Professional Documents
Culture Documents
He Finals
He Finals
LECTURE / WEEK 7
PPT / BOOK
LEARNER ASSESSMENT AND PLANNING & Identify what is important to them, what they perceived
CONDUCTING CLASSES their needs to be, etc.
LEARNER’S CHARACTERISICS
CULTURE
All of the people function from a common set of
acceptable behaviors
Culture affects health behaviors and the teaching or
learning process in many ways
Culture influences gender roles, sexual behaviors, diet,
personal hygiene, body image, drug use, exercise, and
communication among others
LITERACY
Client’s ability to read and understand what is being read
is an essential component of learning II. PLANNING AND CONDUCTING CLASSES
Establishing the reading level and using materials that What should I include in each class and what should I
are consistent with the client's ability is paramount leave out?
Materials at too high a level will be useless, as they will What methods should I use in the classroom?
not be understood How can I keep learners interested and make sure they
Material at too low a level, while some of value, may be learn?
too simplistic and may even be seen as insulting
FORMULATING OBJEVTIVES
Why do we need objectives?
To guide selection and handling of course materials
To help you determine whether people in the class
have learned what you have tried to each
It is essential for learner’s perspective
TAXONOMY OF OBJECTIVES
Bloom developed a taxonomy of educational objectives
3 LEARNING DOMAINS
Measures knowledge, application
Cognitive
comprehension, analysis, synthesis
(Knowing)
and evaluation (written or oral)
WORDING OF OBJECTIVES
Some educators believed that the objective is complete
if it contains the intended learner, the behavior to be
performed, the conditions under which is to be
performed, and he expected degree of attainment of
specific standards
Example: The medical technologist students will be
able to explain different blood chemical constituents, SELECTING CONTENT
their metabolism and functions accurately Factors to consider:
How much time you can devote to the topic
BEHAVIORAL VERBS USEFUL FOR WRITING Kind of background the students have
OBJECTIVES If a textbook has already been selected for the
course, its depth of content can give you some hints
Cognitive Domain as to what you need to include
(x) – cramming too much information
Define, describe, identify, list, name,
Knowledge
state ORGANIZING CONTENT
Comprehension Classify, discuss, estimate, explain Several ways to structure content
Generalizations to specific or vice versa
Sequence structure
Application Apply, compute, prove Form problems and solutions or concepts and their
applications
Analysis Analyze, compare, contrast Organization is important to any classes session,
regardless of methods used
Synthesis Create, develop, suggest
USING A TEXTBOOK
The teacher’s goal should be to ensure that students
indeed do the reading and understand the information
they have read
PLANNING ASSIGNMENTS
Favourite teaching device:
Term paper (10-15 pages long)
Topic paper
Research paper
Position paper
TEACHING STRATEGIES AND METHODS FOR Emphasizes the importance of effective questioning and
