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Sat Jan 13 12:05:56 2024

Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer INFINIX Model Infinix X670


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 4.988549388349282 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.08s
Early init. took 0.08s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/skyzone.cosycafe.mzgamer/files/../../../../
Documents/RenPy_Saves/skyzone.cosycafe.mzgamer/game
/data/user/0/skyzone.cosycafe.mzgamer/files/game
Loader init. took 0.06s
Loader init. took 0.06s
Loading error handling. took 0.39s
Loading error handling. took 0.39s
Loading script. took 1.80s
Loading script. took 1.80s
Saving to
/storage/emulated/0/Android/data/skyzone.cosycafe.mzgamer/files/../../../../
Documents/RenPy_Saves/skyzone.cosycafe.mzgamer
Loading save slot metadata. took 0.22s
Loading save slot metadata. took 0.22s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 0, 3)
Running init code. took 0.57s
Running init code. took 0.57s
Loading analysis data. took 0.05s
Loading analysis data. took 0.05s
Analyze and compile ATL. took 0.02s
Analyze and compile ATL. took 0.02s
Reloading save slot metadata. took 0.12s
Reloading save slot metadata. took 0.12s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.21s
Initial gc. took 0.21s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.24s
Init translation took 0.24s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.11s
Load screen analysis took 0.11s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.21s
Prepare screens took 0.21s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.35s
Interface start. took 0.35s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2172, 1008)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G57 MC2'
Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.153dd559bd98e32a0f9720a723652aba'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2292, 1080) drawable=(2292, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 4.760537385940552s.
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2172, 1008) drawable=(2172, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2172, 1008) drawable=(2172, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2292, 1080) drawable=(2292, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2172, 1008) drawable=(2172, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2172, 1008) drawable=(2172, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2172, 1008) drawable=(2172, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background. --------------------------------------------

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