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Ti4 Strategy Cards Half Sheet V4 Dipl-Const
Ti4 Strategy Cards Half Sheet V4 Dipl-Const
Ti4 Strategy Cards Half Sheet V4 Dipl-Const
A player might choose this card to gain A player might choose this card to A player might choose this card to A player might choose this card to
trade goods and commodities, which he allow some of his ships to move twice, research a new technology that would draw an additional secret objective,
could use to produce additional units or or to build a unit and move it during the grant him a new ability or unit upgrade. granting him additional routes to
trade to other players. same game round. victory.
A player might choose this card to gain A player might choose this card to A player might choose this card to A player might choose this card to
trade goods and commodities, which he allow some of his ships to move twice, research a new technology that would draw an additional secret objective,
could use to produce additional units or or to build a unit and move it during the grant him a new ability or unit upgrade. granting him additional routes to
trade to other players. same game round. victory.
FREQUENTLY OVERLOOKED
GAME OVERVIEW ✦Players do not resolve the agenda phase until
1. Strategy Phase: Players choose strategy 3. Status Phase: Players perform cleanup any player has removed the custodians token from
cards starting with the speaker and steps in preparation for the next round. Mecatol Rex.
proceeding clockwise. 4. Agenda Phase: Players draw and resolve
2. Action Phase: Players take turns in initiative two agendas. ✦Players cannot pass during the action phase
order, repeating until each player has passed. until they have performed a strategic action.
FREQUENTLY OVERLOOKED
GAME OVERVIEW ✦Players do not resolve the agenda phase until
1. Strategy Phase: Players choose strategy 3. Status Phase: Players perform cleanup any player has removed the custodians token from
cards starting with the speaker and steps in preparation for the next round. Mecatol Rex.
proceeding clockwise. 4. Agenda Phase: Players draw and resolve
2. Action Phase: Players take turns in initiative two agendas. ✦Players cannot pass during the action phase
order, repeating until each player has passed. until they have performed a strategic action.