Professional Documents
Culture Documents
Unit 4 Customer Analysis
Unit 4 Customer Analysis
Unit 4 Customer Analysis
PRINCIPLES OF MARKETING
UNIT 1
INTRODUCTION TO MARKETING
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UNIT 2
UNIT 3
MARKETING ENVIRONMENT
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UNIT 4
CUSTOMER ANALYSIS
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IMPORTANCE OF
UNDERSTANDING CONSUMER BEHAVIOR
▪ Consumers’ preferences are
constantly changing.
▪ Marketing managers must
understand these to create a
proper marketing mix for a
well-defined market.
▪ How consumers make
purchase decisions
▪ Factors that influence
purchase decisions
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CONSUMER DECISION-MAKING PROCESS
NEED RECOGNITION
▪ Needs are in each human being. Need will be satisfied
when motivation becomes strong enough to drive
behavior.
▪ Needs can be triggered by
▪ Internal stimuli: hunger, thirst - due to psychological
needs
▪ External stimuli
▪ Advertisements
▪ Friends of friends
▪ Marketers should know how to stimulate motivation
to satisfy customer needs
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INFORMATION SEARCH
Heightened attention ▪ Low attention: spend little time, an effort to
search information, comparing options
▪ High attention: Spend a lot of time, effort to
gather information, evaluate options
High attention ▪ Consumers lack information of satisfied
happened options
▪ Expensive products
▪ Socially important to consumers
▪ Expect to bring a lot of benefits to
consumers
Source of information Personal; commercial; public; experiential; word-
of-mouth
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INFORMATION SEARCH
Criteria High attention Low attention
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SOURCE OF INFORMATION
Personal ▪ Individual is known by the consumer
▪ Examples: Friends and acquaintances
EVALUATION ALTERNATIVES
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EXPECTANCY-VALUE MODEL
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PURCHASE DECISION
▪ Consumer must decide: ▪ Type of purchase
▪ Whether to buy ▪ Planned purchase:
▪ When to buy Complex and expensive
items
▪ What to buy (product type and
brand) ▪ Partially planned purchase:
know the product category
▪ Where to buy (type of retailer, but wait until they get to
specific retailer, online or in-store) the store or go online to
▪ How to pay choose a specific style or
▪ Two factors can come between the brand
purchase intention and the ▪ Impulse purchase: buy on
purchase decision. impulse; triggered by a
▪ Attitudes of others nudge.
▪ unexpected situational factors
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8
INTERVENING FACTORS
POSTPURCHASE BEHAVIOR
▪ Postpurchase Satisfaction
▪ Cognitive Dissonance
▪ Stable Satisfaction/Dissatisfaction Status
▪ Postpurchase Actions
▪ Talk to others
▪ Rebuy or avoid
▪ Complaints, going to the lawyer
▪ Postpurchase Uses and Disposals
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HOW CUSTOMERS USE & DISPOSE PRODUCTS
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FACTORS AFFECTING CONSUMER BUYING
DECISION
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1. CULTURE FACTORS
CULTURE & VALUES SUB-CULTURE SOCIAL CLASS
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CULTURE
▪ Culture is pervasive
▪ What people eat, how they dress, what they think & feel, &
what language they speak are all dimensions of culture
▪ Culture is functional
▪ Human interaction creates values and prescribes
acceptable behavior. By establishing common expectations,
culture gives order to society.
▪ Culture is learned
▪ People learn from family and friends what is acceptable.
Children learn the values that will govern their behavior
from parents, teachers, and peers.
▪ Culture is dynamic
▪ It adapts to changing needs and an evolving environment
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SUBCULTURE
▪ A culture can be divided into subcultures on the
basis of
▪ Demographic characteristics
▪ Geographic regions, national and ethnic
background
▪ Political beliefs
▪ Religious beliefs
▪ People’s attitudes, values, and purchase decisions
are even more similar than they are within the
broader culture.
▪ It may result in considerable variation within a
culture in what, how, when, and where people
buy goods and services
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HOCHIMINH >< HANOI
▪ Tiểu văn hóa ví dụ: văn hóa Bắc, Trung Nam
▪ Hanoian
▪ Cautious, risk-averse, and slower to accept new things.
▪ Careful, and strict, especially with first-time experiences.
▪ Rarely buy things that others don’t buy,
▪ Highly loyal, Like bargains, prefer meaningful advertisements,
planned buyers
▪ Southern buyers
▪ More risk-tolerant, make decisions faster, quicker to accept
new things
▪ Do not like bargains, enjoy humorous advertisements, and like
impulsive purchases.
