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Sangharsh 2024 Rulebook

SANGHARSH 2024
LOGO

SPORTS COUNCIL AND TEAM SANGHARSH


INDIAN INSTITUTE OF MANAGEMENT,
BANGALORE
Contact us at
IIMB.SportsCouncil@iimb.ac.in

Athish G SportsSecretary@iimb.ac.in (9710895275)


Kamalesh M kamalesh.m22@iimb.ac.in (6383595529)
Jaskaran Gujral jaskara.gujral22@iimb.ac.in (9521393039)
Pushpraj Kaushik pushpraj.kaushik22@iimb.ac.in (8871032037)

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Sangharsh 2024 Rulebook

A. Sangharsh Tournament Dates


a. Tournament Dates: 5th January 2024 – 7th January 2023

B. Sangharsh Tournament Host


a. Indian Institute of Management, Calcutta
Participating Institutes: -
i. Indian Institute of Management, Ahmedabad (IIM A)
ii. Indian Institute of Management, Bangalore (IIM B)
iii. Indian Institute of Management, Calcutta (IIM C)
iv. Indian Institute of Management, Lucknow (IIM L)

C. Sangharsh Tournament Format


a. TBD. Will be communicated later

D. Sangharsh Point Reward System


a. The winning team will get 10 points
b. The runners-up team will get 7 points
c. The team finishing 3rd will get 4 points
d. The team finishing last will get 1 point for participation
e. If institute doesn’t participate in a sport, or awards a walkover to the opposing
team, they will get 0 point

E. Sangharsh General Guidelines


a. There will be neutral professional referees appointed. The decision of the referee
will be final and binding on all participating teams.
b. All the teams should ensure that their players always carry their Institute Identity
Card with them. A player without an Institute I-card will not be allowed to play
under any circumstances.
c. There is no cap on the contingent size for any participating institute. However,
every sport will have a cap on total number of players in the squad.
d. Only the current students of full-time programmes of the respective institutes will
be allowed to participate in the tournament. Any Foreign Exchange Student, Alumni,
Faculty, Staff member, or any other person outside of student community will not be
allowed to participate in the tournament. Current students include students of the
following programmes for each participating Institute
i. IIM A – PGP, PGPABM, FPM, PGPEX
ii. IIM B – PGP, PGPBA, EPGP, PGPEM, PhD
iii. IIM C – PGP, PGDBA, FPM, PGPEX
iv. IIM L – PGP, PGPSM (Noida), PGPABM, FPM, PGPEX
e. All the sports will be played according to rules mentioned in this document.
f. Only the equipment approved by the Organizing Committee will be allowed to be
used in the events.
g. The schedule of events will be fixed, and all participating institutes will be
notified in advance. The schedule will not be changed except for genuine reasons
about which the decision of IIMB Sports Council will be final and binding.

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Sangharsh 2024 Rulebook

F. Sangharsh Code of Conduct & Grievances


a. The decision of the referees/umpires will be final and binding, and no protest will
be entertained. Therefore, any team leaving the field of play and conceding a walk
over as a mark of protest will be deemed to have lost that fixture and will in turn be
disqualified from the event.
b. The timings of matches will be strictly followed. Any team will be permitted a
grace period of 15 minutes from the announced time of an event, after which a walk
over shall be granted to the opposition, unless genuine reasons are presented by the
captain of the team and at least one player of the team is present on time, and the
reasons are accepted by Organising Committee.
c. Spectators have to follow spectator protocols for respective sports. In case of a
breach of spectator protocol, the Organizing Committee has the rights to ask
spectator(s) to leave the venue.
d. Teams and Spectators must not use abusive language to address the opponents or
their own team’s players. Comments of a personal nature that are degrading by
being sexist, racist, casteist, or being of a socially unacceptable nature will be dealt
with severely.
e. Any player or spectator found to be/have (a) misbehaving with players, match
officials, spectators, working staff, member of the community who may have
gathered to watch the event, and/or (b) damaging/damaged the host Institute’s
infrastructure will be severely dealt with which may amount to, but not limited to,
disqualifying the player from the event. Also, a complaint will be lodged by host
team Institute’s authorities against said student/group of students with their home
Institution.
f. In addition to point the above, misbehaviour of any sort with female
players/spectators will be dealt with most severely.

