The document summarizes the skills and abilities of 6 different classes in an online game: Scout, Rogue, Knight, Warrior, Mage and Priest. The Scout focuses on ranged weapon skills like shooting arrows and applying damage over time effects. The Rogue specializes in stealth, throwing weapons and bleed damage. The Knight uses holy magic and light seals to enhance weapon strikes and protective skills. The Warrior focuses on melee skills like slashing and whirlwind attacks to hit multiple enemies. The Mage uses basic damage spells like fireball and lightning. The Priest focuses on healing, damage over time water spells, and buffing party defenses against magic.
The document summarizes the skills and abilities of 6 different classes in an online game: Scout, Rogue, Knight, Warrior, Mage and Priest. The Scout focuses on ranged weapon skills like shooting arrows and applying damage over time effects. The Rogue specializes in stealth, throwing weapons and bleed damage. The Knight uses holy magic and light seals to enhance weapon strikes and protective skills. The Warrior focuses on melee skills like slashing and whirlwind attacks to hit multiple enemies. The Mage uses basic damage spells like fireball and lightning. The Priest focuses on healing, damage over time water spells, and buffing party defenses against magic.
The document summarizes the skills and abilities of 6 different classes in an online game: Scout, Rogue, Knight, Warrior, Mage and Priest. The Scout focuses on ranged weapon skills like shooting arrows and applying damage over time effects. The Rogue specializes in stealth, throwing weapons and bleed damage. The Knight uses holy magic and light seals to enhance weapon strikes and protective skills. The Warrior focuses on melee skills like slashing and whirlwind attacks to hit multiple enemies. The Mage uses basic damage spells like fireball and lightning. The Priest focuses on healing, damage over time water spells, and buffing party defenses against magic.
The document summarizes the skills and abilities of 6 different classes in an online game: Scout, Rogue, Knight, Warrior, Mage and Priest. The Scout focuses on ranged weapon skills like shooting arrows and applying damage over time effects. The Rogue specializes in stealth, throwing weapons and bleed damage. The Knight uses holy magic and light seals to enhance weapon strikes and protective skills. The Warrior focuses on melee skills like slashing and whirlwind attacks to hit multiple enemies. The Mage uses basic damage spells like fireball and lightning. The Priest focuses on healing, damage over time water spells, and buffing party defenses against magic.
* Bow Training – ability to use bows and crossbows
* Shot – shoots ranged weapon * Vampire Arrows – initial damage plus DOT * Joint Blow – physical damage that reduces target’s speed * Blood Arrow – personal health reduction with ranged weapon damage increase * Throat Attack – physical damage that stops spell casting * Wrist Attack – decreases damage inflicted by target
Rogue
* Shadowface – main hand damage with bleed
* Throw – throws projectile * Blind Stab – main hand damage with blind * Projectile Training – equip projectile * Offhand Training – 1H equip in off hand * Agile – dodge rate increase
Knight
* Holy Strike – main hand damage that adds light seal
* Punishment – holy damage that activates light seal, additional damage per seal * Disarmament – main hand damage plus target armor reduction * Shield of Atonement – shield attack that prevents enemies from using common attacks * Enhanced Armor – percentage armor increase * Defensive Skill – block rate increase
Warrior
* Slash – main hand damage with a chance to bleed
* Enraged – fury (rage) increase * Whirlwind – hits multiple targets with main hand * Berserk – party attack power increase with a decrease in defense * Equip Axe – equip 1H axes * Defensive Formation – party defense increase with a decrease in offense power
Mage
* Fireball – a basic fire spell doing fire damage
* Lightning – a basic lightning spell with a chance to stun * Wisdom – intelligence stat increase * Intensification – buff that increases next attack damage * Silence – silences target
Priest
* Instant Heal – heal with short cast time
* Rising Tide – a basic water spell doing water damage * Regenerate – instant cast HOT * Holy Aura – damage reduction bubble * Magic Barrier – party magical defensive increase * Blessing of Rain – party water resistance increase