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SOCIAL CLASS
Classes Details
Upper Capitalist 1% - People whose investment decisions shape the national economy; income
Classes class mostly from assets, earned or inherited; They are social elite & have well-
established family background
Upper 14% - Upper-level managers, professionals, owners of medium-sized businesses;
middle well-to-do, stay-at-home homemakers who decline occupational work by choice;
class college educated; family income well above national average
Middle Middle 35%- Middle-level white-collar, top-level blue-collar; education past high school
class class typical; income somewhat above the national average; loss of manufacturing jobs
has reduced the population of this class
Working 32% - Middle-level blue-collar, lower-level white-collar; income below national
class average; largely working in skilled or semi-skilled service jobs
Lower Working 11%-12%- Low-paid service workers and operatives; some high school education;
Classes poor below mainstream in living standard; crime and hunger are daily threats
Underclass 8%-9%- People who are not regularly employed and who depend primarily on the
welfare system for sustenance; little schooling; living standard below poverty line
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2. SOCIAL FACTORS
▪ Reference group
▪ Opinion leaders
▪ Family
▪ Roles and status
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REFERENCE GROUPS
A reference
group consists
of all the formal
and informal
groups that
influence the
buying behavior
of an individual.
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Aspirational group: Ca sĩ Hồ Ngọc Hà
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OPINION LEADERS
▪ Opinion leader- A person within a
reference group who, because of
special skills, knowledge,
personality, or other characteristics,
exerts social influence on others
▪ They are often the most influential,
informed, plugged-in, and vocal
members of society
▪ Social media are becoming a key
way that people communicate their
opinions
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FAMILY
▪ The family strongly influences
values, attitudes, self-concept,
and buying behavior
▪ Husband–wife involvement
varies widely by product
category and by stage in the
buying process.
▪ Children also have a strong
influence on family buying
decisions.
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ROLES AND STATUS
▪ A person belongs to many groups—family, clubs,
organizations, online communities
▪ A role consists of the activities people are
expected to perform according to the people
around
them.
▪ Each role carries a status reflecting the general
esteem is given to it by society
▪ People usually choose products appropriate to
their roles and status
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3. INDIVIDUAL FACTORS
▪ Gender
▪ Age and life cycle stage
▪ Occupation
▪ Personality, Self-Concept, and Lifestyle
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GENDER
▪ Physiological differences between men & women result in many different needs (health
& beauty products).
▪ Furniture and home accessories:
▪ Women are the sole decision-makers 53 percent of the time; men and women are joint
decision-makers 27 percent of the time.
▪ Small appliances:
▪ Women are sole decision-makers 51 percent of the time; men and women are joint
decision-makers 31 percent of the time.
▪ Smartphones:
▪ For most electronics, men make the majority of decisions. However, for smartphones,
women are sole decision-makers 38 percent of the time, and men are sole decision-
makers 35 percent of the time.
▪ Power tools:
▪ Men are sole decision-makers 68 percent of the time.
▪ Auto tires and batteries:
▪ Men are sole decision-makers 61 percent of the time
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OCCUPATION
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LIFE STYLE
▪ Life-style: A person’s pattern of living as expressed in
his or her activities, interests, & opinions.
▪ Lifestyle is how consumers spend their time or money.
It includes a wide variety of things, from what
activities a consumer is involved in to how they spend
their time socially, among others
▪ It involves consumers’ dimensions
▪ activities (work, hobbies, shopping, sports, social events)
▪ interests (food, fashion, family, recreation)
▪ Opinions (about themselves, social issues, business,
products)
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PERSONALITY
▪ Personality - refers to the unique
psychological characteristics that distinguish a
person or group.
▪ Personality is described in terms of traits such
as self-confidence, dominance, sociability,
autonomy, defensiveness, adaptability, and
aggressiveness
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SELF-CONCEPT
▪ Self-concept, or self-perception, is
how consumers perceive
themselves.
▪ Self-concept combines
▪ ideal self-image: the way an
individual would like to be
perceived
▪ Actual (real) self-image: the way
an individual actually perceives
himself or herself
▪ Other self-concepts: How she/he
thinks others see her/him
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4. PSYCHOLOGICAL FACTORS
▪ Perception
▪ Motivation
▪ Learning
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PERCEPTION
▪ Perception - The process by which people select, organize, and
interpret information to form a meaningful picture of the world
▪ Perception influenced by
▪ Selective attention: Ability to notice & pay attention to specific
environmental stimuli, but not others (Consumers screen out
information)
▪ Selective distortion: People interpret information that supports
(confirm) their beliefs
▪ Selective retention: People cannot retain all of the information they
process. They are likely to retain points to support attitudes
▪ Marketers must recognize the importance of cues, or signals, in
consumers’ perception of products.
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MOTIVATION
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HIERARCHY MASLOW NEEDS
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LEARNING
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BELIEF & ATTITUDE
▪ Belief
▪ A descriptive thought that a person holds about something
▪ It is based on real knowledge, opinion, or faith and may or may
not carry an emotional charge
▪ They are difficult to change
▪ Attitude
▪ A person’s consistently favorable or unfavorable evaluations,
feelings, and tendencies toward an object or idea
▪ Attitudes put people into a frame of mind of liking or disliking
things, of moving toward or away from them.
▪ Marketers should pay close attention to consumer attitudes
and beliefs to ensure that they have an accurate view of the
product
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BUSINESS BUYING BEHAVIOR
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Marketing
© Nguyễn Tiến Dũng 50
Management
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BUSINESS BUYING PROCESS
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BUYING SITUATIONS
Straight rebuy Modified rebuy New-task buy
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PARTICIPANTS IN BUSINESS BUYING PROCESS
User Gatekeeper
Influencer Decider
Buying
Initiator Approver
Decisions
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