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Alvin The PM Cheatsheet - Project Life Cycles Ex
Alvin The PM Cheatsheet - Project Life Cycles Ex
• Goal: Learn what type of product to create to meet The team can obtain
customer’s needs quick feedback on the
• Continuously develop and improve the product work that’s already been
through successive prototypes, to make sure the completed, BEFORE
final product is correct finalizing it for the
Iterative • Activities are repeated until the correct product is customer’s use
created (based upon customer feedback in each
iteration) Most beneficial when
• Product is delivered to the customer ONCE at the there’s a HIGH level of
end of the life cycle complexity and a HIGH
amount of changes
• Goal: Speed is prioritized first, so that the customer The customer can
can use a finished working product as soon as immediately use the
possible finished deliverable after
• Goal is to deliver value to the customer fast (such as each timeboxed period.
through a single feature or a finished component)
Incremental Minimizes the need for
• The team delivers a working product frequently to
the customer in smaller timeboxed periods. rework and not satisfying
Therefore, value is given to the customers more the customer’s
frequently than as for projects following a predictive requirements
approach