LEARNING thinking skills in the learning process
Students consider key questions that need to be
answered to understand a given topic, then follow
OUTLINE through to collect information, make hypotheses,
I Teaching Strategies participate in activities, and pursue answers in an open
A. Examples of Teaching Strategies environment
B. List of Teaching Strategies
II Teaching Methods
A. Lecture 3. BLENDED LEARNING
B. Group Discussion Allows students to do part of their learning in an
C. Team-based Learning independent digital environment, and part of it in a face-
D. Cooperative Learning to-face classroom setting
E. Seminars
F. One-to-One Instructions
This technique combines the strengths of both settings
G. Demonstration and Return Demonstration to create a well-rounded experience that gives students
H. Gaming opportunities to pursue learning in their own time, and to
I. Simulation have in-person interactions to consolidate what they've
J. Role Play learned.
K. Role Model
L. Self-Instruction 4. COOPERATIVE LEARNING
III Selection of Teaching Methods
IV Increasing Effectiveness for Teaching Encourages structuring classes into groups to foster
V Instructional Setting communication and working together in smaller units
VI Instructional Materials Instructors can strategically form groups around
students with varying skill levels and learning styles to
I. TEACHING STRATEGIES promote collaboration, communication, and social skills
Also known as instructional strategies, are methods
techniques, procedures and processes that a teacher 5. FLIPPED CLASSROOMS
uses during instruction that keep students engaged and Invert the traditional teaching model
practicing different skill sets Students are assigned pre-learning before class, so that
An instructor may select different teaching strategies classroom time can be given over to problem-solving,
according to unit topic, grade level, class size, and one-to-one feedback and student collaboration
classroom resources Flipping a classroom may allow students to make more
Many kinds of instructional strategies are employed to effective progress during class-time, having prepared for
achieve teaching and learning goals and support the lesson beforehand and receiving more focused
different kinds of students support and feedback from teachers and peers alike
Does not account for individual differences among Requires skills to tactfully redirect learners who go off
students topic
The diversity of learners within groups makes it a Particularly challenging for novice teachers when
challenge for the teacher to reach all learners equally members do not easily interact
More time consuming to transmit information
3 MAIN PARTS OF LECTURE
TEAM-BASED LEARNING
The educator should present
learners with an overview of the An innovative and newly popular teaching method in
behavioral objectives related to the nursing education which offers educators a structured,
lecture topic, along with an student-centered learning environment
explanation as to why these An active learning and small group instructional strategy
Introduction that provides students with opportunities to apply
objectives are significant
Should engages learners’ attention conceptual knowledge through a sequence of activities
and focuses the group on the that includes individual work, team work, and immediate
teacher, which creates the stage for feedback
learners to be ready to listen Enrich the students’ learning experience through active
learning strategies:
Involves the actual delivery of the Group Activities - case-based learning requires
content related to the topic being students to apply their knowledge to reach a
addressed conclusion about an open-ended, real-world situation
Individual Activities - application cards
Body Careful preparation is needed so
Partner Activities - role playing
that the important aspects are
covered in an organized, accurate, Visual Organizing Activities
logical, and interesting manner Categorizing grids
KEY PRINCIPLES
Wrapping-up of the lecture Forming heterogeneous teams
Reserved for summarizing the
Stressing student accountability
information provided in the
Providing meaningful team assignments focusing on
presentation
Conclusion solving real-world problems
At this point, the lecturer can review
Providing feedback to student
the major points presented and
leave some time for questions and
answers
Instructional modifications by the teacher based on Fun with a purpose – individual (puzzles), group (bingo
feedback. or jeopardy)
Retention of information promoted by stimulating learner
The use of cooperative learning stresses the importance enthusiasm and increasing learner involvement
of foundational knowledge and understanding Can be placed anywhere in the learning activity -
assessment, topic introduction, check learner progress,
summarize information
SEMINARS Potentially higher noise level; special space
Teaching model in which students work in small groups accommodation needed
to discuss assigned questions and issues under the
guidance of teachers SIMULATION
In the seminar teaching method process, students take A trial-and-error method of teaching whereby an artificial
the initiative to preview the course content, find evidence experience is created that engages the learner in an
and answers to questions assigned before course, share activity that reflects real-life conditions but without the
knowledge points with peers during the course risk-taking consequences of an actual situation
Comparing to traditional lecture-based learning is A technique, not a technology, to replace or amplify real
generally considered to induce passivity and compliance experiences with guided experiences that replicate
as it focuses on a one-way transfer of knowledge substantial aspects of the real world in a fully interactive
The educator’s role is to act as a facilitator to keep the manner
discussion focused and to tie important points together
The educator must be well versed in the subject matter TYPES OF SIMULATION
