COR 020 Full Reviewer

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COR 020: PHYSICAL EDUCATION

AND HEALTH 4
Module #1 Lesson Title: NATURE OF RECREATIONAL ACTIVITY
Recreational activities, whether they be in school, at home or community, should provide an individual with meaningful leisure-time activities.
These will help you gain enough skills to find joy and deep satisfaction that you become recreated, refreshed, and revitalized for the demands
of work and daily living. Everyone needs to plan and best utilize daily free time for recreation. If leisure time is used correctly and to the
fullest, it will: recreate the body, mind and spirit through and through. bring forth renewed vigor, spirit and creative effort.

It is healthful to prepare yourself for a life that will be well-spent tomorrow, in leisure as well as in labor. Why is it important for a student to
enjoy positive leisure of recreational activities daily?

 Recreational activities give you opportunity to be creative, to express your basic needs, and to be your real self.
 All work and no play make a person not only dull but a sick, unbalanced, and unhappy individual according to medical authorities.
 Students who correctly balance work and play are more productive and tend to be in better physical, mental, social, and emotional
health.
 Students who are disciplined, well-organized, and have life goals well in mind will have better chances of being successful.

Physical Recreation- people exerts efforts and bodily functions in performing the action. Mental Recreation- the mind is doing the functions
with less body movement.

Classifications of Recreational Activities:

1. Spectator Type-people spend their time watching the event and derive enjoyment from it.
2. Participant type- People who participate in an activity.

Types of Recreation:

a. Passive Type- people have no excessive movement in performing the task or action.
Ex. Reading, Painting, Photography, Fishing and Board Games
b. Active Type- people have to function effectively in performing the action.
Ex. Basketball, Skateboarding, Bicycling, and Patintero (Laro ng Lahi)

Frequently Asked Questions:

1. What are the benefits of recreational activity in relation to social life? Links between group activities and mental health, Participation
in sport and recreation activities can reduce stress, anxiety and depression, Participation in group recreation provides a sense of value,
belonging and attachment.
2. What is recreational activity advantages and disadvantages? Recreation plays more on mental health; like chess, cards and other types
of games that are considered as recreation mostly need a clever and quick brain,. Some of the disadvantages however could be that there
is a social exclusion and a self-aimed delusion for mistakes made.

Module #2 Lesson Title: INDOOR AND OUTDOOR RECREATIONAL ACTIVITY


Recreation is an activity of leisure, which is an essential element of human biology and psychology. Recreational activities are often
done for enjoyment, amusement, pleasure or health benefits and are considered to be fun. Recreation refers to the time spent in an
activity one loves to engage in, with an intent to feel refreshed. It is a break from monotony and a diversion from the daily routine. It is a
positive change from the stereotypical lifestyle. Recreational activities give enjoyment because while recreating one engages in something he
likes. They are a source of joy and provide relaxation for one's mind and body. Recreational activities can be grouped into two groups:

A. indoor activities
B. outdoor activities

Firstly, indoor activities are also a part of the recreation program. Indoor recreation activities are undertaken on the comfort of one's home
or more specifically indoor and they are to recreate the mind and soul. For such indoor recreation activities there are well-established clubs
or recreation centers offer a varied program of activities throughout the year. Activities on offer include:

 Basketball  bowling, singing


 Swimming  reading
 Volleyball  listening to music
 Chess  watching movies and more of the same.
 table tennis
For example, basketball is the most popular indoor sport and second most popular team sport after soccer. Basketball has many health
benefits as it demands lot of physical work. There is a quote saying "Basketball does not build character. It reveals it."

Secondly, outdoor sports like the ones mentioned also provide us with the means to exercise and hence happen to be one of the best forms of
recreation. Outdoor recreation sport examples include:

 nature walks  hiking


 river rafting  adventure park
 cycling  surfing
 camping  sports
 fishing
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AND HEALTH 4
Outdoor recreational activities can range from nature walks to river rafting. Organized recreational activities are often planned by
private clubs or government organizations. Sports, cultural activities, and social gatherings are some of the organized ones. Clubs and recreation
centers offer a variety of recreational programs for people of different ages and varied interests.

