Professional Documents
Culture Documents
Media and Information Literary
Media and Information Literary
Media and Information Literary
6. REPETITION
consistency of elements
unity of the entire design
repeating some typefaces within the
page
7. CONTRAST
creates visual interest
two elements are different from each
other
Source of viable interpretation of
messages for lower-end media users
Lesson 3 MIL Opinions are accepted by a group
As media users, you need to carefully consider 2. CITIZEN JOURNALISM
the way you behave and act online as it defines People without professional journalism
what kind of person you are. The way you training can use the tools of modern
choose to behave online requires you to think technology and internet to create,
carefully about many decisions you may usually augment or fact-check media on their
take for granted. One useful way to look at this is own or in collaboration with others.
to consider the idea of "netiquette" or Internet or
Network Etiquette by Shea.
Since we utilize media and technology most of
the time, we call ourselves media users.
However, we should be more than that. We must
not only know how to use media but most
importantly possess the knowledge and skills to
effectively use them. Only then we can be
identified as digital citizens. 3. SOCIAL JOURNALISM
Your digital footprint is the record of all your Journalists are using social media to
interactions online. Once something is posted or make their content available to more
shared online, it can be there forever. people.
Understanding your digital footprint helps you 4. CROWDSOURCING
choose and control what you leave online for The practice of obtaining needed
others to find. services, ideas, or content by soliciting
The Internet has changed the way we live. It has contributions from a large group of
improved the way we communicate with people people and especially from the online
and how we share information. However, the community.
Internet can also cause problems/issues. Here
are some examples to start with, some are
mundane while some are serious.
PEOPLE MEDIA
An assembly of people with a common interest
where they become the main means of mass
communication.
PEOPLE AS MEDIA VS. PEOPLE IN MEDIA PEOPLE IN MEDIA
PEOPLE AS MEDIA They are the people behind another form
People who are well-oriented to media of media.
sources and messages and able to Media practitioners
provide information as possible Provide information coming from their
The person serves as the medium for expert knowledge or first hand
another person to learn or acquire new experience of events
knowledge. TYPES OF JOURNALIST BY MEDIUM
1. OPINION LEADERS Print Journalists - deal with delivering
Highly exposed to and actively using news through newspapers, magazines,
media etc.
Photojournalists - photograph, edit, and improper on academic ones. Knowing
display images in order to tell a visual where you are in cyberspace helps in
story. They are skilled at interpreting and practicing good netiquette.
communicating an event through a RULE 4: RESPECT OTHER PEOPLE’S TIME
photograph(s). AND BANDWIDTH
Broadcast Journalists - deal with Bandwidth is the information-carrying
broadcasting news through television or capacity of the wires and channels that
radio. connect everyone in cyberspace.
Multimedia Journalists - storytellers who Between school and works, social life,
work across many dimensions. They chores, errands to run, and safeguarding
work in multimedia journalism leverage one’s health, 24 hours no longer seem
digital tools and social media platforms to enough. It is important to ensure that one
share their stories with a particular is not wasting it by delivering nonsense
audience online. or unsolicited information.
NETIQUETTE OR NETWORK ETIQUETTE RULE 5: MAKE ONESELF GOOD ONLINE
A set of rules for behaving properly Making oneself look good online means
online. (Shea, 1997) Rules, that may not appearing as a decent, smart, and well
be strictly enforced or even regularly rounded individual, through what one
followed is important to keep everyone writes. Look good, by being a
online in check. responsible contributor in the age of
RULE 1: REMEBER THE HUMAN media information.
Putting oneself to others’ shoes can put RULE 6: SHARE EXPERT KNOWLEDGE
everything in the right perspective. Experts contributing valuable
Remembering that the receiver on the information, and making them available
other side of your computer or phone to many, is indeed a positive effect of the
screen is another person is vital to media and information age.
avoiding hurting other people’s feelings. Anyone with access to the internet can
Empathy is one of the most powerful share data and information to the world.
motivations for some basic decency While this raises credibility issues among
online. many data found online, it also increases
RULE 2: ADHERE TO THE SAME STANDARDS the number of accurate facts contributed
OF BEHAVIOR ONLINE THAT ONE FOLLOWS by experts.
