MechWarrior AoD Breakdowns and Unit Calculator

You might also like

Download as xls, pdf, or txt
Download as xls, pdf, or txt
You are on page 1of 160

All Units

Special Equipment BR CJF CNC CS CSF CW D DF GS H K L


Advanced AMS 0 0 0 0 0 0 0 0 3 0 1 0
Agility 5 2 0 0 0 0 0 9 1 2 1 3
Alpha Strike 3 2 0 0 0 0 0 1 1 1 0 0
Antipersonnel 7 1 0 0 0 0 2 11 3 8 0 5
Armor Piercing 19 26 0 0 1 1 10 19 5 28 8 15
Artemis V FCS 0 3 0 0 0 0 1 0 5 0 0 4
Brawling 4 0 0 0 0 0 1 1 2 3 0 2
Bypass 3 2 0 0 0 0 1 1 0 0 0 2
Camouflage 25 1 0 0 0 0 1 15 0 11 0 9
Command 4 2 1 0 0 0 2 2 1 2 2 4
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Coolant Flush 0 0 1 0 0 0 1 0 0 0 1 1
Decoy 25 6 3 0 2 0 4 23 2 11 0 10
Electronic Camouflage 1 1 1 0 0 0 2 2 1 6 0 6
Evade 37 28 4 0 3 1 7 35 9 17 5 7
Flamers 4 3 3 0 0 0 1 7 2 2 2 5
Full Strike 1 0 0 0 0 0 0 3 2 0 1 3
Grapple 5 0 2 0 0 0 0 1 0 3 0 2
Hand to Hand 7 0 0 0 0 0 2 10 2 11 2 3
Hardened Armor 2 2 0 0 0 0 1 3 3 12 17 6
Heavy Armor 13 7 7 0 0 0 7 15 7 54 12 28
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Homing Beacon 2 4 0 0 0 0 1 3 1 0 0 3
Improved Targeting 16 44 6 0 1 0 6 46 4 11 5 11
Infiltrate 32 5 2 0 0 0 3 15 1 7 2 8
Jump Jets 20 34 11 1 1 1 8 28 14 20 10 31
Point Defense 6 0 0 0 0 0 1 2 1 7 0 4
PPC Capacitor 0 2 0 1 0 0 1 0 2 0 0 0
Pulse 4 23 8 0 2 1 5 15 8 8 3 5
Rapid Strike 8 0 0 0 0 0 2 4 2 3 2 1
Reactive Armor 3 10 0 0 0 1 4 7 3 11 4 9
Reconnaisance 0 1 1 0 0 0 4 0 2 0 2 1
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Reflective Armor 5 3 3 0 0 0 5 5 2 4 2 3
Repair - Infantry 1 0 0 0 0 0 0 1 0 1 0 0
Repair - Vehicle 2 1 1 0 0 0 1 0 0 4 1 1
Streak Missiles 7 4 0 0 0 0 2 5 5 11 0 9
TSEMP 0 4 3 0 1 0 0 2 0 0 0 0
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Total Number of Units 121 87 30 1 4 2 42 122 45 118 40 105

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS 0 0 0 0 0 0 0 0 3 0 1 0
Agility 5 2 0 0 0 0 0 9 1 2 1 3
Alpha Strike 3 2 0 0 0 0 0 1 1 1 0 0
Antipersonnel 3 0 0 0 0 0 1 2 3 3 0 4
Armor Piercing 4 10 0 0 1 1 3 7 5 9 5 6
Artemis V FCS 0 2 0 0 0 0 0 0 5 0 0 4
Brawling 4 0 0 0 0 0 1 1 2 3 0 2
Bypass 0 0 0 0 0 0 0 0 0 0 0 0
Camouflage 7 0 0 0 0 0 0 3 0 3 0 4
Command 0 1 1 0 0 0 1 0 1 1 1 3
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Coolant Flush 0 0 0 0 0 0 0 0 0 0 0 0
Decoy 6 2 2 0 2 0 1 6 2 4 0 4
Electronic Camouflage 0 0 1 0 0 0 0 0 1 2 0 4
Evade 9 8 1 0 3 1 2 11 9 3 1 2
Flamers 2 0 1 0 0 0 0 3 2 0 1 0
Full Strike 1 0 0 0 0 0 0 3 2 0 1 3
Grapple 4 0 2 0 0 0 0 1 0 3 0 1
Hand to Hand 7 0 0 0 0 0 2 10 2 11 2 3
Hardened Armor 1 2 0 0 0 0 0 3 3 9 13 5
Heavy Armor 5 5 4 0 0 0 1 5 7 27 3 17
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Homing Beacon 0 0 0 0 0 0 0 0 1 0 0 2
Improved Targeting 0 20 0 0 1 0 2 17 4 3 0 3
Infiltrate 6 0 1 0 0 0 1 3 1 1 1 2
Jump Jets 11 24 6 1 1 1 6 17 14 11 8 23
Point Defense 0 0 0 0 0 0 0 0 1 2 0 1
PPC Capacitor 0 2 0 1 0 0 0 0 2 0 0 0
Pulse 2 13 6 0 2 1 5 11 8 5 1 4
Rapid Strike 8 0 0 0 0 0 2 4 2 3 2 1
Reactive Armor 0 2 0 0 0 1 0 4 3 3 1 2
Reconnaisance 0 0 0 0 0 0 0 0 2 0 0 0
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Reflective Armor 1 1 3 0 0 0 0 0 2 0 1 2
Repair - Infantry 0 0 0 0 0 0 0 0 0 0 0 0
Repair - Vehicle 0 1 0 0 0 0 0 0 0 1 0 0
Streak Missiles 1 2 0 0 0 0 1 1 5 6 0 4
TSEMP 0 3 3 0 1 0 0 2 0 0 0 0
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Biped Mechs 42 33 15 1 4 2 11 46 39 46 19 49
Quad Mechs 0 2 0 0 0 0 2 1 6 1 1 0

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 4 0 0 0 0 0 0 3 0 2 0 1
Doube Energy 4 2 3 0 1 1 0 5 4 1 2 1
Double Ballistic 0 0 0 0 0 0 0 1 3 2 0 1
Mech Melee 24 4 1 0 0 0 3 26 8 23 10 15
Mech Energy 25 33 15 1 4 2 12 34 37 31 12 41
Mech Ballistic 27 31 11 1 3 1 11 25 38 35 16 39
nonMech Melee 0 0 0 0 0 0 0 0 0 0 0 0
nonMech Energy 18 17 13 0 0 0 7 20 0 15 8 16
nonMech Ballistic 61 35 2 0 0 0 22 55 0 56 12 40
Biped Mechs 42 33 15 1 4 2 11 46 39 46 19 49
Quad Mechs 0 2 0 0 0 0 2 1 6 1 1 0
Vehicles 46 30 8 0 0 0 16 45 0 45 11 32
Infantry 33 22 7 0 0 0 13 30 0 26 9 24

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 828 672 307 23 75 40 260 905 917 909 360 1013
Move 388 312 123 6 42 20 115 432 385 315 167 406
Attack 402 361 142 10 40 20 121 471 423 440 204 479
Damage 142 125 55 6 17 8 49 161 175 158 62 193
Max Range 432 364 202 14 38 26 150 414 524 478 236 550
Primary Range 196 282 182 14 28 22 122 180 358 284 106 380
Secondary Range 378 326 144 10 38 22 104 370 470 378 204 458
Vehicle
Defense 846 566 161 0 0 0 311 832 0 898 209 621
Move 511 336 87 0 0 0 138 501 0 382 129 300
Attack 370 277 81 0 0 0 153 381 0 361 108 255
Damage 112 84 18 0 0 0 46 116 0 99 29 85
Max Range 418 288 80 0 0 0 166 366 0 444 108 308
Infantry
Defense 525 361 118 0 0 0 219 492 0 443 148 405
Move 205 177 56 0 0 0 96 272 0 159 96 174
Attack 217 176 53 0 0 0 82 208 0 173 83 162
Damage 58 40 14 0 0 0 27 52 0 44 14 42
Max Range 245 172 60 0 0 0 116 210 0 212 60 175

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 19.71 19.20 20.47 23.00 18.75 20.00 20.00 19.26 20.38 19.34 18.00 20.67
Move 9.24 8.91 8.20 6.00 10.50 10.00 8.85 9.19 8.56 6.70 8.35 8.29
Attack 9.57 10.31 9.47 10.00 10.00 10.00 9.31 10.02 9.40 9.36 10.20 9.78
Damage 3.38 3.57 3.67 6.00 4.25 4.00 3.77 3.43 3.89 3.36 3.10 3.94
Max Range 10.29 10.40 13.47 14.00 9.50 13.00 11.54 8.81 11.64 10.17 11.80 11.22
Primary Range 4.67 8.06 12.13 14.00 7.00 11.00 9.38 3.83 7.96 6.04 5.30 7.76
Secondary Range 9.00 9.31 9.60 10.00 9.50 11.00 8.00 7.87 10.44 8.04 10.20 9.35
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.39 18.87 20.13 ### ### ### 19.44 18.49 ### 19.96 19.00 19.41
Move 11.11 11.20 10.88 ### ### ### 8.63 11.13 ### 8.49 11.73 9.38
Attack 8.04 9.23 10.13 ### ### ### 9.56 8.47 ### 8.02 9.82 7.97
Damage 2.43 2.80 2.25 ### ### ### 2.88 2.58 ### 2.20 2.64 2.66
Max Range 9.09 9.60 10.00 ### ### ### 10.38 8.13 ### 9.87 9.82 9.63
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 15.91 16.41 16.86 ### ### ### 16.85 16.40 ### 17.04 16.44 16.88
Move 6.21 8.05 8.00 ### ### ### 7.38 9.07 ### 6.12 10.67 7.25
Attack 6.58 8.00 7.57 ### ### ### 6.31 6.93 ### 6.65 9.22 6.75
Damage 1.76 1.82 2.00 ### ### ### 2.08 1.73 ### 1.69 1.56 1.75
Max Range 7.42 7.82 8.57 ### ### ### 8.92 7.00 ### 8.15 6.67 7.29
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 88 66 13 1 3 0 33 81 41 93 28 80
Energy Attacks 47 52 31 1 5 0 19 59 41 47 22 58
Melee Attacks 28 4 1 0 0 0 3 29 8 25 10 16
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 4 2 0 0 0 0 0 2 0 1 0 0
Capacity 2 3 2 0 0 0 0 1 3 0 2 1 3
Capacity 3 2 1 1 0 0 0 1 3 0 3 0 3
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 4 4 0 0 0 0 2 4 0 4 0 3
Double Target 2 2 0 0 0 0 0 4 0 3 0 3
Triple Target 2 0 0 0 0 0 0 0 0 1 0 1
Pre AOD Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 21 9 0 0 2 0 0 25 0 22 0 13
Medium 7 5 0 0 0 0 0 6 0 7 0 6
Heavy 4 0 0 0 0 0 0 4 0 5 0 10
Assault 3 2 0 0 0 0 0 2 0 8 0 6
Post AOD Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 4 6 3 0 2 1 5 4 15 1 8 4
Medium 1 6 7 0 0 0 5 4 7 2 6 5
Heavy 0 3 5 0 0 1 1 1 15 1 5 5
Assault 2 4 0 1 0 0 2 1 9 1 1 0

BP version used: 5.52


All Units
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 2 0 1 0 0 0 0 1 8 Advanced AMS
5 2 1 0 3 1 0 1 0 36 Agility
2 1 1 0 3 3 2 5 0 25 Alpha Strike
6 5 1 2 5 9 6 6 1 78 Antipersonnel
23 20 6 11 6 47 34 39 12 330 Armor Piercing
0 2 2 1 0 0 0 0 0 18 Artemis V FCS
3 4 0 1 3 5 0 2 0 31 Brawling
3 1 0 0 4 3 2 7 0 29 Bypass
12 11 1 3 18 10 9 9 1 136 Camouflage
1 13 1 1 2 2 0 2 1 43 Command
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 1 1 1 0 0 0 0 1 8 Coolant Flush
13 12 3 4 12 9 7 11 4 161 Decoy
1 4 0 0 2 8 5 14 0 54 Electronic Camouflage
14 18 4 10 15 20 3 18 10 265 Evade
8 2 0 1 14 4 3 7 1 69 Flamers
0 0 1 0 0 0 0 1 1 13 Full Strike
3 2 0 1 2 4 3 3 2 33 Grapple
5 3 1 1 8 7 1 5 1 69 Hand to Hand
3 9 0 0 5 1 5 3 2 74 Hardened Armor
19 37 13 1 36 18 8 13 1 296 Heavy Armor
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
1 1 1 0 0 1 2 1 1 22 Homing Beacon
14 18 13 7 6 6 23 20 12 269 Improved Targeting
8 4 0 3 4 16 6 5 4 125 Infiltrate
17 25 10 6 28 19 14 25 5 328 Jump Jets
1 6 0 0 6 3 2 2 0 41 Point Defense
0 2 1 1 0 0 0 0 1 11 PPC Capacitor
8 12 9 6 26 7 21 15 1 187 Pulse
3 2 1 1 5 6 1 6 0 47 Rapid Strike
6 9 7 9 0 23 4 5 15 130 Reactive Armor
0 0 0 3 0 0 0 0 6 20 Reconnaisance
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
1 9 2 3 11 0 2 4 1 65 Reflective Armor
2 1 0 0 1 3 0 1 0 11 Repair - Infantry
3 3 0 2 1 4 2 2 0 28 Repair - Vehicle
8 8 1 2 1 15 5 17 0 100 Streak Missiles
0 0 0 0 2 0 0 0 0 12 TSEMP
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
74 109 32 42 126 104 81 125 26 1436 Total Number of Units

Mechs Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 2 0 1 0 0 0 0 1 8 Advanced AMS
5 2 1 0 3 1 0 1 0 36 Agility
2 1 1 0 3 3 2 5 0 25 Alpha Strike
1 1 0 0 2 4 2 3 0 29 Antipersonnel
9 9 4 3 0 19 14 12 6 127 Armor Piercing
0 1 1 0 0 0 0 0 0 13 Artemis V FCS
3 4 0 1 3 3 0 4 0 31 Brawling
0 0 0 0 0 1 0 0 0 1 Bypass
2 5 0 1 5 3 2 0 0 35 Camouflage
0 12 0 0 1 2 0 1 0 25 Command
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 0 0 0 0 0 0 0 0 0 Coolant Flush
5 7 1 0 3 3 4 5 1 58 Decoy
0 2 0 0 0 5 1 5 0 21 Electronic Camouflage
5 7 2 3 5 6 0 6 5 89 Evade
4 1 0 0 5 1 0 6 0 26 Flamers
0 0 1 0 0 0 0 1 1 13 Full Strike
2 1 0 0 1 4 3 3 0 25 Grapple
5 3 1 1 8 7 1 5 1 69 Hand to Hand
2 8 0 0 2 1 3 1 2 55 Hardened Armor
11 24 6 0 18 11 6 5 1 156 Heavy Armor
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 0 0 0 0 0 0 0 0 3 Homing Beacon
4 9 7 4 3 3 8 6 4 98 Improved Targeting
2 1 0 1 0 2 4 0 2 28 Infiltrate
7 16 6 5 15 13 8 15 2 210 Jump Jets
0 2 0 0 1 0 1 0 0 8 Point Defense
0 1 0 0 0 0 0 0 1 7 PPC Capacitor
6 11 5 3 16 2 15 9 1 126 Pulse
3 2 1 1 5 6 1 6 0 47 Rapid Strike
3 3 2 2 0 11 0 1 2 40 Reactive Armor
0 0 0 0 0 0 0 0 0 2 Reconnaisance
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 6 1 1 6 0 1 3 0 28 Reflective Armor
0 0 0 0 0 0 0 0 0 0 Repair - Infantry
1 1 0 0 0 0 1 0 0 5 Repair - Vehicle
5 7 1 1 0 8 3 8 0 53 Streak Missiles
0 0 0 0 1 0 0 0 0 10 TSEMP
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
28 51 13 10 49 40 28 44 8 578 Total Number of Units
0 2 1 3 1 1 2 1 0 24

Merc RotS RD S SC SW SH SSw WH Totals


2 1 0 0 0 2 0 2 0 17
2 8 2 0 6 0 5 5 0 52
0 1 1 0 0 1 1 1 1 13
11 13 3 2 23 18 6 18 3 211
24 47 11 13 43 27 26 33 4 475
17 36 11 11 28 34 22 31 8 436
0 0 0 0 0 0 0 0 0 0
13 12 7 8 36 12 14 17 4 237
33 44 11 21 40 51 37 63 14 597
28 51 13 10 49 40 28 44 8 578
0 2 1 3 1 1 2 1 0 24
24 33 10 16 46 38 31 51 10 492
22 23 8 13 30 25 20 29 8 342

Merc RotS RD S SC SW SH SSw WH Totals

547 1093 283 263 1010 824 585 880 161 11955
221 433 123 105 401 325 206 354 74 4953
271 511 142 124 465 413 291 422 73 5825
103 197 54 45 170 160 115 169 35 2199
280 606 172 152 548 455 352 464 98 6555
164 464 118 128 306 254 266 224 56 4134
246 486 160 122 458 403 270 430 88 5565

461 654 194 309 892 718 564 946 193 9375
250 336 104 140 426 392 269 467 114 4882
208 270 88 151 375 326 274 422 89 4189
61 81 31 44 111 105 86 144 29 1281
222 344 114 156 422 378 346 512 110 4782

360 396 133 220 511 410 323 471 136 5671
166 189 74 100 232 167 123 189 65 2540
155 159 58 93 205 175 141 197 53 2390
41 39 17 24 51 52 39 59 17 630
184 166 70 102 218 222 162 256 78 2708

Merc RotS RD S SC SW SH SSw WH Totals


19.54 20.62 20.21 20.23 20.20 20.10 19.50 19.56 20.13 19.86
7.89 8.17 8.79 8.08 8.02 7.93 6.87 7.87 9.25 8.23
9.68 9.64 10.14 9.54 9.30 10.07 9.70 9.38 9.13 9.68
3.68 3.72 3.86 3.46 3.40 3.90 3.83 3.76 4.38 3.65
10.00 11.43 12.29 11.69 10.96 11.10 11.73 10.31 12.25 10.89
5.86 8.75 8.43 9.85 6.12 6.20 8.87 4.98 7.00 6.87
8.79 9.17 11.43 9.38 9.16 9.83 9.00 9.56 11.00 9.24
Merc RotS RD S SC SW SH SSw WH Totals
19.21 19.82 19.40 19.31 19.39 18.89 18.19 18.55 19.30 19.05
10.42 10.18 10.40 8.75 9.26 10.32 8.68 9.16 11.40 9.92
8.67 8.18 8.80 9.44 8.15 8.58 8.84 8.27 8.90 8.51
2.54 2.45 3.10 2.75 2.41 2.76 2.77 2.82 2.90 2.60
9.25 10.42 11.40 9.75 9.17 9.95 11.16 10.04 11.00 9.72
Merc RotS RD S SC SW SH SSw WH Totals
16.36 17.22 16.63 16.92 17.03 16.40 16.15 16.24 17.00 16.58
7.55 8.22 9.25 7.69 7.73 6.68 6.15 6.52 8.13 7.43
7.05 6.91 7.25 7.15 6.83 7.00 7.05 6.79 6.63 6.99
1.86 1.70 2.13 1.85 1.70 2.08 1.95 2.03 2.13 1.84
8.36 7.22 8.75 7.85 7.27 8.88 8.10 8.83 9.75 7.92
Merc RotS RD S SC SW SH SSw WH Totals
50 81 23 32 68 86 60 95 23 1045
39 67 20 21 85 39 45 55 8 761
13 14 3 2 23 20 6 20 3 228
Merc RotS RD S SC SW SH SSw WH Totals
0 1 0 0 5 1 1 1 0 18
3 3 0 0 2 1 3 4 1 32
1 2 1 1 1 4 2 3 1 30
Merc RotS RD S SC SW SH SSw WH Totals
1 4 0 1 4 1 1 5 0 38
1 1 0 1 1 2 5 3 0 28
0 0 0 0 0 0 1 1 0 6
Merc RotS RD S SC SW SH SSw WH Totals
15 16 0 0 26 20 15 22 0 206
5 6 0 0 10 8 4 10 0 74
2 4 0 0 3 3 4 5 0 44
6 3 0 0 4 4 3 3 0 44
Merc RotS RD S SC SW SH SSw WH Totals
0 8 3 5 2 2 1 1 3 78
0 5 6 5 3 3 1 3 2 71
0 7 4 1 2 0 1 1 3 56
0 4 1 2 0 0 1 0 0 29
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
0 0 0 0 0 0 0 8 8
0 0 0 0 0 0 0 36 36
0 0 0 0 0 0 0 25 25
24 1 4 7 7 6 3 26 78
62 8 26 29 59 19 6 121 330
0 0 4 0 1 0 0 13 18
0 0 0 0 0 0 0 31 31
27 0 0 0 0 1 0 1 29
52 0 0 13 36 0 1 34 136
2 0 0 12 3 1 0 25 43
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
0 0 0 8 0 0 0 0 8
27 0 21 20 20 15 3 55 161
0 0 6 7 15 5 0 21 54
25 3 57 37 12 42 3 86 265
33 0 1 8 1 0 0 26 69
0 0 0 0 0 0 0 13 13
5 1 1 0 0 1 0 25 33
0 0 0 0 0 0 0 69 69
0 2 2 2 12 1 1 54 74
21 5 19 32 55 8 1 155 296
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
5 0 0 6 7 1 0 3 22
54 1 29 31 47 9 3 95 269
47 0 22 19 8 1 0 28 125
118 0 0 0 0 0 4 206 328
21 0 1 3 5 3 2 6 41
0 0 0 0 4 0 0 7 11
18 0 8 2 26 7 9 117 187
0 0 0 0 0 0 0 47 47
23 2 11 26 17 11 0 40 130
8 4 4 1 0 1 0 2 20
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
24 1 5 2 5 0 0 28 65
0 0 2 7 1 1 0 0 11
4 0 2 6 11 0 0 5 28
10 0 4 10 23 0 3 50 100
0 0 0 0 1 1 0 10 12
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
260 9 121 153 160 83 24 578 1203

