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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>170470df6bb0637563f5257c</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-02-
21 17:21:19</createtime><buildsignature>Local.Unknown.Unknown.1.92.145.1030-
1.200.000.574.Release</buildsignature><categoryid>posture_graph.py:4161</
categoryid><desyncid>170470df6bb0637563f5257c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute
'asm_actor_overrides')&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 221, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4172, in do_transition_single&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4123, in
_create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 4016, in run_super_interaction&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4418, in run_direct_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 907, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
895, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 979, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 2967, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 2923, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1487, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1534, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3440, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3228, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3290, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2746, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
2932, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6385, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6175, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 553, in
generate_left_paths&#13;&#10; File "postures\posture_graph.py", line 4477, in
_left_path_gen&#13;&#10; File "postures\posture_graph.py", line 765, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
146, in shortest_path_gen&#13;&#10; File "postures\posture_graph.py", line 4161,
in _adjacent_nodes_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture_state_spec.py", line 263, in get_posture_specs_genAttributeError:
'NoneType' object has no attribute 'asm_actor_overrides'rtim=0&#13;&#10;Client
Session Time: 44.99&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: AMD Radeon RX 6400 aticfx64.dll 31.0.12029.10015, GUID:
D7B71EE2-377F-11CF-E65C-D55C68C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>170470df6bb0637563f5257c</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-02-
21 17:21:19</createtime><buildsignature>Local.Unknown.Unknown.1.92.145.1030-
1.200.000.574.Release</buildsignature><categoryid>posture_state_spec.py:263</
categoryid><desyncid>170470df6bb0637563f5257c</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (AttributeError: 'NoneType' object has
no attribute 'asm_actor_overrides')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture_state_spec.py", line 263, in get_posture_specs_gen&#13;&#10;AttributeError:
'NoneType' object has no attribute 'asm_actor_overrides'rtim=0&#13;&#10;Client
Session Time: 44.99&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: AMD Radeon RX 6400 aticfx64.dll 31.0.12029.10015, GUID:
D7B71EE2-377F-11CF-E65C-D55C68C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>170470df6bb0637563f5257c</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-02-
21 17:21:19</createtime><buildsignature>Local.Unknown.Unknown.1.92.145.1030-
1.200.000.574.Release</buildsignature><categoryid>posture_state_spec.py:263</
categoryid><desyncid>170470df6bb0637563f5257c</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source:None, cause:None. This will result in a partially
reset object (AttributeError: 'NoneType' object has no attribute
'asm_actor_overrides')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture_state_spec.py", line 263, in get_posture_specs_gen&#13;&#10;AttributeError:
'NoneType' object has no attribute 'asm_actor_overrides'rtim=0&#13;&#10;Client
Session Time: 44.99&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: AMD Radeon RX 6400 aticfx64.dll 31.0.12029.10015, GUID:
D7B71EE2-377F-11CF-E65C-D55C68C2D235&#13; &#10;</desyncdata></report>
</root>

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