 0 0 0.000000 0.000000 1.000000 0.000000 0
pexplosion boom empty 30 fyre
#kinda interesting
element voidbomb 145 167 183 0.000000 0.000000 1.000000 0.500000 1
pexplosion voidbomb fire 128 empty
pexplosion voidbomb fire2 128 empty
pexplosion voidbomb empty 128 empty
#simply awesome
element hydrogen 240 240 255 -1.000000 1.000000 1.000000 0.300000 1
self 0.002000 hydrogen 1.000000 fire
hotself 30 hydrogen
pexplosion fire hydrogen 20 fire
pexplosion fire2 hydrogen 25 fire2
#painful. very.
element lightning 255 255 40 -0.200000 1.000000 -2.000000 0.200000 1
self 0.050000 lightning 1.0 empty
neighbor 1.0 lightning empty 1 l1 lightning
element l1 255 255 40 0 0 1 0 0
self .1 l1 1 l2
element l2 255 255 40 0 0 1 0 0
self .1 l2 1 l3
element l3 255 255 40 0 0 1 0 0
self .1 l3 1 empty
#good.
element rodent 100 100 100 -1.000000 1.000000 1.000000 0.500000 0
#healing void4. kinda awesome. i'm not done yet... i just need sleep.
element hv4 255 255 128 0.000000 0.000000 1.000000 0.500000 1
hotcolor hv4 255 0 0
neighbor 1.0 hv4 wall 1.0 poppa wall
neighbor 1.0 hv4 empty 1.0 poppa poppa
neighbor 1.0 hv4 wall 1.0 poppa wall
#expanding hv4.
element poppa 100 0 250 0.000000 0.000000 1.000000 0.500000
0
neighbor 4.0 poppa wall 1.0 poppa wall
neighbor 1.0 poppa empty 1.0 wall poppa
neighbor 4.0 poppa wall 1.0 poppa wall
pexplosion poppa wall 33 wall
pexplosion poppa wall 38 wall
#c:\compaq\modem\win9x\modem\disk..net