Base Type
Infantry Vehicles Quads Mechs Totals Percentage
0 0 0 8 8 0.6% 3.4%
0 0 0 36 36 15.8%
0 0 0 25 25 4.7%
27 22 3 26 78 7.5%
80 123 6 121 330 31.5%
0 5 0 13 18 1.7% 10.4%
0 0 0 31 31 13.6%
28 0 0 1 29 2.0%
58 43 1 34 136 11.5%
2 16 0 25 43 3.0%
Infantry Vehicles Quads Mechs Totals Percentage
0 8 0 0 8 0.6% 3.4%
28 75 3 55 161 11.2%
0 33 0 21 54 3.8%
55 121 3 86 265 18.5%
36 7 0 26 69 9.0%
0 0 0 13 13 5.7% 21.0%
7 1 0 25 33 4.3%
0 0 0 69 69 30.3%
0 19 1 54 74 5.2%
32 108 1 155 296 20.6%
Infantry Vehicles Quads Mechs Totals Percentage
5 14 0 3 22 2.1% 4.2%
73 98 3 95 269 18.7%
58 39 0 28 125 8.7%
118 0 4 206 328 38.1%
21 12 2 6 41 3.9%
0 4 0 7 11 1.4% 7.4%
21 40 9 117 187 24.5%
0 0 0 47 47 20.6%
28 62 0 40 130 9.1%
8 10 0 2 20 1.4% 8.6%
Infantry Vehicles Quads Mechs Totals Percentage
25 12 0 28 65 4.5%
0 11 0 0 11 0.8%
4 19 0 5 28 1.9%
10 37 3 50 100 9.6%
0 2 0 10 12 1.6% 2.9%
Infantry Vehicles Quads Mechs Totals Percentage
342 492 24 578 1436
By Set
Special Equipment DA FFE DFA LI CA FP
Advanced AMS 0* 0* 0* 0* 0* 0*
Agility 9 2 5 5 3 5
Alpha Strike 5 1 4 3 6 2
Antipersonnel 4 4 15 10 11 10
Armor Piercing 33 22 31 32 34 52
Artemis V FCS 0* 0* 0* 0* 0* 0*
Brawling 3 3 7 6 5 1
Bypass 2 2 4 7 5 3
Camouflage 19 15 20 16 19 16
Command 5 5 5 7 1 3
Special Equipment DA FFE DFA LI CA FP
Coolant Flush 0* 0* 0* 0* 0* 0*
Decoy 22 16 13 23 19 20
Electronic Camouflage 8 8 9 12 6 5
Evade 26 12 20 22 32 38
Flamers 9 8 10 6 7 10
Full Strike 0* 0* 0* 0* 0* 3
Grapple 2 4 3 7 7 3
Hand to Hand 17 9 7 5 18 2
Hardened Armor 7 4 1 10 13 8
Heavy Armor 34 37 21 53 35 29
Special Equipment DA FFE DFA LI CA FP
Homing Beacon 0* 0* 0* 0* 0* 6
Improved Targeting 24 19 24 18 20 33
Infiltrate 21 20 14 10 19 9
Jump Jets 41 30 21 36 29 49
Point Defense 8 6 6 7 1 2
PPC Capacitor 0* 0* 0* 0* 0* 0*
Pulse 7 10 9 15 12 44
Rapid Strike 10 12 4 2 4 2
Reactive Armor 4 10 8 9 3 18
Reconnaisance 0* 0* 0* 0* 0* 0*
Special Equipment DA FFE DFA LI CA FP
Reflective Armor 6 5 5 0 3 8
Repair - Infantry 4 5 1 0 0 0
Repair - Vehicle 4 5 5 0 0 5
Streak Missiles 15 9 4 12 21 14
TSEMP 0* 0* 0* 0* 0* 2
Special Equipment DA FFE DFA LI CA FP
Total Number of Units 158 136 144 156 151 146
Attack Type DA FFE DFA LI CA FP
Double Melee 6 0 3 7 1 0
Doube Energy 2 1 14 1 7 8
Double Ballistic 3 0 1 2 0 1
Mech Melee 38 33 24 24 30 13
Mech Energy 38 40 47 54 39 59
Mech Ballistic 45 38 23 48 37 51
nonMech Melee 0 0 0 0 0 0
nonMech Energy 20 19 17 34 23 29
nonMech Ballistic 72 61 71 54 71 51
Biped Mechs 66 56 56 68 57 66
Quad Mechs 0 0 0 0 0 0
Vehicles 60 48 56 56 54 48
Infantry 32 32 32 32 40 32

By Set
Sum
Mech DA FFE DFA LI CA FP
Defense 1337 1152 1116 1397 1046 1233
Move 510 413 438 534 502 533
Attack 654 531 536 644 577 648
Damage 238 201 199 245 217 247
Max Range 657 564 582 700 654 668
Primary Range 240 234 346 522 394 462
Secondary Range 625 528 480 550 498 558
Vehicle DA FFE DFA LI CA FP
Defense 1133 939 1015 1095 984 906
Move 555 428 641 571 476 466
Attack 485 386 463 466 452 413
Damage 164 87 106 142 169 118
Max Range 508 444 510 592 478 534
Infantry DA FFE DFA LI CA FP
Defense 536 537 529 524 630 525
Move 267 242 203 219 255 269
Attack 207 224 216 213 287 234
Damage 54 57 66 57 67 56
Max Range 274 292 250 222 256 264

Averages
Mech DA FFE DFA LI CA FP
Defense 20.26 20.57 19.93 20.54 18.35 18.68
Move 7.73 7.38 7.82 7.85 8.81 8.08
Attack 9.91 9.48 9.57 9.47 10.12 9.82
Damage 3.61 3.59 3.55 3.60 3.81 3.74
Max Range 9.95 10.07 10.39 10.29 11.47 10.12
Primary Range 3.64 4.18 6.18 7.68 6.91 7.00
Secondary Range 9.47 9.43 8.57 8.09 8.74 8.45
Vehicle DA FFE DFA LI CA FP
Defense 18.88 19.56 18.13 19.55 18.22 18.88
Move 9.25 8.92 11.45 10.20 8.81 9.71
Attack 8.08 8.04 8.27 8.32 8.37 8.60
Damage 2.73 1.81 1.89 2.54 3.13 2.46
Max Range 8.47 9.25 9.11 10.57 8.85 11.13
Infantry DA FFE DFA LI CA FP
Defense 16.75 16.78 16.53 16.38 15.75 16.41
Move 8.34 7.56 6.34 6.84 6.38 8.41
Attack 6.47 7.00 6.75 6.66 7.18 7.31
Damage 1.69 1.78 2.06 1.78 1.68 1.75
Max Range 8.56 9.13 7.81 6.94 6.40 8.25
Attacks DA FFE DFA LI CA FP
Ballistic Attacks 120 99 95 104 108 103
Energy Attacks 60 60 78 89 69 96
Melee Attacks 44 33 27 31 31 13
Transports DA FFE DFA LI CA FP
Capacity 1 0* 4 5 1 0 4
Capacity 2 0* 4 5 8 4 8
Capacity 3 0* 4 5 4 5 0
Artillery DA FFE DFA LI CA FP
Single Target 0* 6 3 2 9 5
Double Target 0* 4 6 5 4 6
Triple Target 0* 2 1 2 0 1
Mech Classes DA FFE DFA LI CA FP
Light 41 29 34 43 22 37
Medium 14 12 10 7 16 15
Heavy 6 8 6 8 10 6
Assault 5 6 6 10 9 8
DA FFE DFA LI CA FP
Total Number of Units 158 136 144 156 151 146
By Set
AOD FI AN DOM VG WS OUT BF Totals
0* 0* 0* 6 1 0 0 1 8
4 0 1 1 1 0 0 0 36
2 0 0 2 0 0 0 0 25
12 3 1 5 3 0 0 0 78
45 28 3 31 16 0 0 3 330
0* 0* 0* 10 6 0 0 2 18
3 3 0 0 0 0 0 0 31
4 1 1 0 0 0 0 0 29
18 5 5 2 1 0 0 0 136
0 7 2 1 7 0 0 0 43
AOD FI AN DOM VG WS OUT BF Totals
0* 0* 0* 8 0 0 0 0 8
13 3 10 15 7 0 0 0 161
3 0 1 1 1 0 0 0 54
33 19 13 36 13 0 0 1 265
8 2 1 6 2 0 0 0 69
3 1 2 2 2 0 0 0 13
1 1 2 3 0 0 0 0 33
2 1 2 6 0 0 0 0 69
6 6 6 4 8 0 0 1 74
16 9 23 20 16 0 0 3 296
AOD FI AN DOM VG WS OUT BF Totals
4 4 0 0 8 0 0 0 22
26 23 15 41 21 0 0 5 269
9 5 6 7 5 0 0 0 125
16 15 20 31 33 0 0 7 328
2 6 2 1 0 0 0 0 41
0* 0* 0* 7 3 0 0 1 11
22 17 17 21 9 0 0 4 187
5 2 0 6 0 0 0 0 47
19 6 9 21 22 0 0 1 130
0* 0* 0* 11 9 0 0 0 20
AOD FI AN DOM VG WS OUT BF Totals
4 8 8 13 3 0 0 2 65
1 0 0 0 0 0 0 0 11
1 0 8 0 0 0 0 0 28
11 3 4 3 4 0 0 0 100
1 1 5 1 0 0 0 2 12
AOD FI AN DOM VG WS OUT BF Totals
141 87 84 135 86 0 0 12 1436
AOD FI AN DOM VG WS OUT BF
0 0 0 0 0 0 0 0
1 5 8 4 1 0 0 0
1 3 0 0 2 0 0 0
17 9 6 15 2 0 0 0
41 30 34 45 36 0 0 12
46 31 24 46 35 0 0 12
0 0 0 0 0 0 0 0
22 8 15 38 12 0 0 0
66 40 33 42 36 0 0 0
41 33 32 53 38 0 0 12
12 6 4 2 0 0 0 0
50 24 24 48 24 0 0 0
38 24 24 32 24 0 0 0

AOD FI AN DOM VG WS OUT BF


1048 798 696 1104 785 0 0 243
444 315 317 523 325 0 0 99
502 398 333 520 366 0 0 116
181 158 123 201 141 0 0 48
560 488 408 648 476 0 0 150
316 372 322 400 396 0 0 130
520 330 314 592 432 0 0 138
AOD FI AN DOM VG WS OUT BF
959 462 484 929 469 0 0 0
504 249 230 531 231 0 0 0
421 216 216 435 236 0 0 0
147 80 59 136 73 0 0 0
476 254 228 490 268 0 0 0
AOD FI AN DOM VG WS OUT BF
625 409 415 538 403 0 0 0
234 173 193 311 174 0 0 0
264 171 185 233 156 0 0 0
79 39 42 62 51 0 0 0
304 196 160 248 242 0 0 0

AOD FI AN DOM VG WS OUT BF


19.77 20.46 19.33 20.07 20.66 #DIV/0! #DIV/0! 20.25
8.38 8.08 8.81 9.51 8.55 #DIV/0! #DIV/0! 8.25
9.47 10.21 9.25 9.45 9.63 #DIV/0! #DIV/0! 9.67
3.42 4.05 3.42 3.65 3.71 #DIV/0! #DIV/0! 4.00
10.57 12.51 11.33 11.78 12.53 #DIV/0! #DIV/0! 12.50
5.96 9.54 8.94 7.27 10.42 #DIV/0! #DIV/0! 10.83
9.81 8.46 8.72 10.76 11.37 #DIV/0! #DIV/0! 11.50
AOD FI AN DOM VG WS OUT BF
19.18 19.25 20.17 19.35 19.54 #DIV/0! #DIV/0! #DIV/0!
10.08 10.38 9.58 11.06 9.63 #DIV/0! #DIV/0! #DIV/0!
8.42 9.00 9.00 9.06 9.83 #DIV/0! #DIV/0! #DIV/0!
2.94 3.33 2.46 2.83 3.04 #DIV/0! #DIV/0! #DIV/0!
9.52 10.58 9.50 10.21 11.17 #DIV/0! #DIV/0! #DIV/0!
AOD FI AN DOM VG WS OUT BF
16.45 17.04 17.29 16.81 16.79 #DIV/0! #DIV/0! #DIV/0!
6.16 7.21 8.04 9.72 7.25 #DIV/0! #DIV/0! #DIV/0!
6.95 7.13 7.71 7.28 6.50 #DIV/0! #DIV/0! #DIV/0!
2.08 1.63 1.75 1.94 2.13 #DIV/0! #DIV/0! #DIV/0!
8.00 8.17 6.67 7.75 10.08 #DIV/0! #DIV/0! #DIV/0!
AOD FI AN DOM VG WS OUT BF
113 74 57 88 72 0 0 12
64 43 57 85 48 0 0 12
17 9 6 15 2 0 0 0
AOD FI AN DOM VG WS OUT BF
4 0 0 0 0 0 0 0
0 0 0 0 3 0 0 0
4 0 4 4 0 0 0 0
AOD FI AN DOM VG WS OUT BF
8 5 0* 0* 0* 0* 0 0
0 3 0* 0* 0* 0* 0 0
0 0 0* 0* 0* 0* 0 0
AOD FI AN DOM VG WS OUT BF
16 11 14 21 12 0 0 4
18 8 13 19 11 0 0 2
12 9 6 14 13 0 0 2
7 11 3 1 3 0 0 4
AOD FI AN DOM VG WS OUT BF
141 87 84 135 86 0 0 12
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 5 2
Alpha Strike 0 0 0
Antipersonnel 1 0 0
Armor Piercing 2 4 3
Artemis V FCS
Brawling 0 0 1
Bypass 0 0 0
Camouflage 2 3 2
Command 0 0 1
Coolant Flush
Decoy 3 4 3
Electronic Camouflage 0 1 1
Evade 4 6 4
Flamers 1 1 0
Full Strike
Grapple 0 1 0
Hand to Hand 2 3 4
Hardened Armor 1 1 1
Heavy Armor 3 4 8
Homing Beacon
Improved Targeting 1 14 1
Infiltrate 4 4 2
Jump Jets 2 8 7
Point Defense 1 1 2
PPC Capacitor
Pulse 0 0 1
Rapid Strike 3 2 1
Reactive Armor 0 0 0
Reconnaisance
Reflective Armor 0 2 2
Repair - Infantry 0 1 0
Repair - Vehicle 1 0 1
Streak Missiles 0 4 2
TSEMP
Total Number of Units 18 0 0 0 0 0 0 27 0 24 0 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 5 2
Alpha Strike 0 0 0
Antipersonnel 1 0 0
Armor Piercing 0 1 0
Artemis V FCS
Brawling 0 0 1
Bypass 0 0 0
Camouflage 0 2 0
Command 0 0 0
Coolant Flush
Decoy 1 1 1
Electronic Camouflage 0 0 0
Evade 0 1 1
Flamers 1 0 0
Full Strike
Grapple 0 1 0
Hand to Hand 2 3 4
Hardened Armor 1 1 1
Heavy Armor 2 1 3
Homing Beacon
Improved Targeting 0 6 1
Infiltrate 1 1 0
Jump Jets 2 5 5
Point Defense 0 0 0
PPC Capacitor
Pulse 0 0 0
Rapid Strike 3 2 1
Reactive Armor 0 0 0
Reconnaisance
Reflective Armor 0 0 0
Repair - Infantry 0 0 0
Repair - Vehicle 0 0 0
Streak Missiles 0 0 2
TSEMP

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 2 1 1
Doube Energy 1 0 0
Double Ballistic 0 0 1
Mech Melee 5 9 8
Mech Energy 4 8 4
Mech Ballistic 6 4 6
nonMech Melee 0 0 0
nonMech Energy 0 2 3
nonMech Ballistic 9 14 11
Biped Mechs 9 11 10
Quad Mechs
Vehicles 7 11 9
Infantry 2 5 5

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 180 212 211
Move 70 96 73
Attack 89 112 92
Damage 32 37 29
Max Range 84 94 96
Primary Range 30 14 18
Secondary Range 78 94 96
Vehicle
Defense 127 207 173
Move 71 107 73
Attack 60 94 65
Damage 18 34 19
Max Range 56 94 70
Infantry
Defense 28 79 84
Move 13 40 42
Attack 8 30 29
Damage 2 7 8
Max Range 14 38 42

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 20.00 19.27 21.10
Move 7.78 8.73 7.30
Attack 9.89 10.18 9.20
Damage 3.56 3.36 2.90
Max Range 9.33 8.55 9.60
Primary Range 3.33 1.27 1.80
Secondary Range 8.67 8.55 9.60
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.14 18.82 19.22
Move 10.14 9.73 8.11
Attack 8.57 8.55 7.22
Damage 2.57 3.09 2.11
Max Range 8.00 8.55 7.78
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 14.00 15.80 16.80
Move 6.50 8.00 8.40
Attack 4.00 6.00 5.80
Damage 1.00 1.40 1.60
Max Range 7.00 7.60 8.40
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 15 18 18
Energy Attacks 5 10 7
Melee Attacks 7 10 9
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1
Capacity 2
Capacity 3
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target
Double Target
Triple Target
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 6 8 7
Medium 1 2 2
Heavy 1 0 1
Assault 1 1 0
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
1 0 0 0 1 9 Agility
0 0 1 2 2 5 Alpha Strike
0 0 1 2 0 4 Antipersonnel
0 0 3 12 9 33 Armor Piercing
Artemis V FCS
0 0 0 2 0 3 Brawling
0 0 1 1 0 2 Bypass
1 0 5 4 2 19 Camouflage
0 2 1 0 1 5 Command
Coolant Flush
0 2 1 5 4 22 Decoy
0 0 1 3 2 8 Electronic Camouflage
0 0 2 5 5 26 Evade
0 0 4 1 2 9 Flamers
Full Strike
0 0 0 1 0 2 Grapple
0 0 2 4 2 17 Hand to Hand
0 1 2 0 1 7 Hardened Armor
1 3 3 7 5 34 Heavy Armor
Homing Beacon
0 1 2 1 4 24 Improved Targeting
1 0 1 6 3 21 Infiltrate
0 1 7 8 8 41 Jump Jets
0 0 0 3 1 8 Point Defense
PPC Capacitor
0 0 3 0 3 7 Pulse
0 0 1 2 1 10 Rapid Strike
0 0 0 3 1 4 Reactive Armor
Reconnaisance
0 0 0 0 2 6 Reflective Armor
0 0 0 2 1 4 Repair - Infantry
0 0 1 1 0 4 Repair - Vehicle
0 3 0 4 2 15 Streak Missiles
TSEMP
2 3 0 23 30 0 31 0 158 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
1 0 0 0 1 9 Agility
0 0 1 2 2 5 Alpha Strike
0 0 0 2 0 3 Antipersonnel
0 0 0 4 5 10 Armor Piercing
Artemis V FCS
0 0 0 0 2 3 Brawling
0 0 0 0 0 0 Bypass
1 0 3 2 0 8 Camouflage
0 2 0 0 0 2 Command
Coolant Flush
0 2 0 0 1 6 Decoy
0 0 0 2 0 2 Electronic Camouflage
0 0 0 0 2 4 Evade
0 0 1 0 2 4 Flamers
Full Strike
0 0 0 1 0 2 Grapple
0 0 2 4 2 17 Hand to Hand
0 1 0 0 1 5 Hardened Armor
1 3 1 3 3 17 Heavy Armor
Homing Beacon
0 1 1 1 0 10 Improved Targeting
1 0 0 0 0 3 Infiltrate
0 1 3 4 5 25 Jump Jets
0 0 0 0 0 0 Point Defense
PPC Capacitor
0 0 1 0 1 2 Pulse
0 0 1 2 1 10 Rapid Strike
0 0 0 3 0 3 Reactive Armor
Reconnaisance
0 0 0 0 1 1 Reflective Armor
0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 Repair - Vehicle
0 3 0 2 1 8 Streak Missiles
TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 1 1 6
0 0 1 0 0 2
0 0 0 1 1 3
1 0 3 5 7 38
2 3 5 5 7 38
1 3 7 8 10 45
0 0 0 0 0 0
0 0 8 2 5 20
0 0 7 18 13 72
2 3 8 10 13 66

0 0 9 11 13 60
0 0 6 9 5 32

Merc RotS RD S SC SW SH SSw WH Totals

41 66 161 205 261 1337


14 21 61 78 97 510
19 34 76 110 122 654
8 14 25 41 52 238
28 40 88 99 128 657
12 34 38 54 40 240
28 34 80 93 122 625

175 206 245 1133


77 110 117 555
76 89 101 485
22 32 39 164
78 92 118 508

106 155 84 536


56 72 44 267
45 64 31 207
9 19 9 54
48 84 48 274

Merc RotS RD S SC SW SH SSw WH Totals


20.50 22.00 20.13 20.50 20.08 20.26
7.00 7.00 7.63 7.80 7.46 7.73
9.50 11.33 9.50 11.00 9.38 9.91
4.00 4.67 3.13 4.10 4.00 3.61
14.00 13.33 11.00 9.90 9.85 9.95
6.00 11.33 4.75 5.40 3.08 3.64
14.00 11.33 10.00 9.30 9.38 9.47
Merc RotS RD S SC SW SH SSw WH Totals
19.44 18.73 18.85 18.88
8.56 10.00 9.00 9.25
8.44 8.09 7.77 8.08
2.44 2.91 3.00 2.73
8.67 8.36 9.08 8.47
Merc RotS RD S SC SW SH SSw WH Totals
17.67 17.22 16.80 16.75
9.33 8.00 8.80 8.34
7.50 7.11 6.20 6.47
1.50 2.11 1.80 1.69
8.00 9.33 9.60 8.56
Merc RotS RD S SC SW SH SSw WH Totals
1 3 14 27 24 120
2 3 14 7 12 60
1 0 3 6 8 44
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
1 0 6 5 8 41
0 1 2 3 3 14
0 1 0 2 1 6
1 1 0 0 1 5
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 9 9
0 0 0 0 5 5
1 0 0 0 3 4
4 7 4 8 10 33

0 0 0 0 3 3
2 0 0 0 0 2
6 0 0 5 8 19
0 0 0 3 2 5

1 6 7 2 6 22
0 0 3 3 2 8
0 15 5 2 4 26
5 0 0 0 4 9

0 0 0 0 2 2
0 0 0 0 17 17
0 0 0 2 5 7
4 0 2 11 17 34

0 5 4 5 10 24
7 8 3 0 3 21
16 0 0 0 25 41
6 0 1 1 0 8

0 1 0 4 2 7
0 0 0 0 10 10
0 0 1 0 3 4

3 1 1 0 1 6
0 1 3 0 0 4
0 1 0 3 0 4
0 1 0 6 8 15

28 0 24 18 22 0 0 66 158

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 9 9
0 0 5 5
1 0 3 4
5 18 10 33

0 0 3 3
2 0 0 2
6 5 8 19
0 3 2 5

1 15 6 22
0 6 2 8
4 18 4 26
5 0 4 9

0 0 2 2
0 0 17 17
0 2 5 7
4 13 17 34

0 14 10 24
7 11 3 21
16 0 25 41
6 2 0 8

1 4 2 7
0 0 10 10
0 1 3 4

3 2 1 6
0 4 0 4
0 4 0 4
0 7 8 15
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 1 1 0
Alpha Strike 0 0 0
Antipersonnel 0 1 0
Armor Piercing 3 1 4
Artemis V FCS
Brawling 1 0 0
Bypass 0 0 0
Camouflage 7 1 0
Command 0 1 0
Coolant Flush
Decoy 6 5 0
Electronic Camouflage 1 0 1
Evade 4 5 0
Flamers 0 2 0
Full Strike
Grapple 1 0 0
Hand to Hand 1 3 1
Hardened Armor 0 0 0
Heavy Armor 4 3 12
Homing Beacon
Improved Targeting 1 11 0
Infiltrate 12 4 0
Jump Jets 3 7 1
Point Defense 2 0 1
PPC Capacitor
Pulse 0 1 1
Rapid Strike 2 1 1
Reactive Armor 0 2 1
Reconnaisance
Reflective Armor 1 2 0
Repair - Infantry 1 0 1
Repair - Vehicle 0 0 1
Streak Missiles 0 1 1
TSEMP
Total Number of Units 21 0 0 0 0 0 0 23 0 16 0 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 1 1 0
Alpha Strike 0 0 0
Antipersonnel 0 0 0
Armor Piercing 1 0 1
Artemis V FCS
Brawling 1 0 0
Bypass 0 0 0
Camouflage 4 0 0
Command 0 0 0
Coolant Flush
Decoy 3 0 0
Electronic Camouflage 0 0 1
Evade 0 1 0
Flamers 0 2 0
Full Strike
Grapple 1 0 0
Hand to Hand 1 3 1
Hardened Armor 0 0 0
Heavy Armor 2 1 6
Homing Beacon
Improved Targeting 0 2 0
Infiltrate 5 0 0
Jump Jets 1 3 1
Point Defense 0 0 0
PPC Capacitor
Pulse 0 0 1
Rapid Strike 2 1 1
Reactive Armor 0 1 0
Reconnaisance
Reflective Armor 0 0 0
Repair - Infantry 0 0 0
Repair - Vehicle 0 0 0
Streak Missiles 0 1 1
TSEMP

