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Intro
Intro
The dynamics of change in business and research are high. Innovative organisations
have recognised project management as a critical success factor. The products and
services of tomorrow emerge from temporary, targeted, and interdisciplinary coop-
eration. For this, it is necessary to design the optimal working methods and
organisational forms according to the situation, so that efficient management and
communication channels are possible.
Project management was developed in the 1950s in the aerospace and plant
construction industries. Special planning methods such as the network planning
method (Critical Path Method) or PERT (Programme Evaluation and Review Tech-
nique) were developed for these projects. They were used to solve complex tasks not
only for technical undertakings, but also for problem and crisis situations in all
management functions: for example, for marketing, and in human resources, finance
and organisation in private-sector companies and public administrations. The tradi-
tional approaches are still valid today and are widely applied. However, in various
areas such as product or software development, they have reached their limits. Agile
methods such as scrum help and increasingly rely on the principle of self-
organisation of teams. They are deliberately lean and focused on fast, iterative
delivery of results and prototypes. Mixed forms have developed from the traditional
and agile approaches, which are referred to as hybrid project management. If projects
include operational, structural, organisational, or personnel aspects, project manage-
ment is often also called change management.
Machine complicated
Efficiency
Man pressure complex
Taylorism Network
Manufactury
Industrial age economy
and Claudia Schröder illustrate this using the model of the Taylor tub by Wohland
et al. (2004) and Pflaeging and Hermann (2015) in Fig. 1.1.
Companies have to adapt to the intense competition and the increased demand for
personalised offers. In order to master the high dynamics and complexity of every-
day life, they tend to use agile approaches in project management. Depending on the
situation in which an organisation finds itself, it then chooses the appropriate
approach accordingly.
Science is constantly developing new explanatory models for changes seen in the
world; e.g. the sensemaking model BANI by Jamais Cascio (Facing the Age of
Chaos, April 2020). It describes four trends that are increasingly observed in today’s
world:
• Brittle: many systems have become unstable and can collapse at any time
• Anxious: a diffuse basic fear has taken hold of the world
• Non-linear: linear logic has long since reached its limits
• Incomprehensible: previous explanatory models are increasingly losing their
value
1.2 What are Projects? 3
The VUCA model (W. Bennis, B. Nanus, 1987) was developed after the end of
the cold war and consists of the following four elements:
This great speed of change also repeatedly leads to adjustments in the under-
standing of project management. In summary, the following features characterise
this domain:
A generally valid definition of the term project has not been agreed upon yet.
Organisations define projects differently according to their needs. The following
common characteristics can be singled out:
• Projects are goal-oriented. They bring about changes that can result in very
different reactions: from euphoria to resistance, from scepticism and fear to joy
and motivation. They require great organisational-psychological demands to
manage.
• Projects are innovations. Either they push the limits of what has been technically
or organisationally feasible so far (e.g. new information and communication
technologies), or they are something completely new for the organisation, for
which knowledge has to be acquired at first (e.g. by means of self-organisation).
• Projects are undertakings having clear boundaries: They are one-off, limited in
time and under deadline pressure.
• Projects are interdisciplinary: they go beyond the usual organisational structure
and touch on different disciplines and areas of responsibility.
• Projects are of high content and social complexity.
4 1 Introduction
• Their character changes from a phase to the next (vision, concept, execution), and
they require different management skills at every step.
• Projects are difficult to plan and control, they require special organisational
measures as well as clear and unambiguous decisions.
• Projects need extraordinary resources in terms of leadership, knowledge, person-
nel, and finances.
• Depending on their size and complexity, projects also carry various risks, namely
risks of a financial, personnel, technical, and scheduling nature.
• Projects are social systems: they need their own project organisation for their
execution.
Definition
A project is a unique, cross-departmental, time-limited, goal-oriented, and
interdisciplinary undertaking that is so important, critical, and urgent that it
cannot be handled within the existing line organisation, but requires special
organisational framework conditions.
Projects which are not really projects, but in which individual elements of project
management are applied, include:
The principles and methods of project management can on the whole be adopted
for such projects, too.
