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CARDS AT SEA

ADDING AIR POWER TO NAVAL WAR

The second set of objectives are adding rules


MORE SHIPS AND MORE FUN and units that are interesting, but don’t violate the
first set of objectives. In this variant, they include:
It seems that whenever a new game system
comes out that includes ships from WW II, variants 1. More units.
appear that eventually include every WW II BB,
CV, CA, etc. That was true with the 2. More realism.
Bismark/Midway system, the War at Sea/Victory in
the Pacific system and so on. In keeping with this 3. A campaign game.
tradition, this module expands Naval War in one fell
swoop. This module adds every BB and CV that SPECIAL RULE #1
participated in WW II, along with a couple of Land-
Based Air units.
HALF-A-CHANCE
Some cards have 3 asterisks (***) by their
salvo value or air strike. These attacks are only
successful 50% of the time.

When a battleship (BB) attacks, roll a six-


sided die. On a roll of 4-6, the attack is successful
and the damage card may be placed normally. On a
ANATOMY OF A GOOD VARIANT roll of 1-3, the attack is not successful, and the
damage card is discarded.
When making a good variant, there are 2
sets of objectives. One set of objectives are those When an aircraft carrier (CV) or land-based
that MUST be followed. In this variant, these air unit (LBA) has 3 asterisks and makes an attack,
include: there is a 50% chance that a successful air attack
was a false report. Roll the die normally for an air
1. Any new rules must be short and simple, since attack. If a hit is rolled (1 normally, 1 or 2 for a
the original rules are short and simple. You will find kamikaze), roll a second six-sided die. A roll of 4-6
this to be the case. The lack of volumes of new rules means the report is accurate and the target is sunk.
is meant to allow the incorporation of this variant A roll of 1-3 means the report was false and the
with a minimum of fuss and hardship. target was not sunk.

2. Any new rules must preserve the fast-paced,


“beer & pretzels” nature of the original game. You
will find that the new rules, while exploring new
possibilities, allow you still to have fun, fast-paced
action, typical of a card game.

1 VAIPA EXPRESS ISSUE # 7

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