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0
Doube Energy 0 0 0
Double Ballistic 0 0 0
Mech Melee 6 5 4
Mech Energy 3 6 3
Mech Ballistic 7 3 7
nonMech Melee 0 0 0
nonMech Energy 2 5 0
nonMech Ballistic 11 11 9
Biped Mechs 8 7 7
Quad Mechs
Vehicles 8 8 7
Infantry 5 8 2

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 162 141 152
Move 68 54 44
Attack 77 67 66
Damage 29 26 25
Max Range 88 58 86
Primary Range 32 12 38
Secondary Range 76 58 82
Vehicle
Defense 151 154 142
Move 75 90 46
Attack 63 68 54
Damage 14 17 7
Max Range 80 68 58
Infantry
Defense 82 138 35
Move 41 67 10
Attack 33 57 15
Damage 9 14 3
Max Range 50 72 20

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 20.25 20.14 21.71
Move 8.50 7.71 6.29
Attack 9.63 9.57 9.43
Damage 3.63 3.71 3.57
Max Range 11.00 8.29 12.29
Primary Range 4.00 1.71 5.43
Secondary Range 9.50 8.29 11.71
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.88 19.25 20.29
Move 9.38 11.25 6.57
Attack 7.88 8.50 7.71
Damage 1.75 2.13 1.00
Max Range 10.00 8.50 8.29
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 16.40 17.25 17.50
Move 8.20 8.38 5.00
Attack 6.60 7.13 7.50
Damage 1.80 1.75 1.50
Max Range 10.00 9.00 10.00
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 18 14 16
Energy Attacks 5 11 3
Melee Attacks 6 5 4
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 1 1 0
Capacity 2 1 1 0
Capacity 3 0 1 1
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 1 0 1
Double Target 1 1 1
Triple Target 1 0 1
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 4 3 2
Medium 2 2 1
Heavy 1 2 2
Assault 1 0 2
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 0 2 Agility
0 0 1 0 0 1 Alpha Strike
1 0 1 0 1 4 Antipersonnel
4 0 0 6 4 22 Armor Piercing
Artemis V FCS
0 1 0 1 0 3 Brawling
1 0 0 0 1 2 Bypass
2 0 2 0 3 15 Camouflage
0 3 0 1 0 5 Command
Coolant Flush
1 1 1 1 1 16 Decoy
0 0 0 1 5 8 Electronic Camouflage
0 0 2 1 0 12 Evade
1 0 2 1 2 8 Flamers
Full Strike
0 0 1 1 1 4 Grapple
1 0 2 0 1 9 Hand to Hand
0 4 0 0 0 4 Hardened Armor
4 4 8 2 0 37 Heavy Armor
Homing Beacon
3 1 1 0 2 19 Improved Targeting
1 0 1 2 0 20 Infiltrate
4 2 6 2 5 30 Jump Jets
0 0 3 0 0 6 Point Defense
PPC Capacitor
2 0 2 1 3 10 Pulse
2 0 2 2 2 12 Rapid Strike
1 0 0 4 2 10 Reactive Armor
Reconnaisance
1 0 1 0 0 5 Reflective Armor
2 0 1 0 0 5 Repair - Infantry
2 0 0 1 1 5 Repair - Vehicle
2 1 0 3 1 9 Streak Missiles
TSEMP
13 4 0 0 22 16 0 21 0 136 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 0 2 Agility
0 0 1 0 0 1 Alpha Strike
0 0 0 0 0 0 Antipersonnel
2 0 0 3 0 7 Armor Piercing
Artemis V FCS
0 1 0 1 0 3 Brawling
0 0 0 0 0 0 Bypass
0 0 0 0 0 4 Camouflage
0 3 0 1 0 4 Command
Coolant Flush
0 1 0 1 0 5 Decoy
0 0 0 1 1 3 Electronic Camouflage
0 0 0 1 0 2 Evade
1 0 2 1 2 8 Flamers
Full Strike
0 0 1 1 1 4 Grapple
1 0 2 0 1 9 Hand to Hand
0 4 0 0 0 4 Hardened Armor
2 4 5 1 0 21 Heavy Armor
Homing Beacon
1 1 1 0 0 5 Improved Targeting
1 0 0 0 0 6 Infiltrate
2 2 4 2 3 18 Jump Jets
0 0 1 0 0 1 Point Defense
PPC Capacitor
1 0 1 0 1 4 Pulse
2 0 2 2 2 12 Rapid Strike
1 0 0 1 1 4 Reactive Armor
Reconnaisance
0 0 1 0 0 1 Reflective Armor
0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 Repair - Vehicle
1 1 0 2 1 7 Streak Missiles
TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 0 0 0
0 1 0 0 0 1
0 0 0 0 0 0
3 3 6 3 3 33
5 3 8 6 6 40
4 1 6 7 3 38
0 0 0 0 0 0
2 0 3 2 5 19
5 0 9 6 10 61
6 4 10 8 6 56

5 0 7 6 7 48
2 0 5 2 8 32

Merc RotS RD S SC SW SH SSw WH Totals


0
123 86 208 162 118 1152
42 28 71 64 42 413
58 42 91 76 54 531
22 14 34 30 21 201
56 46 92 88 50 564
28 10 38 50 26 234
52 46 90 78 46 528

99 139 118 136 939


40 68 58 51 428
40 55 50 56 386
9 11 13 16 87
46 54 56 82 444

33 85 34 130 537
16 36 14 58 242
14 32 14 59 224
5 7 3 16 57
16 46 18 70 292

Merc RotS RD S SC SW SH SSw WH Totals


20.50 21.50 20.80 20.25 19.67 20.57
7.00 7.00 7.10 8.00 7.00 7.38
9.67 10.50 9.10 9.50 9.00 9.48
3.67 3.50 3.40 3.75 3.50 3.59
9.33 11.50 9.20 11.00 8.33 10.07
4.67 2.50 3.80 6.25 4.33 4.18
8.67 11.50 9.00 9.75 7.67 9.43
Merc RotS RD S SC SW SH SSw WH Totals
19.80 19.86 19.67 19.43 19.56
8.00 9.71 9.67 7.29 8.92
8.00 7.86 8.33 8.00 8.04
1.80 1.57 2.17 2.29 1.81
9.20 7.71 9.33 11.71 9.25
Merc RotS RD S SC SW SH SSw WH Totals
16.50 17.00 17.00 16.25 16.78
8.00 7.20 7.00 7.25 7.56
7.00 6.40 7.00 7.38 7.00
2.50 1.40 1.50 2.00 1.78
8.00 9.20 9.00 8.75 9.13
Merc RotS RD S SC SW SH SSw WH Totals
9 1 15 13 13 99
7 4 11 8 11 60
3 3 6 3 3 33
Merc RotS RD S SC SW SH SSw WH Totals
0 0 2 0 0 4
1 0 0 0 1 4
0 0 0 2 0 4
Merc RotS RD S SC SW SH SSw WH Totals
1 0 0 0 3 6
0 0 1 0 0 4
0 0 0 0 0 2
Merc RotS RD S SC SW SH SSw WH Totals
4 1 7 6 2 29
1 2 2 1 1 12
0 1 0 0 2 8
1 0 1 1 0 6
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 2 2
0 0 0 0 1 1
3 0 1 0 0 4
7 1 1 6 7 22

0 0 0 0 3 3
2 0 0 0 0 2
5 0 1 5 4 15
1 0 0 0 4 5

3 4 3 1 5 16
0 0 1 4 3 8
0 6 4 0 2 12
0 0 0 0 8 8

0 0 0 0 4 4
0 0 0 0 9 9
0 0 0 0 4 4
4 4 5 3 21 37

8 2 1 3 5 19
6 2 2 4 6 20
12 0 0 0 18 30
5 0 0 0 1 6

6 0 0 0 4 10
0 0 0 0 12 12
2 2 0 2 4 10

4 0 0 0 1 5
0 0 4 1 0 5
0 0 1 4 0 5
0 0 1 1 7 9

32 0 16 16 16 0 0 56 136

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 2 2
0 0 1 1
3 1 0 4
7 8 7 22

0 0 3 3
2 0 0 2
5 6 4 15
1 0 4 5

3 8 5 16
0 5 3 8
0 10 2 12
0 8 8

0 0 4 4
0 0 9 9
0 0 4 4
4 12 21 37

8 6 5 19
6 8 6 20
12 0 18 30
5 0 1 6

6 0 4 10
0 0 12 12
2 4 4 10

4 0 1 5
0 5 0 5
0 5 0 5
0 2 7 9
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 2 0 0
Alpha Strike 0 0 0
Antipersonnel 2 3 2
Armor Piercing 0 2 1
Artemis V FCS
Brawling 2 1 2
Bypass 0 0 0
Camouflage 3 1 2
Command 1 1 0
Coolant Flush
Decoy 2 4 2
Electronic Camouflage 0 0 2
Evade 4 4 1
Flamers 2 1 1
Full Strike
Grapple 1 0 2
Hand to Hand 1 1 2
Hardened Armor 0 0 1
Heavy Armor 0 0 8
Homing Beacon
Improved Targeting 1 4 1
Infiltrate 4 4 0
Jump Jets 1 3 2
Point Defense 1 0 0
PPC Capacitor
Pulse 0 2 0
Rapid Strike 0 0 0
Reactive Armor 0 1 3
Reconnaisance
Reflective Armor 0 0 1
Repair - Infantry 0 0 0
Repair - Vehicle 1 0 1
Streak Missiles 0 0 0
TSEMP
Total Number of Units 14 0 0 0 0 0 0 14 0 20 0 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 2 0 0
Alpha Strike 0 0 0
Antipersonnel 1 1 1
Armor Piercing 0 1 0
Artemis V FCS
Brawling 2 1 2
Bypass 0 0 0
Camouflage 0 0 1
Command 0 0 0
Coolant Flush
Decoy 1 1 1
Electronic Camouflage 0 0 1
Evade 1 1 0
Flamers 1 1 0
Full Strike
Grapple 1 0 2
Hand to Hand 1 1 2
Hardened Armor 0 0 1
Heavy Armor 0 0 4
Homing Beacon
Improved Targeting 0 1 1
Infiltrate 0 1 0
Jump Jets 1 3 0
Point Defense 0 0 0
PPC Capacitor
Pulse 0 1 0
Rapid Strike 0 0 0
Reactive Armor 0 1 1
Reconnaisance
Reflective Armor 0 0 0
Repair - Infantry 0 0 0
Repair - Vehicle 0 0 0
Streak Missiles 0 0 0
TSEMP

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 1 1 0
Doube Energy 1 1 1
Double Ballistic 0 1 0
Mech Melee 4 2 5
Mech Energy 3 4 8
Mech Ballistic 1 3 2
nonMech Melee 0 0 0
nonMech Energy 3 3 4
nonMech Ballistic 6 5 8
Biped Mechs 5 6 8
Quad Mechs
Vehicles 6 5 7
Infantry 3 3 5

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 97 117 166
Move 41 54 52
Attack 49 60 73
Damage 17 20 28
Max Range 50 50 70
Primary Range 0 30 54
Secondary Range 50 46 42
Vehicle
Defense 105 87 134
Move 79 76 61
Attack 46 45 56
Damage 7 9 12
Max Range 40 34 72
Infantry
Defense 48 48 86
Move 26 25 31
Attack 18 21 32
Damage 6 6 9
Max Range 22 22 40

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 19.40 19.50 20.75
Move 8.20 9.00 6.50
Attack 9.80 10.00 9.13
Damage 3.40 3.33 3.50
Max Range 10.00 8.33 8.75
Primary Range 0.00 5.00 6.75
Secondary Range 10.00 7.67 5.25
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 17.50 17.40 19.14
Move 13.17 15.20 8.71
Attack 7.67 9.00 8.00
Damage 1.17 1.80 1.71
Max Range 6.67 6.80 10.29
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 16.00 16.00 17.20
Move 8.67 8.33 6.20
Attack 6.00 7.00 6.40
Damage 2.00 2.00 1.80
Max Range 7.33 7.33 8.00
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 7 9 10
Energy Attacks 7 8 13
Melee Attacks 5 3 5
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 1 0 1
Capacity 2 1 0 0
Capacity 3 1 0 1
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 0 0 1
Double Target 0 1 1
Triple Target 1 0 0
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 3 4 5
Medium 1 1 1
Heavy 1 1 1
Assault 0 0 1
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
2 1 0 0 0 0 5 Agility
0 1 0 1 0 2 4 Alpha Strike
1 2 2 3 0 0 15 Antipersonnel
2 4 1 9 6 6 31 Armor Piercing
Artemis V FCS
0 1 0 1 0 0 7 Brawling
0 1 1 1 0 1 4 Bypass
2 4 6 1 1 0 20 Camouflage
1 1 0 1 0 0 5 Command
Coolant Flush
4 0 0 0 0 1 13 Decoy
0 0 1 2 2 2 9 Electronic Camouflage
5 1 1 2 1 1 20 Evade
2 1 1 1 0 1 10 Flamers
Full Strike
0 0 0 0 0 0 3 Grapple
1 1 0 1 0 0 7 Hand to Hand
0 0 0 0 0 0 1 Hardened Armor
0 6 4 2 1 0 21 Heavy Armor
Homing Beacon
2 2 0 2 8 4 24 Improved Targeting
0 1 0 4 1 0 14 Infiltrate
1 4 3 3 2 2 21 Jump Jets
0 2 3 0 0 0 6 Point Defense
PPC Capacitor
0 1 1 1 4 0 9 Pulse
1 0 1 0 0 2 4 Rapid Strike
0 2 0 2 0 0 8 Reactive Armor
Reconnaisance
0 0 4 0 0 0 5 Reflective Armor
0 1 0 0 0 0 1 Repair - Infantry
0 0 0 1 1 1 5 Repair - Vehicle
0 0 0 3 0 1 4 Streak Missiles
TSEMP
12 19 0 0 20 18 14 13 0 144 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
2 1 0 0 0 0 5 Agility
0 1 0 1 0 2 4 Alpha Strike
0 0 1 1 0 0 5 Antipersonnel
0 0 0 3 3 1 8 Armor Piercing
Artemis V FCS
0 1 0 1 0 0 7 Brawling
0 0 0 1 0 0 1 Bypass
1 2 2 0 1 0 7 Camouflage
0 0 0 1 0 0 1 Command
Coolant Flush
2 0 0 0 0 1 6 Decoy
0 0 0 2 1 1 5 Electronic Camouflage
2 1 1 0 0 1 7 Evade
2 1 1 0 0 1 7 Flamers
Full Strike
0 0 0 0 0 0 3 Grapple
1 1 0 1 0 0 7 Hand to Hand
0 0 0 0 0 0 1 Hardened Armor
0 3 2 2 1 0 12 Heavy Armor
Homing Beacon
1 1 0 1 3 2 10 Improved Targeting
0 0 0 1 1 0 3 Infiltrate
1 1 0 2 0 1 9 Jump Jets
0 1 0 0 0 0 1 Point Defense
PPC Capacitor
0 1 1 1 3 0 7 Pulse
1 0 1 0 0 2 4 Rapid Strike
0 1 0 1 0 0 4 Reactive Armor
Reconnaisance
0 0 3 0 0 0 3 Reflective Armor
0 0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 0 Repair - Vehicle
0 0 0 2 0 1 3 Streak Missiles
TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 1 0 0 3
2 2 3 0 2 2 14
0 0 0 0 0 0 1
3 2 2 3 1 2 24
5 7 7 4 5 4 47
0 3 2 6 4 2 23
0 0 0 0 0 0 0
2 0 1 1 2 1 17
5 12 12 10 6 7 71
5 7 7 7 6 5 56

5 8 8 6 6 5 56
2 4 5 5 2 3 32

Merc RotS RD S SC SW SH SSw WH Totals

92 144 144 139 120 97 1116


47 55 55 53 40 41 438
48 67 64 69 60 46 536
16 22 25 29 23 19 199
48 72 76 78 78 60 582
10 68 54 46 62 22 346
44 46 64 72 60 56 480

87 152 156 107 101 86 1015


77 85 86 69 57 51 641
43 64 64 52 48 45 463
8 16 15 14 12 13 106
28 76 72 66 62 60 510

32 69 85 79 34 48 529
11 29 27 27 15 12 203
15 28 32 35 14 21 216
5 8 9 12 4 7 66
16 30 32 46 16 26 250

Merc RotS RD S SC SW SH SSw WH Totals


18.40 20.57 20.57 19.86 20.00 19.40 19.93
9.40 7.86 7.86 7.57 6.67 8.20 7.82
9.60 9.57 9.14 9.86 10.00 9.20 9.57
3.20 3.14 3.57 4.14 3.83 3.80 3.55
9.60 10.29 10.86 11.14 13.00 12.00 10.39
2.00 9.71 7.71 6.57 10.33 4.40 6.18
8.80 6.57 9.14 10.29 10.00 11.20 8.57
Merc RotS RD S SC SW SH SSw WH Totals
17.40 19.00 19.50 17.83 16.83 17.20 18.13
15.40 10.63 10.75 11.50 9.50 10.20 11.45
8.60 8.00 8.00 8.67 8.00 9.00 8.27
1.60 2.00 1.88 2.33 2.00 2.60 1.89
5.60 9.50 9.00 11.00 10.33 12.00 9.11
Merc RotS RD S SC SW SH SSw WH Totals
16.00 17.25 17.00 15.80 17.00 16.00 16.53
5.50 7.25 5.40 5.40 7.50 4.00 6.34
7.50 7.00 6.40 7.00 7.00 7.00 6.75
2.50 2.00 1.80 2.40 2.00 2.33 2.06
8.00 7.50 6.40 9.20 8.00 8.67 7.81
Merc RotS RD S SC SW SH SSw WH Totals
5 15 14 16 10 9 95
9 9 11 5 9 7 78
3 2 2 4 1 2 27
Merc RotS RD S SC SW SH SSw WH Totals
0 1 1 1 0 0 5
1 1 1 1 0 0 5
0 0 0 1 1 1 5
Merc RotS RD S SC SW SH SSw WH Totals
0 1 1 0 0 0 3
0 1 0 1 2 0 6
0 0 0 0 0 0 1
Merc RotS RD S SC SW SH SSw WH Totals
3 5 4 3 4 3 34
2 1 1 2 0 1 10
0 1 1 0 0 1 6
0 0 1 2 2 0 6
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 0 5 5
0 0 0 0 0 4 4
2 1 3 0 4 5 15
6 5 9 1 2 8 31

0 0 0 0 0 7 7
3 0 0 0 0 1 4
7 0 5 1 0 7 20
0 0 4 0 0 1 5

1 1 2 0 3 6 13
0 0 2 1 1 5 9
0 0 7 0 6 7 20
1 0 2 0 0 7 10

0 0 0 0 0 3 3
0 0 0 0 0 7 7
0 0 0 0 0 1 1
0 0 4 2 3 12 21

6 0 5 1 2 10 24
4 2 5 0 0 3 14
12 0 0 0 0 9 21
1 1 0 0 3 1 6

1 0 0 0 1 7 9
0 0 0 0 0 4 4
0 0 3 0 1 4 8

1 1 0 0 0 3 5
0 0 0 0 1 0 1
0 0 5 0 0 0 5
0 0 1 0 0 3 4

24 0 8 31 5 20 0 56 144

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 5 5
0 0 4 4
3 7 5 15
10 13 8 31

0 0 7 7
3 0 1 4
8 5 7 20
0 4 1 5

1 6 6 13
0 4 5 9
3 10 7 20
2 1 7 10

0 0 3 3
0 0 7 7
0 0 1 1
1 8 12 21

9 5 10 24
7 4 3 14
12 0 9 21
1 4 1 6

1 1 7 9
0 0 4 4
0 4 4 8

1 1 3 5
0 1 0 1
0 5 0 5
0 1 3 4
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 2 1 0 0
Alpha Strike 1 0 0 0
Antipersonnel 1 0 2 3
Armor Piercing 1 0 1 2
Artemis V FCS
Brawling 0 0 0 1
Bypass 0 1 0 1
Camouflage 2 0 2 5
Command 1 0 0 2
Coolant Flush
Decoy 4 4 3 2
Electronic Camouflage 0 0 2 4
Evade 7 4 1 2
Flamers 0 1 0 1
Full Strike
Grapple 1 0 0 1
Hand to Hand 1 1 2 0
Hardened Armor 0 0 3 3
Heavy Armor 1 10 17
Homing Beacon
Improved Targeting 3 2 0 2
Infiltrate 2 1 1 2
Jump Jets 4 2 3 6
Point Defense 0 0 2 2
PPC Capacitor
Pulse 0 1 0 3
Rapid Strike 0 1 0 0
Reactive Armor 0 0 0 1
Reconnaisance
Reflective Armor 0 0 0 0
Repair - Infantry 0 0 0 0
Repair - Vehicle 0 0 0 0
Streak Missiles 0 0 3 3
TSEMP
Total Number of Units 13 0 0 0 0 0 0 9 0 15 0 31

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 2 1 0 0
Alpha Strike 1 0 0 0
Antipersonnel 0 0 1 3
Armor Piercing 0 0 0 2
Artemis V FCS
Brawling 0 0 0 1
Bypass 0 0 0 0
Camouflage 1 0 0 4
Command 0 0 0 2
Coolant Flush
Decoy 0 2 1 1
Electronic Camouflage 0 0 0 3
Evade 3 1 0 0
Flamers 0 0 0 0
Full Strike
Grapple 0 0 0 0
Hand to Hand 1 1 2 0
Hardened Armor 0 0 2 3
Heavy Armor 1 0 4 12
Homing Beacon
Improved Targeting 0 2 0 1
Infiltrate 0 1 1 2
Jump Jets 1 0 2 4
Point Defense 0 0 2 0
PPC Capacitor
Pulse 0 0 0 3
Rapid Strike 0 1 0 0
Reactive Armor 0 0 0 0
Reconnaisance
Reflective Armor 0 0 0 0
Repair - Infantry 0 0 0 0
Repair - Vehicle 0 0 0 0
Streak Missiles 0 0 2 2
TSEMP

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 1 1 1 1
Doube Energy 0 0 0 0
Double Ballistic 0 0 1 0
Mech Melee 2 3 3 3
Mech Energy 4 1 3 15
Mech Ballistic 3 1 4 15
nonMech Melee 0 0 0 0
nonMech Energy 2 4 4 6
nonMech Ballistic 6 2 5 8
Biped Mechs 5 3 6 17
Quad Mechs
Vehicles 4 4 6 9
Infantry 4 2 3 5

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 99 58 125 365
Move 52 32 41 120
Attack 43 28 55 168
Damage 9 9 20 73
Max Range 44 16 50 192
Primary Range 40 8 34 160
Secondary Range 30 8 34 152
Vehicle
Defense 75 71 125 177
Move 57 49 70 90
Attack 27 36 52 66
Damage 10 9 17 19
Max Range 40 38 72 86
Infantry
Defense 64 32 50 83
Move 43 20 11 30
Attack 25 14 20 35
Damage 8 4 4 9
Max Range 28 10 22 32