G. Sangharsh Facilities & Expenses


a. The Organizing Committee of the host team (IIMC Sports Council and Team
Sangharsh) will bear the responsibility for accommodation and food for the other IIM
contingents during the tournament and will arrange for the expenses of the same.
b. The Organizing Committee will arrange for the necessary commute from Calcutta
Airport/Railway station to IIM C campus. Prior information has to be given to the
organising committee to avail the facilities on time.

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Sangharsh 2024 Rulebook

List of sports

A. Medal Sports

Sr. No Sport Rules Page no.


1 Badminton Men 5
2 Badminton Women 6
3 Basketball Men 7
4 Basketball Women 8
5 Carrom 9
6 Chess 10
7 Cricket 11
8 Football Men 13
9 Futsal Women 14
10 Hockey 16
11 Kabaddi Men 17
12 Kabaddi Women 17
13 Kho-Kho 22
14 Powerlifting Men 22
15 Snooker 25
16 Squash 26
17 Swimming (Men + 27
Women)
18 Table Tennis Men 29
19 Table Tennis Women 30
20 Tennis Men 31
21 Tennis Women 32
22 Throwball 33
23 Ultimate Frisbee 34
24 Volleyball Men 36
25 Volleyball Women 37

B. Non-Medal Sports

S. No Sport Page number


1 Powerlifting Women 22
2 Poker NA

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Sangharsh 2024 Rulebook

Sport wise Rules & Regulations: -

1. BADMINTON MEN

A. Match rules
a) Format of the matches will be League + Finals.
b) Each Badminton (Men) match will comprise of 5 games in the following order:
i. Men’s Singles
ii. Men’s Singles
iii. Men’s Doubles
iv. Men’s Singles
v. Men’s Doubles
c) Each game will consist of 3 sets of 21 points each.
d) A player can play a maximum of two games comprising of only one game of each format -
Singles, Doubles
e) Therefore, a minimum of 4 men have to participate in a match.
f) A maximum of 7 men will be allowed to participate in a match.
g) The team winning 3 games will be declared as the winner of the match.
h) ‘Dead rubbers’ will not be played in the interests of paucity of time to organize remaining
events in the meet.
i) The order of games and players proposed to play particular games will have to be pre-
decided and submitted to the Referee before the beginning of the match and cannot be
changed thereafter.
j) When the leading team reaches the score of 11 points, players will have a 90 seconds long
interval.
k) A 2-minute interval between each game is allowed. There is no additional timeout. A
player can have only one medical timeout, second medical timeout equates to a
‘retired hurt’.
l) The matches will be conducted on feather shuttles (Yonex AS 30) provided by the
Organizing Committee.
m) Teams are expected to bring their own racquets and non-marking shoes. Players will
not be allowed to play with marking shoes or barefoot.
n) Matches will be conducted on an indoor wooden court.
o) In case of injury or incapacity to play occurs during a game, no replacement will be
allowed, and if the player refuses to play (retires hurt), the game will be deemed won by the
opponent. Also, the player will not be allowed to play any other game in tie (the opponent
gets the tie point, in case he retired hurt is deemed to play a tie).
p) The referees’ decisions will be final and abiding.
q) All other standard Badminton rules apply. Including the updated service rule.

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Sangharsh 2024 Rulebook

r) A maximum of two coaches (should wear track pants and shoes, compulsorily) are
allowed to be seated for a particular tie. And they are also, not allowed to speak during the
rally, but are allowed to coach the player during the timeouts and between the rallies as
well
r) Ranking criteria: Number of matches won. In case of tie, H2H will be considered. If there is
further tie, then the greater of absolute sets won will be considered (no. of sets won ‘-’ no.
of set lost). In case of a further tie, absolute points won (no. of sets won ‘-’ no. of points lost)
will be considered.

