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ICT I - Module 1
ICT I - Module 1
INTRODUCTION
Module II
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INTRODUCTION
The course consists of five (4) modules. This course introduces BTLE
students to the basic concepts, theories and principles on the different
specializations they may take in their course. Specifically, this course will
give an overview on technical Drafting, Illustration and 2D animation. It also
establishes the basic of medical transcription, Digital Media Production and
web Application.
OBJECTIVES
At the end of the course, the students should have been able to have:
There are three lessons in the module. Read each lesson carefully
then answer the exercises/activities to find out how much you have
benefited from it. Work on these exercises carefully and submit your output
to your tutor.
In case you encounter difficulty, discuss this with your tutor during
the face-to-face meeting. If not contact your tutor.
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Lesson 1
Introduction to ICT
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Data Processing
Input is the task where verified data is coded or converted into machine-
readable form so that it can be processed through a computer. Data entry is
done with the use of a keyboard, digitizer, scanner, or data entry from an
existing source.
LEARNING ACTIVITY
How
Howdoes
doesICT
ICThelp
helpyou
youas
asaastudent?
student?(Note:
(Note:minimum
minimumofof150
150
Module I words)
words)
5
Lesson 2
History of Computing
ABACUS
NAPIER’S BONES
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The device used for multiplying, dividing, and taking square roots and
cube roots.
PASCAL’S CALCULATOR
LEIBNITZ CALCULATOR
CHARLES BABBAGE
ANALYTICAL ENGINE
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MARK I
Developed by
Howard Aiken
in year 1944 at
Harvard
University.
Used to compute artillery and navigation tables.
8 feet tall, 51 feet long, 2 feet thick, weighed 5 tons.
Official name of Mark I is Automatic Sequence Controlled Calculator.
FIRST GENERATION
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SECOND GENERATION
Transistors were used as electronic
components instead of vacuum tubes.
Magnetic tape and disks began to
replace punched cards as external
storage devices.
Magnetic cores are a very small donut-
shaped magnets that could be polarized
in one two directions to represent data.
THIRD GENERATION
Used of integrated circuits or IC – more
powerful because its superior performance
and reliability.
This generation has far greater storage
capacity and higher calculating speed than
its predecessors.
FOURTH GENERATION
FIFTH GENERATION
Machine that possesses artificial intelligence.
Artificial intelligence is the science and engineering of making
intelligent machines by imitating human characteristics and behavior.
E.g Robots, smartphones and etc.
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LEARNING ACTIVITY
Multiple
MultipleChoice:
Choice:Choose
Choosethe
theletter
letterofofthe
thecorrect
correctanswer.
answer.
Write
Writeyour
youranswer
answerbeforebeforethe
thenumber.
number.
______ 1. What is the name of the ancient counting device used thousands of
years ago?
A. Abacus C. Napier’s Bone
B. Pascal’s Calculator D. Universal Automatic Calculator
______ 3. A device where the logarithm values were carved on ivory sticks.
A. Napier’s Bone C. Colussus
B. Mark I D. ENIAC
______ 4. He is known for starting the company Microsoft in the year 1975.
Since then, he has become one of the richest people in the world.
A. Charles Babbage C. Bill Gates
B. Lady Augusta Aga D. Blaise Pascal
______ 9. What is the first electric counting device that was invented?
A. Abacus C. Napier’s Bone
B. Pascal’s Calculator D. Universal Automatic Calculator
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Types of Computers
Supercomputers
Personal Computers
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Embedded computers
An embedded computer is a microprocessor-based system, specially
designed to perform a specific function and belong to a larger
system. It comes with a combination of hardware and software to
achieve a unique task and withstand different conditions.
Handheld computers
A hand-held computer is a portable computer that is small enough to
be held in one's hand.
includes smartphones, calendar, appointment book, calculator,
notepad and etc.
Wearable Computer
A wearable computer is any small technological device capable of
storing and processing data that can be worn on the body. Wearable
computers are designed for accessibility and convenience, as well as
improvements to workplaces by making information quickly and
readily available to the wearer.
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LEARNING ACTIVITY
Fill in the crossword puzzle with the words being asked from
the sentences below.
Across Down
2. A computers that are designed for 1. It is designed to perform a
accessibility and convenience specific function and belong to a
4. A wearable computer glasses that add larger
information alongside or to system.
what the wearer sees 3. A computer that commonly
5. A global navigation satellite system used for playing games.
that provides location, velocity 4. An extremely powerful
and time synchronization. computer
6. A wearable device that can create a
simulated environment.
7. The most popular handheld computer
8. A portable electronic device used to
perform basic calculations and
complex mathematics.
9. A wearable computing device that
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ONLINE EDUCATION
CLOUD COMPUTING
a technology that uses the internet for storing and managing data on
remote servers, and then access data via the internet.
The delivery of different services through the Internet. These
resources include tools and applications like data storage, servers,
databases, networking, and software.
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GAMING
The massive multiplayer and other online game experience is common
for the young generation. It offers various opportunities in order to
increase social interactions and civic engagement by making use of
games. This incredible success helps the students to focus on active
participation by building interaction and incentives. For this, they use
current educational methods that are not falling short. The
educational games effectively and efficiently attract the attention
and interest of the learners.
DIGITAL TEXTBOOKS
A digital textbook or electronic book (e-book), is a book publication
made available in digital form, consisting of text, images, or both,
readable on the flat-panel display of computers or other electronic
devices. Although sometimes defined as "an electronic version of a
printed book", some e-books exist without a printed equivalent. E-
books can be read on dedicated e-reader devices, but also on any
computer device that features a controllable viewing screen,
including desktop computers, laptops, tablets and smartphones.
AUTOMATION
A current trend in the IT industry and educational system is
automated processes. Automated processes can collect information
from students, employees and other documentation like online
registration or enrolment and other school-related transactions.
Automated processes that check invoices and other accounts-payable
aspects expedite customer interactions. Machine processes can
automate repetitive manual tasks, rather than assigning them to
employees. This increases organization-wide productivity, allowing
employees to use their valuable time wisely, rather than wasting it
on tedious work. Examples: DMMMSU-SLUC ONLINE PORTAL.
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VIRTUAL REALITY
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LEARNING ACTIVITY
Give atleast three (3) ICT software/hardware application
examples in the following aspect:
i. Cloud computing
ii. Automation
iii. Virtual reality
iv. Artificial intelligence/smart machines
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MODULE SUMMARY
Congratulations! You have just studied Module I. now you are ready
to evaluate how much you have benefited from your reading by answering
the summative test. Good Luck!!!
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SUMMATIVE TEST
I. MULTIPLE CHOICE: Choose the letter of the correct answer. Write your
answer before the number.
8. This person created a machine called The Analytical Engine. His ideas
were some of the first that led to the creation of computers.
A. Simon Konrad C. Byron Lovelace
B. Charles Babbage D. Blaise Pascal
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10.
This invention replaced vacuum tubes and made computers much smaller
and faster.
A. vacuum tubes C. microprocessor
B. integrated circuit D. transistor
11.
12.
Refer to the image above. What do you call this electronic component?
A. vacuum tubes C. microprocessor
B. integrated circuit D. transistor
14. What technology are designed for accessibility and convenience and
making information quickly and readily available to the wearer.
A. supercomputer C. embedded computers
B. personal computers D. wearables technology
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18. A technology that uses the internet for storing and managing data on
remote servers, and then access data via the internet.
A. automation C. cloud computing
B. online education D. virtual reality
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