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 19.80 19.33 20.83 21.47
Move 10.40 10.67 6.83 7.06
Attack 8.60 9.33 9.17 9.88
Damage 1.80 3.00 3.33 4.29
Max Range 8.80 5.33 8.33 11.29
Primary Range 8.00 2.67 5.67 9.41
Secondary Range 6.00 2.67 5.67 8.94
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.75 17.75 20.83 19.67
Move 14.25 12.25 11.67 10.00
Attack 6.75 9.00 8.67 7.33
Damage 2.50 2.25 2.83 2.11
Max Range 10.00 9.50 12.00 9.56
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 16.00 16.00 16.67 16.60
Move 10.75 10.00 3.67 6.00
Attack 6.25 7.00 6.67 7.00
Damage 2.00 2.00 1.33 1.80
Max Range 7.00 5.00 7.33 6.40
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 9 3 10 23
Energy Attacks 6 5 7 21
Melee Attacks 3 4 4 4
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 1 0 0 0
Capacity 2 0 1 1 2
Capacity 3 0 0 0 1
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 0 0 0 1
Double Target 0 1 0 2
Triple Target 0 0 0 0
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 4 3 5 6
Medium 0 0 0 2
Heavy 0 0 0 6
Assault 1 0 1 3
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 1 1 0 0 5 Agility
1 0 1 0 0 0 3 Alpha Strike
1 0 0 1 1 1 10 Antipersonnel
4 3 1 7 9 4 32 Armor Piercing
Artemis V FCS
1 1 2 0 0 1 6 Brawling
1 0 2 0 1 1 7 Bypass
1 3 0 2 1 0 16 Camouflage
0 3 1 0 0 0 7 Command
Coolant Flush
1 2 1 2 4 0 23 Decoy
0 1 0 2 1 2 12 Electronic Camouflage
3 3 1 0 0 1 22 Evade
1 0 1 0 2 0 6 Flamers
Full Strike
1 1 0 1 1 1 7 Grapple
1 0 0 0 0 0 5 Hand to Hand
1 3 0 0 0 0 10 Hardened Armor
2 11 6 2 3 1 53 Heavy Armor
Homing Beacon
1 1 0 2 5 2 18 Improved Targeting
1 0 0 0 3 0 10 Infiltrate
3 5 3 4 3 3 36 Jump Jets
1 2 0 0 0 0 7 Point Defense
PPC Capacitor
2 0 1 4 4 0 15 Pulse
0 0 0 0 0 1 2 Rapid Strike
1 1 0 6 0 0 9 Reactive Armor
Reconnaisance
0 0 0 0 0 0 0 Reflective Armor
0 0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 0 Repair - Vehicle
1 0 0 0 1 4 12 Streak Missiles
TSEMP
11 18 0 0 11 15 21 12 0 156 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 1 1 0 0 5 Agility
1 0 1 0 0 0 3 Alpha Strike
0 0 0 0 1 1 6 Antipersonnel
3 3 0 4 3 1 16 Armor Piercing
Artemis V FCS
1 1 2 0 0 1 6 Brawling
0 0 0 0 0 0 0 Bypass
0 2 0 0 0 0 7 Camouflage
0 3 1 0 0 0 6 Command
Coolant Flush
1 1 0 1 3 0 10 Decoy
0 1 0 0 0 2 6 Electronic Camouflage
1 1 1 0 0 0 7 Evade
1 0 0 0 0 0 1 Flamers
Full Strike
0 0 0 1 1 1 3 Grapple
1 0 0 0 0 0 5 Hand to Hand
1 2 0 0 0 0 8 Hardened Armor
1 7 3 2 3 1 34 Heavy Armor
Homing Beacon
0 1 0 1 1 0 6 Improved Targeting
0 0 0 0 3 0 7 Infiltrate
1 2 2 4 2 2 20 Jump Jets
0 0 0 0 0 0 2 Point Defense
PPC Capacitor
1 0 0 0 2 0 6 Pulse
0 0 0 0 0 1 2 Rapid Strike
1 0 0 3 0 0 4 Reactive Armor
Reconnaisance
0 0 0 0 0 0 0 Reflective Armor
0 0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 0 Repair - Vehicle
1 0 0 0 1 2 8 Streak Missiles
TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


1 1 0 0 0 1 7
0 1 0 0 0 0 1
0 0 0 0 1 0 2
1 2 4 3 2 1 24
4 7 4 5 7 4 54
4 5 2 4 6 4 48
0 0 0 0 0 0 0
2 2 3 5 5 1 34
4 8 3 4 8 6 54
5 8 5 6 8 5 68

4 6 4 6 8 5 56
2 4 2 3 5 2 32

Merc RotS RD S SC SW SH SSw WH Totals

103 163 104 119 162 99 1397


45 63 44 50 52 35 534
49 76 47 56 75 47 644
19 27 18 21 30 19 245
52 82 50 74 90 50 700
44 70 28 34 62 42 522
44 64 34 64 78 42 550

80 121 83 115 156 92 1095


37 65 41 61 58 43 571
35 43 36 53 75 43 466
13 15 12 14 21 12 142
38 60 44 68 92 54 592

34 69 35 46 79 32 524
18 30 14 15 25 13 219
14 27 12 19 36 11 213
4 7 3 6 9 3 57
14 30 14 22 34 16 222

Merc RotS RD S SC SW SH SSw WH Totals


20.60 20.38 20.80 19.83 20.25 19.80 20.54
9.00 7.88 8.80 8.33 6.50 7.00 7.85
9.80 9.50 9.40 9.33 9.38 9.40 9.47
3.80 3.38 3.60 3.50 3.75 3.80 3.60
10.40 10.25 10.00 12.33 11.25 10.00 10.29
8.80 8.75 5.60 5.67 7.75 8.40 7.68
8.80 8.00 6.80 10.67 9.75 8.40 8.09
Merc RotS RD S SC SW SH SSw WH Totals
20.00 20.17 20.75 19.17 19.50 18.40 19.55
9.25 10.83 10.25 10.17 7.25 8.60 10.20
8.75 7.17 9.00 8.83 9.38 8.60 8.32
3.25 2.50 3.00 2.33 2.63 2.40 2.54
9.50 10.00 11.00 11.33 11.50 10.80 10.57
Merc RotS RD S SC SW SH SSw WH Totals
17.00 17.25 17.50 15.33 15.80 16.00 16.38
9.00 7.50 7.00 5.00 5.00 6.50 6.84
7.00 6.75 6.00 6.33 7.20 5.50 6.66
2.00 1.75 1.50 2.00 1.80 1.50 1.78
7.00 7.50 7.00 7.33 6.80 8.00 6.94
Merc RotS RD S SC SW SH SSw WH Totals
8 13 5 8 15 10 104
6 10 7 10 12 5 89
2 3 4 3 2 2 31
Merc RotS RD S SC SW SH SSw WH Totals
0 0 0 0 0 0 1
0 1 0 0 2 1 8
1 1 0 1 0 0 4
Merc RotS RD S SC SW SH SSw WH Totals
0 1 0 0 0 0 2
0 0 0 0 1 1 5
0 0 0 0 1 1 2
Merc RotS RD S SC SW SH SSw WH Totals
3 6 2 5 6 3 43
0 1 2 1 0 1 7
0 0 1 0 1 0 8
2 1 0 0 1 1 10
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 0 5 5
0 0 0 0 0 3 3
2 1 1 0 0 6 10
5 3 6 2 0 16 32

0 0 0 0 0 6 6
7 0 0 0 0 0 7
4 0 1 4 0 7 16
0 0 0 0 1 6 7

5 0 2 1 5 10 23
0 2 0 2 2 6 12
1 2 3 2 7 7 22
5 0 0 0 0 1 6

4 0 0 0 0 3 7
0 0 0 0 0 5 5
0 0 0 2 0 8 10
1 4 2 8 4 34 53

4 2 2 3 1 6 18
1 0 0 1 1 7 10
16 0 0 0 0 20 36
2 0 1 2 0 2 7

1 0 0 7 1 6 15
0 0 0 0 0 2 2
0 1 2 1 1 4 9

0 0 0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0
0 1 0 3 0 8 12

28 0 10 17 20 13 0 68 156

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 5 5
0 0 3 3
3 1 6 10
6 10 16 32

0 0 6 6
7 0 0 7
4 5 7 16
0 1 6 7

6 7 10 23
0 6 6 12
3 12 7 22
5 0 1 6

4 0 3 7
0 0 5 5
0 2 8 10
1 18 34 53

5 7 6 18
1 2 7 10
16 0 20 36
2 3 2 7

1 8 6 15
0 0 2 2
0 5 4 9

0 0 0 0
0 0 0 0
0 0 0 0
0 4 8 12
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 0 0 1
Alpha Strike 1 1 0 0
Antipersonnel 2 1 0 0
Armor Piercing 6 1 3 2
Artemis V FCS
Brawling 1 0 0 1
Bypass 1 0 0 1
Camouflage 5 3 0 3
Command 1 0 0 0
Coolant Flush
Decoy 4 1 0 3
Electronic Camouflage 0 0 0 2
Evade 11 5 1 2
Flamers 0 1 0 0
Full Strike
Grapple 2 0 1 1
Hand to Hand 2 2 2 3
Hardened Armor 1 0 4 2
Heavy Armor 1 0 5 5
Homing Beacon
Improved Targeting 2 4 1 2
Infiltrate 6 1 1 4
Jump Jets 5 1 1 11
Point Defense 0 0 0 1
PPC Capacitor
Pulse 1 2 0 0
Rapid Strike 2 0 0 0
Reactive Armor 0 0 0 1
Reconnaisance
Reflective Armor 1 0 0 0
Repair - Infantry 0 0 0 0
Repair - Vehicle 0 0 0 0
Streak Missiles 5 0 2 3
TSEMP
Total Number of Units 27 0 0 0 0 0 0 10 0 9 0 27

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 0 0 1
Alpha Strike 1 1 0 0
Antipersonnel 1 0 0 0
Armor Piercing 1 1 1 1
Artemis V FCS
Brawling 1 0 0 1
Bypass 0 0 0 0
Camouflage 1 0 0 0
Command 0 0 0 0
Coolant Flush
Decoy 1 1 0 2
Electronic Camouflage 0 0 0 1
Evade 3 4 0 0
Flamers 0 0 0 0
Full Strike
Grapple 2 0 1 1
Hand to Hand 2 2 2 3
Hardened Armor 0 0 3 2
Heavy Armor 0 0 4 2
Homing Beacon
Improved Targeting 0 2 0 1
Infiltrate 0 0 0 0
Jump Jets 5 1 0 9
Point Defense 0 0 0 1
PPC Capacitor
Pulse 0 2 0 0
Rapid Strike 2 0 0 0
Reactive Armor 0 0 0 0
Reconnaisance
Reflective Armor 1 0 0 0
Repair - Infantry 0 0 0 0
Repair - Vehicle 0 0 0 0
Streak Missiles 1 0 1 1
TSEMP

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0 0
Doube Energy 1 2 0 1
Double Ballistic 0 0 0 0
Mech Melee 5 2 2 6
Mech Energy 5 4 2 10
Mech Ballistic 5 2 4 9
nonMech Melee 0 0 0 0
nonMech Energy 3 1 0 3
nonMech Ballistic 16 4 5 11
Biped Mechs 8 5 4 13
Quad Mechs
Vehicles 10 3 3 8
Infantry 9 2 2 6

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 148 89 8 269
Move 87 60 24 116
Attack 79 56 38 133
Damage 28 18 15 51
Max Range 94 48 50 150
Primary Range 44 28 42 92
Secondary Range 80 44 24 122
Vehicle
Defense 179 49 62 147
Move 95 22 26 65
Attack 84 16 27 63
Damage 32 4 8 24
Max Range 96 6 36 62
Infantry
Defense 135 28 34 99
Move 7 20 15 51
Attack 65 14 16 41
Damage 14 2 3 8
Max Range 53 10 16 37

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.50 17.80 2.00 20.69
Move 10.88 12.00 6.00 8.92
Attack 9.88 11.20 9.50 10.23
Damage 3.50 3.60 3.75 3.92
Max Range 11.75 9.60 12.50 11.54
Primary Range 5.50 5.60 10.50 7.08
Secondary Range 10.00 8.80 6.00 9.38
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 17.90 16.33 20.67 18.38
Move 9.50 7.33 8.67 8.13
Attack 8.40 5.33 9.00 7.88
Damage 3.20 1.33 2.67 3.00
Max Range 9.60 2.00 12.00 7.75
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 15.00 14.00 17.00 16.50
Move 0.78 10.00 7.50 8.50
Attack 7.22 7.00 8.00 6.83
Damage 1.56 1.00 1.50 1.33
Max Range 5.89 5.00 8.00 6.17
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 21 6 9 20
Energy Attacks 9 7 2 14
Melee Attacks 5 2 2 6
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 0 0 0 0
Capacity 2 1 0 0 1
Capacity 3 1 1 0 1
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 2 2 0 2
Double Target 1 1 0 0
Triple Target 0 0 0 0
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 4 4 1 3
Medium 3 0 1 4
Heavy 1 0 0 3
Assault 0 1 2 3
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
1 1 0 0 0 3 Agility
1 0 0 2 1 6 Alpha Strike
3 0 2 1 2 11 Antipersonnel
4 0 3 5 10 34 Armor Piercing
Artemis V FCS
1 0 1 0 1 5 Brawling
1 0 0 0 2 5 Bypass
1 2 2 2 1 19 Camouflage
0 0 0 0 0 1 Command
Coolant Flush
5 3 1 0 2 19 Decoy
1 0 0 1 2 6 Electronic Camouflage
3 2 3 0 5 32 Evade
2 4 0 0 0 7 Flamers
Full Strike
1 0 1 0 1 7 Grapple
2 2 2 1 2 18 Hand to Hand
1 2 1 1 1 13 Hardened Armor
5 11 4 1 3 35 Heavy Armor
Homing Beacon
4 0 0 6 1 20 Improved Targeting
2 2 1 1 1 19 Infiltrate
3 3 0 2 3 29 Jump Jets
0 0 0 0 0 1 Point Defense
PPC Capacitor
1 4 1 2 1 12 Pulse
0 0 1 1 0 4 Rapid Strike
1 0 1 0 0 3 Reactive Armor
Reconnaisance
0 1 0 0 1 3 Reflective Armor
0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 Repair - Vehicle
3 1 2 1 4 21 Streak Missiles
TSEMP
16 0 0 0 19 9 12 22 0 151 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
1 1 0 0 0 3 Agility
1 0 0 2 1 6 Alpha Strike
1 0 0 0 1 3 Antipersonnel
3 0 1 2 2 12 Armor Piercing
Artemis V FCS
1 0 1 0 1 5 Brawling
0 0 0 0 0 0 Bypass
0 0 0 0 0 1 Camouflage
0 0 0 0 0 0 Command
Coolant Flush
1 0 1 0 1 7 Decoy
0 0 0 0 1 2 Electronic Camouflage
1 0 2 0 0 10 Evade
0 1 0 0 0 1 Flamers
Full Strike
1 0 1 0 1 7 Grapple
2 2 2 1 2 18 Hand to Hand
1 2 1 1 0 10 Hardened Armor
4 5 3 0 0 18 Heavy Armor
Homing Beacon
1 0 0 2 0 6 Improved Targeting
0 0 0 0 0 0 Infiltrate
0 1 0 1 2 19 Jump Jets
0 0 0 0 0 1 Point Defense
PPC Capacitor
1 3 1 1 1 9 Pulse
0 0 1 1 0 4 Rapid Strike
0 0 0 0 0 0 Reactive Armor
Reconnaisance
0 1 0 0 1 3 Reflective Armor
0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 Repair - Vehicle
2 0 1 0 1 7 Streak Missiles
TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


1 0 0 0 0 1
0 0 0 1 2 7
0 0 0 0 0 0
2 4 3 2 4 30
3 6 2 3 4 39
4 4 3 2 4 37
0 0 0 0 0 0
5 7 0 2 2 23
6 5 5 6 13 71
5 7 4 4 7 57
0
4 7 3 5 11 54
7 5 2 3 4 40

Merc RotS RD S SC SW SH SSw WH Totals


0
96 142 82 78 134 1046
36 59 31 27 62 502
49 68 43 41 70 577
19 25 18 17 26 217
48 92 44 46 82 654
40 56 26 34 32 394
34 64 28 32 70 498

76 127 56 89 199 984


42 52 25 42 107 476
37 56 27 46 96 452
15 20 11 18 37 169
42 50 30 58 98 478

113 83 31 45 62 630
61 37 13 24 27 255
52 35 14 22 28 287
13 10 4 5 8 67
54 26 16 20 24 256

Merc RotS RD S SC SW SH SSw WH Totals


19.20 20.29 20.50 19.50 19.14 18.35
7.20 8.43 7.75 6.75 8.86 8.81
9.80 9.71 10.75 10.25 10.00 10.12
3.80 3.57 4.50 4.25 3.71 3.81
9.60 13.14 11.00 11.50 11.71 11.47
8.00 8.00 6.50 8.50 4.57 6.91
6.80 9.14 7.00 8.00 10.00 8.74
Merc RotS RD S SC SW SH SSw WH Totals
19.00 18.14 18.67 17.80 18.09 18.22
10.50 7.43 8.33 8.40 9.73 8.81
9.25 8.00 9.00 9.20 8.73 8.37
3.75 2.86 3.67 3.60 3.36 3.13
10.50 7.14 10.00 11.60 8.91 8.85
Merc RotS RD S SC SW SH SSw WH Totals
16.14 16.60 15.50 15.00 15.50 15.75
8.71 7.40 6.50 8.00 6.75 6.38
7.43 7.00 7.00 7.33 7.00 7.18
1.86 2.00 2.00 1.67 2.00 1.68
7.71 5.20 8.00 6.67 6.00 6.40
Merc RotS RD S SC SW SH SSw WH Totals
10 9 8 8 17 108
8 13 2 6 8 69
3 4 3 2 4 31
Merc RotS RD S SC SW SH SSw WH Totals
0 0 0 0 0 0
0 1 0 1 0 4
0 0 0 0 2 5
Merc RotS RD S SC SW SH SSw WH Totals
0 1 1 0 1 9
0 0 1 0 1 4
0 0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
1 3 1 1 4 22
2 2 1 1 2 16
1 1 1 2 1 10
1 1 1 0 0 9
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 0 3 3
0 0 0 0 0 6 6
5 0 1 2 0 3 11
6 1 4 8 3 12 34

0 0 0 0 0 5 5
5 0 0 0 0 0 5
11 0 4 3 0 1 19
1 0 0 0 0 0 1

4 2 3 0 3 7 19
0 1 1 1 1 2 6
6 5 6 0 5 10 32
4 0 2 0 0 1 7
0
0 0 0 0 0 7 7
0 0 0 0 0 18 18
0 1 0 2 0 10 13
0 4 3 10 0 18 35
0
3 2 4 3 2 6 20
12 2 5 0 0 0 19
10 0 0 0 0 19 29
0 0 0 0 0 1 1

1 1 1 0 0 9 12
0 0 0 0 0 4 4
0 0 2 1 0 0 3

0 0 0 0 0 3 3
0 0 0 0 0 0 0
0 0 0 0 0 0 0
3 2 5 4 0 7 21
0
35 0 10 23 16 10 0 57 151

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 3 3
0 0 6 6
5 3 3 11
7 15 12 34

0 0 5 5
5 0 0 5
12 6 1 19
1 0 0 1

4 8 7 19
0 4 2 6
9 13 10 32
5 1 1 7

0 0 7 7
0 0 18 18
0 3 10 13
0 17 18 35

5 9 6 20
16 3 0 19
10 0 19 29
0 0 1 1

1 2 9 12
0 0 4 4
0 3 0 3

0 0 3 3
0 0 0 0
0 0 0 0
3 11 7 21
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 1 0 0 0 1
Alpha Strike 1 0 0 1 0
Antipersonnel 0 0 2 2 1
Armor Piercing 12 1 4 7 4
Artemis V FCS
Brawling 0 0 0 0 0
Bypass 1 0 0 0 0
Camouflage 1 0 2 2 1
Command 0 0 0 1 0
Coolant Flush
Decoy 1 2 2 2 1
Electronic Camouflage 1 0 0 0 0
Evade 15 2 4 5 1
Flamers 2 0 0 1 2
Full Strike 0 0 2 0 1
Grapple 0 0 0 0 0
Hand to Hand 0 0 0 0 0
Hardened Armor 1 0 1 1 1
Heavy Armor 3 0 3 7 1
Homing Beacon 2 0 0 0 0
Improved Targeting 16 1 3 4 2
Infiltrate 3 0 0 2 1
Jump Jets 16 0 2 4 4
Point Defense 0 0 0 2 0
PPC Capacitor
Pulse 12 1 3 5 0
Rapid Strike 0 0 0 1 0
Reactive Armor 4 0 2 5 2
Reconnaisance
Reflective Armor 0 0 0 0 0
Repair - Infantry 0 0 0 0 0
Repair - Vehicle 1 0 0 1 0
Streak Missiles 3 0 0 2 1
TSEMP 1 0 0 0 0
Total Number of Units 0 36 0 0 2 0 0 10 0 17 0 11

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 1 0 0 0 1
Alpha Strike 1 0 0 1 0
Antipersonnel 0 0 1 1 0
Armor Piercing 5 1 2 3 3
Artemis V FCS
Brawling 0 0 0 0 0
Bypass 0 0 0 0 0
Camouflage 0 0 0 2 0
Command 0 0 0 1 0
Coolant Flush
Decoy 1 2 1 1 1
Electronic Camouflage 0 0 0 0 0
Evade 7 2 2 0 0
Flamers 0 0 0 0 0
Full Strike 0 0 2 0 1
Grapple 0 0 0 0 0
Hand to Hand 0 0 0 0 0
Hardened Armor 1 0 1 1 0
Heavy Armor 3 0 2 5 0
Homing Beacon 0 0 0 0 0
Improved Targeting 10 1 1 1 0
Infiltrate 0 0 0 0 0
Jump Jets 13 0 2 2 3
Point Defense 0 0 0 0 0
PPC Capacitor
Pulse 8 1 3 3 0
Rapid Strike 0 0 0 1 0
Reactive Armor 2 0 1 1 1
Reconnaisance
Reflective Armor 0 0 0 0 0
Repair - Infantry 0 0 0 0 0
Repair - Vehicle 1 0 0 1 0
Streak Missiles 2 0 0 0 1
TSEMP 0 0 0 0 0

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0 0 0
Doube Energy 2 0 1 0 0
Double Ballistic 0 0 0 0 1
Mech Melee 2 0 2 1 2
Mech Energy 15 2 3 6 4
Mech Ballistic 13 2 4 7 3
nonMech Melee 0 0 0 0 0
nonMech Energy 7 0 1 3 2
nonMech Ballistic 13 0 4 7 4
Biped Mechs 16 2 5 7 5
Quad Mechs
Vehicles 12 0 3 6 3
Infantry 8 0 2 4 3

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 294 35 93 144 91
Move 135 20 41 46 46
Attack 170 20 50 69 47
Damage 58 10 18 26 17
Max Range 160 16 52 74 42
Primary Range 122 12 32 48 28
Secondary Range 142 16 34 58 34
Vehicle
Defense 218 0 55 121 56
Move 134 0 42 48 25
Attack 113 0 24 50 23
Damage 29 0 6 16 5
Max Range 116 0 28 64 34
Infantry
Defense 129 0 32 68 49
Move 71 0 34 23 23
Attack 63 0 16 29 22
Damage 14 0 3 7 6
Max Range 60 0 10 32 26

