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Output Log4net e
Output Log4net e
NDialog.Client.DialogClient:OnServerMessage(BaseMessage)
Telepathy.Client:Tick(Int32, Func`1)
NDialog.Client.NetworkClient:Update()
Core.Manager.ChatManager:OnUpdate()
2023-12-19 20:19:56,522 ERROR Unity - Curl error 65: necessary data rewind wasn't
possible
2023-12-19 20:53:23,630 ERROR Unity - Curl error 65: necessary data rewind wasn't
possible
2023-12-20 00:54:00,194 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-20 00:54:00,201 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-20 20:44:47,961 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-20 20:44:47,974 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-20 20:45:02,385 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-20 20:45:02,389 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-21 13:11:03,717 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-21 13:11:03,721 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 09:01:16,688 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 09:01:16,699 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 09:01:18,480 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 09:01:18,495 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 09:06:44,185 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 09:06:44,195 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 10:49:00,860 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 10:49:00,866 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 10:51:00,966 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 10:51:00,973 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 18:47:45,106 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 18:47:45,117 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 18:47:51,765 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 18:47:51,769 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 18:48:06,014 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-22 18:48:06,024 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 09:41:25,800 ERROR Unity - Offer request ended with error:Unknown Error
Core.Manager.<>c__DisplayClass13_0:<RequestOffer>b__0(Boolean, Dictionary`2)
Core.Manager.Requests.Request:ProcessResponse()
Core.Manager.Requests.Request:CallFinish()
Core.Manager.RequestManager:OnUpdate()
2023-12-23 12:44:58,649 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 12:44:58,658 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:05,716 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:05,724 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:08,311 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:08,314 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:08,386 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:08,389 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:10,107 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-23 23:08:10,112 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-24 10:10:36,717 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-24 10:10:36,721 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-24 10:10:38,966 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-24 10:10:38,971 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-24 10:10:39,076 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-24 10:10:39,079 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 00:39:46,349 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 00:39:46,356 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 00:39:47,278 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 00:39:47,281 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 00:39:51,062 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 00:39:51,069 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 09:15:13,879 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 09:15:13,887 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:Show(List`1, PetModel, PetModel,
PetItemViewMode, PetType, Func`2)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:UpdatePets(IPetsSystem)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:OnShow()
Core.Game.Dialogs.FullscreenDialogHost:Show(DialogContext)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 18:39:59,426 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-25 18:39:59,432 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:03,043 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:03,049 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:05,090 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:05,096 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:16,206 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:16,212 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:41,898 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-26 19:47:41,903 ERROR Unity - Coroutine couldn't be started because the the
game object 'HPPanel' is inactive!
Core.Game.Dialogs.Pets.PetHealthPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:UpdateStatus()
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:16,274 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:16,278 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:17,237 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:17,243 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:19,169 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:19,173 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:20,617 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 06:17:20,623 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 16:51:51,217 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()
2023-12-27 16:51:51,223 ERROR Unity - Coroutine couldn't be started because the the
game object 'HorseEnergyPanel' is inactive!
Core.Game.Dialogs.Pets.PetEnergyPanelController:SetTimer(Double)
Core.Game.Dialogs.Pets.PetProgressStatsController:Show(PetModel)
Core.Game.Dialogs.Pets.PetPreviewController:SetMob(PetModel)
Core.Game.Dialogs.Pets.Panels.PetEnclosurePanel:HandleSelected(PetModel)
Core.Game.Dialogs.Pets.PetItemsScrollListAdapter:OnItemSelected(PetModel)
UnityEngine.EventSystems.StandaloneInputModule:Process()