Over the course of 15 days, the developer learned to build a basic space shooter game. They started by learning movement and model changing. They then added enemy movement, lasers, random spawns, scoring, and powerups. Additional features like timers, game over scenes, sounds, new sprites, barriers and a life system were implemented. Finally, they added sounds, fixed code, and made the game end when the score reached 75 points.
Over the course of 15 days, the developer learned to build a basic space shooter game. They started by learning movement and model changing. They then added enemy movement, lasers, random spawns, scoring, and powerups. Additional features like timers, game over scenes, sounds, new sprites, barriers and a life system were implemented. Finally, they added sounds, fixed code, and made the game end when the score reached 75 points.
Over the course of 15 days, the developer learned to build a basic space shooter game. They started by learning movement and model changing. They then added enemy movement, lasers, random spawns, scoring, and powerups. Additional features like timers, game over scenes, sounds, new sprites, barriers and a life system were implemented. Finally, they added sounds, fixed code, and made the game end when the score reached 75 points.
Day 1(11 Dec): in the first day I learned how to move
the spaceship left,right up and down and to I learned
how to change spaceship models Day 2: (12 Dec)I learned how to change the speed of my spaceship .I also learned how to add an enemy and then how to move the enemy down Day 3 (13 Dec): on day 3 I learned how to add lasers to kill the enemy and randomize the enemy spawn in the game and added the score and the background Day 4(14 Dec): on day 4 I’ve changed some sprites like the ship,the enemy , the background to some more interesting ones and i also aded the powerUp the shots three bullets Day 5(15 Dec) i aded the timer for the powerUp Day 6(18 dec) on day 6 I learned how to aded the game over scene Day 7 (19 Dec) added the shooting sounds for the ship Day 8 (20 dec) added enemy death sound Day 9 (21 dec) learnd how to ad the player death sound and the power up pickup sound Day 10(10 jan) i made some improvements on the game like adding new sprites Day 11(15 jan ) made new backgrounds for the menu ,player death menu Day 12(17 jan)i made the barries for the player that if he goes out of the playing area the player gets destroyed Day 13 (21 jan ) i made a life system for the player Day 14 ( 25 jan) i made that when the score reaches 75 points the game ends Day 15(30 jan ) on the last day i added some sounds and me some fixing on the code