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PE 104 Module - Physical Education

General Education (Ilocos Sur Polytechnic State College)

Studocu is not sponsored or endorsed by any college or university


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I. Course Title: Team Sports


II. Course Overview:

The purpose of this course is to provide learning experiences that will lead to
the development of basic skills in team sports. In addition to skill acquisition, the
course will focus on how to plan and implement the four stages of skill development
in games through the use of extending, refining, and application tasks. An emphasis
will be placed on the use of the game stages and movement framework as a guide
for designing a variety of sport game experiences for students.

Students will be expected to achieve an intermediate level of skill in the


selected team sports. Practice outside of class time and individual tutoring may be
necessary for some students to achieve the expected performance level.

III. Course Study Guide:


This module was prepared for you, my dear student, to work on your own. To
have the best in working with this module, you are reminded to follow these simple
yet effective guidelines:

1. Manage your time well. A course study schedule is prepared for you to help
you study the modules in this course. The productive use of your time and
energy will help you a lot in finishing the scheduled activities.
2. Focus your attention. The key element for better understanding is having
the focus on the things to be done.
3. Give your best. Always remember that success will be attained in everything
you do by giving extra effort in the things you are doing. Giving your best also
means observing Honesty in doing the assigned tasks you are asked to do in
this module. Never let someone do the task for you or copy the work of your
classmates.
4. Submit on time. Work diligently. Do not procrastinate. Remember time is
gold. Work immediately on the task at hand in order for you to follow
scheduled time for submission.
5. Be patient, motivate yourself. Patience equates success. Always think of the
bright future ahead. And to get there, start moving now.
6. Answer confidently. Study hard, surf the internet, read and read and read
more. The more you know, the more confident you become.
7. Work independently. You can do it! Your future lies in your own hands and
your own decisions. So, practice working independently, trust yourself, and be
independent.
8. Contact me. If you have any questions, don’t hesitate to ask me through my
facebook account or the group chat created for this class.

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IV. Course Study Schedule:

LEARNING SPECIAL
WEEK TOPIC
ACTIVITIES INSTRUCTION

MODULE 1

WEEK I. HISTORY OF BASKETBALL A. SEARCH THE Work on the intended learning


II. RULES OF BASKETBALL FOLLOWING activity / in-text questions and
1 submit to your instructor. Place
B. MODIFIED TRUE answers in an an Yellow Paper.
OR FALSE
WEEK III. 5 PRINCIPLES OF C. DRAW THE Work on the intended learning
BASKETBALL FOLLOWING activity / in-text questions and
2 submit to your instructor. Place
IV. FACILITIES AND EQUIPMENT your drawing in a piece of Bond
Paper or Oslo paper.
WEEK V. PLAYERS AND SUBSTITUTE D. PERFORM THE Clip or record yourself
performing these elements.
3-4 VI. BASIC ELEMENTS FOLLOWING “OR” just simply take a
picture of yourself
performing these elements.
Please pass your activity in
the group chat. Avoid
sending it privately.

MODULE 2

WEEK VII. FORM AND STRATEGIES E. EXPLAIN AND Work on the intended learning
GIVE ITS activity / in-text questions and
5 submit to your instructor. Place
IMPORTANCE answers in an an Yellow Paper.
WEEK VIII. TYPES OF PENALTIES AND F. COMPARE AND Work on the intended learning
VIOLATION CONTAST activity / in-text questions and
6 submit to your instructor. Place
answers in an an Yellow Paper.
WEEK IX. TYEPES OF FOULS AND E. PERFORM THE Clip or record yourself
performing these elements.
7-8 DIFFERENT HAND SIGNS HAND SIGNALS “OR” just simply take a
picture of yourself
performing these elements.
Please pass your activity in
the group chat. Avoid
sending it privately.

MODULE 3

WEEK I. HISTORY OF VOLLEYBAL A. IDENTIFICATION Work on the intended learning


B. DISCUSS AND activity / in-text questions and
9 submit to your instructor. Place
EXPLAIN answers in an an Yellow Paper.
WEEK II. FACILITIES AND EQUIPMENT C. DRAW AND Work on the intended learning
ILLUSTRATE activity / in-text questions and
10-11 submit to your instructor. Place
your drawing in a piece of Bond
Paper or Oslo paper.
WEEK III. THE GAME AND RULES OF D. DISCUSS AND Clip or record yourself
performing these elements.
12 THE GAME EXPLAIN “OR” just simply take a
picture of yourself
performing these elements.
Please pass your activity in
the group chat. Avoid
sending it privately.

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MODULE 4

WEEK iV. FUNDAMENTAL SKILL IN E. EXPLAIN AND Work on the intended learning
VOLLEYBALL GIVE ITS activity / in-text questions and
13 submit to your instructor. Place
IMPORTANCE answers in an an Yellow Paper.
WEEK VIII. DUTIES OF OFFICIALS F. COMPARE AND Work on the intended learning
CONTAST activity / in-text questions and
14 submit to your instructor. Place
answers in an an Yellow Paper.
WEEK IX. TYEPES OF FOULS AND E. PERFORM THE Clip or record yourself
performing these elements.
15-16 DIFFERENT HAND SIGNS HAND SIGNALS “OR” just simply take a
picture of yourself
performing these elements.
Please pass your activity in
the group chat. Avoid
sending it privately.

V. COURSE EVALUATION:
To pass the course, you must:

1. Submit all course requirements to include the following:


a. Activity Sheets/ Yellow Papers with answers of the in-text
questions given in the four modules;
b. Assignment Outputs
c. Evaluation Activities (checklist or self-test)
d. Compilation of Answers to the Study Guide for the four modules.

2. Pass all examinations:


a. Pre-test and Post-test Exams
b. Midterm examination
c. Final examination

VI. HOW TO USE THIS MODULE:


Welcome!

The Module, “The Teacher and the School Curriculum”, is a course which comprises
the knowledge, skills and attitudes required for a future educator. Kindly refer to the
FLOWCHART given in the next page for your guide on how to use the module.

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DO NOT WRITE ANYTHING ON THIS


MODULE. All answers to study guide,
activities, assignments, exercises and tests
should be written on a SEPARATE SHEET.

There are a number of symbols in this module to guide you as you study:

This tells you to take note of or to remember an important point.

This tells you there is an Intended Learning Activity for you to accomplish.

This tells you there is an assignment or research activity to be undertaken.

This tells you there is an Assessment or Self-Test.

This tells you the summary of the module.

This tells you of the study guide for you to work upon.

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I. Title: Basketball
II. What is the module all about?
Objectives:
 Discuss the nature and background of basketball
 Interpreting the rules and regulation of the game using them in real life,
decision making.
 Assess one’s performance

The module introduces the learners in the world of basketball. As learners


continue with the lesson, they will encounter activities that allow them to understand
and execute certain trials that benefits necessarily to their development. An
emphasis will be placed on the use of the game skills and movement framework as a
guide that is designed game experiences of students.

