The document discusses hooking DirectX and D3D functions to intercept calls using a memory hooking utility. It initializes rendering resources and loads textures for an overlay framework. It also logs the window resizing in response to calls to the ResizeBuffers function.
The document discusses hooking DirectX and D3D functions to intercept calls using a memory hooking utility. It initializes rendering resources and loads textures for an overlay framework. It also logs the window resizing in response to calls to the ResizeBuffers function.
The document discusses hooking DirectX and D3D functions to intercept calls using a memory hooking utility. It initializes rendering resources and loads textures for an overlay framework. It also logs the window resizing in response to calls to the ResizeBuffers function.
The document discusses hooking DirectX and D3D functions to intercept calls using a memory hooking utility. It initializes rendering resources and loads textures for an overlay framework. It also logs the window resizing in response to calls to the ResizeBuffers function.