Frido Monk

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Kenku (Volo's) Criminal

Frido
Astral self

15 +3 40
31
◆ Arms of the astral self: *!*

11

4

17

+3
Spear 1d6/1d8 Piercing

14
Dart 1d4 Piercing (20/60)

+2

12
+1

15 ●

+2

14
+2

Expert Forgery. You can duplicate other creatures' handwriting and


craftwork. You have advantage on all checks made to produce
forgeries or duplicates of existing objects.

Mimicry. You can mimic sounds you have heard, including voices. A
creature that hears the sounds you make can tell they are
imitations with a successful Wisdom (Insight) check opposed by
your Charisma (Deception) check.

Common and auran but



only can speak thru mimicry

Caligrapher's tools
Shortswords
Thieve's tools
Cards
The best way of getting me to do something is telling me I can't do it.
Criminal Contact: You have a
I don't pay attention to the risk of the situations. "Dont tell me the
odds" reliable and dependable contact
that acts as your liaison into a
network of other offenders. You
Im loyal to my friends, not to any ideals. understand how to get messages
And the rest can go f*ck themselves. from the contact, even over great
distances.

I will become the greatest (anti)


thieve ever existed.

If there's a plan i'll forget it. If I


dont, I'll ignore it.

*!*:Your mastery of your ki allows you to summon Explorer's Pack. Includes a


a
portion of your astral self. As a bonus action, you backpack, a bedroll, a mess kit, a
can spend 1 ki point to summon the arms of your tinderbox, 10 torches, 10 days of
astral self. When you do so, each creature of your
choice that you can see within 10 feet of you must rations, and a waterskin. The pack
succeed on a Dexterity saving throw or take force also has 50 feet of hempen rope
damage equal to two rolls of your Martial Arts die.
For 10 minutes, these spectral arms hover near strapped to the side of it.
your shoulders or surround your arms (your
choice).
A beltpack, a crowbar, a set of
You determine the arms' appearance, and they common black clothes with hood.
van-
ish early if you are incapacitated or die.
10
While the spectral arms are present, you gain the
following benefits: -Hermanos:
? You can use your Wisdom modifier in place of Vicente (van gogh)
your Strength modifier when making Strength
checks and Strength saving throws. Pablo (picasso)
Salvador (dali)
? You can use the spectral arms to make un-
armed strikes.

? When you make an unarmed strike with the arms


on your turn, your reach for it is 5 feet greater
than normal.
? The unarmed strikes you make with the arms
can use your Wisdom modifier in place of your
Strength or Dexterity modifier for the attack and
damage rolls, and their damage type is force.

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