Module #3 Lesson Title: TUMBANG PRESO: A TRADITIONAL GAME

Philippine Traditional games or Laro ng Lahi are games commonly played by children, usually using native materials or instruments. In the
Philippines, due to limited resources of toys for Filipino children, usually invent games without the need of anything but the players themselves.
The games' complexity arises from their flexibility to think and act. These games can be played individually or by teams. They are very
convenient to play because of the limited space it requires and the simplicity of its rules.

Traditional Games - a symbol of our national identity and pride.

Tumbang Preso is a popular Filipino street game also known as Presohan.

The game requires 3 or more players. Each player is provided with a large throw-away object (could be slippers or a shoe) called "pamatoÕÕ.

A semi-flattened empty tin or plastic container (the size of an 8 or 12 oz. tins) is placed in upright position 6 or 8 meters from the throwing
line.

A player is drawn as the prisoner (usually through a system like Jack en Poy). The prisoner will guard the empty tin or container. The other
players stand at the throwing line. They take turns throwing their pamato at the empty tin, trying to knock it down. As soon as the can is
knocked down, the prisoner must put back the tin in upright position before he can fag the any of the players attempting to recover their
pamato. If the pamato becomes too close to the tin in an upright position, so that the prisoner can step on both with one foot, the owner of the
pamato becomes the new prisoner. The prisoner can also tag the players while recovering their pamato outside the throwing line. After each
throw, a player must recover his pamato. Should he/she be tagged by the prisoner before he/she reaches the throwing line, he/she becomes
the prisoner in the next game.

Benefits of playing Tumbang Preso:


 It provides the opportunity to exercise without stress.
 It enhances creativity and promotes better socialization among kids.
 It can also help in building a connection between the children and their elders. This is so because these are the same games that
were enjoyed by their parents and grandparents.

You are asked to play the game following the rules of the game. There will be four rounds of the game. This will be the criteria for the game:
 Remember when you play this game you should observe safety precautions.
 See to it the play area is safe and free from obstacles.
 Be sure that your body is in good condition.
 You must be in proper attire like T-shirts and jogging pants.
 Always do warm-up and cool down exercises to avoid injuries.
 Keep in mind that the spirit of sportsmanship should always be observed.

Module #4 Lesson Title: PATINTERO

The most widely known and played game in the country is due 10 its popularity, a set of official rules was
established. The equipment needed is chalk or paint, a scoreboard, whistle, stop watch and powder.

Patintero - try to cross my line without letting me touch or catch you. Each member of the group who is it stands
on the water lines. The perpendicular line in the middle allows the it designated on that line to intersect the lines
occupied by the it that the parallel line intersects, thus increasing the chances of the runners to be trapped, even
only one (1) member of a group is tagged the whole group will be the "it".

A team is composed of 5 players and a coach. The official of the game is the scorer, timekeeper, and 5 linesmen. The objective of a team is
to accumulate as many points by passing the lines without being tagged. The defensive team is called line guard while an offensive team is
called the passer.
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AND HEALTH 4
System of Scoring

(Home)
The duration of the game is three innings and each inning is divided into
halves.

Module #5 Lesson Title: SIPA

Sipa (game of kick) - The object being used to play the game is also called sipa. It is made of a washer
with colorful threads, usually plastic straw, attached to it. The sipa is then thrown upwards for the player
toss using his/her foot, The player must riot allow the sipa to touch the ground by hitting it several times
with his/her foot, and sometimes the part just above the knee. The player must count the number of times
he/she was able to kick the sipa. The one with most number of kicks wins the game.

Module #6&7 Lesson Title: CHESS: A BOARD GAME


History

CHESS - It originated in India before the 6th century AD. It spread to Persia. When Arabs conquered
Persia, chess was taken up by Muslim world and spread to Southern Europe. Chess evolved into roughly its
current form in the 15th century.
"ROMANTIC ERA OF CHESS" was predominant chess playing style down to the 1880s. It is characterized
by SWASHBUCLING ATTACKS. Second half of 1 9th century Modern Chess tournament began. 20th century the establishment of the WORLD
CHESS FEDERATION. It was in 1886 World Chess Championship was held. 21st century include use of computer for analysis which originated
in 1970s with the first programmed games on the market. Mid-1990s Online Gaming Appeared.

