Sports Games - Overview

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Technovators

Scratch 3.0 Build Your Own 2D Arcade Games - S


​ ports Games
Total number of lessons: ​4 hours Total hours required for the unit: 4
​ hours

Learning Goal
In this course, students will learn the fundamentals of programming in the block-based programming language called Scratch.
Students will learn to design and program Sports Games such as Archery and Table Football while learning core skills in digital
design and programming.

Learning Outcomes

Students will be able to: Students will build:

● Learn additional concepts in Scratch programming ● An Archery Game

● Design more advances games ● A Football Goalie Game

● A Sprint game

Lesson Activity/Project Learning Objective(s)

1 Football Goalie - Students will remix a version of a - Learn how to add 2 players and keep
football goalie game score

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©2018 BSDCD. Not for redistribution and reproduction.
2 Sprint Game - Students will make a game that - Learn how to set up “while” and “else”
multiple keys to play conditional statements

3 Archery - Make a game that follows a - Practice programming new ways of


random sprite on a target controlling sprites and changing size

4 Table Football Game - Make table football game for 2 - Develop a way for 2 players to control
players 4 keyboard commands

Previous Modules:
● Fundamentals
● Classic Gaming
● Action and Adventure Games
● Arcade Fun

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©2018 BSDCD. Not for redistribution and reproduction.

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