Each organisation can and should set criteria based on its level of project
management maturity as to the scope and complexity of a project. It is often a
good idea to classify projects. A higher number of governance documents and
processes are prescribed for projects with a higher classification. Table 1.1 shows
an example of project classification.
Other criteria used in practice for classification can be:
The character of a project gives the project manager important information on how to
structure the project, define the project organisation, and see what resources are
needed. There are different ways of characterising projects.
A distinction is made between projects according to the nature of their task:
closed or open, and according to their social complexity.: low or high (Table 1.2).
Four project characteristics can be derived from this (Fig. 1.2):
6 1 Introduction
High
Extends across departements
or areas, interdisciplinary,
complicated causal
relationships
Social complexity
Acceptance project Pioneering project
Standard project Potential project
Low
Cooperation mainly within one
specialist field, simple causal
relationships, low risk
Goals
Closed Open
Clear goals Goals with a wide range
of possibilities in terms of
content and approach
Many projects alter their project character during their development from the
initialisation phase to the introduction. They often change from a potential project to
a pioneer project and then turn into an acceptance or even a standard project.
This typology can not only provide information about the basic project manage-
ment approach, the choice of the project organisation, the characteristics of the
communication, or the methodological focus, but also about the necessary strengths
and qualifications of the project manager. For example, a construction project
requires different qualifications than a change project, a development project, or
an order processing project.
The traditional approach is well suited for the handling of standard projects. On
the other hand, agile approaches are better suited for the handling of pioneer projects,
potential ones, and even acceptance projects. Estimating dates and costs is easier in
standard and acceptance projects. Dates and costs can be planned with a low
tolerance. In contrast, the estimation of the effort needed and the derivation of a
possible schedule in potential and pioneer projects is much more demanding and
tends to be associated with a higher degree of uncertainty and fuzziness.
• Investment projects
• Product development projects
• Organisational development projects
• Change projects
• Information and communication technology projects (ICT projects)
• Software development projects
• Order processing projects, customer projects
• Process optimisation projects, efficiency improvement projects
• Infrastructure projects
• Building projects
• Research and development projects
Company
Project order
B
Management Employees
external customer
Idea, suggestion for
C
Request for proposal improvement = Project request
A
Signing
Proposal = Project order
Contract negotiations
External contract
Every company wants to achieve strategic and operational objectives. The objectives
set cannot always be achieved through the line organisation. Depending on the
situation, it makes sense to approach and implement plans and measures as a project.
This makes it possible to bundle and focus forces. With regard to the management of
projects, the traditional and agile approaches pursue different approaches.
In the traditional approach, the following steps have proven to be very successful:
" Project management is understood as a generic term for all planning, monitoring,
coordinating, and controlling measures that are necessary for the redesign or
reorganisation of systems, processes, or problem solutions.
1.3 What Is Project Management? 9
Table 1.3 Different project types and characteristics require different approaches
Order processing project An external customer has a problem. The company has
made a binding offer to the customer. Deadline and costs
are fixed and legally binding, perhaps a contractual penalty
has been agreed upon. The project manager focuses on
proven standardised processes, low-risk and on-time
execution, and effective cost control
Internal development project at Management has initiated a strategic project to realign the
own risk company. Objectives and deadlines are not set in stone. In
case of new findings, targets, deadlines, or costs can be
discussed and adjusted
Suggestion for improvement, idea Motivation and knowledge are given. The supervisor must
from own employees have the employees’ backs in that they have sufficient
resources to be able to work on the project efficiently in
addition to all routine tasks
Small project Individual phases or activities can be passed over. The
project manager works according to the standard process,
decides at the start of the project to skip individual steps and
reviews. He records this in the project documentation
Acceptance project If major resistance is to be expected in a project, the project
manager will involve all relevant stakeholders at an early
stage and draw up a carefully coordinated information and
communication concept
Innovation project, pioneering The company has reached its limits with its product line and
project needs to rely on a completely new technology in
manufacturing. The project manager will use a balanced
mix of people with a wide range of abilities and experienced
specialists and have both types of work in self-organised
teams
The procedure for achieving the solution, the resources required for this, their use
and coordination are more important than the solution itself. In contrast to project
management, line management is more concerned with day-to-day business and its
management of the organisations involved.
