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lifespan on their homeworld because of pollution.

The
Balosar most distinctive feature that separates them from
humans are their antennapalps, which can acutely
sense many things through their subsonic hearing.
This can allow them to sometimes sense surges of
emotion in others in a way that acts similar to a
danger sense. The antennapalps can be hidden
inside their head as well. Though they are useless
when hidden this way, it does provide an option for
the Balosars who want to hide their powerful ability.

Society:
Balosar society is one of crime and poverty. It has
decayed heavily and they possess one of the worst
reputations in the galaxy. Stereotypes describe them
as weak-willed, manipulative, selfish, and deceitful.
They aren’t entirely false, either. They are indeed very
selfish, and many are criminals. Depression is
common among them. It isn’t genetic, however. Their
outlook is a result of their impoverished situation and
criminal nature. Balosars learn that survival isn’t easy,
and their situation forces them to abandon morality if
they wish to survive.

Death Sticks:
The only thing that the Balosars seem to have going
for them is that their homeworld prominently grows
the balo mushroom, which can act as a narcotic.
Referred to as “death sticks,” these drugs do little
other than addict users and shorten their lifespan.
Though their lifespan is short to begin with thanks to
pollution, Balosars are actually immune to the side
Stats: effects of death sticks, just not the addictive property.
Cunning 3, Willpower 1 While death sticks do provide an industry that
WT 9+Brawn, ST 10+Willpower employs many Balosars, countless other Balosars are
90 XP addicts. Many are both sellers and addicts.
1 rank in Streetwise
Antennapalps: With extended antennapalps, remove Homeworld:
setback from Perception checks. May also sense While some choose to leave it, most Balosars find
surges in emotion, adding boost on all initiative themselves in the urban mess of poverty, crime and
checks. pollution that is Balosar. Although it is in the Core
Poison Tolerance: Remove penalties for most toxins Worlds, it has a huge underworld. It is highly
or reduce difficulty to resist toxins by up to 2 at the industrialized, so there is still legal work in factories. It
GM’s discretion. is very literally a place where the sun doesn’t shine,
as tall towers and smog blot out the sunlight. Most of
Physiology: its residents live in slums.
Balosars are near-humans, although they tend to be
more pale and sickly than their human counterparts. Language:
They have evolved a resistance to many poisons, Most Balosars speak Basic and their native tongue,
including many narcotics, certain pollutants, and Balosur, in a raspy voice.
countless other toxins. They have a relatively short

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