IN REAL LIFE RULE 7: HELP KEEPS FLAME WARS UNDER
In real life, actions have consequences, CONTROL
something one would be wise to “Flaming” is what people do when they
remember cyberspace. Good netiquette express a strongly held opinion without
is derived from the same standards set in holding back any emotions (Shea, 1997).
real life. If your online behavior doesn’t Keep in mind that having the right to
meet that, would be good to re-evaluate speech and expression does not give
your actions. anyone the right to crucify others with a
RULE 3: KNOW WHERE YOU ARE IN different view. Opinions are always
CYBERSPACE allowed to be voiced online but at the
The cyberspace may be as vast as the end of the day, everyone just has to
actual outer space. Acceptable behavior agree to disagree.
varies on the domain you are on. If RULE 8: RESPECT OTHER PEOPLE PRIVACY
posting daily accounts of your life is People dependence on social media has
acceptable on blogging domain, kit is put everyone’s lives under a microscope.
No one should access social media Adding helpful information/context to
profiles of others without their consent. a discussion or wiki page
Let anyone choose what information to Supporting others by offering useful
share and who to share them with online. feedback
Respecting other people’s privacy is not Encouraging them, or sharing work
just good netiquette, it is everyone’s they’re proud of
responsibility. ALL GOOD CITIZENS:
RULE 9: DON’T ABUSE ONE’S OWN POWER Protect private information for
If one has been given some authority themselves and others
over online networks he or she must not Stay safe online
use it out of the context of one’s own job. Balance the time they spend online and
Power, even if it is as small as being using media
entrusted with a Facebook password, Respect themselves and others
must not be abused. Stand up to Cyberbullying when they see
RULE 10: BE FORGIVING OF OTHER it happening
PEOPLE’S MISTAKE Respect copyright and intellectual
There have been no truer words spoken property
than the words “No one is perfect.” It is Carefully manage their Digital Footprint
true that people make mistakes, even DIGITAL FOOTPRINTS
online. So be forgiving of other people’s “Your digital footprint is anything that is
mistakes. Forgiving other people for their about you or put out by you online.” -
mistakes isn’t just good netiquette, it is Brian Harrington
also basic good manners. A digital footprint is a trail of data you
create while using the Internet. It
THINK BEFORE YOU CLICK includes the websites you visit, emails
Simply means that before you post you send, and information you submit to
anything, you need to think about the online services.
effects of sharing that information. If the TWO TYPES OF DIGITAL FOOTPRINTS
information is meant to be kept private, A "passive digital footprint" is a data trail
you must make sure that you keep these you unintentionally leave online.
information as secure as possible. An "active digital footprint" includes data
DIGITAL CITIZENSHIP that you intentionally submit online.
A digital citizen refers to a person who PASIVE DIGITAL FOOTPRINT
has the knowledge and skills to For example, when you visit a website,
effectively use digital technologies to the web server may log your IP address,
communicate with others, participate in which identifies your Internet service
society and create and consume digital provider and your approximate location.
content. While your IP address may change and
is defined by the quality of habits, does not include any personal
actions, and consumption patterns that information, it is still considered part of
impact the ecology of digital content and your digital footprint. A more personal
communities aspect of your passive digital footprint is
Ways on How to Practice Digital Citizenship: your search history, which is saved by
Communicating with respect some search engines while you are
Respecting other’s privacy logged in.
Seeing things from another ACTIVE DIGITAL FOOTPRINT
perspective
Sending an email contributes to your Blogs: Writing blogs raises ethical
active digital footprint, since you expect concerns and credibility issues since it is
the data be seen and/or saved by considered personal, and opinion based
another person. The more email you on content.
send, the more your digital footprint CENSORSHIP
grows. Since most people save their Philip Steele (1999) defines censorship
email online, the messages you send as any attempt to limit or prevent the free
can easily remain online for several exchange of information. It suppresses
years or more. information, ideas, or artistic expression.
BE CAREFUL ABOUT: FORMS OF CENSORSHIP
What you share 1. Preventive – exercised before the
Where you share expression is made public. Examples of
With whom you share which includes government restrains,
BE SMART ABOUT: licensing, and self-censorship.
