Nelson Bohol is a Filipino animator and set designer who studied architecture. He has worked at Pixar since 2000, first on the original The Incredibles and now on the sequel. As the set designer, his role is to ensure the sets match the mid-century style of the film. Nelson finds working on the sequel special since he worked on the first film. His favorite set he designed for the sequel is the new Parr home.
Nelson Bohol is a Filipino animator and set designer who studied architecture. He has worked at Pixar since 2000, first on the original The Incredibles and now on the sequel. As the set designer, his role is to ensure the sets match the mid-century style of the film. Nelson finds working on the sequel special since he worked on the first film. His favorite set he designed for the sequel is the new Parr home.
Nelson Bohol is a Filipino animator and set designer who studied architecture. He has worked at Pixar since 2000, first on the original The Incredibles and now on the sequel. As the set designer, his role is to ensure the sets match the mid-century style of the film. Nelson finds working on the sequel special since he worked on the first film. His favorite set he designed for the sequel is the new Parr home.
Nelson Bohol is a Filipino animator and set designer who studied architecture. He has worked at Pixar since 2000, first on the original The Incredibles and now on the sequel. As the set designer, his role is to ensure the sets match the mid-century style of the film. Nelson finds working on the sequel special since he worked on the first film. His favorite set he designed for the sequel is the new Parr home.
Born in Pangdan, Hinabangan, Samar, Nelson is a shy, quiet guy who
prefers to be drawing than being interviewed. As the sets artist/designer in the film, Nelson described his responsibility as “to make sure that our sets are consistent with the film’s style or look, which in this case, is the mid-century era.”Nelson, who studied at the Manuel L. Quezon University majoring in Architecture, joined Pixar in August 2000. He said about working on the sequel, “I was fortunate to work on the original ‘Incredibles’ and so working on ‘Incredibles 2,’ I think makes it very special.”Nelson admitted that he was inspired to work in the animation industry because “I grew up watching cartoons.”His favorite scene in the movie that best illustrates his contribution he said was the Parr home “because I helped design the new Parr home. I also designed the DevTech building, the Incrediwagon and lots of the interiors.” His architecture background obviously helped in doing these sets.Brad proudly told us, “I loved working with Nelson on the first one and I am happy that he is working with me again on the second one.” Brad pointed out that 30 to 40 percent of the people working on the sequel have worked on the first film.Partially some people have left the studio and the studio also became bigger,” he said. “Young people also joined us and worked on it as well. Pixar has attracted a lot of talented people so we have old and new talent working on ‘Incredibles 2.’ Newbies have reminded us how excited we were when we worked on the first one and they keep us on our toes.When he goes back to the Philippines, Nelson enjoys visiting his hometown of Samar because of “the waterfalls, the beaches, the places where he grew up and where the rest of my family lives. Armand grew up in Quezon City and studied engineering at the University of Santo Tomas in Manila. Armand Serrano is a visual development artist, art director and production designer for animated feature films and games specializing in environment design. He is currently working as Production Designer for Skydance Animation.Armand is known for his works at Walt Disney Animation Studios, Sony Pictures Animation and The Bible Project. His most recent project was Marvel Studios' first streaming animated series "What If...?" released in 2021. He is also a seasoned lecturer in the field of animation and design. He conducts workshops and demos internationally. Armand conducts his own online mentorship program once a year for advanced visual development candidates. He teaches at Brainstorm-Inland School and the co-organizer of Icon Manila with his wife. He also taught at Biola University and Art Center of College of Art and Design as an adjunct professor.After completing his civil engineering degree at the University of Santo Tomas in 1990, Armand started his career as an assistant animator at Fil- Cartoons, a Hanna Barbera studio based in Manila. His new-found passion for animation moved him to Philippine Animation Studio and supervised the layout department for Marvel's overseas production of X-Men and Fantastic Four TV series to name a few. He moved to Los Angeles in the mid 90's and took further studies in layout and background design. Armand joined the Walt Disney Animation Studios in Florida in 1996 and became a Layout Journeyman. He worked on four of the studio's successful animated feature films: Mulan, Tarzan, Lilo & Stitch and Brother Bear. In 2004, Armand joined the crew of the newly formed Sony Pictures Animation. During his nine years stay at Sony, Armand completed a total of fifteen projects including Surf's Up, Cloudy With A Chance Of Meatballs, Arthur Christmas and Hotel Transylvania. He also collaborated independently in visually developing Escape From Planet Earth for Vancouver-based Rainmaker Entertainment and production design on Animal Crackers for Blue Dream Studio Spain. Armand moved back to Disney Animation Studio between 2013-2018. His later credits with Disney include the award-winning features Big Hero 6 and Zootopia, Olaf's Frozen Adventure, and Raya and the Last Dragon. He also worked as a freelance art director for The Bible Project and visual development artist