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.38 17.50 18.60 20.57 18.20
Move 8.44 10.00 8.20 6.57 9.20
Attack 10.63 10.00 10.00 9.86 9.40
Damage 3.63 5.00 3.60 3.71 3.40
Max Range 10.00 8.00 10.40 10.57 8.40
Primary Range 7.63 6.00 6.40 6.86 5.60
Secondary Range 8.88 8.00 6.80 8.29 6.80
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.17 0.00 18.33 20.17 18.67
Move 11.17 0.00 14.00 8.00 8.33
Attack 9.42 0.00 8.00 8.33 7.67
Damage 2.42 0.00 2.00 2.67 1.67
Max Range 9.67 0.00 9.33 10.67 11.33
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 16.13 0.00 16.00 17.00 16.33
Move 8.88 0.00 17.00 5.75 7.67
Attack 7.88 0.00 8.00 7.25 7.33
Damage 1.75 0.00 1.50 1.75 2.00
Max Range 7.50 0.00 5.00 8.00 8.67
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 26 2 8 14 8
Energy Attacks 24 2 5 9 6
Melee Attacks 2 0 2 1 2
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 1 0 0 0 0
Capacity 2 2 0 1 1 0
Capacity 3 0 0 0 0 0
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 1 0 1 0 0
Double Target 1 0 0 1 1
Triple Target 0 0 0 0 1
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 9 2 3 2 4
Medium 5 0 1 2 0
Heavy 0 0 1 1 1
Assault 2 0 0 2 0
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
1 1 1 0 0 5 Agility
0 0 0 0 0 2 Alpha Strike
0 2 1 2 0 10 Antipersonnel
6 4 1 9 4 52 Armor Piercing
Artemis V FCS
1 0 0 0 0 1 Brawling
0 0 0 1 1 3 Bypass
2 2 1 3 2 16 Camouflage
0 1 0 0 1 3 Command
Coolant Flush
2 4 2 2 2 20 Decoy
0 3 0 0 1 5 Electronic Camouflage
2 2 4 0 3 38 Evade
1 1 1 1 1 10 Flamers
0 0 0 0 0 3 Full Strike
1 1 0 1 0 3 Grapple
0 1 1 0 0 2 Hand to Hand
1 0 0 3 0 8 Hardened Armor
5 3 2 3 2 29 Heavy Armor
1 1 0 1 1 6 Homing Beacon
2 0 1 3 1 33 Improved Targeting
2 0 0 1 0 9 Infiltrate
4 5 4 7 3 49 Jump Jets
0 0 0 0 0 2 Point Defense
PPC Capacitor
3 2 6 7 5 44 Pulse
0 1 0 0 0 2 Rapid Strike
2 0 0 1 2 18 Reactive Armor
Reconnaisance
0 4 1 2 1 8 Reflective Armor
0 0 0 0 0 0 Repair - Infantry
1 1 0 1 0 5 Repair - Vehicle
1 3 0 2 2 14 Streak Missiles
0 0 1 0 0 2 TSEMP
12 17 0 0 12 0 18 11 0 146 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
1 1 1 0 0 5 Agility
0 0 0 0 0 2 Alpha Strike
0 0 1 0 0 3 Antipersonnel
1 2 0 5 2 24 Armor Piercing
Artemis V FCS
1 0 0 0 0 1 Brawling
0 0 0 0 0 0 Bypass
0 1 0 0 0 3 Camouflage
0 1 0 0 1 3 Command
Coolant Flush
1 2 1 1 1 12 Decoy
0 1 0 0 0 1 Electronic Camouflage
1 0 3 0 2 17 Evade
0 0 0 0 1 1 Flamers
0 0 0 0 0 3 Full Strike
1 1 0 1 0 3 Grapple
0 1 1 0 0 2 Hand to Hand
0 0 0 2 0 5 Hardened Armor
3 0 1 2 1 17 Heavy Armor
0 0 0 0 0 0 Homing Beacon
1 0 1 2 1 18 Improved Targeting
0 0 0 0 0 0 Infiltrate
3 3 4 5 2 37 Jump Jets
0 0 0 0 0 0 Point Defense
PPC Capacitor
3 2 5 6 3 34 Pulse
0 1 0 0 0 2 Rapid Strike
1 0 0 0 0 6 Reactive Armor
Reconnaisance
0 3 0 1 1 5 Reflective Armor
0 0 0 0 0 0 Repair - Infantry
1 1 0 1 0 5 Repair - Vehicle
1 3 0 2 2 11 Streak Missiles
0 0 0 0 0 0 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 0 0 0
0 2 1 1 1 8
0 0 0 0 0 1
1 2 2 1 0 13
5 6 6 7 5 59
4 4 3 7 4 51
0 0 0 0 0 0
1 4 5 4 2 29
6 6 1 6 4 51
5 7 6 8 5 66
0
4 6 4 6 4 48
3 4 2 4 2 32

Merc RotS RD S SC SW SH SSw WH Totals


0
92 135 111 144 94 1233
37 58 52 57 41 533
48 66 54 77 47 648
19 26 23 31 19 247
48 68 66 90 52 668
30 48 40 64 38 462
44 58 52 68 52 558

80 122 72 107 75 906


38 46 43 51 39 466
35 53 31 51 33 413
10 17 11 14 10 118
48 76 54 72 42 534

49 67 32 66 33 525
17 29 26 35 11 269
21 28 14 28 13 234
4 7 3 8 4 56
38 24 14 36 24 264

Merc RotS RD S SC SW SH SSw WH Totals


18.40 19.29 18.50 18.00 18.80 18.68
7.40 8.29 8.67 7.13 8.20 8.08
9.60 9.43 9.00 9.63 9.40 9.82
3.80 3.71 3.83 3.88 3.80 3.74
9.60 9.71 11.00 11.25 10.40 10.12
6.00 6.86 6.67 8.00 7.60 7.00
8.80 8.29 8.67 8.50 10.40 8.45
Merc RotS RD S SC SW SH SSw WH Totals
20.00 20.33 18.00 17.83 18.75 18.88
9.50 7.67 10.75 8.50 9.75 9.71
8.75 8.83 7.75 8.50 8.25 8.60
2.50 2.83 2.75 2.33 2.50 2.46
12.00 12.67 13.50 12.00 10.50 11.13
Merc RotS RD S SC SW SH SSw WH Totals
16.33 16.75 16.00 16.50 16.50 16.41
5.67 7.25 13.00 8.75 5.50 8.41
7.00 7.00 7.00 7.00 6.50 7.31
1.33 1.75 1.50 2.00 2.00 1.75
12.67 6.00 7.00 9.00 12.00 8.25
Merc RotS RD S SC SW SH SSw WH Totals
10 10 4 13 8 103
6 12 12 12 8 96
1 2 2 1 0 13
Merc RotS RD S SC SW SH SSw WH Totals
0 0 1 1 1 4
1 1 0 0 2 8
0 0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
0 1 1 1 0 5
1 0 0 1 1 6
0 0 0 0 0 1
Merc RotS RD S SC SW SH SSw WH Totals
3 4 4 4 2 37
0 1 1 3 2 15
1 1 0 1 0 6
1 1 1 0 1 8
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 0 5 5
0 0 0 0 0 2 2
2 1 0 3 1 3 10
7 2 1 16 2 24 52

0 0 0 0 0 1 1
2 0 0 0 1 0 3
5 0 0 8 0 3 16
0 0 0 0 0 3 3

1 1 0 6 0 12 20
0 1 0 2 1 1 5
4 4 0 4 9 17 38
7 1 0 1 0 1 10
0 0 0 0 0 3 3
0 0 0 0 0 3 3
0 0 0 0 0 2 2
0 0 1 1 1 5 8
2 1 0 9 0 17 29
4 0 1 0 1 0 6
4 3 0 8 0 18 33
6 2 0 1 0 0 9
12 0 0 0 0 37 49
0 0 0 2 0 0 2

2 3 0 4 1 34 44
0 0 0 0 0 2 2
5 0 2 4 1 6 18

1 0 0 2 0 5 8
0 0 0 0 0 0 0
0 0 0 0 0 5 5
0 0 1 2 0 11 14
0 0 0 1 1 0 2
24 0 8 4 32 12 0 66 146

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 5 5
0 0 2 2
2 5 3 10
9 19 24 52

0 0 1 1
3 0 0 3
7 6 3 16
0 0 3 3

1 7 12 20
0 4 1 5
10 11 17 38
8 1 1 10
0 0 3 3
0 0 3 3
0 0 2 2
0 3 5 8
2 10 17 29
4 2 0 6
5 10 18 33
6 3 0 9
12 0 37 49
0 2 0 2

3 7 34 44
0 0 2 2
5 7 6 18

1 2 5 8
0 0 0 0
0 0 5 5
0 3 11 14
0 2 0 2
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 1 0 2 0 0 1
Alpha Strike 1 0 0 0 1 0 0
Antipersonnel 1 0 0 3 1 2 0
Armor Piercing 4 4 1 5 2 8 0
Artemis V FCS
Brawling 0 0 0 0 2 0 0
Bypass 1 1 0 0 0 0 0
Camouflage 5 0 0 3 0 3 0
Command 0 0 0 0 0 0 0
Coolant Flush
Decoy 3 1 0 2 1 1 0
Electronic Camouflage 0 0 1 1 0 0 0
Evade 3 3 0 3 1 5 0
Flamers 1 1 0 1 1 0 0
Full Strike 1 0 0 1 0 0 0
Grapple 0 0 0 0 0 0 0
Hand to Hand 0 0 0 0 1 0 0
Hardened Armor 0 0 0 1 1 1 0
Heavy Armor 2 2 0 3 0 2 0
Homing Beacon 1 1 0 1 0 0 0
Improved Targeting 3 5 0 2 1 3 0
Infiltrate 2 0 0 1 0 1 0
Jump Jets 2 2 0 1 5 0 1
Point Defense 0 0 0 0 1 0 0
PPC Capacitor
Pulse 1 3 0 2 2 1 0
Rapid Strike 1 0 0 0 2 0 0
Reactive Armor 2 2 0 2 1 1 0
Reconnaisance
Reflective Armor 1 0 0 0 1 0 0
Repair - Infantry 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0
Streak Missiles 2 0 0 0 2 0 0
TSEMP 0 0 0 1 0 0 0
Total Number of Units 15 15 0 0 0 0 1 15 14 14 1 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 1 0 2 0 0 1
Alpha Strike 1 0 0 0 1 0 0
Antipersonnel 0 0 0 0 1 0 0
Armor Piercing 1 1 0 2 2 4 0
Artemis V FCS
Brawling 0 0 0 0 2 0 0
Bypass 0 0 0 0 0 0 0
Camouflage 1 0 0 1 0 0 0
Command 0 0 0 0 0 0 0
Coolant Flush
Decoy 0 1 0 0 1 0 0
Electronic Camouflage 0 0 0 0 0 0 0
Evade 1 1 0 0 1 2 0
Flamers 0 0 0 0 1 0 0
Full Strike 1 0 0 1 0 0 0
Grapple 0 0 0 0 0 0 0
Hand to Hand 0 0 0 0 1 0 0
Hardened Armor 0 0 0 1 1 1 0
Heavy Armor 0 0 0 1 0 0 0
Homing Beacon 0 0 0 0 0 0 0
Improved Targeting 0 2 0 0 1 0 0
Infiltrate 0 0 0 0 0 0 0
Jump Jets 1 1 0 1 5 0 1
Point Defense 0 0 0 0 1 0 0
PPC Capacitor
Pulse 0 1 0 1 2 1 0
Rapid Strike 1 0 0 0 2 0 0
Reactive Armor 0 0 0 1 1 0 0
Reconnaisance
Reflective Armor 0 0 0 0 1 0 0
Repair - Infantry 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0
Streak Missiles 0 0 0 0 2 0 0
TSEMP 0 0 0 1 0 0 0

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0 0 0 0 0
Doube Energy 0 0 0 0 1 0 0
Double Ballistic 0 0 0 0 1 0 0
Mech Melee 2 2 0 3 5 0 1
Mech Energy 4 4 0 3 8 4 1
Mech Ballistic 4 4 0 4 13 4 0
nonMech Melee 0 0 0 0 0 0 0
nonMech Energy 4 3 0 2 0 1 0
nonMech Ballistic 6 7 1 8 0 9 0
Biped Mechs 5 4 0 5 10 3 1
Quad Mechs 0 1 0 0 4 1 0
Vehicles 6 6 1 6 0 6 0
Infantry 4 4 0 4 0 4 0

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 100 96 0 95 283 83 20
Move 48 46 0 46 109 27 8
Attack 46 50 0 48 131 37 11
Damage 17 14 0 15 60 12 3
Max Range 50 42 0 44 156 42 12
Primary Range 32 20 0 10 82 40 0
Secondary Range 46 40 0 44 140 36 12
Vehicle
Defense 112 118 21 112 119 0
Move 75 55 6 60 53 0
Attack 48 52 9 52 48 0
Damage 16 16 5 19 16 0
Max Range 58 56 14 46 58 0
Infantry
Defense 64 67 0 65 68 0
Move 24 29 0 31 20 0
Attack 27 32 0 27 26 0
Damage 9 8 0 8 9 0
Max Range 30 34 0 22 32 0

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 20.00 19.20 0.00 19.00 20.21 20.75 20.00
Move 9.60 9.20 0.00 9.20 7.79 6.75 8.00
Attack 9.20 10.00 0.00 9.60 9.36 9.25 11.00
Damage 3.40 2.80 0.00 3.00 4.29 3.00 3.00
Max Range 10.00 8.40 0.00 8.80 11.14 10.50 12.00
Primary Range 6.40 4.00 0.00 2.00 5.86 10.00 0.00
Secondary Range 9.20 8.00 0.00 8.80 10.00 9.00 12.00
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.67 19.67 21.00 18.67 0.00 19.83 0.00
Move 12.50 9.17 6.00 10.00 0.00 8.83 0.00
Attack 8.00 8.67 9.00 8.67 0.00 8.00 0.00
Damage 2.67 2.67 5.00 3.17 0.00 2.67 0.00
Max Range 9.67 9.33 14.00 7.67 0.00 9.67 0.00
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 16.00 16.75 0.00 16.25 0.00 17.00 0.00
Move 6.00 7.25 0.00 7.75 0.00 5.00 0.00
Attack 6.75 8.00 0.00 6.75 0.00 6.50 0.00
Damage 2.25 2.00 0.00 2.00 0.00 2.25 0.00
Max Range 7.50 8.50 0.00 5.50 0.00 8.00 0.00
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 10 11 1 12 14 13 0
Energy Attacks 8 7 0 5 9 5 1
Melee Attacks 2 2 0 3 5 0 1
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 1 1 0 1 0 0 0
Capacity 2 0 0 0 0 0 0 0
Capacity 3 0 0 0 1 0 1 0
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 1 2 0 1 0 2 0
Double Target 0 0 0 0 0 0 0
Triple Target 0 0 0 0 0 0 0
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 3 2 0 2 2 1 1
Medium 1 2 0 3 1 1 0
Heavy 0 1 0 0 6 1 0
Assault 1 0 0 0 5 1 0
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 0 0 4 Agility
0 0 0 0 0 0 2 Alpha Strike
0 0 0 1 2 2 12 Antipersonnel
3 1 0 10 5 2 45 Armor Piercing
Artemis V FCS
0 0 1 0 0 0 3 Brawling
0 0 0 1 0 1 4 Bypass
3 0 2 1 0 1 18 Camouflage
0 0 0 0 0 0 0 Command
Coolant Flush
0 0 3 0 1 1 13 Decoy
0 0 0 0 1 0 3 Electronic Camouflage
1 0 3 9 2 3 33 Evade
1 0 1 1 0 1 8 Flamers
0 0 0 0 0 1 3 Full Strike
0 0 1 0 0 0 1 Grapple
0 0 1 0 0 0 2 Hand to Hand
0 0 1 0 1 1 6 Hardened Armor
2 0 2 1 0 2 16 Heavy Armor
0 0 0 1 0 0 4 Homing Beacon
2 1 1 1 1 6 26 Improved Targeting
1 0 0 3 0 1 9 Infiltrate
2 0 0 2 0 1 16 Jump Jets
0 0 0 0 1 0 2 Point Defense
PPC Capacitor
0 1 6 0 3 3 22 Pulse
0 0 1 1 0 0 5 Rapid Strike
1 0 0 7 3 0 19 Reactive Armor
Reconnaisance
0 0 2 0 0 0 4 Reflective Armor
0 0 0 1 0 0 1 Repair - Infantry
0 0 0 1 0 0 1 Repair - Vehicle
1 0 0 3 1 2 11 Streak Missiles
0 0 0 0 0 0 1 TSEMP
8 0 0 2 15 16 12 13 0 141 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 0 0 4 Agility
0 0 0 0 0 0 2 Alpha Strike
0 0 0 1 1 1 4 Antipersonnel
0 1 0 4 1 1 17 Armor Piercing
Artemis V FCS
0 0 1 0 0 0 3 Brawling
0 0 0 0 0 0 0 Bypass
0 0 0 1 0 0 3 Camouflage
0 0 0 0 0 0 0 Command
Coolant Flush
0 0 1 0 0 1 4 Decoy
0 0 0 0 0 0 0 Electronic Camouflage
0 0 0 3 0 1 9 Evade
0 0 0 0 0 0 1 Flamers
0 0 0 0 0 1 3 Full Strike
0 0 0 0 0 0 0 Grapple
0 0 1 0 0 0 2 Hand to Hand
0 0 0 0 0 0 3 Hardened Armor
0 0 1 0 0 0 2 Heavy Armor
0 0 0 0 0 0 0 Homing Beacon
0 0 0 0 0 3 6 Improved Targeting
0 0 0 1 0 0 1 Infiltrate
0 0 0 1 0 0 10 Jump Jets
0 0 0 0 1 0 2 Point Defense
PPC Capacitor
0 1 4 0 2 3 15 Pulse
0 0 1 1 0 0 5 Rapid Strike
0 0 0 3 0 0 5 Reactive Armor
Reconnaisance
0 0 1 0 0 0 2 Reflective Armor
0 0 0 0 0 0 0 Repair - Infantry
0 0 0 0 0 0 0 Repair - Vehicle
0 0 0 1 0 0 3 Streak Missiles
0 0 0 0 0 0 1 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 0 0 0 0
0 0 0 0 0 0 1
0 0 0 0 0 0 1
0 0 2 1 0 1 17
0 1 5 5 3 3 41
0 1 3 6 3 4 46
0 0 0 0 0 0 0
1 0 7 2 1 1 22
7 1 3 8 8 8 66
0 0 4 5 1 3 41
0 1 1 1 2 1 12
2 1 6 6 5 5 50
6 0 4 4 4 4 38

Merc RotS RD S SC SW SH SSw WH Totals


0
0 20 98 117 59 77 1048
0 8 43 49 24 36 444
0 10 46 59 28 36 502
0 3 14 21 9 13 181
0 10 56 72 34 42 560
0 10 24 44 30 24 316
0 10 50 68 32 42 520

39 20 120 116 91 91 959


16 10 51 69 55 54 504
18 9 48 55 44 38 421
6 3 17 21 16 12 147
20 6 58 66 50 44 476

99 0 68 65 65 64 625
43 0 28 26 15 18 234
39 0 28 29 28 28 264
10 0 8 8 9 10 79
46 0 30 36 36 38 304

Merc RotS RD S SC SW SH SSw WH Totals


0.00 20.00 19.60 19.50 19.67 19.25 19.77
0.00 8.00 8.60 8.17 8.00 9.00 8.38
0.00 10.00 9.20 9.83 9.33 9.00 9.47
0.00 3.00 2.80 3.50 3.00 3.25 3.42
0.00 10.00 11.20 12.00 11.33 10.50 10.57
0.00 10.00 4.80 7.33 10.00 6.00 5.96
0.00 10.00 10.00 11.33 10.67 10.50 9.81
Merc RotS RD S SC SW SH SSw WH Totals
19.50 20.00 20.00 19.33 18.20 18.20 19.18
8.00 10.00 8.50 11.50 11.00 10.80 10.08
9.00 9.00 8.00 9.17 8.80 7.60 8.42
3.00 3.00 2.83 3.50 3.20 2.40 2.94
10.00 6.00 9.67 11.00 10.00 8.80 9.52
Merc RotS RD S SC SW SH SSw WH Totals
16.50 0.00 17.00 16.25 16.25 16.00 16.45
7.17 0.00 7.00 6.50 3.75 4.50 6.16
6.50 0.00 7.00 7.25 7.00 7.00 6.95
1.67 0.00 2.00 2.00 2.25 2.50 2.08
7.67 0.00 7.50 9.00 9.00 9.50 8.00
Merc RotS RD S SC SW SH SSw WH Totals
7 2 6 14 11 12 113
1 1 12 7 4 4 64
0 0 2 1 0 1 17
Merc RotS RD S SC SW SH SSw WH Totals
0 0 1 0 0 0 4
0 0 0 0 0 0 0
0 0 1 0 1 0 4
Merc RotS RD S SC SW SH SSw WH Totals
0 0 1 0 0 1 8
0 0 0 0 0 0 0
0 0 0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
0 0 1 2 1 1 16
0 0 3 3 1 3 18
0 1 1 0 1 1 12
0 0 0 0 0 0 7
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 0 0 0 4 4
0 0 0 0 0 0 0 2 2
5 0 1 0 1 1 2 2 12
7 4 5 0 8 4 4 13 45

0 0 0 0 0 0 0 3 3
4 0 0 0 0 0 0 0 4
10 0 0 0 5 0 1 2 18
0 0 0 0 0 0 0 0 0

1 0 3 0 3 2 2 2 13
0 0 1 0 2 0 0 0 3
6 2 11 0 1 4 1 8 33
7 0 0 0 0 0 0 1 8
0 0 0 0 0 0 0 3 3
0 1 0 0 0 0 0 0 1
0 0 0 0 0 0 0 2 2
0 0 0 1 2 0 1 2 6
1 3 1 3 6 0 0 2 16
0 0 0 0 4 0 0 0 4
5 0 5 3 6 1 2 4 26
6 0 1 0 1 0 0 1 9
6 0 0 0 0 0 0 10 16
0 0 0 0 0 0 2 0 2

2 0 1 0 2 2 6 9 22
0 0 0 0 0 0 0 5 5
4 0 2 3 3 2 0 5 19

1 0 1 0 0 0 0 2 4
0 0 1 0 0 0 0 0 1
0 0 1 0 0 0 0 0 1
4 0 0 0 4 0 2 1 11
0 0 0 0 0 0 0 1 1
29 5 17 8 21 8 12 41 141

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 0 4 4
0 0 0 2 2
5 3 2 2 12
11 17 4 13 45

0 0 0 3 3
4 0 0 0 4
10 5 1 2 18
0 0 0 0 0

1 8 2 2 13
0 3 0 0 3
8 16 1 8 33
7 0 0 1 8
0 0 0 3 3
1 0 0 0 1
0 0 0 2 2
0 3 1 2 6
6 8 0 2 16
0 4 0 0 4
8 12 2 4 26
6 2 0 1 9
6 0 0 10 16
0 0 2 0 2

