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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:16:52</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>tunable.py:2118</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>[cjiang] Caught exception loading reference. RefName:
13096906466725484511 Manager: InstanceManager_animation.&#13;&#10; TunableReference
in Instance: 13328400743977022330 (caiocc:phone_Deliveries_Groceries_HireNPC),
Types.INTERACTION is set to a value that is not allowed by its class restriction.
(ValueError: TunableReference in Instance: 13328400743977022330
(caiocc:phone_Deliveries_Groceries_HireNPC), Types.INTERACTION is set to a value
that is not allowed by its class restriction.)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 155, in c_api_server_init_tick&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\core_services.py", line 164, in
start_service_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
service_manager.py", line 340, in start_single_service&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 157, in
update_incremental_start&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
tuning\instance_manager.py", line 204, in _execute_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 263, in
_execute_func_and_calculate_time&#13;&#10; File "E:\Builds\MCCC_2023_1_3\
mc_cmd_center\mc_utils.py", line 194, in _wrapper_function&#13;&#10; File "E:\
Builds\MCCC_2023_1_3\mc_cmd_center\mc_injections.py", line 378, in
inject_load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\tuning\instance_manager.py", line 566, in
load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\tuning\serialization.py", line 663, in load_from_xml&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 708, in
feed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
serialization.py", line 752, in _load_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\serialization.py", line 801, in _load_tunable&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 820, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1004, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 371, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 2118, in
load_etree_node&#13;&#10;ValueError: TunableReference in Instance:
13328400743977022330 (caiocc:phone_Deliveries_Groceries_HireNPC), Types.INTERACTION
is set to a value that is not allowed by its class
restriction.rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:17:09</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>tunable.py:2118</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>[cjiang] Caught exception loading reference. RefName:
13096906466725484511 Manager: InstanceManager_animation.&#13;&#10; TunableReference
in Instance: 12364965042136034643 (caiocc:phone_Deliveries_Groceries_HireNPC_Free),
Types.INTERACTION is set to a value that is not allowed by its class restriction.
(ValueError: TunableReference in Instance: 12364965042136034643
(caiocc:phone_Deliveries_Groceries_HireNPC_Free), Types.INTERACTION is set to a
value that is not allowed by its class restriction.)&#13;&#10;Traceback (most
recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\areaserver.py", line 155, in c_api_server_init_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in
start_service_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
service_manager.py", line 340, in start_single_service&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 157, in
update_incremental_start&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
tuning\instance_manager.py", line 204, in _execute_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 263, in
_execute_func_and_calculate_time&#13;&#10; File "E:\Builds\MCCC_2023_1_3\
mc_cmd_center\mc_utils.py", line 194, in _wrapper_function&#13;&#10; File "E:\
Builds\MCCC_2023_1_3\mc_cmd_center\mc_injections.py", line 378, in
inject_load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\tuning\instance_manager.py", line 566, in
load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\tuning\serialization.py", line 663, in load_from_xml&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 708, in
feed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
serialization.py", line 752, in _load_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\serialization.py", line 801, in _load_tunable&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 820, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1004, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 371, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 2118, in
load_etree_node&#13;&#10;ValueError: TunableReference in Instance:
12364965042136034643 (caiocc:phone_Deliveries_Groceries_HireNPC_Free),
Types.INTERACTION is set to a value that is not allowed by its class
restriction.rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:17:28</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>tunable.py:2118</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>[cjiang] Caught exception loading reference. RefName:
13096906466725484511 Manager: InstanceManager_animation.&#13;&#10; TunableReference
in Instance: 10805084529800914122 (caiocc:SmartDot_HirePizzaDelivery),
Types.INTERACTION is set to a value that is not allowed by its class restriction.
