DND 5e Character Sheet Editor - Glitch.me

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2/2/24, 1:28 AM dnd-5e-character-sheet-editor.glitch.

me
Public To Advantage Normal Disadvantage
Lemure GM y
Medium fiend (devil), lawful evil

Armor Class 7 t
INIT
Hit Points 13 (3d8)
Speed 15 ft.

STR DEX CON INT WIS CHA


10 5 11 1 11 3
(+0) (-3) (+0) (-5) (+0) (-4)

Damage Resistances cold


Damage Immunities fire, poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages understands Infernal but can't speak
Challenge 0 (10 XP)

# ≡
Devil's Sight
Magical darkness doesn't impede the lemure's darkvision.

# ≡
Hellish Rejuvenation
A lemure that dies in the Nine Hells comes back to life with all its hit
points in 1d10 days unless it is killed by a good-aligned creature with a
bless spell cast on that creature or its remains are sprinkled with holy
water.
( &

Actions
# ≡
Fist.
Melee Weapon Attack:+3, Reach 5 ft., one target
Hit: 2 (1d4) bludgeoning damage
Hit: 2 (1d4) bludgeoning damage
# ≡
Spear.
Melee Weapon Attack:+3, Reach 5ft, One-Target
Hit: 4 (1d8) piercing damage
( &

Lemure
CHARACTER NAME
1
CLASS & LEVEL
BACKGROUND

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PLAYER NAME
RACE
ALIGNMENT
EXPERIENCE POINTS

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7-3

Hit Point Maximum13


CURRENT HIT POINTS

Strength010
TEMPORARY HIT POINTS

1
NAMEATKDAMAGE/TYPE
( &

ATTACKS & SPELLCASTING


cp
sp
ep
gp
pp
( &
EQUIPMENT

Dexterity-35

Constitution011

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Intelligence-51

Wisdom011

Charisma-43

INSPIRATION

2PROFICIENCY BONUS
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0Strength

-3Dexterity

0Constitution

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-5Intelligence

0Wisdom

-4Charisma
SAVING THROWS

-3Acrobatics (Dex)

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0Animal Handling (Wis)

-5Arcana (Int)

0Athletics (Str)

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-4Deception (Cha)

-5History (Int)

0Insight (Wis)

-4Intimidation (Cha)

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-5Investigation (Int)

0Medicine (Wis)

-5Nature (Int)

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0Perception (Wis)

-4Performance (Cha)

-4Persuasion (Cha)

-5Religion (Int)

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-3Sleight of Hand (Dex)

-3Stealth (Dex)

0Survival (Wis)
SKILLS

10PASSIVE WISDOM
(PERCEPTION)
TOOL:
LANGUAGE:
ARMOR:
WEAPON:
OTHER:
OTHER PROFICIENCIES &
LANGUAGES

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PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
( &

FEATURES & TRAITS


NAMEATKDAMAGE/TYPE cp
sp
( & ep
gp
ATTACKS & SPELLCASTING pp
( &
EQUIPMENT

Total2
Total2 ( &

Total2
Total2
Total2
Total2

SPELLCASTING SPELL SAVE DC SPELL ATTACK


SPELLCASTING ABILITY BONUS
CLASS

NONE
0
0

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0 3
CANTRIPS 0
( & ( &

4
1 0
0 ( &
( &

5
2 0
0 ( &
( &

6
0
( &

7
0
( &

8
0
( &

9
0
( &

FEATURES & TRAITS


( &

SPELLS
( &

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( &

( &

( &

( &

( &

( &

( &

( &

( &

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