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Case Study Acropolis Museum
Case Study Acropolis Museum
1 CASE STUDIES
CONCEPT
The Acropolis Museum in Athens is a renowned museum that houses a vast collection of artifacts
from the Acropolis of Athens. It provides valuable insights into ancient Greek history and culture.
Devoted to the Parthenon and its surrounding temples, it is cleverly perched above Athens like a
luminous box. The large glass panes beautifully draw in the ancient and modern parts of the city,
making it a truly evocative experience. Designed by New York’s, Bernard Tschumi, with local Greek
architect Michael Photiadis, it is the perfect sanctuary for the ancient artefacts that were found in
and around the Acropolis and successfully deconstructs how the Parthenon sculptures once looked
to the citizens of ancient Athens.
The circulation route narrates a rich spatial experience from the city street into the historical
world of the different periods of archeological inquiry.The collection is installed in chronological
sequence, from pre-history through the late Roman period, but reaches its high point (literally and
programmatically) with the Parthenon Frieze. The visitor’s route is therefore a clear, three-dimen-
sional loop. It goes up from the lobby via escalator to the double-height galleries for the Archaic
period; upward again by escalator to the Parthenon Gallery; then back down to the Roman Em-
pire galleries and out toward the Acropolis itself.
Sketch Of Circulation
The rich collections provide visitors with Designed with spare horizontal lines and
a comprehensive picture of the human utmost simplicity, the Museum is delib-
presence on the Acropolis, from pre-historic erately non-monumental, focusing the The collection consists primarily of works of sculpture, many of them architectural pieces that orig-
times through late antiquity. Integral to this visitor’s attention on extraordinary works of inally decorated the monuments of the Acropolis, so the building that exhibits them is a museum
program is the display of an archeological art. With the greatest possible clarity, the of ambient natural light. The use of various types of glass allows light to flood into the top-floor
excavation on the site: ruins from the 4th design translates programmatic require- Parthenon Gallery, to filter through skylights into the archaic galleries, and to penetrate the core of
through 7th centuries A.D., left intact and ments into architecture. the building, gently touching the archeological excavation below the building.
protected beneath the building and made
visible through the first floor. Materials used in First Floor
Visitors Experience
Visitors Experience