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Feasting Ground Last Updated Jan 6 2022
Feasting Ground Last Updated Jan 6 2022
A Re-imagining of the Classic Sacred Ground Scenario by Monty and Rodge, last updated January 6th, 2022
SPECIAL RULES
The scenario's special rules are: Objective Markers
(Controlling an Objective.) with the following modifications:
• Units may only control or contest (within S) the
Objective Marker they are closest to. If they are
exactly the same distance from two Objective
Markers, then they can't control or contest either
(don't let that happen!)
END OF GAME
After both players have played 6 turns, the game ends.
The first player divides their warband into two groups with as
equal a number of units as possible. They then choose
one of these two groups, and deploy all its units.
The first player begins the game. They must play their first
turn with 3 Saga dice, the other 5 Saga dice being
removed for their first turn.
The second player must play their first turn with a maximum of
5 Saga dice instead.