III. Topics to be Study in the Module:


1. History of Basketball

2. Rules of basketball

3. Principles of Basketball

4. Facilities and Other equipment

5. Players and Substitutes

6. Basic Elements of Basketball

IV. Intended Learning Outcome:


 To know the history and facilities and equipment to be used in the activities.

 Use game rules to apply to successful participation in team sport activities

 Demonstrate and execute the ability to perform the techniques in individual


skills.

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Pre-assessment Test:

Multiple Choices: Answer all the given questions. This will test you how much knowledge
you have in basketball.

1. It is the kind of sport that using a ball to shoot.

a) TABLE TENNIS c) BASKETBALL


b) VOLLEYBALL d) BADMINTON

2. It is well known proponent of Basketball. Who is he?

a) DR. JAMES N. SMITH c) DR. JAMES NAISMITH


b) DR. JAMES NICESMITH d) DR. JAMES SMITH

3. The person behind the invention of basketball was born in what year?

a) 1816 c) 1861
b) 1896 d) 1866

4. The person behind the invention of basketball was born on what country?

a) JAKARTA, INDONESIA c) OSLO, NORWAY


b) CALIFORNIA, USA d) ONTARIO, CANADA

5. How many rules were developed?

a) 16 c) 15
b) 12 d) 13

6. The only essential equipment of Basketball game is?

a) BALL AND COURT c) TOWEL AND BOTTLE


b) SHOES AND SHIRT d) TALE AND BOARD

7. The fastest player of the team.

a) CENTER c) POINT GUARD


b) FORWARD d) SHOOTING GUARD

8. Creates a high volume of shots on offense.

a) CENTER c) POINT GUARD


b) FORWARD d) SHOOTING GUARD

9. A shot of in which a basket is attempted from under the net.

a) LAY-UP c) TIP-IN
b) JUMP SHOT d) FREE THROW

10. A shot in which player that has been fouled shots from behind the free throw line.

a) TWO-HANDED CHEST PASS


b) TIP-IN
c) HOOK SHOT
d) FREE THR

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
Basketball
I. History of Basketball
In contrast to other sports, basketball has a clear origin.
It is not the evolution from an ancient game or another
sport and the inventor is well known: Dr. James
Naismith. Naismith was born in 1861 in Ramsay
Township, Ontario, Canada. He graduated as a
physician at McGill University in Montreal and was
primarily interested in sports physiology.
In 1891, while working as a physical education teacher
at the YMCA International Training School (today,
Springfield College) in the United States, Naismith was
faced with the problem of finding in 14 days an indoor
game to provide "athletic distraction" for the students at
the School for Christian Workers
After discarding the idea of adapting outdoor games
like soccer and lacrosse, Naismith recalled the concept
of a game of his school days known as duck-on-a-rock
that involved accuracy attempting to knock a "duck" off
the top of a large rock by tossing another rock at it.
After discarding the idea of adapting outdoor games
like soccer and lacrosse, Naismith recalled the concept
of a game of his school days known as duck-on-a-rock
that involved accuracy attempting to knock a "duck" off
the top of a large rock by tossing another rock at it.
Starting from there, Naismith developed a set of
13 rules that gave origin to the game of
basketball. Of course it was not exactly as we
know it today. The first game was played with a
soccer ball and two peach baskets nailed 10-
feet high used as goals, on a court just half the
size of a present-day court. The baskets
retained their bottoms so balls scored into the
basket had to be poked out with a long dowel
each time and dribbling (bouncing of the ball up
and down while moving) was not part of the
original game. Dr. Luther Gulick-head of
Physical education in Springfield College. Mr.
Lew Allen- made the cylindrical baskets of
heavy woven wire.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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STATE COLLEGE
Tagudin Campus

MODULE

The sport was an instant success and thanks to the initial impulse received by the
YMCA movement, basketball's popularity quickly grew nationwide and was
introduced in many nations. Although Naismith never saw the game develop into the
spectacular game we know these days, he had the honor to witness basketball
become an Olympic sport at the 1936 Games held in Berlin.

II. 13 Rules of Basket Ball


1. The ball may be thrown in any direction with one or both hands.
2. The ball may be batted in any direction with one or both hands.
3. A player cannot run with the ball, the player must throw it from the spot on
which he catches it, allowance to be made for a man who catches the ball
when running at good speed.
4. The ball must be held in or between the hands, the arms or body must not be
used for holding it.
5. No shouldering, holding, pushing, tripping or striking in any way the person of
an opponent shall be allowed. The first infringement of this rule by any person
shall count as a foul; the second shall disqualify him until the next goal is
made, or if there was evident intent to injure the person, for the whole of the
game, no substitute.
6. A foul is striking the ball with the fist, violation of rules 3 and 4, and such as
described in rule 5.
7. If either side makes three consecutive fouls it shall count a goal for
opponents.
8. A goal shall be made when the ball is thrown or batted from grounds into the
basket and stays there if the ball rests on the edge and the opponent moves
the basket it shall count as a goal.
9. When the ball goes out of bounds it shall be thrown into the field and played
by the person first touching it. In case of a dispute, the umpire shall throw it
straight into the field. The "thrower-in" is allowed five seconds. If he holds it
longer it shall go to the opponent. If any side persists in delaying the game,
the umpire shall call a foul on them.
10. The umpire shall be the judge of the men and shall note the fouls, and notify
the referee when three consecutive fouls have been made.
11. The referee shall be the judge of the ball and shall decide when the ball is in
play, in-bounds, and to which side it belongs, and shall keep the time. He shall
decide when a goal has been made and keep account of the goals with any
other duties that are usually performed by a referee.
12. The time shall be fifteen-minute halves, with five-minute rests between.
13. The side making the most goals in that time shall be declared the winner. In
the case of a draw, the game may, by agreement of the captains, be
continued until another goal is made.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #1:

Search the Following:


1. Biography of Dr. James Naismith

Discuss and Explain the following:


1. How important the rules of basketball in a certain game? Expand your answer.
2. How will a person will apply this rules in real life?

Modified True or False: Write TRUE if the statement is correct and if not underline
the word that makes it incorrect.
1. A dribble is striking the ball with the fist, violation of rules 3 and 4, and such as
described in rule 5.
2. The ball may be thrown in one direction with one or both hands.
3. The referee shall be the judge of the ball and shall decide when the ball is in
play, in-bounds, and to which side it belongs, and shall keep the time. He shall
decide when a goal has been made and keep account of the goals with any
other duties that are usually performed by a referee.
4. If either side makes five consecutive fouls it shall count a goal for opponents.
5. The side making the most goals in that time shall be declared the winner. In
the case of a draw, the game may, by agreement of the captains, be
continued until another goal is made.
6. Naismith was born in 1816 in Ramsay Township, Ontario, Canada.
7. The inventor of the game basketball is Dr. James Smith.
8. The first game was played with a soccer ball and two peach baskets nailed
10-feet high used as goals, on a court just half the size of a present-day court.
9. The sport was an instant success and thanks to the initial impulse received by
the YMCA movement, basketball's popularity quickly grew nationwide and
was introduced in many nations.
10. , Naismith developed a set of 13 rules that gave origin to the game of
basketball.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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lOMoARcPSD|35367293

ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
III. 5 Principles in Basketball
1. The game is played with a round ball and with the hands.
2. A player cannot run with the ball.
3. Any player can take up any position on the playing court at any time.
4. There shall be no physical contact between players.
5. The goal or the basket shall be placed horizontally above the floor of the
court.