2 5 6 9 22
0 0 0 5 5
6 8 0 5 19

1 1 0 2 4
0 1 0 0 1
0 1 0 0 1
4 4 2 1 11
0 0 0 1 1
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 0 0 0 0 0 0 0
Alpha Strike 0 0 0 0 0 0 0 0
Antipersonnel 0 0 0 0 1 2 0 0
Armor Piercing 3 3 0 2 2 2 1 8
Artemis V FCS
Brawling 0 0 0 1 0 0 0 0
Bypass 1 0 0 0 0 0 0 0
Camouflage 1 0 0 0 1 0 0 0
Command 1 1 0 1 0 0 0 1
Coolant Flush
Decoy 2 0 0 0 0 0 0 0
Electronic Camouflage 0 0 0 0 0 0 0 0
Evade 2 3 0 2 3 2 0 1
Flamers 0 0 1 0 0 1 0 0
Full Strike 0 0 0 0 0 0 0 1
Grapple 0 0 0 0 0 0 0 0
Hand to Hand 0 0 0 0 0 0 0 1
Hardened Armor 0 0 0 0 0 0 1 5
Heavy Armor 1 0 0 0 2 0 2 3
Homing Beacon 1 0 0 0 2 0 0 0
Improved Targeting 3 5 0 0 5 2 1 2
Infiltrate 2 1 0 0 0 0 0 0
Jump Jets 2 3 0 1 3 1 2 1
Point Defense 1 0 0 1 0 0 0 0
PPC Capacitor
Pulse 1 0 1 4 4 2 0 0
Rapid Strike 0 0 0 0 0 0 0 2
Reactive Armor 0 0 0 1 0 0 1 4
Reconnaisance
Reflective Armor 2 1 0 1 1 0 1 2
Repair - Infantry 0 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0 0
Streak Missiles 0 0 0 1 0 0 1 0
TSEMP 0 1 0 0 0 0 0 0
Total Number of Units 8 10 1 0 0 0 9 11 6 3 15 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 0 0 0 0 0 0 0
Alpha Strike 0 0 0 0 0 0 0 0
Antipersonnel 0 0 0 0 0 2 0 0
Armor Piercing 1 1 0 2 0 2 0 5
Artemis V FCS
Brawling 0 0 0 1 0 0 0 0
Bypass 0 0 0 0 0 0 0 0
Camouflage 0 0 0 0 0 0 0 0
Command 0 1 0 0 0 0 0 0
Coolant Flush
Decoy 0 0 0 0 0 0 0 0
Electronic Camouflage 0 0 0 0 0 0 0 0
Evade 0 0 0 1 1 2 0 0
Flamers 0 0 1 0 0 1 0 0
Full Strike 0 0 0 0 0 0 0 1
Grapple 0 0 0 0 0 0 0 0
Hand to Hand 0 0 0 0 0 0 0 1
Hardened Armor 0 0 0 0 0 0 0 5
Heavy Armor 0 0 0 0 0 0 1 0
Homing Beacon 0 0 0 0 0 0 0 0
Improved Targeting 0 1 0 0 2 2 0 0
Infiltrate 0 0 0 0 0 0 0 0
Jump Jets 0 2 0 1 1 1 1 0
Point Defense 0 0 0 0 0 0 0 0
PPC Capacitor
Pulse 1 0 1 4 4 2 0 0
Rapid Strike 0 0 0 0 0 0 0 2
Reactive Armor 0 0 0 0 0 0 1 1
Reconnaisance
Reflective Armor 0 0 0 0 0 0 0 1
Repair - Infantry 0 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0 0
Streak Missiles 0 0 0 1 0 0 0 0
TSEMP 0 1 0 0 0 0 0 0

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0 0 0 0 0 0
Doube Energy 0 0 1 0 1 2 0 0
Double Ballistic 0 0 0 0 0 2 0 0
Mech Melee 0 0 0 1 0 0 0 6
Mech Energy 1 4 1 5 4 4 1 2
Mech Ballistic 1 4 0 4 3 4 1 8
nonMech Melee 0 0 0 0 0 0 0 0
nonMech Energy 2 2 0 0 1 0 0 1
nonMech Ballistic 5 4 0 4 6 0 2 6
Biped Mechs 1 3 1 4 3 5 1 8
Quad Mechs 0 1 0 1 1 1 0 0
Vehicles 3 3 0 2 4 0 1 4
Infantry 4 3 0 2 3 0 1 3

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 22 84 22 101 80 124 20 159
Move 8 36 6 39 37 46 8 70
Attack 10 41 10 48 40 58 10 92
Damage 6 17 4 20 16 25 3 30
Max Range 12 38 16 60 40 74 10 120
Primary Range 12 36 16 56 38 68 10 24
Secondary Range 8 30 0 34 30 54 6 112
Vehicle
Defense 57 58 0 40 78 0 22 72
Move 35 33 0 12 41 0 5 52
Attack 25 28 0 16 37 0 9 43
Damage 9 11 0 6 15 0 4 12
Max Range 28 28 0 22 44 0 14 44
Infantry
Defense 68 50 0 33 50 0 18 51
Move 34 22 0 11 27 0 7 24
Attack 27 22 0 13 21 0 6 28
Damage 6 4 0 4 6 0 1 5
Max Range 34 24 0 18 18 0 8 20

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 22.00 21.00 22.00 20.20 20.00 20.67 20.00 19.88
Move 8.00 9.00 6.00 7.80 9.25 7.67 8.00 8.75
Attack 10.00 10.25 10.00 9.60 10.00 9.67 10.00 11.50
Damage 6.00 4.25 4.00 4.00 4.00 4.17 3.00 3.75
Max Range 12.00 9.50 16.00 12.00 10.00 12.33 10.00 15.00
Primary Range 12.00 9.00 16.00 11.20 9.50 11.33 10.00 3.00
Secondary Range 8.00 7.50 0.00 6.80 7.50 9.00 6.00 14.00
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 19.00 19.33 0.00 20.00 19.50 0.00 22.00 18.00
Move 11.67 11.00 0.00 6.00 10.25 0.00 5.00 13.00
Attack 8.33 9.33 0.00 8.00 9.25 0.00 9.00 10.75
Damage 3.00 3.67 0.00 3.00 3.75 0.00 4.00 3.00
Max Range 9.33 9.33 0.00 11.00 11.00 0.00 14.00 11.00
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 17.00 16.67 0.00 16.50 16.67 0.00 18.00 17.00
Move 8.50 7.33 0.00 5.50 9.00 0.00 7.00 8.00
Attack 6.75 7.33 0.00 6.50 7.00 0.00 6.00 9.33
Damage 1.50 1.33 0.00 2.00 2.00 0.00 1.00 1.67
Max Range 8.50 8.00 0.00 9.00 6.00 0.00 8.00 6.67
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 6 8 0 8 9 6 3 14
Energy Attacks 3 6 2 5 6 6 1 3
Melee Attacks 0 0 0 1 0 0 0 6
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 0 0 0 0 0 0 0 0
Capacity 2 0 0 0 0 0 0 0 0
Capacity 3 0 0 0 0 0 0 0 0
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target 0 1 0 2 0 0 0 0
Double Target 0 1 0 0 0 0 0 0
Triple Target 0 0 0 0 0 0 0 0
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 0 1 0 2 1 0 0 4
Medium 0 1 0 1 1 3 1 0
Heavy 0 0 1 0 1 2 0 3
Assault 1 2 0 2 1 1 0 1
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 0 Agility
0 0 0 0 0 Alpha Strike
0 0 0 0 3 Antipersonnel
5 2 0 0 28 Armor Piercing
Artemis V FCS
1 1 0 0 3 Brawling
0 0 0 0 1 Bypass
0 1 2 0 5 Camouflage
2 1 0 0 7 Command
Coolant Flush
1 0 0 0 3 Decoy
0 0 0 0 0 Electronic Camouflage
3 3 0 0 19 Evade
0 0 0 0 2 Flamers
0 0 0 0 1 Full Strike
0 0 1 0 1 Grapple
0 0 0 0 1 Hand to Hand
0 0 0 0 6 Hardened Armor
0 1 0 0 9 Heavy Armor
0 0 1 0 4 Homing Beacon
3 2 0 0 23 Improved Targeting
1 1 0 0 5 Infiltrate
2 0 0 0 15 Jump Jets
2 0 1 1 6 Point Defense
PPC Capacitor
2 2 1 0 17 Pulse
0 0 0 0 2 Rapid Strike
0 0 0 0 6 Reactive Armor
Reconnaisance
0 0 0 0 8 Reflective Armor
0 0 0 0 0 Repair - Infantry
0 0 0 0 0 Repair - Vehicle
0 0 0 1 3 Streak Missiles
0 0 0 0 1 TSEMP
0 11 0 7 0 0 4 2 0 87 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 0 Agility
0 0 0 0 0 Alpha Strike
0 0 0 0 2 Antipersonnel
2 1 0 0 14 Armor Piercing
Artemis V FCS
1 1 0 0 3 Brawling
0 0 0 0 0 Bypass
0 1 1 0 2 Camouflage
2 0 0 0 3 Command
Coolant Flush
0 0 0 0 0 Decoy
0 0 0 0 0 Electronic Camouflage
1 1 0 0 6 Evade
0 0 0 0 2 Flamers
0 0 0 0 1 Full Strike
0 0 1 0 1 Grapple
0 0 0 0 1 Hand to Hand
0 0 0 0 5 Hardened Armor
0 0 0 0 1 Heavy Armor
0 0 0 0 0 Homing Beacon
2 2 0 0 9 Improved Targeting
0 0 0 0 0 Infiltrate
1 0 0 0 7 Jump Jets
1 0 0 0 1 Point Defense
PPC Capacitor
2 1 1 0 16 Pulse
0 0 0 0 2 Rapid Strike
0 0 0 0 2 Reactive Armor
Reconnaisance
0 0 0 0 1 Reflective Armor
0 0 0 0 0 Repair - Infantry
0 0 0 0 0 Repair - Vehicle
0 0 0 0 1 Streak Missiles
0 0 0 0 1 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 0 0
0 0 1 0 5
1 0 0 0 3
1 1 0 0 9
4 3 1 0 30
4 2 0 0 31
0 0 0 0 0
1 1 0 0 8
5 3 3 2 40
4 2 1 0 33
1 1 0 0 6
3 2 1 1 24
3 2 2 1 24

Merc RotS RD S SC SW SH SSw WH Totals


0
105 59 22 0 798
37 22 6 0 315
50 29 10 0 398
21 11 5 0 158
66 38 14 0 488
64 34 14 0 372
36 20 0 0 330

56 37 20 22 462
38 22 6 5 249
23 15 10 10 216
8 5 5 5 80
32 16 12 14 254

53 34 34 18 409
22 11 9 6 173
21 14 13 6 171
4 3 4 2 39
26 18 20 10 196

Merc RotS RD S SC SW SH SSw WH Totals


21.00 19.67 22.00 0.00 20.46
7.40 7.33 6.00 0.00 8.08
10.00 9.67 10.00 0.00 10.21
4.20 3.67 5.00 0.00 4.05
13.20 12.67 14.00 0.00 12.51
12.80 11.33 14.00 0.00 9.54
7.20 6.67 0.00 0.00 8.46
Merc RotS RD S SC SW SH SSw WH Totals
18.67 18.50 20.00 22.00 19.25
12.67 11.00 6.00 5.00 10.38
7.67 7.50 10.00 10.00 9.00
2.67 2.50 5.00 5.00 3.33
10.67 8.00 12.00 14.00 10.58
Merc RotS RD S SC SW SH SSw WH Totals
17.67 17.00 17.00 18.00 17.04
7.33 5.50 4.50 6.00 7.21
7.00 7.00 6.50 6.00 7.13
1.33 1.50 2.00 2.00 1.63
8.67 9.00 10.00 10.00 8.17
Merc RotS RD S SC SW SH SSw WH Totals
10 5 3 2 74
5 4 2 0 43
1 1 0 0 9
Merc RotS RD S SC SW SH SSw WH Totals
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
1 1 0 0 5
0 1 1 0 3
0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
1 2 0 0 11
1 0 0 0 8
2 0 0 0 9
1 1 1 0 11
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 1 0 1 1 3
7 0 2 3 2 1 13 28

0 0 0 0 0 0 3 3
1 0 0 0 0 0 0 1
0 0 1 2 0 0 2 5
0 0 4 0 0 0 3 7

0 1 1 1 0 0 0 3
0 0 0 0 0 0 0 0
4 4 3 2 0 1 5 19
0 0 0 0 0 0 2 2
0 0 0 0 0 0 1 1
0 0 0 0 0 0 1 1
0 0 0 0 0 0 1 1
0 0 0 1 0 0 5 6
3 0 3 2 0 0 1 9
1 0 1 2 0 0 0 4
9 0 2 3 0 0 9 23
1 4 0 0 0 0 0 5
8 0 0 0 0 0 7 15
4 0 1 0 0 0 1 6

0 1 0 0 0 0 16 17
0 0 0 0 0 0 2 2
1 0 1 0 2 0 2 6

6 0 1 0 0 0 1 8
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 2 0 0 1 3
0 0 0 0 0 0 1 1
20 0 4 12 8 4 6 33 87

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 0 0 0
0 0 0 0 0
0 1 1 1 3
8 6 1 13 28

0 0 0 3 3
1 0 0 0 1
1 2 0 2 5
0 4 0 3 7

0 3 0 0 3
0 0 0 0 0
4 9 1 5 19
0 0 0 2 2
0 0 0 1 1
0 0 0 1 1
0 0 0 1 1
0 1 0 5 6
3 5 0 1 9
1 3 0 0 4
10 4 0 9 23
1 4 0 0 5
8 0 0 7 15
4 1 0 1 6

0 1 0 16 17
0 0 0 2 2
1 3 0 2 6

6 1 0 1 8
0 0 0 0 0
0 0 0 0 0
0 2 0 1 3
0 0 0 1 1
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 0 0 0 0 1 0 0
Alpha Strike 0 0 0 0 0 0 0 0
Antipersonnel 0 0 0 0 0 0 0 0
Armor Piercing 0 0 0 2 0 0 0 0
Artemis V FCS
Brawling 0 0 0 0 0 0 0 0
Bypass 0 0 0 1 0 0 0 0
Camouflage 0 0 0 1 1 0 0 0
Command 0 1 0 0 0 0 1 0
Coolant Flush
Decoy 1 2 0 1 1 1 0 0
Electronic Camouflage 0 0 0 1 0 0 0 0
Evade 2 1 1 1 1 1 2 0
Flamers 0 0 0 0 0 0 1 0
Full Strike 0 0 0 0 0 2 0 0
Grapple 0 2 0 0 0 0 0 0
Hand to Hand 0 0 0 0 0 1 1 0
Hardened Armor 0 0 0 0 0 1 5 0
Heavy Armor 1 6 0 3 0 4 6 0
Homing Beacon 0 0 0 0 0 0 0 0
Improved Targeting 2 3 0 1 1 0 2 2
Infiltrate 0 1 0 1 0 1 2 0
Jump Jets 1 3 1 2 1 2 2 1
Point Defense 1 0 0 0 1 0 0 0
PPC Capacitor
Pulse 1 4 1 1 0 2 2 1
Rapid Strike 0 0 0 0 0 0 0 0
Reactive Armor 1 0 0 2 0 1 0 0
Reconnaisance
Reflective Armor 0 1 0 0 0 0 0 1
Repair - Infantry 0 0 0 0 0 0 0 0
Repair - Vehicle 0 1 0 1 0 0 1 1
Streak Missiles 0 0 0 1 0 0 0 0
TSEMP 0 2 1 0 1 0 0 0
Total Number of Units 5 0 14 0 2 0 10 3 7 0 11 5

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility 0 0 0 0 0 1 0 0
Alpha Strike 0 0 0 0 0 0 0 0
Antipersonnel 0 0 0 0 0 0 0 0
Armor Piercing 0 0 0 0 0 0 0 0
Artemis V FCS
Brawling 0 0 0 0 0 0 0 0
Bypass 0 0 0 0 0 0 0 0
Camouflage 0 0 0 0 0 0 0 0
Command 0 1 0 0 0 0 1 0
Coolant Flush
Decoy 0 1 0 0 0 1 0 0
Electronic Camouflage 0 0 0 0 0 0 0 0
Evade 1 0 1 0 0 1 1 0
Flamers 0 0 0 0 0 0 1 0
Full Strike 0 0 0 0 0 2 0 0
Grapple 0 2 0 0 0 0 0 0
Hand to Hand 0 0 0 0 0 1 1 0
Hardened Armor 0 0 0 0 0 1 4 0
Heavy Armor 0 4 0 0 0 4 3 0
Homing Beacon 0 0 0 0 0 0 0 0
Improved Targeting 0 0 0 0 1 0 0 0
Infiltrate 0 0 0 0 0 1 1 0
Jump Jets 0 1 1 2 1 2 2 1
Point Defense 0 0 0 0 0 0 0 0
PPC Capacitor
Pulse 1 3 1 1 0 2 1 0
Rapid Strike 0 0 0 0 0 0 0 0
Reactive Armor 0 0 0 0 0 1 0 0
Reconnaisance
Reflective Armor 0 1 0 0 0 0 0 0
Repair - Infantry 0 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0 0
Streak Missiles 0 0 0 0 0 0 0 0
TSEMP 0 2 1 0 1 0 0 0

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0 0 0 0 0 0
Doube Energy 1 2 1 0 0 0 2 0
Double Ballistic 0 0 0 0 0 0 0 0
Mech Melee 0 0 0 0 0 3 3 0
Mech Energy 1 7 2 2 1 7 4 1
Mech Ballistic 0 5 1 2 1 4 3 1
nonMech Melee 0 0 0 0 0 0 0 0
nonMech Energy 2 6 0 1 1 0 1 1
nonMech Ballistic 2 1 0 7 1 0 4 3
Biped Mechs 1 7 2 1 1 7 5 1
Quad Mechs 0 0 0 1 0 0 1 0
Vehicles 2 4 0 4 1 0 2 2
Infantry 2 3 0 4 1 0 3 2

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 20 143 40 40 20 144 81 20
Move 14 55 22 20 12 62 41 12
Attack 9 69 20 18 10 66 45 9
Damage 4 27 7 8 2 24 13 3
Max Range 10 94 22 24 12 78 46 10
Primary Range 6 94 16 20 8 40 32 6
Secondary Range 10 58 22 16 12 72 26 10
Vehicle
Defense 40 83 80 19 40 41
Move 24 44 36 14 16 18
Attack 17 35 36 9 20 18
Damage 6 8 10 3 5 6
Max Range 20 38 36 8 22 20
Infantry
Defense 36 50 69 20 49 34
Move 17 28 33 8 29 13
Attack 14 21 28 8 29 16
Damage 4 6 8 2 4 3
Max Range 14 28 32 8 16 6

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 20.00 20.43 20.00 20.00 20.00 20.57 13.50 20.00
Move 14.00 7.86 11.00 10.00 12.00 8.86 6.83 12.00
Attack 9.00 9.86 10.00 9.00 10.00 9.43 7.50 9.00
Damage 4.00 3.86 3.50 4.00 2.00 3.43 2.17 3.00
Max Range 10.00 13.43 11.00 12.00 12.00 11.14 7.67 10.00
Primary Range 6.00 13.43 8.00 10.00 8.00 5.71 5.33 6.00
Secondary Range 10.00 8.29 11.00 8.00 12.00 10.29 4.33 10.00
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 20.00 20.75 20.00 19.00 20.00 20.50
Move 12.00 11.00 9.00 14.00 8.00 9.00
Attack 8.50 8.75 9.00 9.00 10.00 9.00
Damage 3.00 2.00 2.50 3.00 2.50 3.00
Max Range 10.00 9.50 9.00 8.00 11.00 10.00
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.00 16.67 17.25 20.00 16.33 17.00
Move 8.50 9.33 8.25 8.00 9.67 6.50
Attack 7.00 7.00 7.00 8.00 9.67 8.00
Damage 2.00 2.00 2.00 2.00 1.33 1.50
Max Range 7.00 9.33 8.00 8.00 5.33 3.00
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 2 6 1 9 2 4 7 4
Energy Attacks 4 15 3 3 2 7 7 2
Melee Attacks 0 0 0 0 0 3 3 0
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1
Capacity 2
Capacity 3 0 1 0 1 0 0 0 0
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target
Double Target
Triple Target
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 1 1 2 1 1 2 1 1
Medium 0 4 0 1 0 2 4 0
Heavy 0 2 0 0 0 2 1 0
Assault 0 0 0 0 0 1 0 0
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 1 Agility
0 0 0 0 0 Alpha Strike
0 0 1 0 1 Antipersonnel
0 0 1 0 3 Armor Piercing
Artemis V FCS
0 0 0 0 0 Brawling
0 0 0 0 1 Bypass
2 0 1 0 5 Camouflage
0 0 0 0 2 Command
Coolant Flush
2 0 1 1 10 Decoy
0 0 0 0 1 Electronic Camouflage
3 0 1 0 13 Evade
0 0 0 0 1 Flamers
0 0 0 0 2 Full Strike
0 0 0 0 2 Grapple
0 0 0 0 2 Hand to Hand
0 0 0 0 6 Hardened Armor
2 1 0 0 23 Heavy Armor
0 0 0 0 0 Homing Beacon
3 0 0 1 15 Improved Targeting
1 0 0 0 6 Infiltrate
2 1 2 2 20 Jump Jets
0 0 0 0 2 Point Defense
PPC Capacitor
2 0 0 3 17 Pulse
0 0 0 0 0 Rapid Strike
1 0 4 0 9 Reactive Armor
Reconnaisance
1 0 3 2 8 Reflective Armor
0 0 0 0 0 Repair - Infantry
2 0 2 0 8 Repair - Vehicle
1 1 1 0 4 Streak Missiles
0 0 0 1 5 TSEMP
0 11 1 11 4 0 0 0 0 84 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
Advanced AMS
0 0 0 0 1 Agility
0 0 0 0 0 Alpha Strike
0 0 0 0 0 Antipersonnel
0 0 0 0 0 Armor Piercing
Artemis V FCS
0 0 0 0 0 Brawling
0 0 0 0 0 Bypass
0 0 0 0 0 Camouflage
0 0 0 0 2 Command
Coolant Flush
1 0 0 1 4 Decoy
0 0 0 0 0 Electronic Camouflage
1 0 0 0 5 Evade
0 0 0 0 1 Flamers
0 0 0 0 2 Full Strike
0 0 0 0 2 Grapple
0 0 0 0 2 Hand to Hand
0 0 0 0 5 Hardened Armor
0 1 0 0 12 Heavy Armor
0 0 0 0 0 Homing Beacon
0 0 0 0 1 Improved Targeting
0 0 0 0 2 Infiltrate
2 1 2 1 16 Jump Jets
0 0 0 0 0 Point Defense
PPC Capacitor
1 0 0 1 11 Pulse
0 0 0 0 0 Rapid Strike
0 0 1 0 2 Reactive Armor
Reconnaisance
0 0 1 0 2 Reflective Armor
0 0 0 0 0 Repair - Infantry
0 0 0 0 0 Repair - Vehicle
0 1 1 0 2 Streak Missiles
0 0 0 1 5 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 0 0
1 0 0 1 8
0 0 0 0 0
0 0 0 0 6
3 1 3 2 34
2 1 3 1 24
0 0 0 0 0
1 0 0 2 15
7 0 8 0 33
2 1 2 2 32
1 0 1 0 4
4 0 4 1 24
4 0 4 1 24

Merc RotS RD S SC SW SH SSw WH Totals

61 22 63 42 696
32 7 24 16 317
28 10 30 19 333
10 6 13 6 123
34 14 36 28 408
26 14 32 28 322
26 10 28 24 314

82 79 20 484
34 36 8 230
35 37 9 216
9 9 3 59
36 36 12 228

70 70 17 415
33 24 8 193
29 33 7 185
6 7 2 42
24 24 8 160

Merc RotS RD S SC SW SH SSw WH Totals


20.33 22.0021.00 21.00 19.33
10.67 7.00 8.00 8.00 8.81
9.33 10.0010.00 9.50 9.25
3.33 6.00 4.33 3.00 3.42
11.33 14.0012.00 14.00 11.33
8.67 14.0010.67 14.00 8.94
8.67 10.00 9.33 12.00 8.72
Merc RotS RD S SC SW SH SSw WH Totals
20.50 19.75 20.00 20.17
8.50 9.00 8.00 9.58
8.75 9.25 9.00 9.00
2.25 2.25 3.00 2.46
9.00 9.00 12.00 9.50
Merc RotS RD S SC SW SH SSw WH Totals
17.50 17.50 17.00 17.29
8.25 6.00 8.00 8.04
7.25 8.25 7.00 7.71
1.50 1.75 2.00 1.75
6.00 6.00 8.00 6.67
Merc RotS RD S SC SW SH SSw WH Totals
9 1 11 1 57
5 1 3 5 57
0 0 0 0 6
Merc RotS RD S SC SW SH SSw WH Totals
0
0
1 0 1 0 4
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
2 0 1 1 14
1 0 1 0 13
0 0 0 1 6
0 1 1 0 3
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals

