It feels like this is the 1 major trope that is missing
from the game: Carter J Burke, Lt Gorman, Meredith Vickers all don't cleanly fit into the established classes. Managers are the people giving orders but normally wholly unprepared for dealing with the results of those orders, they are also white collar workers of all kinds. + 5 INTELLECT DO NOT ROLL A PANIC - 5 COMBAT CHECK BECAUSE OTHERS - 10 TO ALL SAVES ARE PANICING
SKILLS: COMPUTERS, ART
BONUS: 2 EXPERT SKILLS AND PREREQUISITES
MULTIPLE STARTING CREDITS BY 5
D10 MANAGEMENT LOADOUT
0 Hazard Suit (AP 5), Bioscanner, Pain Pills (x5)
1 Vaccsuit (AP 3), Patch kit (x3), Chemlight (x5) 2 Office Attire (AP 1), Personal Locater, Emergency Beacon 3 Office Attire (AP 1), Flashlight, Portable Computer Terminal 4 Trench Coat (AP 2), Stim Pack (x5), Pain Pills (x5) 5 Corporate Attire (AP 1), Drone (Recon), Revolver 6 Corporate Attire (AP 1), Tranq Pistol, Automed (x5) 7 Fashionable Attire (AP 1), Smart-link Add-On, 2 x SMG 8 Standard Crew Attire (AP 1), Binoculars, Bio scanner, Stun Batton 9 Fashionable Attire (AP 1), Personal locator (x2), Exotic pet (Organic) This product is based on the Mothership Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. Mothership RPG is a trademark of Tuesday Knight Games. All rights reserved. For additional information, visit www. tuesdayknightgames.com or contact contact@tuesdayknightgames.com .