IV. Facilities and Equipment


The only essential equipment in basketball is the basketball and the
court: a flat, rectangular surface with baskets at opposite ends. Competitive
levels require the use of more equipment such as clocks, score sheets,
scoreboard(s), alternating possession arrows, and whistle-operated stop-clock
systems.
A regulation basketball court in international games is 28 by 15 meters
(approx. 92 by 49 ft) and in the NBA is 94 by 50 feet (29 by 15 m). Most courts
are made of wood. A steel basket with net and backboard hang over each end
of the court. At almost all levels of competition, the top of the rim is exactly 10
feet (3.05 m) above the court and 4 feet (1.2 m) inside the baseline. While
variation is possible in the dimensions of the court and backboard, it is
considered important for the basket to be of the correct height; a rim that is off
by but a few inches can have an adverse effect on shooting.
There are also regulations on the size a basketball should be. If women
are playing, the official basketball size is 28.5" in circumference (size 6) and a
weight of 20 oz. For men, the official ball is 29.5" in circumference (size 7) and
weighs 22 oz.
Other equipment:
1. Various line- 5 cm
2. Ball weight-600-650 gram
3. Circumference- 75-78 c
4. Backboard from endline-120 c
5. Metal hop-45 cm diameter

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #2:

1. Draw the basketball court and label the parts. Include the measurements.

2. Draw basketball ball. Include the measurements and weight.

3. Draw the hoop and the backboard. Include its measurement.

NOTE: All drawings must be drawn in a sheet of bond paper. If submitting in through
messenger. Be sure to submit it in our GC. Strictly no PRIVATE MESSAGE.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
V. Players and Substitutes
1. Players-when he is on the playing court and is entitled to play.
2. Substitute- not on the playing court or in the court but not entitled to play
because he has been disqualified or has committed 5 fouls.
3. 2 guards- good dribblers and passers, do most of ball handling
responsibilities.
4. 2 Forwards- taller and stronger the guards, good rebounders and can
maneuver the ball close to the basket, long distance shooters.
5. 1 center- tallest players and best rebounder. Should dominate the game. This
player can shot a close range.

VI. Basic Elements of Basketball


Basketball is a fast-paced game that requires the knowledge and
instinct to perform quickly and properly. The sport of basketball requires five
basic skills. While some players might be more experienced with some skills
than others, it is best to have at least some ability in all five areas.
1. Dribbling:
Dribbling is an important skill for all basketball players. This skill will allow you to
move up and down the court, maneuver past defenders and execute plays. Proper
dribbling requires ball-handling skills and knowledge of how to spread your fingers
for ball control. It is also best if you know how to dribble equally well with both hands.
Since basketball is a team game, players need move the ball from one teammate to
another. And besides passing, dribbling is another means. Here we will focus on the
various types of dribbling normally observed on the court.
Different Types of Dribbling:
 Low Dribble- As its name implies, low dribble just means that you must keep
the ball bouncing low nearest to the floor. This can effectively ensure the ball
from guards. This entails the dribblers to extend his hand so as to limit the
space the opponent can penetrate.
 Speed Dribble- When you have the ball in an open court, you have to take
advantage of time while keeping good control with the ball and your body. You
typically need to use speed dribble to achieve your aim. Speed dribble is use
when a player isn't guarded heavily, he/she isn't forced to protect the ball
excessively. This gives him/her a good chance to make faster dribbling while
achieving some distance.

 Change-Of-Pace Dribble- You go about this type of dribble by slowing down


your motion that may be conceived as stopping. This would well make the

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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lOMoARcPSD|35367293

ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
opponent think that you are stopping to pass the ball. However, once you
achieve the reaction from the opponent, you must be keen to explode with
speed then drive through the opponent.
 Crossover Dribble- The usual dribble used to deflect the guarding player is
the crossover dribble. It is characterized by one-hand dribbling while pushing
the ball in front. After which, the offensive player would have to explode right
through the opponent. While this is good for achieving distance, it is also
prone for steals. To protect the ball, dribbling must be kept low as the ball
passes from one hand to another.
 Hockey Dribble- This makes use of a head-shoulder fake combination with
an abrupt change of pace. This is normally used to divert the defender from
close guard.
 Reverse Dribble- When you are strongly guarded, you can use reverse
dribble to avoid the opponent from stealing the ball. The main drawback of
this dribble is the tendency of losing sight of the ball for some moments, which
could further expose it towards stealing from the back.
 Half-Reverse Dribble- This is close to reverse dribbling; but in this the player
must make a 90-degree turn from his/her original position. The movements
then must be very quick so as to prevent the ball from not being caught by a
player of the opposing team.

2. Shooting:
In order to score points in basketball, you need to shoot the ball into the hoop. This
requires the ability to properly hold and throw the ball into the air toward the basket
while avoiding defenders. A proper shot requires precise aiming, arm extension and
lift from the legs. There are different types of shots you need to learn, including jump
shots, layups and free throws.
3. Running:
Running is a big part of basketball. In a full-court game, you will find yourself running
back and forth as the game quickly transitions between offense and defense. When
you have the ball, running will help you to avoid defenders and get to the basket
quicker. On defense, you often will find yourself needing to run after the opponent,
especially during fast breaks.
4. Passing:
Passing is another skill that when mastered can help you become a complete
basketball player. Basketball is a team sport that involves finding a teammate who is
open for a shot. The ability to pass the ball to this player can make the difference

between scoring and not scoring. Really great passers are an important part of a
basketball team and usually the ones who set up scoring plays.
Different Types of Passing:

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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lOMoARcPSD|35367293

ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
 Bounce pass

When to use:
1. At the end of a fast break, when passing to a player in the post, or to a player
making a backdoor cut.
2. Most effective when it begins with a shot fake or pass fake up high.
3. To pass under the hands of a defender whose hands are up.
4. It's the slowest of all passes. Never throw a cross-court bounce pass because
the pass is easily intercepted.

How to execute:
1. Passer should aim to bounce the ball about 2/3 the distance between himself
and the receiver. For a visual aid, place a piece of tape on the spot where the
pass should bounce.
2. Receiver should catch the ball at the waist.
3. Pass should be pushed outward, not thrown down.
4. Pass should start at the waist with arms extending out toward the spot where
the ball should bounce.
5. Pass should never begin from the chest or overhead. This causes the ball to
bounce too high.
6. Hands should follow through about waist high.

