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DNA-BSP Okuma Calısması
DNA-BSP Okuma Calısması
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In this paper, we not only prove that broadcast
storm problem causes network contention as
contention is a media access method that is used to share a
the number of UAVs increases but also propose broadcast medium. In contention, any computer in the network can
the innovative dynamic neighborhood-based transmit data at any time (first come-first served).
algorithm for the broadcast storm problem This system breaks down when two computers attempt to transmit
(DNA-BSP), which was developed and validated at the same time. This is known as a collision. To avoid collisions,
a carrier sensing mechanism is used. Here each computer listens
based on the outdoor experiments and to the network before attempting to transmit. If the network is busy,
computer simulations. it waits until network quiets down. In carrier detection, computers
continue to listen to the network as they transmit. If computer
detects another signal that interferes with the signal it is sending, it
stops transmitting. Both computers then wait for a random amount
of time and attempt to transmit. Contention methods are most
popular media access control method on LANs
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retransmission that autonomously adapts broadcast
communication in FANETs, considering the dynamic
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varia- tions in neighborhood size. Results of
comparison with three well-known broadcast
mitigation algorithms in MANETs show that our
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network of flying nodes than the other existing ones.
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results in realistic FANET simulation with omnidirectional
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antennas, being this work the first to present the numbers for this
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problem.
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It is proof of unwarranted use of the wireless channel,
reducing the useful bandwidth, overloading hosts’
processor, and wasting energy a resource which must
be saved to prolong flight time.
V. DYNAMIC NEIGHBORHOOD-BASED
ALGORITHM FOR THE BROADCAST
STORM PROBLEM