The “project management” method permeates the entire organisation. Different tasks
are carried out by different hierarchical levels in the company.
Programme management is about coordinating different interdependent projects,
aligning priorities and allocating all resources, such as labour and finances, accord-
ingly. Examples: Research programme, development programme, etc.
A project portfolio consists of the projects and/or programmes of a company or a
division. They do not necessarily have to be related to each other, but they have
access to the same pool of resources, i.e. mostly to people and finances. It is about
making the best use of the organisation’s resources and achieving the organisation’s
strategic objectives while minimising risks.
10 1 Introduction
The dimensions in project management can be illustrated well using the IPMA “Eye
of Competence” (see Fig. 1.4).
• Strategy
• Governance, structures, and processes
• Compliance, standards, and regulations
• Power and interests
• Culture and values
People Practice
People Practice
Perspective
Perspective
Fig. 1.4 Eye of Competence from IPMA (International Project Management Association)
1.3 What Is Project Management? 11
These topics set the framework and define the environment in which the project is
carried out. In this handbook on project management, these topics are addressed in
various places of this reference work and explored in greater depth.
• Project design
• Requirements and objectives
• Scope of services and deliverables
• Procedure and dates
• Organisation, information, and documentation
• Quality
• Costs and funding
• Resources
• Procurement
• Planning and control
• Opportunities and risks
• Stakeholders
• Change and transformation
The principles “from the rough and general to greater detail” and “investigating
alternatives” are explained below. The two other principles (phase structuring Sect.
1.4.2 and problem solving Sect. 2.3.14) are so crucial to project management that
they are dealt with separately.
Level A
Area of investigation
Area of design
Procedure from rough to detail
Level B
Level C
Only when the problem area has been first structured in a more general way,
embedded in its environment and delimited, or when interfaces to the environment
have been defined, can detailed surveys begin.
When designing the solution, general objectives and a general solution frame-
work must first be defined. Their level of detail and concretisation is to be elaborated
step by step in the course of the project.
The principle of “top-down” can be reversed to “bottom-up”. The bottom-up
approach can make sense under special conditions, e.g. for improvements in
existing, functioning solutions, in the so-called empirical procedures. In the case
of a conceptual approach, i.e. in new approaches or large-scale redesigns, it is
usually more effective to develop an overall concept from the outset, so that an
orientation framework is created for the sub-steps to be carried out.
During implementation, it becomes apparent that a circular approach of “top-
down” and “bottom-up” leads to the necessary common view. This coordination also
significantly increases the commitment of each individual involved to take responsi-
bility for a structure or plan created in this way.
Problem:
Car ready for the scrapheap
Spontaneous project idea: New car
Solution
principles
Variants on
the concept
Detail
white red blue
variants
there is a greater risk that fundamentally different solution approaches will only be
introduced into the discussion at an advanced stage of planning.
Depending on the type of project, the size and complexity of the project, and the
given framework conditions, different process models are used.
• Agile methods are often used in software development, in other sectors such as
plant engineering or product development, in transformation projects and
organisational development.
• For standard projects (Fig. 1.2), the traditional project management (waterfall
model) is widely used: e.g. for customer projects in which an existing technology
is adapted to specific customer requirements. Here the phases are arranged
sequentially.
• In hybrid project management, traditional and agile approaches are applied
together. The project is managed traditionally vis-à-vis customers or the internal
organisation. Internally, parts such as development are handled agilely.
• In change projects, elements from the agile and traditional approaches can be
integrated. However, in order to shape change successfully, independent process
models are needed.
Each process model has its advantages and drawbacks. It is important to select
and apply the best one for the respective situation. To say it again: the future lies in
the golden mean. It is not about a traditional or agile approach, rather about a
situationally skilful combination of agile and traditional elements.
In this handbook on project management, the traditional and agile approaches are
not treated separately. In the sense of hybrid project management, the elements of the
traditional and agile approach are explained and elaborated on the basis of the phases
of traditional project management (project commissioning, initialisation, concept,
realisation, and introduction).
