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Notes 11F
Notes 11F
The time complexity of the minimax algorithm and alpha-beta pruning can be compared based
on their performance in searching game trees. The minimax algorithm has a time complexity of
O(b^d), where b is the branching factor of the game tree and d is the maximum depth of the
tree. On the other hand, alpha-beta pruning improves the performance of minimax by reducing
the number of nodes evaluated. As a result, its time complexity is lower than the minimax
algorithm in practice, but it is still O(b^d) in the worst case.
To apply alpha-beta pruning on the given tree, we will traverse the tree and keep track of the
alpha and beta values at each level of the tree. As we traverse, we will eliminate nodes that are
guaranteed to be worse than the current best option for the maximizing and minimizing player.
Here are the steps to apply alpha-beta pruning on the tree and identify the pruned nodes:
Start at the root of the tree and initialize alpha as -∞ and beta as +∞.
Move to the first level of the tree and evaluate the nodes according to the rules of the game.
At the first level, update the alpha value as the maximum of the current alpha and the value of
the evaluated node.
If the beta value at this level is less than or equal to the updated alpha value, prune the
remaining nodes at this level and continue to the next level.
Move to the second level of the tree and repeat the evaluation and pruning process.
Continue this process until the entire tree has been traversed and pruned based on the
alpha-beta values.
During the traversal, any node that is pruned should be identified, and the reason for pruning
should be mentioned. Pruning can occur when a node's value makes it impossible for it to affect
the final result, based on the current alpha and beta values. This can occur when a maximizing
player finds a move that is already better than the best option found so far, or when a minimizing
player finds a move that is worse than the worst option found so far.
By following these steps and maintaining the alpha and beta values, the pruned nodes and the
reason for their pruning can be identified in the given tree.
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1. To make the portfolio delta neutral, we need to calculate the total delta of the
portfolio and then take a position in the underlying asset to offset this delta.
First, we calculate the total delta of the portfolio: Total Delta = Sum of (Position * Delta)
for all options Total Delta = (-1,000 * 0.5) + (-500 * 0.8) + (-2,000 * (-0.4)) + (-500 * 0.7)
Total Delta = -500 + -400 + 800 - 350 Total Delta = -450 To make the portfolio delta
neutral, we need to take a position in the underlying asset equal to the negative of the
total delta. Therefore, the position in the underlying asset that would make the portfolio
delta neutral is +450.
2. To make the portfolio both delta neutral and gamma neutral, we need to calculate
the positions in the underlying asset and the available option.
First, we calculate the total delta and total gamma of the portfolio: Total Delta = -450
(from the previous calculation) Total Gamma = Sum of (Position * Gamma) for all
options Total Gamma = (-1,000 * 2.2) + (-500 * 0.6) + (-2,000 * 1.3) + (-500 * 1.8) Total
Gamma = -2,200 - 300 - 2,600 - 900 Total Gamma = -6,000 Now, we need to find the
positions in the underlying asset and the available option to make the portfolio both
delta neutral and gamma neutral. Let's denote the position in the underlying asset as X
and the position in the available option as Y. We have two equations:
o determine the root bridge and the port roles (Root, Designated, or Blocked) for each switch, we
need to consider the Bridge ID and the Port ID.
1. Compare the Bridge IDs of all switches to identify the root bridge. The Bridge ID consists of
the Bridge Priority and the MAC Address. The switch with the lowest Bridge ID becomes the
root bridge.
2. Next, for each non-root switch, compare the Path Costs to the root bridge through each of its
ports. The port with the lowest Path Cost to the root bridge becomes the Root port (R). The
port with the lowest Path Cost to reach the root bridge for each network segment becomes
the Designated port (D), while the other ports on the segment are Blocked (B).
Let's proceed with these steps to determine the root bridge and the port roles for each switch.
● Compare the Bridge IDs of all switches to identify the root bridge.
● Determine the Root (R), Designated (D), and Blocked (B) ports for each switch based on
the Path Costs to the root bridge.
Finally, we'll highlight the root bridge and the port roles for each switch. The root bridge is $S3$. The
port roles are as follows:
● $S1$: R (Root port), D (Designated port), B (Blocked port)
● $S2$: R (Root port), D (Designated port), B (Blocked port)
● $S3$: R (Root port), D (Designated port), D (Designated port)