0 0 0 0 0 0 0 1 1
0 0 0 0 0 0 0 0 0
1 0 0 0 0 0 0 0 1
3 0 0 0 0 0 0 0 3

0 0 0 0 0 0 0 0 0
1 0 0 0 0 0 0 0 1
4 0 0 0 1 0 0 0 5
0 0 0 0 0 0 0 2 2

2 0 2 0 1 1 0 4 10
0 0 1 0 0 0 0 0 1
2 0 2 4 0 0 0 5 13
0 0 0 0 0 0 0 1 1
0 0 0 0 0 0 0 2 2
0 0 0 0 0 0 0 2 2
0 0 0 0 0 0 0 2 2
0 0 0 0 1 0 0 5 6
3 0 3 2 2 1 1 11 23
0 0 0 0 0 0 0 0 0
3 0 3 4 4 0 0 1 15
0 0 0 4 0 0 0 2 6
4 0 0 0 0 0 4 12 20
2 0 0 0 0 0 0 0 2

2 0 0 0 4 0 2 9 17
0 0 0 0 0 0 0 0 0
3 0 0 1 2 1 0 2 9

3 0 1 0 2 0 0 2 8
0 0 0 0 0 0 0 0 0
4 0 0 0 4 0 0 0 8
0 0 0 2 0 0 0 2 4
0 0 0 0 0 0 0 5 5
20 0 8 8 8 4 4 32 84

Base Type
Infantry Vehicles Quads Mechs Totals

0 0 0 1 1
0 0 0 0 0
1 0 0 0 1
3 0 0 0 3

0 0 0 0 0
1 0 0 0 1
4 1 0 0 5
0 0 0 2 2

2 4 0 4 10
0 1 0 0 1
6 2 0 5 13
0 0 0 1 1
0 0 0 2 2
0 0 0 2 2
0 0 0 2 2
0 1 0 5 6
3 8 1 11 23
0 0 0 0 0
7 7 0 1 15
4 0 0 2 6
4 0 4 12 20
2 0 0 0 2

2 4 2 9 17
0 0 0 0 0
3 4 0 2 9

3 3 0 2 8
0 0 0 0 0
4 4 0 0 8
0 2 0 2 4
0 0 0 5 5
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS 0 0 0 0 2 1 0
Agility 0 0 0 0 0 0 0
Alpha Strike 1 0 0 0 0 0 0
Antipersonnel 1 0 0 1 0 0 0
Armor Piercing 5 0 0 4 1 0 5
Artemis V FCS 1 0 0 1 3 0 1
Brawling 0 0 0 0 0 0 0
Bypass 0 0 0 0 0 0 0
Camouflage 0 0 0 0 0 0 0
Command 0 0 0 1 0 0 0
Coolant Flush 0 1 0 1 0 1 1
Decoy 3 1 0 2 0 0 2
Electronic Camouflage 0 0 0 0 1 0 0
Evade 5 1 0 3 4 2 1
Flamers 0 1 0 1 0 1 1
Full Strike 0 0 0 0 0 0 0
Grapple 0 0 0 0 0 0 0
Hand to Hand 0 0 0 2 0 0 0
Hardened Armor 0 0 0 0 0 3 0
Heavy Armor 0 1 0 2 1 2 1
Homing Beacon 0 0 0 0 0 0 0
Improved Targeting 9 3 0 4 1 0 2
Infiltrate 0 1 0 1 0 0 0
Jump Jets 4 3 0 3 2 3 3
Point Defense 0 0 0 0 0 0 1
PPC Capacitor 1 0 0 1 1 0 0
Pulse 3 2 1 0 2 0 0
Rapid Strike 0 0 0 2 0 0 1
Reactive Armor 2 0 0 1 1 0 1
Reconnaisance 1 1 0 2 2 1 0
Reflective Armor 2 0 0 4 1 0 2
Repair - Infantry 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0
Streak Missiles 0 0 0 0 3 0 0
TSEMP 0 1 0 0 0 0 0
Total Number of Units 0 13 8 0 0 1 14 0 11 0 8 13

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS 0 0 0 0 2 1 0
Agility 0 0 0 0 0 0 0
Alpha Strike 1 0 0 0 0 0 0
Antipersonnel 0 0 0 1 0 0 0
Armor Piercing 1 0 0 1 1 0 0
Artemis V FCS 0 0 0 0 3 0 1
Brawling 0 0 0 0 0 0 0
Bypass 0 0 0 0 0 0 0
Camouflage 0 0 0 0 0 0 0
Command 0 0 0 1 0 0 0
Coolant Flush 0 0 0 0 0 0 0
Decoy 0 1 0 1 0 0 0
Electronic Camouflage 0 0 0 0 1 0 0
Evade 0 0 0 1 4 0 1
Flamers 0 0 0 0 0 0 0
Full Strike 0 0 0 0 0 0 0
Grapple 0 0 0 0 0 0 0
Hand to Hand 0 0 0 2 0 0 0
Hardened Armor 0 0 0 0 0 2 0
Heavy Armor 0 0 0 0 1 0 0
Homing Beacon 0 0 0 0 0 0 0
Improved Targeting 3 0 0 2 1 0 1
Infiltrate 0 1 0 1 0 0 0
Jump Jets 1 2 0 1 2 3 0
Point Defense 0 0 0 0 0 0 0
PPC Capacitor 1 0 0 0 1 0 0
Pulse 1 1 1 0 2 0 0
Rapid Strike 0 0 0 2 0 0 1
Reactive Armor 0 0 0 0 1 0 0
Reconnaisance 0 0 0 0 2 0 0
Reflective Armor 1 0 0 0 1 2
Repair - Infantry 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0
Streak Missiles 0 0 0 0 3 0 0
TSEMP 0 1 0 0 0 0 0

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0 0 0 0 0
Doube Energy 0 0 1 0 1 0 0
Double Ballistic 0 0 0 0 0 0 0
Mech Melee 0 1 0 2 0 0 2
Mech Energy 3 3 1 3 11 3 1
Mech Ballistic 3 2 0 3 10 3 3
nonMech Melee 0 0 0 0 0 0 0
nonMech Energy 3 4 0 5 0 4 3
nonMech Ballistic 7 1 0 5 0 1 7
Biped Mechs 3 3 1 4 10 3 3
Quad Mechs 0 0 0 0 1 0 0
Vehicles 6 3 0 6 0 3 6
Infantry 4 2 0 4 0 2 4

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 59 61 19 79 219 61 61
Move 34 28 12 38 102 32 28
Attack 30 27 9 36 101 35 27
Damage 11 10 3 15 40 10 13
Max Range 36 40 10 46 130 34 32
Primary Range 28 20 6 26 94 30 14
Secondary Range 30 40 10 38 126 30 24
Vehicle
Defense 111 60 115 56 118
Move 84 34 60 40 66
Attack 58 26 52 29 53
Damage 18 7 18 6 18
Max Range 58 30 60 22 62
Infantry
Defense 68 34 68 32 71
Move 33 14 32 34 30
Attack 32 14 28 16 28
Damage 8 4 8 3 8
Max Range 26 14 32 16 32

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 19.67 20.33 19.00 19.75 19.91 20.33 20.33
Move 11.33 9.33 12.00 9.50 9.27 10.67 9.33
Attack 10.00 9.00 9.00 9.00 9.18 11.67 9.00
Damage 3.67 3.33 3.00 3.75 3.64 3.33 4.33
Max Range 12.00 13.33 10.00 11.50 11.82 11.33 10.67
Primary Range 9.33 6.67 6.00 6.50 8.55 10.00 4.67
Secondary Range 10.00 13.33 10.00 9.50 11.45 10.00 8.00
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 18.50 20.00 19.17 18.67 19.67
Move 14.00 11.33 10.00 13.33 11.00
Attack 9.67 8.67 8.67 9.67 8.83
Damage 3.00 2.33 3.00 2.00 3.00
Max Range 9.67 10.00 10.00 7.33 10.33
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 17.00 17.00 17.00 16.00 17.75
Move 8.25 7.00 8.00 17.00 7.50
Attack 8.00 7.00 7.00 8.00 7.00
Damage 2.00 2.00 2.00 1.50 2.00
Max Range 6.50 7.00 8.00 8.00 8.00
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 10 3 8 10 4 10
Energy Attacks 6 7 8 12 7 4
Melee Attacks 0 1 2 0 0 2
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 0 0 0 0 0 0
Capacity 2 0 0 0 0 0 0
Capacity 3 1 0 0 0 0 1
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target
Double Target
Triple Target
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 1 1 1 1 7 2 1
Medium 1 1 0 2 1 0 1
Heavy 1 1 0 1 2 1 1
Assault 0 0 0 0 1 0 0
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
1 0 1 1 6 Advanced AMS
0 1 0 0 1 Agility
0 1 0 0 2 Alpha Strike
1 1 0 1 5 Antipersonnel
3 4 3 6 31 Armor Piercing
2 1 1 0 10 Artemis V FCS
0 0 0 0 0 Brawling
0 0 0 0 0 Bypass
0 1 1 0 2 Camouflage
0 0 0 0 1 Command
1 1 1 1 8 Coolant Flush
0 3 2 2 15 Decoy
0 0 0 0 1 Electronic Camouflage
5 3 5 7 36 Evade
0 0 1 1 6 Flamers
0 1 0 1 2 Full Strike
0 0 1 2 3 Grapple
1 1 1 1 6 Hand to Hand
0 0 0 1 4 Hardened Armor
6 7 0 0 20 Heavy Armor
0 0 0 0 0 Homing Beacon
6 8 3 5 41 Improved Targeting
1 0 1 3 7 Infiltrate
3 5 2 3 31 Jump Jets
0 0 0 0 1 Point Defense
2 1 1 0 7 PPC Capacitor
3 8 1 1 21 Pulse
1 1 1 0 6 Rapid Strike
4 4 1 7 21 Reactive Armor
0 0 1 3 11 Reconnaisance
2 1 0 1 13 Reflective Armor
0 0 0 0 0 Repair - Infantry
0 0 0 0 0 Repair - Vehicle
0 0 0 0 3 Streak Missiles
0 0 0 0 1 TSEMP
0 19 20 13 0 0 0 0 15 135 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
1 0 1 1 6 Advanced AMS
0 1 0 0 1 Agility
0 1 0 0 2 Alpha Strike
1 0 0 0 2 Antipersonnel
1 3 0 3 10 Armor Piercing
1 1 0 0 6 Artemis V FCS
0 0 0 0 0 Brawling
0 0 0 0 0 Bypass
0 0 0 0 0 Camouflage
0 0 0 0 1 Command
0 0 0 0 0 Coolant Flush
0 1 0 1 4 Decoy
0 0 0 0 1 Electronic Camouflage
2 1 2 3 14 Evade
0 0 0 0 0 Flamers
0 1 0 1 2 Full Strike
0 0 0 0 0 Grapple
1 1 1 1 6 Hand to Hand
0 0 0 1 3 Hardened Armor
5 4 0 0 10 Heavy Armor
0 0 0 0 0 Homing Beacon
2 5 1 2 17 Improved Targeting
1 0 1 1 5 Infiltrate
3 3 1 1 17 Jump Jets
0 0 0 0 0 Point Defense
1 0 0 0 3 PPC Capacitor
3 4 0 1 13 Pulse
1 1 1 0 6 Rapid Strike
1 2 0 1 5 Reactive Armor
0 0 0 0 2 Reconnaisance
1 1 0 0 6 Reflective Armor
0 0 0 0 0 Repair - Infantry
0 0 0 0 0 Repair - Vehicle
0 0 0 0 3 Streak Missiles
0 0 0 0 1 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 0 0
1 1 0 0 4
0 0 0 0 0
3 3 1 3 15
7 8 3 2 45
7 8 2 5 46
0 0 0 0 0
4 6 5 4 38
6 4 5 6 42
9 9 3 5 53
0 1 0 0 2
6 6 6 6 48
4 4 4 4 32

Merc RotS RD S SC SW SH SSw WH Totals

185 200 60 100 1104


85 88 28 48 523
82 101 27 45 520
31 38 8 22 201
108 122 34 56 648
68 72 20 22 400
94 116 34 50 592

121 115 118 115 929


68 66 45 68 531
52 56 56 53 435
16 17 19 17 136
64 66 64 64 490

68 66 65 66 538
46 41 44 37 311
26 32 29 28 233
7 8 8 8 62
32 32 30 34 248

Merc RotS RD S SC SW SH SSw WH Totals


20.56 20.00 20.00 20.00 20.07
9.44 8.80 9.33 9.60 9.51
9.11 10.10 9.00 9.00 9.45
3.44 3.80 2.67 4.40 3.65
12.00 12.20 11.33 11.20 11.78
7.56 7.20 6.67 4.40 7.27
10.44 11.60 11.33 10.00 10.76
Merc RotS RD S SC SW SH SSw WH Totals
20.17 19.17 19.67 19.17 19.35
11.33 11.00 7.50 11.33 11.06
8.67 9.33 9.33 8.83 9.06
2.67 2.83 3.17 2.83 2.83
10.67 11.00 10.67 10.67 10.21
Merc RotS RD S SC SW SH SSw WH Totals
17.00 16.50 16.25 16.50 16.81
11.50 10.25 11.00 9.25 9.72
6.50 8.00 7.25 7.00 7.28
1.75 2.00 2.00 2.00 1.94
8.00 8.00 7.50 8.50 7.75
Merc RotS RD S SC SW SH SSw WH Totals
13 12 7 11 88
12 15 8 6 85
3 3 1 3 15
Merc RotS RD S SC SW SH SSw WH Totals
0 0 0 0 0
0 0 0 0 0
0 1 0 1 4
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
3 1 1 2 21
3 6 2 2 19
3 3 0 1 14
0 0 0 0 1
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
0 0 0 0 0 0 0 6 6
0 0 0 0 0 0 0 1 1
0 0 0 0 0 0 0 2 2
2 0 0 1 0 0 0 2 5
5 3 2 1 4 6 1 9 31
0 0 4 0 0 0 0 6 10
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 2 0 0 0 2
0 0 0 0 0 0 0 1 1
0 0 0 8 0 0 0 0 8
5 0 1 1 3 1 1 3 15
0 0 0 0 0 0 0 1 1
2 1 8 3 1 7 1 13 36
2 0 0 4 0 0 0 0 6
0 0 0 0 0 0 0 2 2
1 0 1 0 0 1 0 0 3
0 0 0 0 0 0 0 6 6
0 0 1 0 0 0 0 3 4
1 2 2 4 1 0 0 10 20
0 0 0 0 0 0 0 0 0
7 1 7 0 7 2 1 16 41
0 0 1 0 1 0 0 5 7
14 0 0 0 0 0 0 17 31
1 0 0 0 0 0 0 0 1
0 0 0 0 4 0 0 3 7
0 0 1 1 4 2 1 12 21
0 0 0 0 0 0 0 6 6
2 0 6 4 2 2 0 5 21
4 0 4 1 0 0 0 2 11
4 1 1 0 1 0 0 6 13
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 1 2 3
0 0 0 0 0 0 0 1 1
20 4 16 16 12 12 2 53 135

Base Type
Infantry Vehicles Quads Mechs Totals
0 0 0 6 6
0 0 0 1 1
0 0 0 2 2
3 0 0 2 5
9 12 1 9 31
0 4 0 6 10
0 0 0 0 0
0 0 0 0 0
0 2 0 0 2
0 0 0 1 1
0 8 0 0 8
5 6 1 3 15
0 0 0 1 1
8 14 1 13 36
2 4 0 0 6
0 0 0 2 2
2 1 0 0 3
0 0 0 6 6
0 1 0 3 4
4 6 0 10 20
0 0 0 0 0
8 16 1 16 41
0 2 0 5 7
14 0 0 17 31
1 0 0 0 1
0 4 0 3 7
1 7 1 12 21
0 0 0 6 6
3 13 0 5 21
4 5 0 2 11
5 2 0 6 13
0 0 0 0 0
0 0 0 0 0
0 0 1 2 3
0 0 0 1 1
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS 0 0 0 0 0 1 0 0
Agility 0 0 0 0 0 0 0 1
Alpha Strike 0 0 0 0 0 0 0 0
Antipersonnel 0 0 0 0 1 0 0 1
Armor Piercing 0 0 0 1 1 0 0 2
Artemis V FCS 0 0 0 0 0 2 0 3
Brawling 0 0 0 0 0 0 0 0
Bypass 0 0 0 0 0 0 0 0
Camouflage 0 0 0 0 0 0 0 0
Command 1 0 0 0 0 1 0 2
Coolant Flush 0 0 0 0 0 0 0 0
Decoy 1 0 0 0 1 0 0 2
Electronic Camouflage 0 1 0 0 0 0 0 0
Evade 2 2 0 1 1 1 0 1
Flamers 0 1 0 0 0 0 0 1
Full Strike 0 0 0 0 0 0 0 2
Grapple 0 0 0 0 0 0 0 0
Hand to Hand 0 0 0 0 0 0 0 0
Hardened Armor 0 0 0 0 1 1 4 0
Heavy Armor 0 0 0 0 2 2 1 4
Homing Beacon 1 0 0 0 1 1 0 3
Improved Targeting 5 0 0 0 1 0 1 1
Infiltrate 1 0 0 0 1 0 0 1
Jump Jets 3 5 1 1 2 4 3 6
Point Defense 0 0 0 0 0 0 0 0
PPC Capacitor 0 0 1 0 0 1 0 0
Pulse 3 1 0 0 0 0 1 1
Rapid Strike 0 0 0 0 0 0 0 0
Reactive Armor 2 0 0 1 0 0 0 4
Reconnaisance 0 0 0 0 2 0 1 1
Reflective Armor 0 2 0 0 0 0 0 0
Repair - Infantry 0 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0 0
Streak Missiles 1 0 0 0 0 0 0 2
TSEMP 0 0 0 0 0 0 0 0
Total Number of Units 0 7 7 1 0 1 8 0 7 0 5 18

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS 0 0 0 0 0 1 0 0
Agility 0 0 0 0 0 0 0 1
Alpha Strike 0 0 0 0 0 0 0 0
Antipersonnel 0 0 0 0 0 0 0 1
Armor Piercing 0 0 0 1 0 0 0 0
Artemis V FCS 0 0 0 0 0 2 0 3
Brawling 0 0 0 0 0 0 0 0
Bypass 0 0 0 0 0 0 0 0
Camouflage 0 0 0 0 0 0 0 0
Command 0 0 0 0 0 1 0 1
Coolant Flush 0 0 0 0 0 0 0 0
Decoy 0 0 0 0 0 0 0 0
Electronic Camouflage 0 1 0 0 0 0 0 0
Evade 0 1 0 1 0 1 0 1
Flamers 0 0 0 0 0 0 0 0
Full Strike 0 0 0 0 0 0 0 2
Grapple 0 0 0 0 0 0 0 0
Hand to Hand 0 0 0 0 0 0 0 0
Hardened Armor 0 0 0 0 0 1 2 0
Heavy Armor 0 0 0 0 1 2 0 3
Homing Beacon 0 0 0 0 0 1 0 2
Improved Targeting 0 0 0 0 0 0 0 0
Infiltrate 0 0 0 0 0 0 0 0
Jump Jets 1 3 1 1 2 4 2 6
Point Defense 0 0 0 0 0 0 0 0
PPC Capacitor 0 0 1 0 0 1 0 0
Pulse 1 1 0 0 0 0 0 1
Rapid Strike 0 0 0 0 0 0 0 0
Reactive Armor 0 0 0 1 0 0 0 1
Reconnaisance 0 0 0 0 0 0 0 0
Reflective Armor 0 2 0 0 0 0 0 0
Repair - Infantry 0 0 0 0 0 0 0 0
Repair - Vehicle 0 0 0 0 0 0 0 0
Streak Missiles 0 0 0 0 0 0 0 0
TSEMP 0 0 0 0 0 0 0 0

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0 0 0 0 0 0 0 0
Doube Energy 0 0 0 0 0 0 0 0
Double Ballistic 0 0 0 0 0 0 0 0
Mech Melee 0 0 0 0 0 0 0 2
Mech Energy 1 4 1 1 2 7 2 10
Mech Ballistic 1 4 1 1 2 7 2 8
nonMech Melee 0 0 0 0 0 0 0 0
nonMech Energy 2 3 0 0 1 0 2 1
nonMech Ballistic 4 0 0 0 5 0 1 7
Biped Mechs 1 4 1 1 2 7 2 10
Quad Mechs 0 0 0 0 0 0 0 0
Vehicles 3 1 0 0 3 0 2 4
Infantry 3 2 0 0 3 0 1 4

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 21 81 23 21 40 147 39 207
Move 10 34 6 8 18 66 16 84
Attack 10 36 10 11 19 67 21 95
Damage 4 14 6 5 6 26 6 36
Max Range 14 52 14 16 20 86 24 124
Primary Range 12 52 14 16 20 74 20 80
Secondary Range 14 46 10 12 16 78 24 116
Vehicle
Defense 61 18 55 41 82
Move 30 9 24 21 36
Attack 26 20 40 16 32
Damage 10 3 7 6 13
Max Range 30 12 34 20 44
Infantry
Defense 47 34 49 16 69
Move 22 14 20 9 27
Attack 27 18 13 10 20
Damage 6 4 7 2 8
Max Range 28 18 34 8 42

