Professional Documents
Culture Documents
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CONTENTS
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Surge Dermal Alterations ......... 62 New Transgenic Mods..................102 Augmentation.............................. 141
Cultured Bioware...................... 65 New Positive and Mnemonic Enhancer.................... 141
Negative Qualities........................104
Biosenses................................. 67 Tailored Pheromones................... 141
Bioweapons..............................70
QUICK HITTERS...................106 New Bioware for Critters......... 142
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Addiction............................... 107 Hound’s Nose............................... 142
Symbionts................................ 72
Drug Cocktails Dog’s Ears.................................... 142
CHANGING THE CODE.......76
and Overdosing....................... 107 Echolocation Receptors............... 142
Geneware and Nanoware
Better-Than-Life..................... 107 Natural Weapon........................... 142
vs. Traditional Implants............ 76
Nanotech........................................77 Resonant Drugs...................... 108 Critter Exoframes................... 142
Nanohive Rules..............................79 Making Your Own.................... 109 Exoframe Modules....................... 142
Using Nanite Colonies................... 80 Game Information.................. 109 Nano-Critter
Types Of Nanite Colonies...............81
Therapeutic Nanites......................81
Disease, Drug, Radiation,
and Toxin Resistance Tests............82 e Addiction......................................109
Overcoming Addiction................. 110
Overdosing....................................111
Drug Interactions..........................111
Augmentations....................... 147
Nano-Critter
Bio-Drone Harness....................... 147
Nano-Critter
Sensor Array................................ 147
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Bioamplifier Nanites......................83 Grades of Drugs............................112
Nano-Critter Matrix Relay............ 147
Utility Nanites................................85 Drugs and Toxins..........................112
Nano-Critter
Transient-Only Applications..........87 Awakened Drugs and Toxin Injector............................... 147
Nanotech Tools............................. 88 Magical Compounds..................... 119
Nano-Critter
Nanotech Kits................................ 88 Resonant Drugs........................... 123 Venom Enhancement...................148
Geneware.................................88 BTL and Ripjack........................... 125 Genetic Augmentations........... 149
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Selective Dampening................... 153 Positive Qualities.........................168
Severing.......................................154
Negative Qualities.................. 169
DIY Genetic Engineering.......... 154
TLE-X.............................................171
Hiring a Laboratory..................... 155
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Cybermancy............................ 171
Unintended Consequences.......... 155
Cybermancy Rules....................... 172
Baseline Mundane
Critter Stat Blocks........................ 156 Critical Components..................... 174
Other Animals.............................. 158 Auto-Injectors.............................. 174
Critters for Sale............................ 158 Perks of Being Dead..................... 174
Ares Macrotechnology................. 159
Cyborgs........................................ 176
Aztechnology............................... 159
Evo...............................................160
FIVE MINUTES
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Horizon........................................ 161
MCT.............................................. 161
Renraku........................................ 161
Saeder-Krupp............................... 161
INTO THE FUTURE.............180
Cybertechnology......................182
Biotechnology........................ 184
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Genetic Tailoring.....................185
Shiawase...................................... 162
Nanotechnology...................... 186
Spinrad Global............................. 162
Wuxing......................................... 163 Forward into the Possible........187
Dino-technology......................163 AUGMENTATIONS
Ares T-Rex....................................164 INDEX.........................................188
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CREDITS
Writing: Aaron Dystra, Jim Greene, Clifton Lambert, Trevor Laughlin, Michael Art Direction: Ian King
Messmer, Hjal Nelson, Louis Ray, Grant Robinson, Malik Toms, Robert Volbrecht,
Thomas Willoughby Playtesters and Proofers: Thomas Augstein, Aidan Carlson, John Carlson,
Bruce Ford, Michael Gammell, Zail Gammell, Lex Greene, Mason Hart, J. Keith
Cover Art: David Hovey Henry, David Light, Louis Ray, Aaron Roush, Will Schottler, Jeffrey Drury-
Stewart, Matthew Thomas, Derrick Volbrecht
Illustrations: Paola Andreatta, Bruno Balixa, Wagner Chrissante, Brent Chumley,
Tyler Clark, Jack Hoyle, Lukasz Matuszek, Victor Manuel Leza Moreno, Steve Shadowrun Line Developer: Jason M. Hardy
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in the United States and/or other countries. No part of this work may be Catalyst Shadowrun website: shadowruntabletop.com
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of you the limited version you were born as or the improved version you can become? Which aug-
mentations should be considered mere appendages, and which are an extension of yourself?
There are no easy answers to these questions, but one thing is clear: Shadowrunners can reap all
sorts of benefits from augmentations. Body Shop exists to help them realize those benefits.
The opening chapter, Augmentations, Essence, and the Meaning of Life dives headlong into the
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debate over augmentations, showing how sometimes, augmentations help people be who they truly
are rather than reducing their humanity. It also has a look at some of the major players in cyberware
and bioware.
Following that, we get into the listings of the various types of augmentations. The Chrome Life
covers cyberware, Building Your Body covers bioware, and Changing the Code looks at geneware
and transgenic infusions.
Quick Hitters looks at the world of drugs in all of its variety, with the benefits and drawbacks
of using them as temporary augmentations. Taking the Wild looks at the cutting-edge and ethically
dubious practice of augmenting animals, usually for use in security or military applications.
While some forms of augmentations may enhance your humanity, it remains the case that taking
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on too many of them can drain it. The Edge of Essence looks at the consequences of over-augmenta-
tion and what happens to people who attempt to do too much to their bodies.
Augmentations seem to perpetually exist at a time that gives the final chapter its name: Five Min-
utes into the Future. There is always something lurking beyond the current slate of augmentation
offerings, and this chapter digs into what could be waiting ahead.
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// INTRODUCTION
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Handsome 4.0 an ork in Kansas. Here, they called it urban camou-
flage.
Arvada Village clung to the edge of the PCC sector
by Malik Toms of Denver. Hilly and wealthy, the suburb was deeply
corporate, yet it made every effort to not appear so.
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Denver stank of magic, and that made Charlie ner- On both sides of the road sat rows of nearly identical
vous. Hell, working this far out of Seattle always made multi-story homes with matching front porches and
Charlie nervous. He didn’t know the shortcuts, the es- balconies. Be it style of shutters or color of the railings,
cape paths, the underground networks to get him what each home had its own flair to indicate that the person
he needed and where he needed to be. It wasn’t the living there had put their own spin on the base design.
same for Ladybug. Despite her twenty-eight years, she He wondered if they had to do that to remember which
was still a kid. It didn’t matter to him that she’d been house was actually theirs.
running since she was twelve. He’d started not long af- Ladybug sighed and said, “Just this once, can we
ter his sixteenth birthday himself, faked paperwork to
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