SORCEROUS ORIGIN: CRYOMANCER (REVISED)
ome people are born with the ability to
‘manipulate the power of ice and snow, while
others are cursed with it. Either way, sorcerers
who wield such power are known as
ctyomancers, and they truly have ice in their
veins. Some cryomancers retreat to the snowy
seclusion of the mountains, living comfortable,
solitary lives amid a neverending winter. Others venture out
into a world that fears their frigid power in an effort to prove
they are worthy of respect by performing great deeds,
While some sorcerers are known to be passionate
hotheads, cryomancers tend to be calm and collected,
attempting to approach each new problem with cold logic. As
‘a resull, many cryomancers have a frigid, aloof demeanor that
some find off-putting, and even the friendliest cryomancers
can unknowlingly project an unwelcoming aura-when a
ceryomancer enters a room, the temperature noticeably drops,
a few degrees.
Experienced eryomancers know that there is a calm,
serene power in the icy stillness of the winter, and they seek
to find that stillness within themselves and channel it through
their magic. Tapping into the frozen power of winter allows
cexyomancers to perform stunning feats of fey magic, and
those who master the power in their blood are able to unlock
powerful arcane secrets.
(CRYOMANCER FEATURES
Sorcerer Level Feature
Ist One with the Winter, Bitter Cold
6th Cold Comfort, Cold Fire
4th Winter's Aura
18th Frost Mastery
ONE WITH THE WINTER
At Ist level your physical appearance begins to change to
reflect the icy power that flows through your veins. Your hair
‘may begin to turn white, or your skin may begin to take on a
faint blue or silver hue, The exact physical change is different
for each cryomaneer. These changes are subtle a first, but
become more pronounced as your sorcerer level increases,
‘Additionally, you are immune to the negative effects of
traveling in extreme cold.
Brrrer CoD
Starting at Lt level during your turn when you cast a spel of,
Istlevel or higher that deals cold damage, you can use a
bonus action to target creatures of your choice within 10 feet
of you with a bitterly cold breeze. These creatures must
suceced on a Constitution saving throw or have their speed
reduced by 10 fect until the end of your next turn.
Corp Comrorr
‘Starting at 6th level you gain resistance to cold damage,
Additionally, you become able to move across and climb iey
surfaces without needing to make an ability check, and you
are able to move freely though difficult terrain composed of
Cot Fire
Starting at 6th level, whenever you cast a spell that deals cold
‘damage, you can add your Charisma modifier to one damage
roll for that spell
‘Additionally, whenever you cast a spell or use a magic item
that deals fire damage, you can spend 1 sorcery point to
‘convert the fire damage to cold damage. When converted the
flames produced by the spell or effect take on a blue or white
appearance. Spells and effects converted inthis way cannot
‘cause objects or creatures to catch fire, but any other effects
‘occur as normal. Converting damage inthis way does not
‘count as using a Metamagic option,
‘WINTER'S AURA
At 14th level, when you are hit by a melee attack, you can use
your reaction to deal cold damage to the attacker. The
‘damage is equal to your sorcerer level The attacker must also,
‘make a Constitution saving throw agasint your sorcerer spell,
save DC, On a failed save, the attacker's speed is reduced by
10 feet until the end of your next turn, and they have
disadvantage on the next weapon attack they make before the
‘end of their next tara,
FROST MASTERY
At 18th level, you gain immunity to cold damage.
Starting at 18th level you have mastered the magic of ice
‘and snow. Whenever you cast a spell that deals cold damage,
you may apply two Metamagic options to the same spel
‘exceecling the usual limit of one, though you may only apply
‘each Metamagic option toa spell once (for example, you may
not use Empowered Spell twice on the same spell). You must,
still spend soreery points as normal for each Metamgic
‘option applied to the spell and you may use this ability with
any spell converted to cold damage by your Cold Fie ability
DUNGEONS & DRAGONS, ORD, Wizards of the Cons, Forgotten
Ress, Raver, Eberron, the dragon ampersand, Rania andl other
iar ofthe Cost product nares, nd the respective logos re
trademarts of Wizards ofthe Cont inthe USA and othe counties This
work contin retrial hat copyright Winards ofthe Coss andr other
authors. Such raters used wth permission under the Commnity
Content Agreement for Durgeon Masters Cul Al other original material
Inthis works copyright 2020 by Paul utor Newsighted Games ard
published under the Contmunity Content Agreement for Dungeon Masters
(Guild Formated with The Honebrewey, avalible at
omebeeweryat