Sites you visit 2. Punitive – exercised after expression is
Emails you open made public. This type of censorship is
Links you click penalizing in nature
Be yourself but be your best self 3. Taboo – is censorship of that which
DIGITAL ISSUES IN THE PHILIPPINES society deems inappropriate or offensive.
A. STEREOTYPING
is defined as the process of labeling an
entire group of people according to the
characteristics of some.
The media have been found guilty of
stereotyping multiple times. As a form of
communication that deals with the
general public, it is not hard to see why
the media is prone to generalization.
A. Gender Roles
B. Racial Discrimination
CONFLICT OF INTEREST
Journalism professor Adam Peneberg
(2007) defined conflict of interest as
situations in which there are competing
professional, personal and/or financial
obligations or interests that compete with
the journalist’s/author’s obligation to his
outlet and audience.
The following are some of the potential conflicts
of interest according to Peneberg (2007):
Writing about friends and family
members
Quid pro quo: Promising something in
return.
Investments: Any financial entanglement
with the subjects
Political Views
The Philippines showed evidence of
Lesson 4 MIL
organized social media manipulation by
MEDIA INFORMATION, TECHNOLOGY AND government and political parties.
NEWS LITERACY Social media manipulation is done by
News literacy is defined as “the ability to “cyber troops” - defined as government
use critical thinking skills to judge the or political party actors tasked with
reliability and credibility of news reports, manipulating public opinion online
whether they come via print, television or Message strategies used by cyber troops:
internet.” (Stony Brook Center for News Spreading progovernment or pro- party
Literacy) propaganda
STATUS OF CRITICAL THINKING STUDENTS Attacking the opposition
Standford University study 7,800 Driving division and polarization
students “stunning and dismaying Suppressing participation through
consistency” “bleak” personal attacks and harassment
CONSEQUENCES OF INFORMATION FACEBOOK is the dominant platform for cyber
DISORDER FOR JOURNALISM AND SOCIETY troop activity
Erosion of trust in journalism and CATEGORIES OF INFORMATION DISORDER
journalists MISINFORMATION
Loss of distinction between quality Information is false, but the person
reporting and disinformation disseminating it believes that it is true
Stress on journalism business model DISINFORMATION
Weakening of role of journalists as Information is false, and the person
agents for accountability disseminating it knows it is false. It is a
Crackdowns that undermine press deliberate, intentional llie
freedom and freedom of expression MALINFORMATION
Malicious targeting of journalists Information is based on reality but used
NEWS DRIVERS to inflict harm
IMPORTANCE
PROMINENCE WHAT SKILLS DO WE NEED TO POSSESS TO
HUMAN INTEREST COUNTER INFORMATION DISORDER?
CONFLICT MEDIA, INFORMATION, TECHNOLOGY, AND
CHANGE NEWS LITERACY
PROXIMITY LITERACY
TIMELINESS Is the ability to read and write. It also
MAGNITUDE refers to the possession of enough
RELEVANCE reading and writing ability to function in
ODDITY/UNUSUALNESS society (Graff, 2019)
3 JOURNALISTIC PROCESS Adding the ability to understand a simple
Verification message in any language or dialect, the
Independence concept of basic literacy comes in.
Accountability
If a person has these abilities with the
further addition of numeracy skills, then
THE INFORMATION DISORDER IS GLOBAL one has attained a significantly higher
“The Philippines represents a national context level of literacy called functional literacy.
where disinformation is becoming even more People who cannot read and write are called
entrenched into the political system.” illiterate.
Ong and Cabanes, 2019
People are called functionally illiterate if they
cannot read or write well enough to carry out
activities that are common in the social settings
they encounter.
MANIPULATIVE MEDIA
These are items or tools used to aid in
hands-on learning, models in which
learners can manipulate to gain
understanding and/or mastery of a
concept, and/or tools to assist students
to advance from concrete novice
knowledge to a more expert
understanding of abstract ideas through
visual and kinesthetic senses.
TYPES OF MANIPULATIVE MEDIA
1. TRADITIONAL/CONCRETE
Traditional manipulative media are
concrete or physical objects that can be
moved assembled, disassembled, etc. to
show a concept.
2. VIRTUAL/DIGITAL
Digital manipulative media are computer-
aided objects an materials that also
facilitate and encourage interactive
learning.
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