• Individuals and interactions are more important than processes and tools
• A software that works well is more important than extensive documentation
• The cooperation with project stakeholders is more important than contract
negotiations
• Responding to change is more important than sticking to a rigid plan
• Our highest priority is to satisfy the customer through the early and continuous
delivery of valuable software.
• Welcome changes in requirements even late in development. Agile processes use
change to the customer’s competitive advantage.
• Deliver working software regularly within a few weeks or months, giving prefer-
ence to the shorter time span.
• Subject matter experts and developers have to work together on a daily basis
during the project.
• Build projects around motivated individuals. Give them the environment and
support they need and trust them to get the job done.
• The most efficient and effective way to communicate information to and within a
development team is face to face.
• (Well-)functioning software is the most important measure of progress.
• Agile processes promote sustainable development. The project owners,
developers, and users should be able to maintain a steady pace indefinitely.
• Constant attention to technical excellence and good design promotes agility.
• Simplicity—the art of maximising the amount of unnecessary work not done—is
essential.
• The best architectures, requirements, and designs are created by self-organised
teams.
• At regular intervals, the team reflects on how it can become more effective and
adjusts its behaviour accordingly.
The values and principles of the agile manifesto can also be applied to areas
outside of software development. In an agile approach, the dimensions time and
budget are rigid, the result (the scope) is flexible. In a traditional approach, the scope
is usually set while the time and budget dimensions remain flexible (or they are
estimated based on the scope). This is a principle that often leads to time delays and
budget overruns in projects.
In this project management handbook, scrum is examined in depth as an agile
process model.
16 1 Introduction
1.4.1.1 Scrum
Scrum was initially very strongly influenced by the lean and innovative ways of
product development in Japan (lean management). Scrum consists of a few rules.
Figure 1.7 shows schematically the procedure according to scrum. The start phase
(initialisation and product conception) is followed by iterations or sprints during
pre-planned intervals of time (i.e. within timeboxes). The agreed-upon partial
assignments are processed by teams that do and organise things acting largely on
their own responsibility.
The basic principle underlying these forms lies in the relatively short and
predefined iteration cycles (timeboxes), within which highly motivated teams inde-
pendently develop and test solutions (increments). In the process, learning
experiences or new user insights flow into the next cycle.
In scrum there are three roles (responsibilities): product owner, developer, and
scrum master. The role of the traditional project manager either does not exist or is
divided up between the two roles of product owner (technical and content-related
control) and the scrum master (method specialist who removes any hurdles).
The requirements for this are recorded in a prioritised product backlog. The
content and prioritisation of this product backlog changes continuously during the
project, which means that changes can be dealt with easily and flexibly. It is the
product owner who controls the product backlog and determines the prioritisation.
Scrum is an empirical process that follows a credo of “inspect and adapt”. The
achieved result (increment) and the ways of working are thus regularly assessed in
the sprint review and improved retrospectively. This ensures continuous
improvement.
A sprint is planned in such a way that at the end an increment is created which
represents added value and is functional. This focus on the delivery of added value
•
Product •
•
Backlog •
•
Sprint Product Sprint Product Sprint
Backlog Increment Backlog Increment Backlog
Release
•
• 1 1 2 2 3
• • • • • •
Plan •
•
•
•
•
•
•
•
•
•
•
•
…
Time
prevents one from being preoccupied with anything unimportant. In sprint planning,
the product owner specifies his priorities, wishes, and the sprint goal. Ultimately, the
developers themselves decide on the effective content of the sprint according to the
pull principle. This promotes personal responsibility and self-organisation. In addi-
tion, the pull system avoids systematically overloading the developers. It is also
advisable to identify and address problems and obstacles at an early stage. Especially
in the first sprints, the sticking points should be tackled and directed towards a
solution.
Scrum is hard work. New rules have to be learned, old habits discarded, obstacles
overcome, and problems solved. Successfully applying scrum is a constant learning
process that also requires time and patience. It is the central task of the scrum master
to support the developers and the product owner in overcoming these challenges and
to apply scrum successfully.
