The document reports information from initializing an Android port of Ren'Py 7.6.3. It lists the Android device details, screen size, and paths where saves will be synced. It then summarizes the steps taken to load the script, interface, and screens over 3 seconds until the interface is ready.
The document reports information from initializing an Android port of Ren'Py 7.6.3. It lists the Android device details, screen size, and paths where saves will be synced. It then summarizes the steps taken to load the script, interface, and screens over 3 seconds until the interface is ready.
The document reports information from initializing an Android port of Ren'Py 7.6.3. It lists the Android device details, screen size, and paths where saves will be synced. It then summarizes the steps taken to load the script, interface, and screens over 3 seconds until the interface is ready.
The document reports information from initializing an Android port of Ren'Py 7.6.3. It lists the Android device details, screen size, and paths where saves will be synced. It then summarizes the steps taken to load the script, interface, and screens over 3 seconds until the interface is ready.
Version: Ren'Py 7.6.3.23091805 Early init. took 0.16s Early init. took 0.16s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.misarmor.ahomeinthedesert/files/../../../../ Documents/RenPy_Saves/com.misarmor.ahomeinthedesert/game /data/user/0/com.misarmor.ahomeinthedesert/files/game Loader init. took 0.03s Loader init. took 0.03s Loading error handling. took 0.07s Loading error handling. took 0.07s Loading script. took 0.49s Loading script. took 0.49s Saving to /storage/emulated/0/Android/data/com.misarmor.ahomeinthedesert/files/../../../../ Documents/RenPy_Saves/com.misarmor.ahomeinthedesert Loading save slot metadata. took 0.16s Loading save slot metadata. took 0.16s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (7, 6, 3) Running init code. took 0.18s Running init code. took 0.18s Loading analysis data. took 0.24s Loading analysis data. took 0.24s Analyze and compile ATL. took 0.02s Analyze and compile ATL. took 0.02s Reloading save slot metadata. took 0.12s Reloading save slot metadata. took 0.12s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.16s Initial gc. took 0.16s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.19s Init translation took 0.19s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.12s Load screen analysis took 0.12s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.51s Prepare screens took 0.51s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.43s Interface start. took 0.43s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2176, 986) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 610' Version: 'OpenGL ES 3.2 V@0615.61 (GIT@484bca8, I674a45439b, 1682341953) (Date:04/24/23)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2306, 1080) drawable=(2306, 1080) Maximum texture size: 4096x4096 controller: u'05000000660600008808000001780000' u'uinput-goodix' 1 Total time until interface ready: 3.14477705956s. Hid presplash. controller: u'05000000660600008808000001780000' u'uinput-goodix' 1 Screen sizes: virtual=(1920, 1080) physical=(2176, 986) drawable=(2176, 986) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2176, 986) drawable=(2176, 986) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)