to field questions, to move the discussion along in the
direction intended, and to give appropriate feedback 1. WRITTEN SIMULATIONS
May use case studies about real or fictitious situations,
ONE-TO-ONE INSTRUCTION with the learner being asked to respond to these
Involves face to face delivery of information specifically scenarios
designed to meet the needs of an individual learner
Positive effect on patient education and compliance 2. MODEL SIMULATIONS
Can be formal (planned one-to—one instruction) and
informal (unplanned interaction and occurs Frequently used to teach a variety of audiences
unexpectedly when patient shows readiness to learn) An innovative technology is high-fidelity whole-body
Requires interpersonal skill on the educator and ability patient simulators that reproduce in a sophisticated,
to establish rapport lifelike manner the cardiovascular, respiratory, urinary,
and neurological systems
Not a lecture delivered to an audience of one - should
actively involve the learner and be based on his/her
learning needs 3. CLINICAL SIMULATIONS
Usually 15-20 minutes long and offers information in Can be set up to replicate complex care situations, such
small potions to allow time for processing as a mock cardiac arrest
Involves moving learners from repeating information that
was shared to applying what they have just learned 4. COMPUTER SIMULATIONS
Used in learning laboratories to mimic situations
DEMONSTRATION AND RETURN whereby information and feedback are given to learners
DEMONSTRATION in helping them develop decision-making skills
Demonstration
Done by the educator to show the learner how to ROLE PLAY
perform a certain skill A method of instruction by with learners actively
Return Demonstration participate in an unrehearsed dramatization
Carried out by the learner as an attempt to establish Participants are asked to play an assigned character as
competence by performing a task with cues from the they think the character would act realistically
educator as needed This technique is intended to arouse feelings and elicit
They are especially effective in teaching psychomotor emotional responses in the learners
domain skills Used primarily for improving affective domains
Demonstration and return demonstration also may be According to Commer (2005), role playing can be used
used to enhance cognitive and affective learning to substitute for or supplement costly high-tech
Learners may need reassurance to reduce their anxiety simulations to teach students various skills and develop
prior to beginning the performance because they may clinical judgment at varying levels of difficulty
view the opportunity for return demonstration as a test There may be tendencies by some participants to overly
Allowing the learner to manipulate the equipment before exaggerate their assigned roles, which may lose its
being expected to use it may help to reduce anxiety realism
levels
Group size must be kept small and may need extra ROLE MODEL
space and equipment for practicing certain skills Known to achieve behavior change in the affective
domain
GAMING Preceptors and mentors are excellent examples of
A method of instruction requiring the learner to experienced health professionals who, through the use
participate in a competitive activity with preset rules of role model, guide, support and socialize students and
The goal is for learners to win a game by applying novice practitioners in their transition to a new level of
knowledge and rehearsing skills previously learned functioning
Games can be simple, or they can be more complex to Potential of positive role models to instill socially desired
challenge the learner’s ability to use higher order behaviors
thinking and problem-solving strategies (Jaffe, 2014)
SELF-INSTRUCTION
A teaching method used by the educator to provide or Wrapping-up of the lecture
design instructional activities that guide the learner in Reserved for summarizing the
independently achieving the objectives of learning information provided in the
The self-instruction method is effective for learning in the presentation
Conclusion
cognitive and psychomotor domains, where the goal is At this point, the lecturer can review
to master information and apply it to practice the major points presented and
An effective adjunct for introducing principles and step- leave some time for questions and
by-step guidelines prior to demonstration of a answers
psychomotor skill
Can come in a variety of ways – work books, study 5 APPROACHES TO EFFECTIVE TRANSFER OF
guides, workstations, videotapes, internet modules etc. KNOWLEDGE DURING A LECTURE
Allows self-pacing
Use opening and summary statements
Stimulates active learning
Present key terms
Provides opportunity to review and reflect on information
Offer examples
Limited with learners who have low literacy skills
Use analogies
Not good for learners who tent to procrastinate
Use visual backups
II. TEACHING METHODS The educator's speaking skills also are important to the
Is the way information is taught that brings the learner delivery of lecture
into contact with what is to be learned Body language should also be considered
Examples of such methods include lecture, group Inexperienced lecturers can initially practice in front of
discussion, one-to-one instruction, demonstration and the mirror or on video recording
return demonstration, gaming, simulation, role play, role
Keep lecture within the allotted time
model, and self-instruction modules
As the use of technology evolves, these teaching
2. GROUP DISCUSSION
methods also are being offered as blended opportunities
by integrating online and hybrid learning strategies Method of teaching whereby learners get together
(Cummins, et., al., 2012). actively exchange information, feelings, and opinions
with one another and with the educator
1. LECTURE A broad active teaching method that can incorporate
specific types of instruction such as guided learning,
Defined as a highly structured method by which the
collaborative learning, case studies etc.