The phase concept can also be applied to scrum in an adapted form. In the initial
phase of a scrum project, it is essential that a product goal is first developed. This
concretises the idea. The product goal describes the benefit for the future user of the
product or service and the essential performance features. Furthermore, the initial
product backlog and the release plan must be created in the beginning phase. Agile
approaches have proven to be more flexible, faster, and more economical than
planning-oriented project management in complex areas.
1.4.1.2 Kanban
Kanban has its origins in the mid-twentieth century at Toyota. Kanban was devel-
oped as a method to increase flexibility and efficiency in production. The transfer of
kanban’s ideas to the management of projects was later undertaken by David
J. Anderson.
Kanban does not prescribe any processes or structures. Like scrum, kanban
promotes self-organisation in that the employees or the team independently pull
tasks to themselves (pull principle). Kanban is based on four basic principles and six
practices.
The four basic principles of kanban are:
The principles of kanban can be combined well with other agile methods such as
scrum or the traditional approach to project management.
The principles of “from the rough to the detailed” and “variant formation” mean the
following for the processing of problems: namely that the Idea, development,
implementation planning, and the realisation of a solution are divided into individual
work packages, and these in turn into phases that can then be logically and tempo-
rally separated from each other. The purpose of this is to split the development of a
solution as a whole into manageable stages. This enables a graduated planning,
decision-making, and concretisation process with predefined milestones or correc-
tion points.
1.4 Process Models in Projects 19
In Fig. 1.8, the phase model is described in its simplest, ideal-type form.
Systems Engineering Product development Building projects SIA IT projects with Scrum
projects projects
3 Project Planning
3.1 Preliminary project
2 Main project 2 Development
3.2 Building project
3.3 Approval process
6 Facility Management
6.1 Operation
6.2 Maintenance
The preliminary work and activities of this first “definition phase” ideally result in
a project factsheet. The project factsheet contains information on the strategic
reference and the expected added value, an initial rough schedule and the expected
costs. It names the central project roles and, together with the business case, serves as
a basis for deciding whether the project should be approved and included in the
project portfolio.
The project owner is responsible for transforming the proposal into a project
order. From a tactical point of view, the project owner often delegates the prepara-
tion of the project proposal to the project manager, who conducts the “kick-off” at
the end of the phase.
If one decides to abandon the project at the end of the initialisation phase, this is
neither a “mistake” nor some kind of failure, but rather a conscious decision based on
newly attained knowledge.
Often, individual subsystems are also built here which are integrated into the
overall solution. Comprehensive project controlling helps to ensure that the targeted
objectives are achieved. Any change requests are managed via the change request
process and therein taken to the decision-making stage.
abrupt introduction of a change does not make sense because of the large number of
incalculable side effects and dependencies. It is therefore advisable to proceed in
stages: With the overall concept in sight, further steps are taken based on the first
experiences made with the introduction.
In practice, this—superficially seen—very technical phase often turns out to be
delicate and lengthy. The project team has already been occupied for a long time
with the innovation or change that the project brings with it, and no longer even
notices the drastic change that this introduction means for all of the other people
involved. This disparity between the two systems, project and line, requires good
cooperation within the leadership team.
Handover
The success of a system introduction largely depends on the way and extent to which
the knowledge transfer takes hold. This means whether it is possible to train and
inform the system administrators and the users comprehensively and with adequate
quickness. The goal is to make the development and implementation teams super-
fluous as quickly as possible.
Closing
Every project finally comes to an end. Even aborted projects need closure, and that,
too, is work. If project closure is not done consciously, no one knows whether the
project is finished or not.
• Complete project work, i.e. clearly assign and schedule possible remaining work
or postpone it to a future release
• Elaborate final account
• Complete project documentation and ensure archiving
• Hand over tasks, competences, and responsibilities to the users or an operating
organisation
• Submit project documents of the operational or maintenance organisation
• Project closure with the project owner to “hand over the project” and with the
project team to dissolve this team. In both systems it can be useful to hold a
critical project review, on the one hand, to let go of the project, but above all
because recognised mistakes are a great learning opportunity in the sense of the
learning organisation. Possible questions to ask might be: What went well?
