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13

Utilizing Applications (Apps) for Teaching and Learning

Name of FS Student: ________________________________________Date Submitted: ___________________________


Year and Section: ___________________________________________Course: _____________________________________

To have a meaningful and successful accomplishment if this FS episode, be sure to read


through the whole episode before participating and assisting in your FS2 Resource Teacher’s
Class. Note all the information you will need and tasks you will need to do before working on
this episode.
Objectives:
At the end of this Learning Episode, I must be able to:

 Select applications that are most appropriate to the different aspects of the teaching-
learning process to address learning goals (PPST 4.5.1)
 Show skills in the positive use of applications engagement in teaching and learning
(PPST 1.3.1)
 Demonstrate positive attitude towards the use of technology tools. (ICT CST 7.1.2)
 Use professional reflections and earning to improve practice. (PPST 7.4.1)
Content of the Lesson:
An app. (a shorter way of saying application) is a kind of software which can be installed
in various gadgets- a desktop, laptop, smartphone, and tablet. There are thousands of apps, each
with specific functions. A wide range of functions among others includes ordering food, getting a
ride, getting a date, doing bank transaction and even praying and meditating. Now, there are
those that are directly useful for teaching and learning which can be referred to as educational
apps. Whether the class is face-to-face, blended, or fully online, a vast number of apps can truly
enhance the teaching-learning process.
The judicious use of apps can make the teaching-learning process more effective,
efficient, and equally important, more fun and satisfying for both the teacher and the students.
The teacher can use apps in different stages of planning, preparation, implementation and
assessment. Teachers use apps to prepare high-impact presentation that help them deliver
content. Teachers also use apps to motivate students to participate, resulting in greater and
more enjoyable engagement. Apps are also used to assess, document and report performance
and achievement.
Your task in this episode is to demonstrate your skills in choosing and using appropriate
applications enhancing both the delivery of content and the learning and mastery of the
students. You will accomplish this as you participate and assist in your resource teacher’s class.
Whether the class is purely online or blended, carefully observe how the teacher utilizes apps
for e-learning.
It is also most likely that you have experienced learning using many of these apps as a student.
The most popular ones are Canva, Kahoot, Mentimeter, Jamboard, Slido, Google slides, google
docs, Flipgrid, etc. and then, some apps are for specific levels and learning areas. For example,
there are hundreds of apps for preschoolers or kindergartens, like storybook apps, alphabet and
number apps, etc. At the same time, there are apps for math, reading, and science for primary,
intermediate and secondary or even collegiate levels.
Additionally, you take the role of future researcher. Always use your capacity to notice
what is going well? Or what can be missing; what can be improved? What can be a new way of
doing things? Then focus on finding out the answers to these questions. This is to develop in you
the disposition as a teacher-researcher. That as a teacher, you can always find ways to do things
better and more effectively. Also, aim to develop the confidence to try and initiate to
continuously improve your skills.
Revisit the Pedagogy wheel infographics that follow. The links and QR codes are
provided. Once you have downloaded, enjoy exploring what powers these apps have by clicking
their icons directly from the Pedagogy wheel. An infographics on Choosing Apps for teachers is
also included. Exciting!

The Pedagogy Wheel Model


“With Allan Carrington’s Pedagogy Wheel Model, teachers have an at-hand reference that ties
apps to specific learning outcomes directly connected to modern pedagogies and theories. They
can easily sit with the wheel during lesson planning to find tools that will best aid their students
or use them during class time to extend or deepen learning towards a specific 21 st century skill
or content area. This connection of theory, practice and application make the Pedagogy Wheel
an invaluable resource that should be on the wall of every classroom”
Matt Harris, Ed. D
EdTech Leader, Teacher, Mentor, Curator

Explore!
You can use the links or scan the QR Code to access either the Pedagogy wheel for Android or
Apple apps. Once you open the PDF, you will see that all the apps are already not-linked. You
can readily explore by clicking on the icons. For Android they connect to the Google Play site.
For Apple iOS they connect to the web preview pages and will open your iTunes.
Participate and Assist
Before you participate and assist in tasks related to apps, first enumerate the apps you already
and have probably tried. Explore the Pedagogy Wheel and learn five more. Fill out the table
below.

