This mission has two primary objectives:
1. Take and Hold - Score victory points each turn for controlling objective markers, with more points available for controlling more objectives.
2. Precious Artefacts - Score victory points each turn for controlling the priority objective marker in your territory.
Before deploying armies, players take turns repositioning the objective markers within 6" of their original positions. They then secretly designate one as the priority objective in their territory. The goal is to secure the most objectives and priority objectives over 5 battle rounds to earn victory points.
This mission has two primary objectives:
1. Take and Hold - Score victory points each turn for controlling objective markers, with more points available for controlling more objectives.
2. Precious Artefacts - Score victory points each turn for controlling the priority objective marker in your territory.
Before deploying armies, players take turns repositioning the objective markers within 6" of their original positions. They then secretly designate one as the priority objective in their territory. The goal is to secure the most objectives and priority objectives over 5 battle rounds to earn victory points.
This mission has two primary objectives:
1. Take and Hold - Score victory points each turn for controlling objective markers, with more points available for controlling more objectives.
2. Precious Artefacts - Score victory points each turn for controlling the priority objective marker in your territory.
Before deploying armies, players take turns repositioning the objective markers within 6" of their original positions. They then secretly designate one as the priority objective in their territory. The goal is to secure the most objectives and priority objectives over 5 battle rounds to earn victory points.
SECURE MISSING ARTEFACTS MISSION RULES PRIMARY OBJECTIVES Precious Objectives: After players have This mission has two primary objectives. chosen their deployment zones, but before they declare reserves and transports, the TAKE AND HOLD players reposition the objective markers Progressive Objective labelled A and B as described below: At the end of each player’s Command phase, the player whose turn it is scores • First, the Attacker repositions either 4 victory points for each of the following one objective marker labelled A or one conditions they satisfy (for a maximum of 12 objective marker labelled B. victory points): • Secondly, the Defender repositions one objective marker labelled A and one • They control one or more objective markers. objective marker labelled B (an objective • They control two or more objective markers. marker cannot be repositioned more • They control more objective markers than than once). their opponent controls. • Finally, the Attacker repositions the last objective marker labelled A or B that has This primary objective cannot be scored yet to be repositioned. in the first battle round. In the fifth battle round, the player who has the second turn In all cases, when an objective marker is does not score any victory points at the end repositioned, you set it up wholly within 6” of their Command phase; instead, at the end horizontally of its original position, and not of their turn, they score 4 victory points for on or within any Obstacles or Defensible each of the above conditions they satisfy (for Terrain features. a maximum of 12 victory points).
After all objective markers have been
repositioned, each player secretly notes PRECIOUS ARTEFACTS down one of the objective markers that is Progressive Objective within their opponent’s territory to be a At the end of each player’s turn, the player Priority objective marker (this cannot be whose turn it is scores 3 victory points if the objective marker in the centre of the they control the Priority objective marker battlefield). After both players have deployed that is in their own territory. their armies, they then reveal their choices to their opponent. EXHIBITION & FINALS MISSION 1 SECURE MISSING ARTEFACTS