Where did problems occur? Could the planned efforts (personnel, costs, time)
be kept within predicted limits? What might be done better in the future?
or project evaluation is carried out here: How precise have the business
forecasts been?
Fewer and fewer projects are so clearly positioned that only the traditional or agile
approach is suitable for their management. In practice, they usually lie somewhere in
between, so that a combination of both project management approach models
becomes obvious (Fig. 1.10). The best way to combine them is to handle selected
project phases or sub-projects differently. For example, in a product development
project in which the requirements are only known roughly at the beginning, an agile
phase can be switched on in order to afterwards continue in the traditional way. In a
complex customer project with sub-projects, software development with scrum can
be more advantageous, while the traditional approach is more suitable for the other
sub-projects.
It is also possible to use individual components of the traditional approach such as
daily stand-up meetings, kanban board, planning in cycles and iterations, or using
retrospectives gained from the agile approach. This form of hybrid project manage-
ment has a lot of potential. Often, corporate structures require that a project is set up
in a traditional way towards the outside environment. This means that existing
reporting structures or stage-gate processes can be utilised. In order to maintain
Set up of
Manufacturing
Initialisation Conception Realisation production
planning
line
Realisation
Initialisation Conception Introduction
Hardware I
Realisation
Hardware II
Realisation
agile Software
traditional
Every project brings about change. The term “change project management” covers
all projects that aim at radical, comprehensive, and interdisciplinary changes within
the organisation. This can be: introduction of new processes, mergers, implementa-
tion of new strategies, etc. In the process, new behaviours and cultures are often
aimed at, e.g. communication culture, error culture, etc. In contrast to change
projects, we exclude “continuous improvement” (CIP, KAIZEN).
The procedure in change projects depends very much on the context in which the
change or transformation takes place. In order to understand this context, it is advisable to
carry out a context analysis as a first step. Kurt Lewin developed the basic cycle of change
management consisting of unfreeze (initiating change), move (shaping the transition
process), and refreeze (institutionalise the new state). Building on this, John P. Kotter
developed the traditional approach of the eight-step model for change projects (Kotter,
2012). Since change projects often do not run in a linear fashion and can therefore only be
planned in advance and to a limited extent, an agile approach such as Jason Little’s lean
change cycle can also be used in change projects. See also Sect. 5.5.10.
1.4.5.1 V-Model
The V-model is another sequential process model. The procedure is suitable in
industries and areas putting high demands on safety, such as medical technology
or aviation. On the left branch of Fig. 1.11, the project object is specified step by step
from the loose design to the detailed design (top-down specification). On the right
branch, the different realisation and verification stages are gone through from the
bottom-up (bottom-up integration).
Architecture, techni-
Integration test
cal detailed design
Development
Programming
Simultaneous Engineering
Time saving
Preceding phase
Coordination
Procurement
Project start
Coordination
Succeeding phase
t
Step 4: Step 1:
Planning next iteration Analysis, Feedback
De
tai
led
Ro de
ug sig
hd n
Ta es
rg ign
ets
Step 3: Step 2:
Realisation Evaluation
attached. To prevent this, it must be clarified at the beginning at which point good is
good enough. Hence, termination criteria have to be defined, e.g. three iterations of
2 weeks each or optimising until test users give a certain grade. This concept is very
similar to the agile approach according to scrum. Another development method with
a high user focus is the design thinking described in Sect. 2.8.2.6.
The choice of the most appropriate process model for the situation depends on
various factors:
complex complicated
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Dis
chaotic simple
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WHAT: Requirements
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clear
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The scope is always the deeper meaning and the reason for the existence of a project,
whether it is a product, a service, an application, a process, or the further develop-
ment of the organisational culture. In some way, added value must be created for the
organisation or the customer.
In order for several people to work towards a common scope, they must know it
and know what it is about. Objectives and restrictions guide them to make the right
decisions and to create the appropriate documents, e.g. concepts, specifications,
project orders or product visions, product backlog, and sprint backlog. The produc-
tive work is also located at this level.