 Chest pass

When to use:
1. Most efficient and effective pass for ball movement.
2. To get the ball to a teammate when there's no defender in the passing lane.

How to execute:
1. Pass should begin at the passer's chest and be caught at the receiver's chest
area.
2. Ball's flight should not have much of an arc. It should be a pretty direct flight.
3. Hands should follow through chest high.
4. Pay careful attention to your players' elbows. Make sure they're tucked close
to the body, not flying out into "chicken wings." Elbows sticking out force the

5. hands to rotate incorrectly and ultimately reduce accuracy and strength of the
pass.

 Overhead pass

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
When to use:
1. To pass over a defender whose hands are down.
2. Great for skip passes across the court, for outlet passes, or to feed a post.

How to execute:
1. Passer should begin with the ball just above the forehead with elbows facing
the target. Don't bring the ball behind the head. It can be stripped from the
back, and it takes longer to throw the pass.
2. Grip the ball with the fingers pointed upward and thumbs on the back of the
ball pointing inward.
3. A good rule of thumb is that if the arms were rotated downward, the elbows
would graze the ribs.
4. This pass should be aimed toward the partner's forehead. She should receive
it at about chin level.
5. Many kids are weak in their upper body and triceps muscles, so they will find
this to be a more difficult pass.
6. The hands should follow through forehead high and should look just like a
bounce pass or a chest pass, just higher.
7. Once your players feel comfortable with the first 3 basic passes and they're
strong enough to throw a ball with one hand, it's time to add the one-handed
push pass and the baseball pass.

 One-hand push pass

When to use:
1. To pass under the arms of players or past a defender who is guarding closely.
2. It can be a direct pass or a bounce pass.
3. It works best when the passer fakes high and then passes low.

How to execute:

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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1. Just like a regular bounce pass, the passer should aim to bounce the ball
about 2/3 the distance between herself and her partner.
2. The partner should receive the ball in the waist area.
3. The pass should be pushed outward, not thrown down.
4. To teach this pass, a player needs to have an obstacle to step around. I
suggest using a cone or something small at first, which is placed about two
feet from the passer directly in between the passer and the receiver.
5. If passing on the left side of the body, the left hand is used to pass. If passing
on the right side, use the right hand.
6. Crossover step - Passer steps around the obstacle with the foot opposite the
passing hand to protect the pass with the body. The ball is passed around the
obstacle to her partner.
7. Side step - A quick push pass can also be done with a short side step using
the same foot as the passing hand. The short step creates enough distance
for a safe passing lane.
8. The problem most young kids have is being strong enough to throw this pass
with one hand, especially using the non-dominant hand. Don't worry if the
pass is weak at first. It's a new skill that will improve with time.

 Baseball pass

When to use:
1. To make a long pass to a player down the court. It's a difficult pass to control.

How to execute:
1. The baseball basketball pass is thrown just like throwing a baseball.
2. It's a very difficult pass for kindergarten and early elementary basketball
players to execute because they have difficulty controlling the ball with their
small hands and generating enough strength to throw it very far with any
accuracy.
3. The passer faces sideways to the target (parallel to the sideline) with the
throwing hand behind.
4. Body weight starts on the back foot.
5. Keep two hands on the ball as long as possible to stop the pass or ball fake, if
necessary.
6. Passer begins with the ball behind his ear with his opposite arm extended and
pointing toward the target.
7. The fingers are spread behind the ball.

8. Bring the ball forward past the ear by leading with the elbow and stepping with
the opposite foot.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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9. Shift the weight to the front foot and follow through in the direction of the
throw.

5. Jumping:
Jumping is another skill that can define how good a basketball player is. Jumping is
involved in offense during the jump ball in the beginning, while taking shots and
sometimes while trying to catch a pass. On defensive you will need the ability to
jump when trying to block a shot or a pass. Being able to out jump your opponent for
a rebound also is important.

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #3-4:

Perform the following:


 5 basic elements of Basketball. That includes the different types.
1. Dribbling
2. Shooting- include the Different types
3. Running
4. Passing- include the different types
5. Jumping

Note: Clip or record yourself performing these elements. “OR” just simply take a
picture of yourself performing these elements. Please pass your activity in the group
chat. Avoid sending it privately.
Identification:
1. To pass under the arms of players or past a defender who is guarding closely.
2. To make a long pass to a player down the court. It's a difficult pass to control.
3. Great for skip passes across the court, for outlet passes, or to feed a post.
4. This skill will allow you to move up and down the court, maneuver past
defenders and execute plays.
5. To get the ball to a teammate when there's no defender in the passing lane.

V. Summary Learned

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Basketball is one of the few sports whose exact origin is definitely
known. In the winter of 1891–1892, Dr. James Naismith, an instructor in the
YMCA Training College (now Springfield College) at Springfield, Mass.,
deliberately invented the game of basketball in order to provide indoor
exercise and competition for the students between the closing of the football
season and the opening of the baseball season. He affixed peach baskets
overhead on the walls at opposite ends of the gymnasium and organized
teams to play his new game in which the purpose was to toss an association
(soccer) ball into one basket and prevent the opponents from tossing the ball
into the other basket. Because Dr. Naismith had eighteen available players
when he invented the game, the first rule was: “There shall be nine players on
each side.” Later the number of players became optional, depending upon the
size of the available court, but the five-player standard was adopted when the
game spread over the country.

VI. Reference
http://hnupe.weebly.com/basketball.html
https://www.tutorialspoint.com/basketball/basketball_overview.htm
https://www.britannica.com/sports/basketball

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Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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VII. Form and Strategies
1. Rebounding- Rebounding is where you get a chance to compete for
possession of the basketball.
2. Blocking out- In basketball, a block or blocked shot occurs when a defensive
player legally deflects a field goal attempt from an offensive player. The
defender is not allowed to make contact with the offensive player's hand
(unless it is in contact with the ball) or a foul is called. Block Out or Box Out -
Getting your body between the basketball player and the basket to get a
rebound.
3. Blocked Shot - When a defensive basketball player makes contact with the
basketball while another player is shooting the ball.
4. Screening- In basketball, the offensive player setting the pick must remain
stationary at the moment of contact with the defender; a screen is illegal if the
screener moves in order to make contact, and obtains an advantage; the
result is an offensive foul.
5. The pick and roll (also called screen and roll or shortened to screen roll, any
of which may be hyphenated) in basketball is an offensive play in which a
player sets a screen (pick) for a teammate handling the ball and then slips
behind the defender (rolls) to accept a pass.
6. Fast break -a play or method of play that brings the ball from one end of the
court to the other quickly, usually by one or two quick passes in an attempt by
the offensive team to score before the defensive team can get into position.
7. Delay- Delay of game is an action in a sports game in which a player or team
deliberately stalls the game, usually with the intention of using the delay to its
advantage. Designed to use up the time. However the attacking team must
shoot the within a certain time. Otherwise the defending team will be awarded
the ball.
8. Zone defense is a type of defense, used in team sports, which is the
alternative to man-to-man defense; instead of each player guarding a
corresponding player on the other team, each defensive player is given an
area known as a "zone" to cover.
9. Man-to-man defense is a type of defensive tactic used in team sports such as
American football, association football, basketball, and netball, in which each
player is assigned to defend and follow the movements of a single player on
offense.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Fans and commentators often call an infraction a "good foul," such as
when the foul is against a player who would otherwise have made a sure
basket. By fouling the player and preventing an easy two points, the defender
forces the offensive player to "earn" the two points from the free throw line.
However, if the foul does not prevent the player from scoring, the basket is
counted and the fouled player gets an additional free throw.
After the fouled player shoots free throws, the team that was on defense is
likely to gain possession of the ball. This is by award, if the final free throw
was made. Even if it is missed, defensive players can occupy better positions
at the side of the lane to get the rebound.
Near the end of the game, a team that is losing may purposefully foul
offensive players to stop the clock and regain possession of the ball, with the
hope that the player will miss his free throws. Coaches study free-throw
percentages, so that the defense will foul a ball carrier who is poor at free-
throw shooting. The "Hack-a-Shaq" strategy was famously practiced against
Shaquille O'Neal in view of his poor percentage. The defense is not free to
foul its choice of the five offensive players, as a foul "away from the ball"
results in free throws plus possession.