educator verbally transmits information directly to a
Major consideration - group size
group of learners for the purpose of instruction
May not be pertinent for patient and family teaching but
It is one of the oldest and most often used approaches
is effective in staff development and nursing students
to teaching
Benefits
Effective approach for cognitive learning domain
Participant's deeper understanding
Lecture can easily be supplemented with instructional
Longer retention of information
materials, such as printed handouts and audiovisual
Increased social support More positive interpersonal
tools
relationship
Ideal way to provide foundational background More active learner participation
information as a basis for follow-up discussions/activities Effective in cognitive and affective domains
Lecturing is an acquired skill-perfected overtime Limitations:
Limitations: One or more members may dominate the discussion
Does not provide much stimulation or participatory Shy learners may refuse to become involved or may
involvement of learners need a great deal of encouragement to participate
Does not account for individual differences among Requires skills to tactfully redirect learners who go off
students topic
The diversity of learners within groups makes it a Particularly challenging for novice teachers when
challenge for the teacher to reach all learners equally members do not easily interact
More time consuming to transmit information
3 MAIN PARTS OF LECTURE
The educator should present 3. TEAM-BASED LEARNING
learners with an overview of the An innovative and newly popular teaching method in
behavioral objectives related to the nursing education which offers educators a structured,
lecture topic, along with an student-centered learning environment
explanation as to why these An active learning and small group instructional strategy
Introduction
objectives are significant that provides students with opportunities to apply
Should engages learners’ attention conceptual knowledge through a sequence of activities
and focuses the group on the that includes individual work, team work, and immediate
teacher, which creates the stage for feedback
learners to be ready to listen Enrich the students’ learning experience through active
learning strategies:
Involves the actual delivery of the Group Activities - case-based learning requires
content related to the topic being students to apply their knowledge to reach a
addressed conclusion about an open-ended, real-world situation
Body Careful preparation is needed so Individual Activities - application cards
that the important aspects are Partner Activities - role playing
covered in an organized, accurate, Visual Organizing Activities
logical, and interesting manner Categorizing grids
2. HEALTHCARE-RELATED SETTING
Healthcare-related services are offered as a
complementary function of a quasi-health agency
Some examples are: American Heart Association,
American Cancer Society
3. NON-HEALTHCARE SETTING
Health care is an incidental or supportive function of an
organization
Examples are business, industry, and school system
DEMONSTRATION MATERIALS
I. GENERAL PRINCIPLES
Include many types of visual, hands- on media:
Teacher familiarization of the tool
Models and real equipment
Materials can change learner behavior by influencing Printed words and visual illustrations (diagrams,
cognitive, affective and psychomotor development drawings, charts)
No tool is better than the other Instructional tools (flipcharts)
Materials should complement, reinforce and supplement Useful for cognitive, affective and psychomotor skill
the teaching method development
Materials should match the content and tasks to be
learned ADVANTAGES DISADVANTAGES
Materials should match financial resources
Must be appropriate for the learning environment Static, easily outdated
Brings learner to reality
Materials should match learner’s sensory abilities, through active
content
developmental stages and educational level Can be time consuming to
engagement
Must be accurate and up to date Useful for cognitive
make
Should contribute in a meaningful way Potential for overuse
learning and psychomotor
skill development Not suitable for
II. CHOOSING INSTRUCTIONAL MATERIALS simultaneous use with
Stimulates learning in
How to make appropriate choices of instructional large audience
affective domain
Not suitable for visually
materials Relatively inexpensive
impaired learners or for
Opportunity for repetition
VARIABLES TO CONSIDER IN CHOOSING learners with poor abstract
of message
INSTRUCTIONAL MATERIALS thinking abilities
OUTLINE
I Assessment vs. Evaluation
II Focus of Evaluation
III Models of Evaluation
IV Design the Evaluation
V Conduct of Evaluation
VI Documentation
II. FOCUS OF EVALUATION
STRUCTURE
“How detailed should the evaluation be?”
Should be precise, exact and logically organized
METHODS
What type of data to be collected?
What data will be collected from whom?
How, when, and where will data be collected, who will
collect data?
INSTRUMENTS
Can be tools, questionnaires, scales
VI. DOCUMENTATION
Results of evaluation must be reported if the evaluation
is to be of any use.
Summary:
Conducting evaluations in healthcare education involves,
gathering, summarizing, interpreting and using data to
determine extent to which an educational activity is
efficient, effective and useful.