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CS8079-HCI Model Exam QB
CS8079-HCI Model Exam QB
Part-A
1. Define Ergonomics?
2. What are I/O channels? What is use of it?
3. How iteration and prototyping is useful in arriving at a better design.
4. Define Usability of a product.
5. List out few socio-organizational issues in designing cognitive models.
6. Who are called as Stakeholder? Write their significance.
7. What is framework with respect to Mobile Ecosystem?
8. Give some of the tools available for mobile design.
9. What is an overlay?
10. What do you mean by Landing Pages in websites creation?
11. What is Reasoning? List its different types.
12. How Gestalt theory is used in problem solving ?
13. Sketch the phases in interaction design process.
14. Compare between learnability and flexibility in the context of usability in design rules.
15. Define congruence.
16. Differentiate Linear text and hypertext.
17. List the advantages and disadvantages of mobile game applications.
18. How Clickstream is used to show the behaviour of users on websites?
19. Write down the advantages of Toggle Selection.
20. Compare between Overlays and inlays with respect to the situation of usage.
Part-B
11. (a) The goals of Human Computer Interaction is to produce usable and safe
systems. List down the goals and elaborate them.
12. (a) Explain ONE software process life cycle model that play major role in the
Human Computer interaction?
16. (a) (i) Compare and contrast between short term memory and long term memory of
Human memory.
(ii) Exemplify the emerging of ubiquitous computing in the paradigms for
interaction.
(b) Illustrate briefly the different interaction styles used to accommodate the dialog
between user and computer with diagram.
17. (a) Explain in detail about the waterfall model of the software life cycle with
diagram.
(b) (i) Explain query based evaluation technique through user participation
(ii) Discuss the designing techniques for users with disabilities.
18. (a) Discuss in depth about Text-based communication model with example.(13)
(b) Describe in detail about the static web content and dynamic web content with
block diagrams.
19. (a) (i) Exemplify the layers of mobile ecosystems with diagram
(ii) Illustrate the good and bad example of mobile site map with diagram.
(b) (i) Compare and contrast between different layouts of mobile design
(ii) Illustrate the convergence of the Web and Mobile in Mobile 2.0
20. (a) Compare and contrast different types of Contextual Tools with examples.
(b) (i) Exemplify the best practices for designing Detail Overlay in web pages
(ii) Illustrate the difference between Virtual Panning and Zoomable User Interface
with proper examples.
Part-C
16. (a) What are the limitations and capabilities of Cognitive models that helps
to solve the Social Organization Problems? Elaborate with an example.
(b) List out all the Standards, Principles and rules in designing software
process for the hospital billing system based on the HL7 and Hippo
guidelines? Explain
(b) Group of following functions under appropriate headings, assuming that they are
to form the basis for a menu-driven word-processing system - the headings you
choose will become the menu titles, with the functions appearing under the
appropriate one. You can choose as many or as few menu headings as you wish.