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #5:

Explain and give its importance.


1. Rebounding-
2. Blocking-out-
3. Blocked-shot-
4. Screening-
5. The Pick and roll-
6. The Fast Break-
7. Delay-
8. Zone Defense-
9. Man-to-man Defense-

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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VIII. Types of Penalties and Violations
In basketball, a violation is the most minor class of illegal action. Most
violations are committed by the team with possession of the ball, when a
player mishandles the ball or makes an illegal move. The typical penalty for a
violation is loss of the ball to the other team. This is one type of turnover.
Ball-handling violations:
 Backcourt violation (Over and back)
 Carrying
 Double-dribble
 Traveling

Excessive time taken:


 Defensive three-second violation (Illegal defense) (penalized as a technical
foul)
 Five-second rule
 Shot clock violation, and the related time limit to reach the frontcourt (8- or 10-
second violation)
 Three seconds rule (Lane violation)

Other violations:
 Basket interference
 Goaltending

Stepping out of bounds and throwing the ball out of bounds may also be
considered violations that result in loss of the ball.
Acts involving contact between opponents or unsportsmanlike conduct are
called fouls, usually a personal foul.
1. Carrying, also colloquially referred to as palming, is a violation in the game of
basketball. It occurs when the dribbling player continues to dribble after
allowing the ball to come to rest in one or both hands. Carrying is similar to a
double dribble because the player momentarily stops dribbling and then
resumes dribbling. If the player is in motion while carrying the ball, then it is
similar to traveling. Players can avoid a carrying violation by keeping their
palms facing the floor while dribbling.
2. Defensive three-second violation, also known as illegal defense, is a
basketball rules infraction in the National Basketball Association (NBA). It is
assessed when a member of the defending team spends more than three
seconds in the free throw lane (also known as the 16-foot lane, or colloquially

Course Code: PE 104


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MODULE
as "in the paint") while not actively guarding an opponent. To be considered
actively guarding, a defender must be within arm's length of an opponent and
in a guarding position.
3. Under all basketball rule sets, a team attempting to throw ball in-bounds has a
total of five seconds to release the ball towards the court. The five second
clock starts when the basketball is at the disposal of the team with possession
(usually bounced or handed to a player while out of bounds by the official).
4. A five-second closely guarded violation may be called against an offensive
player with the ball when that player is guarded closely for five seconds or
more and does not pass, shoot, or dribble within that time. Under NCAA men's
rules, to be considered "closely guarded", a defender must be guarding a
player who is located in the frontcourt and within six (6) feet of the player.
5. Five-second back to the basket violationA player in the frontcourt, below the
free throw line extended, is not permitted to dribble the ball with his back or
side to the basket for more than five seconds. A count ends when:
 Player picks up his dribbling
 Player dribbles above the free throw line extended
 The defense deflects the ball
6. Five-second free throw violation. A free throw shooter, under FIBA rules,
must throw the ball towards the hoop within five seconds after an official
places it at his disposal. Under North American rule sets, the shooter is
allowed 10 seconds.
7. Shot clock violation. In basketball, the shot clock is a timer designed to
increase the game's pace (and scoring levels). The offensive team must
attempt a field goal (defined as the ball leaving the player's hand and either
touching the rim or entering the basket) before the shot clock expires. If the
offensive team fails to register a field goal attempt within the time limit, they
are assessed a violation resulting in a turnover to their opponents; if the ball
hits or enters the rim after the clock expires, it is not a violation so long as it
left the player's hand before expiration. The maximum time limit of the shot
clock varies by level of play and league: The National Basketball Association
has had a 24-second limit since first introducing the clock in the 1950s; and
college basketball for both men and women has a 30-second limit. The WNBA
had a 30-second clock originally; since 2006 the limit is 24 seconds.
8. In basketball, basket interference is the violation of:
 Touching the ball or any part of the basket while the ball is on the rim of
the basket.
 Touching the ball when it is within the cylinder extending upwards from
the rim.
 Reaching up through the basket from below and touching the ball,
whether it is inside or outside the cylinder.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Pulling down on the rim of the basket so that it contacts the ball before
returning to its original position.
9. In basketball, goaltending is the violation of interfering with the ball while it’s
on its way to the basket and it is:
 In a downward flight and might not go in
 Entirely above the rim and has the possibility of entering the basket.
 Not touching the rim.

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #6:

Compare and contrast.

Penalties Violations

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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IX. Types of Foul and Different Basketball Signs
Personal fouls: Personal fouls include any type of illegal physical contact.
 Hitting
 Pushing
 Slapping
 Holding
 Illegal pick/screen -- when an offensive player is moving. When an offensive
player, sticks out a limb and makes physical contact with a defender in an
attempt to block the, path of the defender.

Personal foul penalties: If a player is shooting while a being fouled, then he gets
two free throws if his shot doesn't go in, but only one free throw if his shot does go in.
 Three free throws are awarded if the player is fouled while shooting for a
three-point goal and they miss their shot. If a player is fouled while shooting a
three-point shot and makes it anyway, he is awarded one free throw. Thus, he
could score four points on the play.
 Inbounds. If fouled while not shooting, the ball is given to the team the foul
was committed upon. They get the ball at the nearest side or baseline, out of
bounds, and have 5 seconds to pass the ball onto the court.

Charging. An offensive foul that is committed when a player pushes or runs over a
defensive player. The ball is given to the team that the foul was committed upon.
Blocking. Blocking is illegal personal contact resulting from a defender not
establishing position in time to prevent an opponent's drive to the basket.
Flagrant foul. Violent contact with an opponent. This includes hitting, kicking, and
punching. This type of foul results in free throws plus the offense retaining
possession of the ball after the free throws.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #7-8:

 Perform at least 15 hand signals in basketball.

