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Design Thinking
Design Thinking
Design Theory I
1. DESIGN AS PROBLEM SOLVING
A problem appears if we know
the goal but don’t know how to
reach it
Design initiates with solution to
the problems.
Solutions are Inadequate
Hit and Trial method and
through various criticism one
can achieve better solutions
2. Kinds of problems
Well defined problems- goals are already
prescribed and apparent (clearly visible)
Ill defined problems- end and means of
solution unknown
Wicked problems – not defined, solution can
be improved as per need
3. Thinking
Thinking is mental activity
It starts with general assumption at first stage
Thinking is logical imagination created in mind
which acts as forward movement
It is made to know the unknown
4. Different theories
of making the unknown known
Gestalt Movement puts forward the view, that
human mind accepts simple forms
Laws of perception
An imaginary creature having the head of a man and the body of a lion
Pragmatic design
Pragmatic design- designs made through the judicious (good
judgement or sense) use of materials by trial and error. E.g.
use of available materials –earth, stone, tree, bamboo
Typological design
Typological design- encouraged in primitive culture. Influenced
by culture of what building form should be like using material
which happen to be available at a particular climate/ life style
Heuristic:
Proceeding to a solution by trial and error or by rules that are only loosely
defined
Enabling a person to discover or learn something for themselves
7. Design Thinking
Design is made to arrive at a concrete object
A concrete object is manifested first physically and then
its social and cultural dimension come
While thinking about the design, first we look at its
physical aspect then move into the social and finally end
into the cultural aspect.
Design process
It is a logical sequence of thought and action which begins with
inventory and analysis of the project.
It puts forward the different steps involved in designing
CONCEPTUALIZATI
EVALUATION DEVELOPMENT WORKING DWG
ON
Types :
Old Design Process
New Design Process
Old Design Process
Recommended by Hans Gugelot, Morris Asimov, J.C.
Jones
Characteristics
Interesting Mysterious
Directional Bold
Spiral Concentrating
Attractive Progressive
Evaluation
Subjective based on judgment
Conceptual design must be evaluated and altered before beginning
of final design phase
Requires checking, reviewing to achieve quality
Comparison with goal and objective found in user analysis
ANALYSIS
DESIGN DEVELOPMENT
WORKING DRAWING
CONSTRUCTION