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620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

Gadhain Leadback
_____________________________________________ Chris
______________________________________________
character name
character name player
player
Cleric 10 11 Dwarf C-E Baphomet ®
_____________________________________________ ________________ ______________ ______________
class and level
class race alignment
race deity
alignment deity
M
__________ 65
__________ M
__________ 4'1"
____________ 158
__________ Brown
___________ Black shorn
___________ Brown
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 13 1 HP
hit points 92 20

DEX
dexterity 11 0 AC
armor class 24 = 10+ 10 + 4 + + + 0 + + DAMAGE REDUCTION

ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC


CON TOTAL BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER
constitution 16 3

INT SKILLS MAX RANKS


/7.0

CLASS SKILL?
7 -2 TOUCH 9 FLAT-FOOTED 22 (CLASS/CROSS-CLASS) 14.0
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 20 5 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 0 = 0 + 0
CHA 10 0
modifier
DEX MISC □ Appraise ■ int ______ -2
-2.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 0 0.0 -8
-8.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 0
0.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
1 -8
FORTITUDE 11 = 7 + 3 + 1 + 0 + □ Climb ■ str* -7.0 = ______+______+______
______
(constitution) +2 for spells and 3 10.0 8
21.0 = ______+______+______
spelllike effects.
□ Concentration ■ con ______
REFLEX
(dexterity) 4 = 3 + 0 + 1 + 0 + □ Craft ■ ( _______________) int -2.0 -2
______ = ______+______+______
+2 against -2
-2.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
13 = 7 + 5 + 1 + 0 + poison -2
(wisdom) □ Craft ■ ( _______________) int -2.0
______ = ______+______+______
-2
0.0 = ______+______+______
□ Decipher Script int ______
SPELL 0 1.0
BASE ATTACK BONUS 8 RESISTANCE 0 □ Diplomacy ■ cha 1.0 = ______+______+______
______
-2
□ Disable Device int 0.0 = ______+______+______
______
0
0.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 9 = 8 + 1 + 0 + 0 -11.0 0 -11
modifier □ Escape Artist ■ dex* ______ = ______+______+______
TOTAL BASE ATTACK STRENGTH SIZE MISC -2
-2.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
0
0.0 = ______+______+______
□ Gather Information ■ cha ______
0
0.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
5
5.0 = ______+______+______
□ Heal ■ wis ______
Mace +2 11/6 1d8+3 x2 0 -8
-8.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 0
0.0 = ______+______+______
□ Intimidate ■ cha ______
1 -8
-7.0 = ______+______+______
Silvered □ Jump ■ str* ______
-2
□ Knowledge ( arcana
___________) int 0.0 = ______+______+______
______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ -2
□ Knowledge ( history
___________) int 0.0 = ______+______+______
______
-2 3.0
1.0 = ______+______+______
ATTACK □ Knowledge ( religion
___________) int ______
ATTACK BONUS DAMAGE CRITICAL the planes 0.0 -2
□ Knowledge ( ___________) int ______ = ______+______+______
Touch Spell 8 x2 -2
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
RANGE TYPE NOTES □ Listen ■ wis ______ 5 1.0
6.0 = ______+______+______
0 -8
-8.0 = ______+______+______
□ Move Silently ■ dex* ______
0
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 0
0.0 = ______+______+______
□ Perform (______________) cha ______
0
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
0
0.0 = ______+______+______
______
5
0.0 = ______+______+______
□ Profession ( ___________) wis ______
5
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
0
0.0 = ______+______+______
□ Ride ■ dex ______
-2.0 -2
□ Search ■ int ______ = ______+______+______
5
5.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
0.0 0 -11
□ Sleight of Hand dex* ______ = ______+______+______
ATTACK -2
0.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
5
5.0 = ______+______+______
□ Spot ■ wis ______
5
5.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 1 -16
□ Swim ■ str* -15.0 = ______+______+______
______
0
0.0 = ______+______+______
□ Tumble dex* ______
0 -8
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
0.0 0
□ Use Rope ■ dex ______ = ______+______+______
speak language 1.0
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Demonic Conduit
Fury/Strength
__________________________________________________
Evil Brand (Fiendish Codex)
0: ________________________________________________
experience points Combat Casting Detect Magic x
__________________________________________________
Cure Minor Wounds
__________________________________________________
Corpsecrafter Mending
GEAR __________________________________________________
Read Magic
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
Command x
__________________________________________________
Cure Light Wounds x
+2 Full Plate Armor 10 1 __________________________________________________
Protection from Law
__________________________________________________
Bless
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
__________________________________________________
-6 20 50 __________________________________________________
Enlarge Person (Str Domain) x
__________________________________________________
2nd:______________________________________________
Aid
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
Auguryx
__________________________________________________
Cure Moderate Wounds x
__________________________________________________
Heavy Steel Shield +2 4 15 2 __________________________________________________
Bull's Strength (Fury Domain) x
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
Say Kxactuun to become imobile and invulnerable 3rd: ______________________________________________
Water Walk x
__________________________________________________
Summon Monster 3 x
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
Cloak of resistance 3 Darkvision Magic Vestment (Str Domain)
__________________________________________________
4th: ______________________________________________
Stonecunning __________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
Stability __________________________________________________
__________________________________________________
Rebuke Undead Divine Power
__________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS Fury Special Power __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
Strength Special Power __________________________________________________
Artificer's Monocle 1.5 10.0 Bracers of Great Collision 1.0 __________________________________________________
6th: ______________________________________________
Chime of Opening 1 2.0 Cloak of resistance 3.0 __________________________________________________
__________________________________________________
Bag of Tricks Gray .9 3 5.0 __________________________________________________
__________________________________________________
7th: ______________________________________________
Amulet of Retributive Healing 1.0 Resist Poison Potion __________________________________________________
__________________________________________________
Bone necklace of Baphomet Rod of Quicken __________________________________________________
8th: ______________________________________________
Boots of Desperation 1.0 Potion of Bull's Strength __________________________________________________
__________________________________________________
Headband of Concentration +4 1.0 Onyx worth 1100 9th: ______________________________________________
__________________________________________________
Anklet of Faithfullness 0.5
SPELL SAVE 14
DC MOD
2x Diamond worth 1000
Gloves of Dex ARCANE SPELL FAILURE 0 %
Rations x 4 days 8.0 conditional modifiers

+1 to DC against lawful or good, +2 against


lawful good.
Skull of drum sexy seducer 5.0
SPELLS SPELL SPELLS BONUS
Heavy Mace, Silver +2 8.0 Bard books 4.0 KNOWN SAVE DC
LEVEL PER DAY SPELLS

Full Plate 50.0 Magic cup from the bargainer 1.0 16 0 5 0

Devil Shield 15.0 TOTAL WEIGHT CARRIED 115.5 16 1ST 6 1

17 2ND 5 1
43 86 130 130 260 650
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 18 3RD 4 1
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 19 4TH 4 1
MAX LOAD MAX LOAD MAX LOAD
Common
20 5TH 3 1
MONEY Abyssal
6TH
cp — 0 Dwarven
sp — 5 Elvish (comprehension) 7TH

gp — 0 8TH
pp — 0
9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

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