Note: Just simply take a picture of yourself performing these elements. Please pass
your activity in the group chat. Avoid sending it privately.

V. Summary Learned
Basketball is a team sport. Two teams of five players each try to score
by shooting a ball through a hoop elevated 10 feet above the ground. The
game is played on a rectangular floor called the court, and there is a hoop at
each end. The court is divided into two main sections by the mid-court line. If
the offensive team puts the ball into play behind the mid-court line, it has ten
seconds to get the ball over the mid-court line. If it doesn't, then the defense
gets the ball. Once the offensive team gets the ball over the mid-court line, it
can no longer have possession of the ball in the area behind the midcourt line.
Depending on the situation and type of foul in basketball, the penalty
will be different. Non-shooting fouls generally cause the team to lose
possession of the ball. Shooting fouls result in free throws. If the basket was
made when the player was fouled, then the basket counts and one free throw
are awarded. If the basket wasn't made, then either two free throws or three if
the player was attempting a three point shot when fouled are awarded.

VI. Reference
Retrieved from:
http://hnupe.weebly.com/basketball.html
https://www.tutorialspoint.com/basketball/basketball_overview.htm
https://www.britannica.com/sports/basketball
https://www.breakthroughbasketball.com/basics/basics.html
https://www.ducksters.com/sports/basketball/foul_penalties.php

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE
I. Title: VOLLEYBALL
II. What is the module all about?
Objectives:
 Discuss the nature and background of volleyball
 demonstrate an understanding of, and an ability to play and officiate the game
of volleyball;
 Interpreting the rules and regulation of the game using them in real life,
decision making.
 Assess one’s performance
The module introduces the learners in the world of volleyball. As learners
continue with the lesson, they will encounter activities that allow them to
understand and execute certain trials that benefits necessarily to their
development. An emphasis will be placed on the use of the game skills and
movement framework as a guide that is designed game experiences of
students.

III. Topics to be Studied in the Module:


1. History of Volleyball
2. Equipment and Facilities
3. The Game and the Rules of the Game
4. Fundamental Skills in Badminton
5. Duties of Officials
6. TYEPES OF FOULS AND DIFFERENT HAND SIGNS

IV. Intended Learning Outcome:


 To know the history and facilities and equipment to be used in the activities.
 Use game rules to apply to successful participation in sports activities
 Be able to apply the techniques and skills of the game at a level
commensurate with their ability

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE
PRE-ASSESSMENT:
MULTIPLE CHOICE: Encircle the letter of the correct answer.
1. What was first used as ball for the game mintonette?
a) Pingpong Ball c) Rock
b) Basketball Bladder d) Paper
2. Who sets the standard rules of Volleyball on this present time?
a) FIFA c) FIVB
b) FIBA d) UAAP
3. How long is a standard volleyball court?
a) 18 c) 20
b) 19 d) 21
4. The height of the net for men is _______.
a) 2.24 c) 2.43
b) 2.55 d) 2.42
5. How many players must be present on each side of the court in volleyball?
a) 1-3 c) 7-9
b) 4-6 d) 10-12
6. LIBERO is an Italian word which means ______.
a) captain c) boss
b) leader d) free
7. This signals the start of the game by putting the ball in play.
a) attack c) jump ball
b) block d) service
8. This refers to the act of spiking the ball in a direct/diagonal direction towards the
opponent’s side of court.
a) attack c) set
b) rebound d) service
9. Who makes the final decision on calls of other officials?
a) 1st referee c) linesmen
b) 2nd referee d) scorer
10. Who records the data needed in the match?

a) coach c) scorer
b) captain d) 2nd referee
om d) gossima

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE
VOLLEYBALL
History of Volleyball
This game was
invented by an American
named William Morgan in
1895 at YMCA Holyoke,
Massachusetts in order to
accommodate adults
who found basketball and
football too rough. It was
first called mintonette
played in a rectangular
court divided into two
equal parts by piles of books lined at the center of the court. The name
volleyball was derived from the nature of tossing or volleying the ball.
The first materials used for this game was a tennis net raised 6.5 feet
from the floor. For the ball, he tried to use the bladder of a basketball but it
was either too heavy and big or too light and slow. Finally A.G. Spalding
created a smaller ball which is not too heavy nor too light.
The first set of volleyball rules for men was formulated in 1916. And the
YMCA had their 1st National Volleyball Championship in 1922. In 1924, the
division for girls and women’s sports of the American Association for health,
physical education, and recreation published the rules for girl’s volleyball.
Volleyball became very popular during the World War II. It was played
by men and women wherever they go. The interest shown by the people to
the game made it very popular.
Because of the Popularity of the sport, volleyball for men and women
was officially played in the 1964 Tokyo Olympics for the first time. At present
volleyball is played according to the set of rules by the International Volleyball
Federation (FIVB).
Volleyball can bring about a player’s creativity, aesthetic inclination,
and high spirit. Since the objective of the game is to toss the ball until it
reaches the opposing team’s side of the court, it also encourages the team to
work together in passing the ball

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #9:

I. IDENTIFICATION: Identify what is being described.


_________1. The Physical Education Director of YMCA who invented
volleyball.
_________2. The first name of volleyball.
_________3. When was the year when volleyball was instituted as an
Olympic Event.
_________4. Who was the to design the official ball for volleyball?
_________5. Who sets the rules for volleyball at the present time?

II. Essay: Discuss and Explain the following: (minimum of 5 sentences)


1. Summarize the history of volleyball.

2. Do playing volleyball contribute to the development of our physical, emotional,


social and health? Why or Why not?

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Equipments and Facilities


The Court
The playing area which should be rectangular and symmetrical, consists of
the playing court which
is 18 meters long and 9
meters wide and a free
zone which is at least 3
meters wide on all
sides. It should also
have a free playing
space which is at least
7 meters in height and
is free from
obstructions.
The lines of the
court must be 5
centimeters wide and
should have a color
that will make them
visible and distinct. The
boundaries of playing
court is marked by two
sidelines and two end lines.
Three meters from both sides of the centreline are two parallel lines called
attack lines. On the opposite of each court is a serving area which is 3 meters in
length and 15 centimeters in width and is 20 centimeters away from the boundary of
the playing area.
The Net
A net which has a height of 2.43 m for men and 2.24 m for women should be
placed vertically over the center line. Measured from the center of the court, the net
must not exceed the official height by more than 2 cm.
Size: 9.5-10 meters x 1 meter
Side Band (Black): 25-50 cm
Top Band (White): 7 cm
Post Height: 2.55 m
Post Distance outside the
sideline: 0.5 – 1 m
Antenna: 1.50 m long and 10mm
diameter
The Ball
Shape: Spherical

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Material: Flexible Leather/ Synthetic Leather (Case), Rubber (Bladder)
Circumference: 65-57 cm
Weight: 260 – 280 g

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #10-11:

ILLUSTRATION:
1. Draw the Volleyball court (Top view) and label the parts. Include the
measurements.

