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MORTAL REALM HANDNOTE

RACES AND SUBRACES


Dragonborn; Elf (High Elf, Dark Elf); Gnome; Half-Elf; Half-Orc; Human

AVAILABLE CLASSES AND SUBCLASSES

Race Class
Dragonborn Bard (Lore, Valor), Fighter (Battle Master, Cavalier, Champion, Eldritch Knight,
Samurai); Rogue (Assassin, Inquisitive, Scout); Sorcerer (Wild Magic, Shadow Magic,
Storm Sorcery); Warlock (The Great Old One).
Elf Bard; Cleric (Grave, Life, Light, Nature, Trickery, War); Fighter (Battle Master, Cavalier,
Champion, Eldritch Knight, Samurai); Rogue (Assassin, Inquisitive, Mastermind, Scout,
Swashbuckler); Sorcerer (Wild Magic, Shadow Magic, Storm Sorcery); Warlock
(Archfey); Wizard (War Magic)
Gnome Cleric, Fighter (Battle Master, Cavalier, Gun Slinger); Rogue (Inquisitive, Scout,
(Longear) Swashbuckler, Sniper); Warlock (Archfey, The Great Old One, The Hexblade).
Half-Elf Barbarian (Ancestral Guardian, Berserker, Totem Warrior); Bard (Glamour); Cleric
(War); Druid; Fighter (Battle Master, Cavalier, Champion, Eldritch Knight); Paladin
(Conquest); Rogue (Scout); Sorcerer (Wild Magic, Shadow Magic, Storm Sorcery);
Warlock (Archfey); Wizard (War Magic).
Half-Orc Barbarian (Berserker, Gunrager, Storm Herald, Totem Warrior, Zealot); Bard (Valor,
(Ruhg) Sword); Cleric (Life, Nature, Tempest, War); Druid; Fighter (Battle Master, Cavalier,
Champion, Gun slinger, Samurai); Rogue (Scout); Sorcerer (Storm Sorcery); Warlock
(Archfey, The Hexblade).
Human Barbarian (Zealot); Cleric (Grave, Life, Tempest, War); Fighter (Battle Master, Cavalier,
Champion, Gun Slinger, Samurai); Monk; Paladin (Conquest, Devotion, Redemption,
Vengeance); Rogue (Assassin, Inquisitive, Mastermind, Scout, Swashbuckler, Thief);
Sorcerer (Shadow Magic, Storm Sorcery); Warlock (Archfey, The Hexblade); Wizard
(War Magic).
ITEMS MODIFIER

Armor Costs Armor Class Stealth Properties Weight


Light Armor
Brigandine 15 gp 11 + Dex - 17 lb
Gamberson 45 gp 12 + Dex (Max 2) - 29 lb
Medium Armor
Mail Hauberk 75 gp 14 + Dex (Max 2) Dis +1 AC against slash 45 lb
Quarter Plate 410 gp 15 + Dex (Max 2) Dis +1 AC against slash/pierce 50 lb
Heavy Armor
Half Plate 750 gp 17 Dis +1 AC against slash/pierce 55 lb
Full Plate 1450 gp 18 Dis +2 AC against slash/pierce 65 lb
Shield
Buckler 5 gp +1 AC - Against melee only 3 lb
Shield 10 gp +2 AC - 8 lb
Pavise 15 gp +3 AC Dis Can be set up (Half cover) 18 lb

Simple Melee Weapons


Name Cost Damage Weight Properties
Arming Sword 10 gp 1d6 slash 2 lb Finese, Light
Club 1 sp 1d4 bludgeon 2 lb Light, Versatile (1d6)
Dagger 2 gp 1d4 slash 1 lb Finese, Light, Thrown (range 20/60)
Hand Axe 5 gp 1d6 slash 2 lb Light, Thrown (20/60)
Javelin 5 sp 1d6 pierce 2 lb Thrown (range 30/120)
Hammer 2 gp 1d6 bludgeon 2 lb Light
Quarterstaff 2 sp 1d6 bludgeon 4 lb Versatile (1d8)
Sickle 1 gp 1d4 slash 2 lb Light
Spear 1 gp 1d6 piercing 3 lb Thrown (range 25/90), versatile (1d8)
Unarmed - 1 bludgeon - -
Simple Range Weapons
Name Cost Damage Weight Properties
Hand crossbow 75 gp 1d6 pierce 3 lb Ammunition (range 30/120), Light, Loading
Crossbow 25 gp 1d8 pierce 7 lb Ammunition (80/320), Loading, Two-handed

Martial Melee Weapons


Name Cost Damage Weight Properties
Battleaxe 10 gp 1d8 slash 4 lb Versatile (1d10)
Flail 10 gp 1d10 bludgeon 2 lb Heavy, Two-handed
Glaive 20 gp 1d10 slash 6 lb Heavy, Reach, Two-handed
Greataxe 30gp 1d12 slash 7 lb Heavy, Two-handed
Greatsword 50 gp 2d6 slash 6 lb Heavy, Two-handed
Halberd 20 gp 1d10 slash 6 lb Heavy, Reach, Two-handed
Lance 10 gp 1d12 pierce 6 lb Reach, Special
Longsword 15 gp 1d8 slash 3 lb Versatile (1d10)
Maul 10 gp 2d6 bludgeon 10 lb Heavy, Two-handed
Pike 5 gp 1d10 pierce 18 lb Heavy, Reach, Two-handed
War pick 5 gp 1d8 pierce 2 lb Versatile (1d10)
Warhammer 15 gp 1d8 bludgeon 2 lb Versatile (1d10)
Whip 2 gp 1d4 slash 3 lb Finese, Reach
Martial Range Weapon
Name Cost Damage Weight Properties
Long bow 50 gp 1d8 pierce 2 lb Ammunition (150/600), Heavy, Two-handed
Martial Firearms
Name Cost Damage Weight Properties
Arquebus 125 gp 1d10 pierce 12 lb Ammunition (55/220), Loading, Two-handed, Misfire
Pistol 100 gp 1d8 pierce 3 lb Ammunition (20/80), Light, Loading, Misfire
Musket 150 gp 1d12 pierce 14 lb Ammunition (100/410), Heavy, Loading, Two-handed
LANGUAGE
European Language: Aneran Elven , Asturanish, Breteynish, Cepetia, High Theuton, High
Reman, Middle Jawidgish, Church Slovonic, Union Duitsch.

Asian Language: Arabiyyahic, Kanpanese (Mitsumotogo), Ming Zhuang, Osmun Turukish,


Parsikan Elven, Ruhgian.

African Language: Umuzigh.

American Language: Lustrian Elven, Dragon Tounge.

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