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 21.00 20.25 23.00 21.00 20.00 21.00 19.50 20.70
Move 10.00 8.50 6.00 8.00 9.00 9.43 8.00 8.40
Attack 10.00 9.00 10.00 11.00 9.50 9.57 10.50 9.50
Damage 4.00 3.50 6.00 5.00 3.00 3.71 3.00 3.60
Max Range 14.00 13.00 14.00 16.00 10.00 12.29 12.00 12.40
Primary Range 12.00 13.00 14.00 16.00 10.00 10.57 10.00 8.00
Secondary Range 14.00 11.50 10.00 12.00 8.00 11.14 12.00 11.60
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense 20.33 18.00 18.33 20.50 20.50
Move 10.00 9.00 8.00 10.50 9.00
Attack 8.67 20.00 13.33 8.00 8.00
Damage 3.33 3.00 2.33 3.00 3.25
Max Range 10.00 12.00 11.33 10.00 11.00
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense 15.67 17.00 16.33 16.00 17.25
Move 7.33 7.00 6.67 9.00 6.75
Attack 9.00 9.00 4.33 10.00 5.00
Damage 2.00 2.00 2.33 2.00 2.00
Max Range 9.33 9.00 11.33 8.00 10.50
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 5 4 1 7 7 3 15
Energy Attacks 3 7 1 3 7 4 11
Melee Attacks 0 0 0 0 0 0 2
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 0 0 0 0 0 0
Capacity 2 0 0 1 0 1 0
Capacity 3 0 0 0 0 0 0
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target
Double Target
Triple Target
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 0 1 0 0 1 4 0 2
Medium 0 2 0 0 1 0 2 4
Heavy 1 1 0 1 0 3 0 4
Assault 0 0 1 0 0 1 0 0
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 0 0 0 1 Advanced AMS
0 0 0 0 1 Agility
0 0 0 0 0 Alpha Strike
0 0 1 0 3 Antipersonnel
0 2 4 6 16 Armor Piercing
0 1 0 0 6 Artemis V FCS
0 0 0 0 0 Brawling
0 0 0 0 0 Bypass
0 0 0 1 1 Camouflage
1 1 0 1 7 Command
0 0 0 0 0 Coolant Flush
0 0 1 2 7 Decoy
0 0 0 0 1 Electronic Camouflage
0 1 1 3 13 Evade
0 0 0 0 2 Flamers
0 0 0 0 2 Full Strike
0 0 0 0 0 Grapple
0 0 0 0 0 Hand to Hand
1 0 0 1 8 Hardened Armor
1 5 0 1 16 Heavy Armor
0 1 0 1 8 Homing Beacon
0 5 1 7 21 Improved Targeting
0 0 1 1 5 Infiltrate
0 4 2 2 33 Jump Jets
0 0 0 0 0 Point Defense
0 0 0 1 3 PPC Capacitor
0 1 2 0 9 Pulse
0 0 0 0 0 Rapid Strike
0 3 4 8 22 Reactive Armor
0 0 2 3 9 Reconnaisance
0 1 0 0 3 Reflective Armor
0 0 0 0 0 Repair - Infantry
0 0 0 0 0 Repair - Vehicle
0 0 1 0 4 Streak Missiles
0 0 0 0 0 TSEMP
0 1 11 9 0 0 0 0 11 86 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 0 0 0 1 Advanced AMS
0 0 0 0 1 Agility
0 0 0 0 0 Alpha Strike
0 0 0 0 1 Antipersonnel
0 1 1 3 6 Armor Piercing
0 0 0 0 5 Artemis V FCS
0 0 0 0 0 Brawling
0 0 0 0 0 Bypass
0 0 0 0 0 Camouflage
1 0 0 0 3 Command
0 0 0 0 0 Coolant Flush
0 0 0 0 0 Decoy
0 0 0 0 1 Electronic Camouflage
0 1 0 2 7 Evade
0 0 0 0 0 Flamers
0 0 0 0 2 Full Strike
0 0 0 0 0 Grapple
0 0 0 0 0 Hand to Hand
1 0 0 1 5 Hardened Armor
1 1 0 1 9 Heavy Armor
0 0 0 0 3 Homing Beacon
0 2 1 2 5 Improved Targeting
0 0 0 1 1 Infiltrate
0 2 2 1 25 Jump Jets
0 0 0 0 0 Point Defense
0 0 0 1 3 PPC Capacitor
0 1 1 0 5 Pulse
0 0 0 0 0 Rapid Strike
0 0 1 1 4 Reactive Armor
0 0 0 0 0 Reconnaisance
0 0 0 0 2 Reflective Armor
0 0 0 0 0 Repair - Infantry
0 0 0 0 0 Repair - Vehicle
0 0 0 0 0 Streak Missiles
0 0 0 0 0 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0 0 0 0
0 1 0 0 1
0 1 0 1 2
0 0 0 0 2
1 2 3 2 36
1 2 3 3 35
0 0 0 0 0
0 1 2 0 12
0 7 4 8 36
1 3 3 3 38
0 0 0 0 0
0 4 3 4 24
0 4 3 4 24

Merc RotS RD S SC SW SH SSw WH Totals

23 61 61 61 785
6 28 23 26 325
10 31 28 28 366
5 10 10 13 141
14 36 34 42 476
10 32 32 34 396
14 34 30 38 432

79 55 78 469
38 27 46 231
32 34 36 236
14 8 12 73
48 34 46 268

67 51 70 403
33 21 28 174
26 17 25 156
9 6 9 51
38 30 44 242

Merc RotS RD S SC SW SH SSw WH Totals


23.00 20.33 20.33 20.33 20.66
6.00 9.33 7.67 8.67 8.55
10.00 10.33 9.33 9.33 9.63
5.00 3.33 3.33 4.33 3.71
14.00 12.00 11.33 14.00 12.53
10.00 10.67 10.67 11.33 10.42
14.00 11.33 10.00 12.67 11.37
Merc RotS RD S SC SW SH SSw WH Totals
19.75 18.33 19.50 19.54
9.50 9.00 11.50 9.63
8.00 11.33 9.00 9.83
3.50 2.67 3.00 3.04
12.00 11.33 11.50 11.17
Merc RotS RD S SC SW SH SSw WH Totals
16.75 17.00 17.50 16.79
8.25 7.00 7.00 7.25
6.50 5.67 6.25 6.50
2.25 2.00 2.25 2.13
9.50 10.00 11.00 10.08
Merc RotS RD S SC SW SH SSw WH Totals
1 10 7 12 72
1 4 5 2 48
0 0 0 0 2
Merc RotS RD S SC SW SH SSw WH Totals
0 0 0 0 0
0 0 0 1 3
0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
0 2 1 1 12
0 0 2 0 11
0 1 0 2 13
1 0 0 0 3
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
0 0 0 0 0 0 1 1
0 0 0 0 0 0 1 1
0 0 0 0 0 0 0 0
1 1 0 0 0 0 1 3
5 1 0 1 3 0 6 16
0 0 0 0 1 0 5 6
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 1 0 0 0 1
0 0 0 4 0 0 3 7
0 0 0 0 0 0 0 0
4 0 0 1 2 0 0 7
0 0 0 0 0 0 1 1
0 0 0 2 4 7 13
2 0 0 0 0 0 0 2
0 0 0 0 0 0 2 2
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 2 0 0 1 0 5 8
2 0 0 4 1 0 9 16
0 0 0 4 1 3 8
5 0 0 6 4 1 5 21
4 0 0 0 0 0 1 5
8 0 0 0 0 0 25 33
0 0 0 0 0 0 0 0
0 0 0 0 0 0 3 3
3 0 0 0 1 0 5 9
0 0 0 0 0 0 0 0
6 2 0 7 2 1 4 22
4 4 0 0 0 1 0 9
1 0 0 0 0 0 2 3
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
3 0 0 0 1 0 0 4
0 0 0 0 0 0 0 0
0 38 38 Problem

Base Type
Infantry Vehicles Quads Mechs Totals
0 0 1 1
0 0 1 1
0 0 0 0
1 1 1 3
5 5 6 16
0 1 5 6
0 0 0 0
0 0 0 0
1 0 0 1
0 4 3 7
0 0 0 0
4 3 0 7
0 0 1 1
0 6 7 13
2 0 0 2
0 0 2 2
0 0 0 0
0 0 0 0
0 3 5 8
4 3 9 16
0 5 3 8
8 8 5 21
4 0 1 5
8 0 25 33
0 0 0 0
0 0 3 3
3 1 5 9
0 0 0 0
8 10 4 22
4 5 0 9
1 0 2 3
0 0 0 0
0 0 0 0
3 1 0 4
0 0 0 0
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility
Alpha Strike
Antipersonnel
Armor Piercing
Artemis V FCS
Brawling
Bypass
Camouflage
Command
Coolant Flush
Decoy
Electronic Camouflage
Evade
Flamers
Full Strike
Grapple
Hand to Hand
Hardened Armor
Heavy Armor
Homing Beacon
Improved Targeting
Infiltrate
Jump Jets
Point Defense
PPC Capacitor
Pulse
Rapid Strike
Reactive Armor
Reconnaisance
Reflective Armor
Repair - Infantry
Repair - Vehicle
Streak Missiles
TSEMP
Total Number of Units 0 0 0 0 0 0 0 0 0 0 0 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility
Alpha Strike
Antipersonnel
Armor Piercing
Artemis V FCS
Brawling
Bypass
Camouflage
Command
Coolant Flush
Decoy
Electronic Camouflage
Evade
Flamers
Full Strike
Grapple
Hand to Hand
Hardened Armor
Heavy Armor
Homing Beacon
Improved Targeting
Infiltrate
Jump Jets
Point Defense
PPC Capacitor
Pulse
Rapid Strike
Reactive Armor
Reconnaisance
Reflective Armor
Repair - Infantry
Repair - Vehicle
Streak Missiles
TSEMP

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee
Doube Energy
Double Ballistic
Mech Melee
Mech Energy
Mech Ballistic
nonMech Melee
nonMech Energy
nonMech Ballistic
Biped Mechs
Quad Mechs
Vehicles
Infantry

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense
Move
Attack
Damage
Max Range
Primary Range
Secondary Range
Vehicle
Defense
Move
Attack
Damage
Max Range
Infantry
Defense
Move
Attack
Damage
Max Range

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense ### ### ### ### ### ### ### ### ###
Move ### ### ### ### ### ### ### ### ###
Attack ### ### ### ### ### ### ### ### ###
Damage ### ### ### ### ### ### ### ### ###
Max Range ### ### ### ### ### ### ### ### ###
Primary Range ### ### ### ### ### ### ### ### ###
Secondary Range ### ### ### ### ### ### ### ### ###
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense ### ### ### ### ### ### ### ###
Move ### ### ### ### ### ### ### ###
Attack ### ### ### ### ### ### ### ###
Damage ### ### ### ### ### ### ### ###
Max Range ### ### ### ### ### ### ### ###
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense ### ### ### ### ### ### ### ###
Move ### ### ### ### ### ### ### ###
Attack ### ### ### ### ### ### ### ###
Damage ### ### ### ### ### ### ### ###
Max Range ### ### ### ### ### ### ### ###
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 0 0 0 0 0 0 0 0 0
Energy Attacks 0 0 0 0 0 0 0 0 0
Melee Attacks 0 0 0 0 0 0 0 0 0
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1
Capacity 2
Capacity 3
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target
Double Target
Triple Target
Mech Classes 0 0 0 0 0 0 0 0 0 0 0 0
Light
Medium
Heavy
Assault
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 Advanced AMS
0 Agility
0 Alpha Strike
0 Antipersonnel
0 Armor Piercing
0 Artemis V FCS
0 Brawling
0 Bypass
0 Camouflage
0 Command
0 Coolant Flush
0 Decoy
0 Electronic Camouflage
0 Evade
0 Flamers
0 Full Strike
0 Grapple
0 Hand to Hand
0 Hardened Armor
0 Heavy Armor
0 Homing Beacon
0 Improved Targeting
0 Infiltrate
0 Jump Jets
0 Point Defense
0 PPC Capacitor
0 Pulse
0 Rapid Strike
0 Reactive Armor
0 Reconnaisance
0 Reflective Armor
0 Repair - Infantry
0 Repair - Vehicle
0 Streak Missiles
0 TSEMP
0 0 0 0 0 0 0 0 0 0 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 Advanced AMS
0 Agility
0 Alpha Strike
0 Antipersonnel
0 Armor Piercing
0 Artemis V FCS
0 Brawling
0 Bypass
0 Camouflage
0 Command
0 Coolant Flush
0 Decoy
0 Electronic Camouflage
0 Evade
0 Flamers
0 Full Strike
0 Grapple
0 Hand to Hand
0 Hardened Armor
0 Heavy Armor
0 Homing Beacon
0 Improved Targeting
0 Infiltrate
0 Jump Jets
0 Point Defense
0 PPC Capacitor
0 Pulse
0 Rapid Strike
0 Reactive Armor
0 Reconnaisance
0 Reflective Armor
0 Repair - Infantry
0 Repair - Vehicle
0 Streak Missiles
0 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0
0
0
0
0
0
0
0
0
0
0
0
0

Merc RotS RD S SC SW SH SSw WH Totals

0
0
0
0
0
0
0

0
0
0
0
0

0
0
0
0
0

Merc RotS RD S SC SW SH SSw WH Totals


### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
Merc RotS RD S SC SW SH SSw WH Totals
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
Merc RotS RD S SC SW SH SSw WH Totals
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
Merc RotS RD S SC SW SH SSw WH Totals
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
0 0 0 0 0 0 0 0 0 0
0
0
0
0
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0

Base Type
Infantry Vehicles Quads Mechs Totals
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility
Alpha Strike
Antipersonnel
Armor Piercing
Artemis V FCS
Brawling
Bypass
Camouflage
Command
Coolant Flush
Decoy
Electronic Camouflage
Evade
Flamers
Full Strike
Grapple
Hand to Hand
Hardened Armor
Heavy Armor
Homing Beacon
Improved Targeting
Infiltrate
Jump Jets
Point Defense
PPC Capacitor
Pulse
Rapid Strike
Reactive Armor
Reconnaisance
Reflective Armor
Repair - Infantry
Repair - Vehicle
Streak Missiles
TSEMP
Total Number of Units 0 0 0 0 0 0 0 0 0 0 0 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS
Agility
Alpha Strike
Antipersonnel
Armor Piercing
Artemis V FCS
Brawling
Bypass
Camouflage
Command
Coolant Flush
Decoy
Electronic Camouflage
Evade
Flamers
Full Strike
Grapple
Hand to Hand
Hardened Armor
Heavy Armor
Homing Beacon
Improved Targeting
Infiltrate
Jump Jets
Point Defense
PPC Capacitor
Pulse
Rapid Strike
Reactive Armor
Reconnaisance
Reflective Armor
Repair - Infantry
Repair - Vehicle
Streak Missiles
TSEMP

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee
Doube Energy
Double Ballistic
Mech Melee
Mech Energy
Mech Ballistic
nonMech Melee
nonMech Energy
nonMech Ballistic
Biped Mechs
Quad Mechs
Vehicles
Infantry

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense
Move
Attack
Damage
Max Range
Primary Range
Secondary Range
Vehicle
Defense
Move
Attack
Damage
Max Range
Infantry
Defense
Move
Attack
Damage
Max Range

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense ### ### ### ### ### ### ### ### ### ### ###
Move ### ### ### ### ### ### ### ### ### ### ###
Attack ### ### ### ### ### ### ### ### ### ### ###
Damage ### ### ### ### ### ### ### ### ### ### ###
Max Range ### ### ### ### ### ### ### ### ### ### ###
Primary Range ### ### ### ### ### ### ### ### ### ### ###
Secondary Range ### ### ### ### ### ### ### ### ### ### ###
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense ### ### ### ### ### ### ### ### ###
Move ### ### ### ### ### ### ### ### ###
Attack ### ### ### ### ### ### ### ### ###
Damage ### ### ### ### ### ### ### ### ###
Max Range ### ### ### ### ### ### ### ### ###
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense ### ### ### ### ### ### ### ### ###
Move ### ### ### ### ### ### ### ### ###
Attack ### ### ### ### ### ### ### ### ###
Damage ### ### ### ### ### ### ### ### ###
Max Range ### ### ### ### ### ### ### ### ###
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 0 0 0 0 0 0 0 0 0
Energy Attacks 0 0 0 0 0 0 0 0 0
Melee Attacks 0 0 0 0 0 0 0 0 0
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1
Capacity 2
Capacity 3
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target
Double Target
Triple Target
Mech Classes
Light
Medium
Heavy
Assault
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 Advanced AMS
0 Agility
0 Alpha Strike
0 Antipersonnel
0 Armor Piercing
0 Artemis V FCS
0 Brawling
0 Bypass
0 Camouflage
0 Command
0 Coolant Flush
0 Decoy
0 Electronic Camouflage
0 Evade
0 Flamers
0 Full Strike
0 Grapple
0 Hand to Hand
0 Hardened Armor
0 Heavy Armor
0 Homing Beacon
0 Improved Targeting
0 Infiltrate
0 Jump Jets
0 Point Defense
0 PPC Capacitor
0 Pulse
0 Rapid Strike
0 Reactive Armor
0 Reconnaisance
0 Reflective Armor
0 Repair - Infantry
0 Repair - Vehicle
0 Streak Missiles
0 TSEMP
0 0 0 0 0 0 0 0 0 0 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
0 Advanced AMS
0 Agility
0 Alpha Strike
0 Antipersonnel
0 Armor Piercing
0 Artemis V FCS
0 Brawling
0 Bypass
0 Camouflage
0 Command
0 Coolant Flush
0 Decoy
0 Electronic Camouflage
0 Evade
0 Flamers
0 Full Strike
0 Grapple
0 Hand to Hand
0 Hardened Armor
0 Heavy Armor
0 Homing Beacon
0 Improved Targeting
0 Infiltrate
0 Jump Jets
0 Point Defense
0 PPC Capacitor
0 Pulse
0 Rapid Strike
0 Reactive Armor
0 Reconnaisance
0 Reflective Armor
0 Repair - Infantry
0 Repair - Vehicle
0 Streak Missiles
0 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0
0
0
0
0
0
0
0
0
0
0
0
0

Merc RotS RD S SC SW SH SSw WH Totals

0
0
0
0
0
0
0

0
0
0
0
0

0
0
0
0
0

Merc RotS RD S SC SW SH SSw WH Totals


### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
Merc RotS RD S SC SW SH SSw WH Totals
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
Merc RotS RD S SC SW SH SSw WH Totals
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
### ### ### ### ###
Merc RotS RD S SC SW SH SSw WH Totals
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0

Base Type
Infantry Vehicles Quads Mechs Totals
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
All Units
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS 0
Agility 0
Alpha Strike 0
Antipersonnel 0
Armor Piercing 2
Artemis V FCS 2
Brawling 0
Bypass 0
Camouflage 0
Command 0
Coolant Flush 0
Decoy 0
Electronic Camouflage 0
Evade 0
Flamers 0
Full Strike 0
Grapple 0
Hand to Hand 0
Hardened Armor 1
Heavy Armor 2
Homing Beacon 0
Improved Targeting 4
Infiltrate 0
Jump Jets 6
Point Defense 0
PPC Capacitor 1
Pulse 2
Rapid Strike 0
Reactive Armor 0
Reconnaisance 0
Reflective Armor 0
Repair - Infantry 0
Repair - Vehicle 0
Streak Missiles 0
TSEMP 2
Total Number of Units 0 6 0 0 0 0 0 0 0 0 0 0

Mechs Only
Special Equipment BR CJF CNC CS CSF CW D DF GS H K L
Advanced AMS 0
Agility 0
Alpha Strike 0
Antipersonnel 0
Armor Piercing 2
Artemis V FCS 2
Brawling 0
Bypass 0
Camouflage 0
Command 0
Coolant Flush 0
Decoy 0
Electronic Camouflage 0
Evade 0
Flamers 0
Full Strike 0
Grapple 0
Hand to Hand 0
Hardened Armor 1
Heavy Armor 2
Homing Beacon 0
Improved Targeting 4
Infiltrate 0
Jump Jets 6
Point Defense 0
PPC Capacitor 1
Pulse 2
Rapid Strike 0
Reactive Armor 0
Reconnaisance 0
Reflective Armor 0
Repair - Infantry 0
Repair - Vehicle 0
Streak Missiles 0
TSEMP 2

Attack Type BR CJF CNC CS CSF CW D DF GS H K L


Double Melee 0
Doube Energy 0
Double Ballistic 0
Mech Melee 0
Mech Energy 6
Mech Ballistic 6
nonMech Melee
nonMech Energy
nonMech Ballistic
Biped Mechs 6
Quad Mechs 0
Vehicles
Infantry

Sum BR CJF CNC CS CSF CW D DF GS H K L


Mech
Defense 118
Move 51
Attack 60
Damage 21
Max Range 74
Primary Range 64
Secondary Range 70
Vehicle
Defense
Move
Attack
Damage
Max Range
Infantry
Defense
Move
Attack
Damage
Max Range

Averages
Mech BR CJF CNC CS CSF CW D DF GS H K L
Defense 19.67 ###
Move 8.50 ###
Attack 10.00 ###
Damage 3.50 ###
Max Range 12.33 ###
Primary Range 10.67 ###
Secondary Range 11.67 ###
Vehicle BR CJF CNC CS CSF CW D DF GS H K L
Defense
Move
Attack
Damage
Max Range
Infantry BR CJF CNC CS CSF CW D DF GS H K L
Defense
Move
Attack
Damage
Max Range
Attacks BR CJF CNC CS CSF CW D DF GS H K L
Ballistic Attacks 6 0
Energy Attacks 6 0
Melee Attacks 0 0
Transports BR CJF CNC CS CSF CW D DF GS H K L
Capacity 1 0 0
Capacity 2 0 0
Capacity 3 0 0
Artillery BR CJF CNC CS CSF CW D DF GS H K L
Single Target
Double Target
Triple Target
Mech Classes BR CJF CNC CS CSF CW D DF GS H K L
Light 2
Medium 2
Heavy
Assault 2
nits
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
1 1 Advanced AMS
0 0 Agility
0 0 Alpha Strike
0 0 Antipersonnel
1 3 Armor Piercing
0 2 Artemis V FCS
0 0 Brawling
0 0 Bypass
0 0 Camouflage
0 0 Command
0 0 Coolant Flush
0 0 Decoy
0 0 Electronic Camouflage
1 1 Evade
0 0 Flamers
0 0 Full Strike
0 0 Grapple
0 0 Hand to Hand
0 1 Hardened Armor
1 3 Heavy Armor
0 0 Homing Beacon
1 5 Improved Targeting
0 0 Infiltrate
1 7 Jump Jets
0 0 Point Defense
0 1 PPC Capacitor
2 4 Pulse
0 0 Rapid Strike
1 1 Reactive Armor
0 0 Reconnaisance
2 2 Reflective Armor
0 0 Repair - Infantry
0 0 Repair - Vehicle
0 0 Streak Missiles
0 2 TSEMP
0 6 0 0 0 0 0 0 0 12 Total Number of Units

Only
Merc RotS RD S SC SW SH SSw WH Totals Special Equipment
1 1 Advanced AMS
0 0 Agility
0 0 Alpha Strike
0 0 Antipersonnel
1 3 Armor Piercing
0 2 Artemis V FCS
0 0 Brawling
0 0 Bypass
0 0 Camouflage
0 0 Command
0 0 Coolant Flush
0 0 Decoy
0 0 Electronic Camouflage
1 1 Evade
0 0 Flamers
0 0 Full Strike
0 0 Grapple
0 0 Hand to Hand
0 1 Hardened Armor
1 3 Heavy Armor
0 0 Homing Beacon
1 5 Improved Targeting
0 0 Infiltrate
1 7 Jump Jets
0 0 Point Defense
0 1 PPC Capacitor
2 4 Pulse
0 0 Rapid Strike
1 1 Reactive Armor
0 0 Reconnaisance
2 2 Reflective Armor
0 0 Repair - Infantry
0 0 Repair - Vehicle
0 0 Streak Missiles
0 2 TSEMP

Merc RotS RD S SC SW SH SSw WH Totals


0 0
0 0
0 0
0 0
6 12
6 12
0
0
0
6 12
0 0
0
0

Merc RotS RD S SC SW SH SSw WH Totals

125 243
48 99
56 116
27 48
76 150
66 130
68 138

0
0
0
0
0

0
0
0
0
0

Merc RotS RD S SC SW SH SSw WH Totals


20.83 20.25
8.00 8.25
9.33 9.67
4.50 4.00
12.67 12.50
11.00 10.83
11.33 11.50
Merc RotS RD S SC SW SH SSw WH Totals
###
###
###
###
###
Merc RotS RD S SC SW SH SSw WH Totals
###
###
###
###
###
Merc RotS RD S SC SW SH SSw WH Totals
6 12
6 12
0 0
Merc RotS RD S SC SW SH SSw WH Totals
0 0
0 0
0 0
Merc RotS RD S SC SW SH SSw WH Totals
0
0
0
Merc RotS RD S SC SW SH SSw WH Totals
2 4
0 2
2 2
2 4
Speed Mode
Foot Aquatic Hover Wheeled Tracked VTOL Quad Mech Totals
0 1 1
0 0 0
0 0 0
0 0 0
0 3 3
0 2 2
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 1 1
0 0 0
0 0 0
0 0 0
0 0 0
0 1 1
0 3 3
0 0 0
0 5 5
0 0 0
0 7 7
0 0 0
0 1 1
0 4 4
0 0 0
0 1 1
0 0 0
0 2 2
0 0 0
0 0 0
0 0 0
0 2 2
0 12 12

Base Type
Infantry Vehicles Quads Mechs Totals
0 1 1
0 0 0
0 0 0
0 0 0
0 3 3
0 2 2
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 1 1
0 0 0
0 0 0
0 0 0
0 0 0
0 1 1
0 3 3
0 0 0
0 5 5
0 0 0
0 7 7
0 0 0
0 1 1
0 4 4
0 0 0
0 1 1
0 0 0
0 2 2
0 0 0
0 0 0
0 0 0
0 2 2

You might also like