2. Draw the Volleyball Net. Include the measurements.

3. Draw the ball used for Volleyball. Include its measurement.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE

The Game and the Rules of the Game


The Serve
- Server must serve from behind the end line until after contact
- Ball may be served underhand or overhand
- Ball must be clearly visible to opponents before the serve.
- Served ball only graze the net and drop to the other side for point.
- First game serve is determined by a volley, each subsequent game shall be served by
the previous game loser.
- Serve must be returned by a bump only. No setting or attacking a serve.

Scoring
- Rally scoring will be used.
- There will be a point scored on every serve of the ball.
- A team scores a point when the player successfully ground the ball on the opposing
team’s court.
- Offense will score on a defense miss or out of bounds return.
- Defense will score on an offensive miss, out of bounds hit, or serve into the net.
- Game will normally be played to 25 points.
- Must win by 2 points.

Rotation
- Team will rotate each time they win the serve.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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- Players shall rotate in a clockwise manner. (to the
left)
- There shall be 4-6 players on each side.

Playing the Game


- Maximum of 3 hits per side.
- Player may not hit the ball twice in succession. (A block is not considered a hit)
- Ball may be played off the net during a volley and on serve.
- A ball touching a boundary line is good.
- A legal hit in contact with the ball by a player’s body above and including the waist
which does not allow the ball to visibly come to a rest.
- If two or more players contact the ball simultaneously, it is considered one play and
the players involved may not participate in the next play.
- A player must not block or attack a serve.
- Switching positions will be allowed only between front line players (after the serve
only).

Basic Violations
- Stepping on or over the line on a serve.
- Failure to serve the ball over the net successfully.
- Hitting the ball illegally (Carrying, Palming, Throwing, etc.)
- Touches of the net with any part of the body while the ball is in play. If the ball is
driven into the net with such force that it causes the net to contact an opposing
player, no foul will be called, and the ball shall continue to be in play.
- Reaching over the net, EXCEPT under these conditions:
a. When executing a follow through
b. When blocking a ball which is in the opponents court but is being returned (the
blocker must not contact the ball until after the opponent who is attempting to
return the ball makes contact), except to block the third play.
- Reaches under the net (if it interferes with the ball or opposing player).
- Failure to serve in the correct order.
- Blocks or spikes from a position which is clearly not behind the 10 foot line while in a
back row position.
- A fault is committed by a team that does a playing action that is against the rule.
- A fault is declared by the referees who will also determine the consequences based
on the rules.
- A double fault is called when 2 or more faults are committed simultaneously, leading
to a replay of the rally.
- A ball is out when:
It hits any part of the net, including antennae and cables
It hits the ground outside the court
It hits the referee stand or pole
It hits the ceiling above the non-playable area.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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THE LIBERO, which means free in Italian,
is the most skilled defensive player in
the team who is required to wear a
jersey that is different from the rest of
his/her teammates. As long as the ball is
not in play, the Libero can replace any
back-row player but he/she is not
allowed to serve, block a ball that is
above the height of the net or do an
overhand pass in front of the 3 meter
line. The Libero, however, can do an
underhand pass from any part of the
court.

Know more about the rules of the game:


https://www.fivb.com/en/volleyball/thegame_glossary/officialrulesofthegames
https://youtu.be/907TGg-CXYc
https://youtu.be/33sWyhjhacM
https://youtu.be/C-sqAACl1Lc

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
Name: __________________________________________ Date: _____________
Course/Year/Section: ______________________________

ACTIVITY for the WEEK #12:

I. Essay: Discuss and Explain the following: (minimum of 3 sentences)


1. Explain the rules in performing a Service.

2. Explain the rotation process.

3. Explain what is a Libero.

4. Option A: Watch the following link https://youtu.be/kPGDN1o09S8


Narrate the story and Explain the volleyball fault found on the video link.

Option B.: Create a scenario where at least 2 faults are committed. Explain
the fault used and how it affect the game.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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Fundamental Skills in Volleyball
THE READY POSITION
Prepare to receive the serve by standing
in a comfortable and balanc ed position
with your feet shoulder-width apart and
your knees slightly bent. In order to be
able to move from one direction to
another faster, one foot should be in
front of the other.

You should be slightly crouched so that


you could be able to move quickly. Also,
you need to square your shoulders
towards the target before your hands
touch the ball.

PASSING/RETURNING
Receiving the serve is often considered to
be the most critical part of the game. This
involves passing or setting the ball in
order to keep it from landing on your side
of the court.

1. Forearm Pass/Bump
- While you are still finding the best position to hit the ball, you should maintain the
ready position.
- When you’ve reached the spot where you can hit the ball, create a platform with
your hands by making a fist with your right hand and wrapping it with your left palm.
- Holding your arms in position wherein your thumbs are pointing down, hit the ball
using the platform created by your forearms which is between the wrist and your
elbow.

2. Overhead Pass/Set
- Keep your hand positioned above the shoulder. Move it to the ball just before the
contact in order to avoid a held ball.
- The finger pad should be in contact with the ball.

3. Dig Pass
- The dig pass is an emergency return when neither the overhead nor the forearm pass
is possible. It is a stiffened rebound from one arm contact being made with the
cupped fist, the heel of the hand, or the inside or the outside of the forearm. The dig
pass should not be employed as standard return.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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SERVICE
This signals the start of the game by putting the ball in play. According to the rules of
volleyball, a toss or release of the ball is required before the serve is done. You should also
remember not to step over the serving line, otherwise you will commit a foot foul. The Key
to achieving a perfect serve is not rushing into it. Form is more important than speed.

1. Underhand Serve
- Start by putting your left leg forward with your knee slightly bent.
- Then, put your left palm under the volleyball, holding it in front of you.
- Make a fist with your right hand and allow it to drop until it passes your hips.
- After tossing the ball with your left hand, swing your right fist forward, hitting the
underside of the ball with your wrist, and step forward.
- Remember to follow through by bringing your right hand over your left shoulder,
completing the swing.

2. Overhead Serve
- Toss the ball directly over your serving shoulder, forcing you to step under the ball
and snap your wrist with a full follow through.
- Accelerate your hand towards the ball and keep your elbow above the height of your
shoulder throughout the arm swing.

ATTACK
This refers to the act of spiking the ball in a direct/diagonal direction towards the opponent’s
side of court.

Start the attack by approaching the net using the 4 steps approach: R L R L if you are right
handed and L R L R if you are left handed.

In order to have a higher jump, you should do this as fast as you can. In order to shift from a
run to a jump, execute a heel toe strike with your feet. Remember to swing your arms back
in preparation for your jump and drive them up the air as you execute it. Keeping the elbows
above the shoulder, strike the back of the ball with your hand high, creating a whip like
action of the arm.