HOW TO PLAY
Chess is a two-player game, where one player is assigned white pieces and the other
black. Each player has 16 pieces to start the game: one king, one queen, two rooks, two
bishops, two knights and eight pawns.
The objective of the game is to capture the other player's king. This capture is never
actually completed, but once a king is under attack and unable to avoid capture, it is
said to be checkmated and the game is over. The game is started in the position shown
below on a chess board consisting of 64 squares in an 8x8 grid. The White player moves
first. Then each player takes a single turn. In fact, a player must move in turn. In other
words a move cannot be skipped.

A move consists of placing one piece on a different square, following the rules of movement
for that piece. A player can take an opponent's piece by moving one of his or her own
pieces to the square that contains an opponent's piece. The opponent's piece is removed
from the board and is out of play for the rest of the game. If a King is threatened with
capture, but has a means to escape, then it is said to be in check. A King cannot move
into check, and if in check must move out of check immediately. There are three ways
you may move out of check:
 Capture the checking piece.
 Block the line of attack by placing one of your own pieces between the checking piece and the King. (Of course, a Knight cannot be
blocked.)
 Move the King away from check.

The primary objective in chess is to checkmate your opponent's Kinq. When a King cannot avoid capture then it is checkmated, and the game
is immediately over. The game is drawn when the player to move has no legal move and his king is not in check.
COR 020: PHYSICAL EDUCATION
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The game is said to end in 'stalemate'. This immediately ends the game.

If the necessary conditions are met, a king and rook can move simultaneously in a castling move. The conditions are as follows:
 The king that makes the castling move has not yet moved in the game.
 The rook that makes the castling move has not yet moved in the game.
 The king is not in check.
 The king does not move over a square that could be attacked by an enemy piece.
 All squares between the rook and king before the castling move must be empty.

On reaching the last rank, a pawn must immediately be exchanged, as part of the same move, for [either] a queen, a rook, a bishop, or a knight,of
the same color as the pawn, at the player's choice and without taking into account the other pieces still remaining on the chessboard. The
effect of the promoted piece is immediate and permanent.

Equipment
Chess Pieces
The most familiar and popular pieces follow the Staunton pattern, first registered in 1849 by Nathaniel Cook. Staunton pieces are required for
most tournaments. They are normally made from wood or plastic, although other materials can be used.

Chess Clocks
The first clocks, used in the 19th century, were sandglasses, which kept track of each player's time on a different device. These were soon
superseded by two connected analog clocks. One player's clock starts as soon as the other player has made a move and punched the clock.

Score sheets
For recording the moves of a game are another necessity for tournament play. These are usually issued at the start of each round in a
tournament, but many players prefer io record their games in scorebooks.

Module #8&9 Lesson Title: SCRABBLE

Nature
Scrabble is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board which is
divided into a grid of squares. The Tiles must form words which, in crossword fashion, flow left to right in rows or downwards in columns. The
words must be defined in a standard dictionary.

History

In 1938, American architect Alfred Mosher Butts created the game as a variation on an earlier word game he invented called Lexiko. The new
game, which he called "Criss-CrosswordsÕÕ added the 15x 15 gameboard and the crossword-style game play. He manufactured a few sets himself,
but was not successful in selling the game to any major game manufacturers of the day.

In 1948, James Brunot, a resident of Newtown, Connecticut — and one of the few owners of the original Crosswords game — bought the rights
to manufacture the game in exchange for granting Butts a royalty on every/ unit sold. Though he left most of the game (including the distribution
of letters) unchanged, Brunot slightly rearranged the "premium" squares of the board and simplified the rules :he also changed the name of
the game to "Scrabble", a real word which means ‘Õto scratch frantically".

In 1984, Scrabble was turned into a daytime game show on NBC. Scrabble ran from July 1984 to March 1990, with a second run from January
to June 1993. The show was hosted by Chuck Woolery. The show's tagline promotional broadcasts was, "Every man dies; not every man truly
Scrabbles.

In 2011, a new TV variation of Scrabble, called Scrabble Showdown, aired on The Hub cable channel, which is a joint venture of Discovery
Communications, Inc. and Hasbro. Scrabble was inducted into the National Toy Hallof Fame in 2004.

Equipment

Scrabble Game Board-A Scrabble game board is made of up cells in a square grid.

The Scrabble board is 15 cells wide by 15 cells high.