(ValueError: TunableReference in Instance: 10805084529800914122
(caiocc:SmartDot_HirePizzaDelivery), Types.INTERACTION is set to a value that is
not allowed by its class restriction.)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 155, in c_api_server_init_tick&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\core_services.py", line 164, in
start_service_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
service_manager.py", line 340, in start_single_service&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 157, in
update_incremental_start&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
tuning\instance_manager.py", line 204, in _execute_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 263, in
_execute_func_and_calculate_time&#13;&#10; File "E:\Builds\MCCC_2023_1_3\
mc_cmd_center\mc_utils.py", line 194, in _wrapper_function&#13;&#10; File "E:\
Builds\MCCC_2023_1_3\mc_cmd_center\mc_injections.py", line 378, in
inject_load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\tuning\instance_manager.py", line 566, in
load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\tuning\serialization.py", line 663, in load_from_xml&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 708, in
feed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
serialization.py", line 752, in _load_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\serialization.py", line 801, in _load_tunable&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 820, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1004, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 371, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 2118, in
load_etree_node&#13;&#10;ValueError: TunableReference in Instance:
10805084529800914122 (caiocc:SmartDot_HirePizzaDelivery), Types.INTERACTION is set
to a value that is not allowed by its class restriction.rtim=0&#13;&#10;Client
Session Time: 50.48&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,123,53403&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Mac OS X Version 12.6.2 (Build 21G320) GPU: Intel HD Graphics 6000 macOS Metal
driver 0.0.0.0&#13; &#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:17:42</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>tunable.py:2118</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>[cjiang] Caught exception loading reference. RefName:
13096906466725484511 Manager: InstanceManager_animation.&#13;&#10; TunableReference
in Instance: 12452088289776139681 (caiocc:phone_Deliveries_FoodDelivery_HireNPC),
Types.INTERACTION is set to a value that is not allowed by its class restriction.
(ValueError: TunableReference in Instance: 12452088289776139681
(caiocc:phone_Deliveries_FoodDelivery_HireNPC), Types.INTERACTION is set to a value
that is not allowed by its class restriction.)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 155, in c_api_server_init_tick&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\core_services.py", line 164, in
start_service_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
service_manager.py", line 340, in start_single_service&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 157, in
update_incremental_start&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
tuning\instance_manager.py", line 204, in _execute_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 263, in
_execute_func_and_calculate_time&#13;&#10; File "E:\Builds\MCCC_2023_1_3\
mc_cmd_center\mc_utils.py", line 194, in _wrapper_function&#13;&#10; File "E:\
Builds\MCCC_2023_1_3\mc_cmd_center\mc_injections.py", line 378, in
inject_load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\tuning\instance_manager.py", line 566, in
load_data_into_class_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\tuning\serialization.py", line 663, in load_from_xml&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 708, in
feed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
serialization.py", line 752, in _load_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\serialization.py", line 801, in _load_tunable&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 820, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1004, in
load_etree_node&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\
tunable.py", line 371, in load_etree_node&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\sims4\tuning\tunable.py", line 2118, in
load_etree_node&#13;&#10;ValueError: TunableReference in Instance:
12452088289776139681 (caiocc:phone_Deliveries_FoodDelivery_HireNPC),
Types.INTERACTION is set to a value that is not allowed by its class
restriction.rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:20:49</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 701)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:166 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
701)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:166 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:21:00</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 795)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:215 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
795)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:215 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:21:10</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 909)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:281 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
909)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:281 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:21:20</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 979)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:334 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
979)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:334 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:21:30</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1071)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:464 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1071)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:464 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:21:41</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1146)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:562 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1146)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:562 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:21:55</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1255)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:670 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1255)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:670 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:04</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1356)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:747 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1356)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:747 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:16</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1448)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:789 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1448)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:789 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:25</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1572)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:857 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1572)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:857 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:26</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>weakref.py:429</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during SI.cancel running sim_Chat:723 on ,
cancel_reason_msg is object destroyed: (TypeError: cannot create weak reference to
'NoneType' object)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 349,
in defer_cancel_around_sequence_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Lib\contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5000, in
cancel_deferred&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 1693, in _cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5178,
in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 1494, in on_interaction_canceled&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 185, in
clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 300, in _clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 7401, in
on_removed_from_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 1683, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7400, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5257,
in cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5012, in _cancel_eventually&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line
1694, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 1750, in _detach_from_group&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 861, in
detach&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\weakref.py", line 429, in
get&#13;&#10;TypeError: cannot create weak reference to 'NoneType'
objectrtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:34</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1673)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:898 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1673)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:898 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:43</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1748)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:927 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1748)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:927 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:48</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1838)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:984 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1838)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:984 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:22:57</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1899)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1001 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1899)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1001 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:23:05</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 1968)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1025 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