Apps that I already know/have recently How can I utilize this teaching-learning?
explored

Your guide to participate and assist.


1. Interview your FS resource teacher on her experiences in using the apps for teaching and
learning.
2. Ask the teacher how you can participate or assist in work involving the ise of applications in
one or more of these tasks:

 Preparing materials
 Doing a motivational activity,
 Delivering a lesson,
 Engaging the learners to respond
 Giving an assignment
 Making learners practice a skill,
 Making the learners collaborate and
 Managing the class-checking of attendance.

Level/Grade of the Class: _____________________________________________________________________________


Lesson/Topics: __________________________________________________________________________________________

Apps you plan to utilize in the What is the use or purpose of using Explain why you selected the app,
lesson the app. Describe how you or the based on the five criteria of
teacher will use each. developmental appropriateness,
motivation, instructional design,
engagement and accessibility

How does this connect with what you know about selecting and using apps?
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Attach pieces of evidence of what you accomplished in the episode.


Notice
After you participated or assisted in the use of apps in teaching-learning, describe what you
observed an experienced by answering the items below.

1. Describe how you or the teacher utilized the apps. Narrate your experiences as you
participated and assisted.
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Guide Questions
What worked well during the activity using the apps?
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What part can be improved?
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What would you have done differently? What would I change? What will make it better next
time?
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How does this connect with what you know about selecting and using the apps?
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Self-Learning Activity
A. 1. How ready am I in organizing and using apps in the teaching-learning process?
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2. What do I still need to learn in order to use aps in teaching effectively?
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3. What can I do to learn more about and practice the use of educational apps?
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B. Direction: Read the questions then choose the letter of the correct answer.
1. An application (app) can be described by all of the following, EXCEPT.
A. a software
B. have a wide range of function
C. some can be used offline
D. all need to be used online
2. Teacher Ruth is excited to try preschool math app with her kindergarten students. She is
happy because it has a feature where she can review, how each child performed and give her
information about which skills she needs to reinforce more and which skills the children have
already mastered. Teacher Ruth considered which criteria for selecting apps?
A. Accessibility
B. Motivation
C. Instructional Design
D. Developmental appropriateness
3. Ms. Peralta found two apps that were both appropriate for high school students taken
Physics. They both have assessment and feedback and were quite enjoyable to play. She can use
both on a free but limited arrangement but need to choose one that the school will purchase for
premium use. She eventually selected one that linked Physics with everyday life like Physics and
the Internet or Physics in amusement a park rides. She based her decisions on which criteria for
selecting apps?
A. Engagement
B. Accessibility
C. Developmental appropriateness
D. Motivation
4. From among several apps that focused on grammar, Ms. Tayag chose the one which helped
learners gain mastery through games where players earn tokens when they succeed. Which
criteria did Ms. Tayag consider?
A. Accessibility
B. Motivation
C. Instructional Design
D. Developmental Appropriateness
5. The Pedagogy Wheel can help teachers choose apps by all, EXCEPT,
A. It helps teachers identify apps for different grade level of the learners
B. It helps teachers identify apps according to the levels of Bloom’s taxonomy
Write Action Research Prompts
C. It helps teachers see the type of technology integration in the SAMR Model
D. It helps teachers explore apps useful for both apple and android users

This part allows you to synthesize or put together what you noticed, analyzed, and reflected on
to come up with a possible topic for an action research.

OBSERVE
1. What problematic situation/challenges of improvement prevailed in using apps?
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List at least three sources that you have read about this problem of improvement.

Resource or Reference about the Topic Key Points in what I read

On what theories can this problem be anchored


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REFLECT
2. What do I hope to achieve to address the problem?
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PLAN
3. What strategies can you employ to improve the situation to solve the problem?
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ACT
4. If you will conduct action research, what will be the title?
______________________________________________________________________________________________________________
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SHOW Your Learning Artifacts for your Portfolio


Attach pieces of evidence of what you accomplished in this episode.

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