The Scrabble tiles fit within these cells one to a cell. Played with exactly 100 tiles. 98 of these tiles contain letters on them, while there are
2 blank tiles. These blank tiles add a wildcard aspect to Scrabble. The blanks substitute for any letter in the alphabet.

Once played, a blank tile remains for the remainder of the game the letter for which it was substituted when first played.

Scrabble Letter Bag, Scrabble Dictionary, Paper and Pencil, 4 tile racks.
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RULES OF THE GAME

Without looking into the tile bag, each of the Scrabble players takes one tile out of the tile bag. Whichever player has the letter closest to
the beginning of the alphabet goes first. A blank tile is considered better than an 'A'. These tiles are placed into the bag once more.

Starting the game, each player begins their turn by drawing seven tiles apiece from the bag. The player can do one of three things on a
turn. The player can place a word, exchange tiles or pass. Most of the time, the player will take the option of playing a word. A player may
pass at any time. If all players pass twice in a row, then the game ends.

 The first player takes 7 letters from the Scrabble bag and places them out of sight of the other players on that player's rack.
 Other players must then draw sufficient letters to put seven letters on their respective racks.
 Players must draw their letters in the order in which they will play, but they should not wait until it is their turn to draw their
letters, as having the letters sooner gives everyone a chance to think ahead about how they will play.
 The first player examines his or her letters to see what words can be made from them.
 When a word has been found, it must be placed on the board in a way that covers the center square.
 This square is marked by a star, and is also a double-word score, giving the first play double the score it would otherwise have.
 The word may be placed either horizontally or vertically, but not diagonally.

After each turn, the player who has just played draws as many letters as have just been played, so that there are always seven letters on the
player's rack at the end of the draw unless of course, the letters in the bag have become exhausted.

SCORING

The score received for a turn is based upon the point values that appear on each tile used to make a word and is modified based upon any bonus
squares that are covered by the letters that are newly- placed during that turn. The follow kinds of bonus squares are marked in specific places
on the board:

Double Letter Score: This means that a letter placed on this Triple Word Score: This means that a word that is made that
square receives double the number of points that are shown on includes the letter that is placed on this square receives triple
the letter. the number of points that it otherwise would.

Double Word Score: This means that a word that is made that One Single Use - Note that extra point squares are only usable
includes the letter that is placed on this square receives double once. If one player plays a word using this cell, then the next time
the number of points that it otherwise would. that space is used to make a word, the point value is not multiplied.

Triple Letter Score: This means that a letter placed on this


square receives three times the number of points that are shown
on the letter.

Module #10&11 Lesson Title: HIKING: OUTDOOR ACTIVITY

Hiking or walking in nature as a recreational activity. Especially among those with sedentary occupations, hiking is a natural exercise that
promotes physical fitness, is economical and convenient, and requires no special equipment. Because hikers can walk as far as they want, there
is no physical strain unless they walk among hills or mountains.

Hiking is basic to many sporting activities and is also a widely recommended and practiced form of physical training. For example, hiking
constitutes a large part of mountain climbing; experienced mountaineers know that they must train themselves for the long, arduous hikes over
the lower trails and across glaciers and snowfields. Backpack camping, hunting, cross-country skiing and snowshoeing, and orienteering are other
sports and sporting activities in which hiking is important.

The ability to walk considerable distances without becoming overtired (an ability generally acquired through practice) also enhances the
enjoyment of such other activities as bird-watching, nature walks, field trips of all sorts, and even sightseeing.

Benefits:
1. Hiking is a powerful cardio workout that can:
2. Lower your risk of heart disease
3. Improve your blood pressure and blood sugar levels
4. Boost bone density, since walking is a weight-bearing exercise
5. Build strength in your glutes, quadriceps, hamstrings, and the muscles in your hips and lower legs
6. Strengthen your core
7. Improve balance
8. Help control your weight
9. Boost your mood.