1968)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1025 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:23:14</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 2180)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1084 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
2180)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1084 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:23:22</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 2232)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1101 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
2232)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1101 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:23:31</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 2319)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1157 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
2319)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1157 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:23:35</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 2376)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1180 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
2376)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1180 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:23:44</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 2581)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1232 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
2581)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1232 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:23:53</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 2693)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1271 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
2693)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1271 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:24:06</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 2893)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1327 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
2893)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1327 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:24:14</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 3166)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1380 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
3166)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1380 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:24:23</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 3282)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1418 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
3282)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1418 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:24:32</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 3358)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1440 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
3358)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1440 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:24:38</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 3451)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1465 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
3451)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1465 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:24:47</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 3547)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1489 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
3547)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1489 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:24:56</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 3668)&gt;: Attempt to traverse between two
states (entry -&gt; Succeed) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1537 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
3668)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at
0x18663d690&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:1537 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 11:25:22</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_utils.py:659</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 3721)&gt;: Attempt to traverse between two
states (Use -&gt; exit) where no valid path exists! Actors {'x': (&lt;weakref at
0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 3720)&gt;)))&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 273, in do_auto_exit&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\animation\animation_utils.py", line 659, in get_auto_exit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1072, in
requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE :: 3721)&gt;: Attempt to
traverse between two states (Use -&gt; exit) where no valid path exists! Actors
{'x': (&lt;weakref at 0x13e31f4c8; to 'object_sim' at 0x18663d690&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x1a19d8368; to 'object_cupcakeMachine' at 0x19e840e10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 3720)&gt;))rtim=0&#13;&#10;Client Session Time:
50.48&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,123,53403&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X
Version 12.6.2 (Build 21G320) GPU: Intel HD Graphics 6000 macOS Metal driver
0.0.0.0&#13; &#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 12:16:12</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_utils.py:659</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 28334)&gt;: Attempt to traverse between
two states (Use -&gt; exit) where no valid path exists! Actors {'x': (&lt;weakref
at 0x13e6aee68; to 'object_sim' at 0x1343a87d0&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 28333)&gt;)))&#13;&#10;Traceback (most recent
call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
216, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 273, in do_auto_exit&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\animation\animation_utils.py", line 659, in get_auto_exit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1072, in
requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE :: 28334)&gt;: Attempt
to traverse between two states (Use -&gt; exit) where no valid path exists! Actors
{'x': (&lt;weakref at 0x13e6aee68; to 'object_sim' at 0x1343a87d0&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 28333)&gt;))rtim=0&#13;&#10;Client Session Time:
50.48&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,123,53403&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X
Version 12.6.2 (Build 21G320) GPU: Intel HD Graphics 6000 macOS Metal driver
0.0.0.0&#13; &#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 12:18:13</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 28885)&gt;: Attempt to traverse between
two states (entry -&gt; Succeed) where no valid path exists! Actors {'x':
(&lt;weakref at 0x13e6aee68; to 'object_sim' at 0x1343a87d0&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10516 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
28885)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e6aee68; to 'object_sim' at
0x1343a87d0&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10516 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 12:18:18</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 28954)&gt;: Attempt to traverse between
two states (entry -&gt; Succeed) where no valid path exists! Actors {'x':
(&lt;weakref at 0x13e6aee68; to 'object_sim' at 0x1343a87d0&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10535 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
28954)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e6aee68; to 'object_sim' at
0x1343a87d0&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10535 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 12:18:20</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 29036)&gt;: Attempt to traverse between
two states (entry -&gt; Succeed) where no valid path exists! Actors {'x':
(&lt;weakref at 0x13e6aee68; to 'object_sim' at 0x1343a87d0&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10561 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
29036)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e6aee68; to 'object_sim' at
0x1343a87d0&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10561 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>4bac922001d6654648d85ad</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
06-17 12:18:29</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1220-
1.300.000.163.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>4bac922001d6654648d85ad</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: CupcakeFactory_Actions (HANDLE :: 29142)&gt;: Attempt to traverse between
two states (entry -&gt; Succeed) where no valid path exists! Actors {'x':
(&lt;weakref at 0x13e6aee68; to 'object_sim' at 0x1343a87d0&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10599 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185,
in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 1072, in requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE ::
29142)&gt;: Attempt to traverse between two states (entry -&gt; Succeed) where no
valid path exists! Actors {'x': (&lt;weakref at 0x13e6aee68; to 'object_sim' at
0x1343a87d0&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory':
(&lt;weakref at 0x194c641b0; to 'object_cupcakeMachine' at 0x19f470b10&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
cupcakeFactory_MakeRecipe_Success:10599 on object_cupcakeMachine:0x09e410c28e3d10ea
(guaranteed))rtim=0&#13;&#10;Client Session Time: 50.48&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,123,53403&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 12.6.2 (Build 21G320) GPU:
Intel HD Graphics 6000 macOS Metal driver 0.0.0.0&#13; &#10;Architecture:
x86_64&#13; &#10;</desyncdata></report>
</root>

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