BLOCKING
The players of the defensive team sometimes block the ball by putting up their hands in an
attempt to return the ball to the spiker’s court or to cause the ball to fall on the defensive
side with lesser intensity so that other players will be able to retrieve it.

From a ready position, bend your knees and jump, keeping your hands open in the same
position above your shoulders. Do this in one explosive motion. Hit the ball by getting both
hands across the plain of the net and land in a controlled manner.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


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MODULE
TOSSING
This occurs when a player takes control of the ball and tosses it so another member can do a
spike. The skill is also called the set-up.

The tosser should have a good control of the ball. The fingers are used in tossing. The ball, in
order to be spiked properly, should be tossed overhead. The toss should be a few feet above
the net, in order to let the spiker adjust his/her movements.

Know more!
https://youtu.be/AKvAP_m7Y80

Name: __________________________________________ Date: _____________


Course/Year/Section: ______________________________

ACTIVITY for the WEEK #13-14:

I. IDENTIFICATION: Identify what is being described.


_________1. This refers to the act of spiking the ball in a direct/diagonal
direction towards the opponent’s side of court.
_________2. This involves passing or setting the ball in order to keep it
from landing on your side of the court.
_________3. Prepare to receive the serve by standing in a comfortable
and balanced position with your feet shoulder-width apart and your knees
slightly bent.
_________4. After tossing the ball with your left hand, swing your right fist
forward, hitting the underside of the ball with your wrist, and step forward.
_________5. The skill is also called the set-up.

II. Essay: Discuss and Explain how to perform an ATTACK.

III. Perform the following:


Make a video of yourself doing the following skills in Volleyball.
(You may have an improvised ball. )
1. Underhand Service
2. Forearm Pass
3. Ready Position

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


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MODULE
Note: Clip or record yourself performing these. Please pass your activity on a PRIVATE
MESSAGE. Don’t forget to include your complete name, Course, year and section.

V. Duties of Officials
FIRST REFEREE
- Heads all officials in the
game
- Manages the match from
beginning until the end.
- Makes the final decision
on calls of other officials.
- Implements official rules
- Decides whether the
court is playable.

Before the match:


- Inspects the equipment
and court. He or she
ensures that nets, poles,
and antennae are at a
regulation height.
- Tosses the coin to determine ball possession and court side and to start the
match.

During the match:


- Makes decisions when service is to be made, the position of the players, the
faults in the game, and faults committed above the net.

SECOND REFEREE
Assist the First Referee by:
- Supervising the scorer
- Managing the players on the bench side
- Authorizing and administering time-outs and
substitutions.
- Checking players position during the
beginning of the game and during the
change of court.
During the match, makes the following calls:

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE
- Wrong position of the players on the receiving side, players touching the net.
- Entering the court of the opposing side.
- Blocking the backline players.
- When the ball touches the antenna.
- When the ball touches an object that is not part of the court.

SCORER
- Sits alongside the Second Referee, facing
the First Referee.
- Records the data needed in the match and
obtains signatures from the coaches and
captains before and after the match.
- Lists the line-up of both teams.

During the match:


- Records the points scored by both teams.
- Supervises team rotation
- Records time-outs and substitutions
- Informs the First Referee about the end of a set.
After the match:
- Records the result of the match.
- Signs the score sheet and presents it to the team captains and the officials of
the match for their signature.

LINESMEN
Signals with a flag the following calls:
- Ball is either inside or outside
- The receiver holds the ball
- Foot faults are committed by the
server

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


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Tagudin Campus

MODULE

VOLLEYBALL REFEREE HAND SIGNS

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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STATE COLLEGE
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MODULE

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE

Know More!
https://youtu.be/oeivjrDftmw

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE
Name: __________________________________________ Date: _____________
Course/Year/Section: ______________________________

ACTIVITY for the WEEK #15-16:

I. ESSAY. Discuss and Explain the following:


1. Compare and Contrast the duties of a 1 st Referee and a 2nd Referee.

2. Discuss the importance of a Scorer.

3. Is there a need for linesmen on big games? Why or Why not?

II. Perform the following:


Have a picture of yourself performing the following
Referee Hand Signs (Numbers 1-5) and Line Judge Signs (Numbers 6-10)
Improvised your flags.
1. Screening 6. In-bounds
2. Unnecessary Delay 7. Out of bounds
3. Change of Courts 8. Touch
4. Ball Touched 9. View of play blocked
5. Replay 10. Obtain 1st Referee Attention
Note: Have a picture yourself performing these. Please pass your activity on a PRIVATE
MESSAGE. Don’t forget to write your complete name, Course, year and section.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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VIII. Summary Learned
Volleyball, formerly mintonette was a game invented for people who needs
less strenuous activities than other sports. It originated at Masschusetts through the
inspired mind of William Morgan, 1895. It was until 1964 that it was included as an
Olympic game/sport. Its rules and guidelines are currently guided by the International
Volleyball Federation (FIVB) setting all the standard things to be followed from
facilities, equipments, the game and the officials.
Volleyball is such a good sport to improve socialization, strategic thinking and
most of all physical and emotional health.

VI. Reference
Active MAPEH I, Alberto M. Perez, Aquilino Eduardo P. Santos, Teresita T. Evangelista; Magallanes
Publishing House, 2006

Keeping Fit Living Fully (Year I, Year III), Ronualdo U. Dizer, Maryrose C. Roque, Joseph Fernando T.
Marquez, SalesianaBOOKS by Don Bosco Press, 2009

https://www.fivb.com/en/volleyball/thegame_glossary/officialrulesofthegames

https://www.britannica.com/sports/volleyball

https://worldofvolley.com/Latest_news/70585/official-volleyball-rules-part-4-facilities-and-
equipment---playing-area.html

https://www.sportsrec.com/7953341/the-fundamental-skills-used-in-playing-volleyball

https://www.sportsrec.com/5149001/volleyball-officials-and-their-duties

https://setupforvolleyball.com/volleyball-officials-signals/

https://youtu.be/AKvAP_m7Y80

https://youtu.be/907TGg-CXYc

https://youtu.be/oeivjrDftmw

https://youtu.be/33sWyhjhacM

https://youtu.be/C-sqAACl1Lc

https://youtu.be/kPGDN1o09S8

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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MODULE
TAKE NOTE! IMPORTANT!
Your Instructors are normally given ONLY 1 WEEK AFTER THE FINAL EXAM to
submit your grades, so to avoid being marked IP, please submit your outputs
the earliest time possible (as long as you are done) and if possible not more
than 3 days after your exam so that your instructors will have enough time to
compute for your grades. Avoid submitting very late. Thank you very much.

 Congratulations for completing Workbook for the midterm. Please


proceed to Workbook for final term. For you to understand learning
outcomes and target setting.

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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ILOCOS SUR POLYTECHNIC


STATE COLLEGE
Tagudin Campus

MODULE

Course Code: PE 104


Descriptive Title: Team Sports
Instructor: Jhunne Lester S. Labitoria

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