“To walk in nature is to witness a thousand miracles.” -Marie Davis


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What to Bring Day Hiking:

Heading out for a day hike is a delightful way to explore nature with friends and family, or even by yourself. Whether you want to go deep into
the mountains or stay closer to home, the places to go are numerous; many state and national parks offer broad networks for trails, as does
national forest land. These items should be on your hiking checklist:

1. Hiking backpack
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2. Weather-appropriate clothing (think moisture-wicking and layers)
3. Hiking boots or shoes
4. Plenty of food
5. Plenty of water
6. Navigation tools such as a map and compass
7. First-aid kit
8. Knife or multi-tool
9. Essential stuff needed for hiking
 GPS (optional)  Sunglasses
 Water bottles  Extra batteries
 Extra day's supply of food  Tent, tarp, or reflective blanket
 Head lamp or flashlight (plus  Kits for stove, mattress, and
spare) duct tape
 Matches or lighter  Map (with protective case)
 Compass  Rain jacket (extra layers for
 Water filter or other treatment cold conditions)
system  Sunscreen lotion and lip balm

Module #12&13 Lesson Title: CYCLING

Nature
Cycling is a healthy, low-impact exercise that can be enjoyed by people of all ages, from young children to older adults. It is also fun, cheap,
and good for the environment. Riding to work or the shops is one of the most time- efficient ways to combine regular exercise with your
everyday routine.

An estimated one billion people ride bicycles every/ day — for transport, recreation, and sport.

Health benefits of regular cycling

Cycling is mainly an aerobic activity, which means that your heart, blood vessels and lungs all get a workout. You will breathe deeper,
perspire and experience increased body temperature, which will improve your overall fitness level.

The health benefits of reqular cyclinq include:


 increased cardiovascular fitness.  Relieves stress
 increased muscle strength and flexibility;  Reduces heart disease
 improved joint mobility.  Boost Metabolism
 decreased stress levels.  Burns calories, not fuel
 improved posture and coordination.  Strengthens your immune system
 strengthened bones.  Reduces risk of heart disease
 decreased body fat levels.  Helps you lose fat and build muscle
 prevention or management of disease.  Improves Coordination
 reduced anxiety and depression.  Reduces high blood pressure and risk of diabetes

Things to remember:
 Cycling can help to protect you from serious diseases such as stroke, heart attack, some cancers, depression, diabetes, obesity, and
arthritis.
 Riding a bike is healthy, fun and a low-impact form of exercise for all ages.
 Cycling is easy to fit into your daily routine by riding to the shops, park, school or work.

Module #14&15 Lesson Title: CAMPING

Nature

Camping is a recreational (and oftentimes laid-back) activity pursued outdoors, away from cities and towns and in the lap of nature, with fresh
air and (occasionally) wildlife for company. One can set up a tent, or stay in a caravan, camper-van or motor-home when camping. But the classic
camping trip involves toughing it out in tents — and at the mercy of Mother Nature.

Camping can be — and usually is — combined with other adventure activities, such as
 hiking/trekking
 fishing
 whitewater rafting
 kayaking, giving one the ultimate outdoors experience.

It can be an individual pursuit but is often done in the company of friends and family. It's a pastime that can be enjoyed by the young and the
old. Camping is also a convenient option for those attending music festivals or sports gatherings. While camping has moved on from its rough-
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and-ready, back-to-nature origins, hardy folks are still willing to rough it out in the wilderness, no matter how conspiratorial the elements might
be. But for families, with kids in tow, camping is the perfect activity for a vacation.

Benefits:
 Fresh air  Sunshine
 Socialization  A Good Night's Sleep
 Improved moods  Good Food
 Less Stress  New Challenges
 Exercise  Meditation

EQUIPMENT

 Tent, torch/flashlight/lantern, sleeping bag, lockable duffel


bag (recommended)
 Therm-a-Rest/air mattress
 Swiss Army knife
 Stove
 Whistle
 Lighter
 hammer/mallet (to drive tent stakes into the ground)
 axe/saw/hatchet (for chopping firewood for campfire)
 ropes, tarpaulin (to protect against rain)
 food storage, cooler (to store drinks and fresh produce)

Simple Preparation Tips before Camping:

 To save money, borrow or rent big-ticket gear.


 To maximize your comfort, always bring appropriate clothes for
cold and rain.
 To satisfy your fresh-air-fueled hunger, bring plenty of food.
 To keep your options open, camp close to home. (There's no shame in bailing if problems arise.)
 To ensure you get a good first impression, postpone your campout if the weather forecast is awful.
 To be sure you leave a good impression for those who come after you, make sure you follow Leave No Trace Principles.

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