B. Spectator Protocol:
a) Spectators will remain at a distance away from the court’s mat during play (this would
amount to a single line of spectators along the wall on the side of the court.) Spectators will
not stand in the space behind the court, and will remain seated during play with minimal
movement.
b) Spectators will not enter the court until the game is called as completed by the referee(s).
c) Cheering etc., should be restricted to the time between points, and spectators are
expected to remain silent during points.
d) Prompting from spectators is actively discouraged and will be penalised.

2. BADMINTON WOMEN

A. Match rules
a) Format of the matches will be League + Finals.
b) Each Badminton (Women) match will comprise 3 games in the following order:
i. Women’s Singles
ii. Women’s Doubles
iii. Women’s Singles
c) Each game will consist of 3 sets of 21 points each.
d) No player can play more than 2 games (but not 2 singles).
e) Therefore, a minimum of 2 women have to participate in a match.
f) A maximum of 4 women will be allowed to participate in a match.
g) The team winning 2 games will be declared as the winner of the match.
h) ‘Dead rubbers’ will not be played in the interests of paucity of time to organise remaining
events in the meet.
i) The order of games and players proposed to play particular games will have to be pre
decided and submitted to the Organizing Committee before the beginning of the match and
cannot be changed thereafter.
j) When the leading team reaches the score of 11 points, players will have 60 seconds’
interval. Players can take additional time out only with the consent of the opponent & the
referee.
k) A 2-minute interval between each game is allowed.

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Sangharsh 2024 Rulebook

l) The matches will be conducted on feather shuttles provided by the Organizing Committee.
m) Teams are expected to bring their own racquets and non-marking shoes (without non-
marking shoes, students have to play barefoot).
n) Matches will be conducted on an indoor court.
o) In case of injury or incapacity to play occurs during a match, no replacement will be
allowed, and if the player refuses to play (retires hurt), the match will be deemed won by
the opponent. Also, the player will be counted as having played that game.
p) The referees’ decisions will be final and abiding.
q) All other standard Badminton rules apply.
r) Ranking criteria: Number of matches won. In case of tie, difference in number of sets
won/lost. In case of further tie, point difference.

B. Spectator Protocol:
a) Spectators will remain at a distance of at least three feet behind the court’s lines during
play (this would amount to a single line of spectators along the wall on the side of the
court.) Spectators will not stand in the space behind the court, and will remain seated
during play.
b) Spectators will not enter the court until the game is called as completed by the referee(s).
c) Cheering etc., should be restricted to the time between points, and spectators are
expected to remain silent during points.
d) Prompting from spectators is actively discouraged and will be penalised.

3. BASKETBALL MEN

A. Match rules
a) Each team can have a maximum of 12 players with 5 active players on the court at any
point of time.
b) Rolling substitutions will be allowed.
c) Clock will be stopped when the ball is not in play.
d) Duration: 4 quarters of 10 minutes each with a 2-minute break between the quarters.
There will be a break of 10 minutes after 2 quarters.
e) 5 personal fouls per player will be allowed after which the player will not be allowed to
play.
f) In each quarter, after 4 team fouls, then onwards every foul will award 2 free shots to the
opposite team.
g) 1 time-out of 1 minute per team will be allowed per quarter except for the last quarter in
which 2 time-outs of 1 minute each per team will be allowed.
h) In case of scores being level at the end of 4th quarter, 5 minutes of extra time will be
played. (1 time out per team will be allowed in this period). The game shall continue with as
many extra periods of 5 minutes as necessary to break the tie.
i) Standard Size-7 Basketball will be used.

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Sangharsh 2024 Rulebook

j) The referees’ decisions will be final and abiding for all calls including foul calls.
k) All other standard international full court Basketball rules apply.

B. Spectator Protocol:
a) Spectators will remain 2 metres outside the end line during the course of the event.
b) Spectators will not enter the court until the game is called as completed by the
referee(s). Doing so may result in a technical foul against the team whose spectator enters
the court during play.

C. Rules for Tie-Break


a) In case of a 2-team tie, head-to-head record will be considered.
b) In case of a multiple team tie, then the following rules apply in the following order of
priority
• The point difference from within the matches played by the tied teams will be
considered.
• If the tie persists, the sum total of the points from amongst the matches held between
the tied teams will be considered.
• If the tie still persists, then the point difference from amongst all the teams will be
taken.
• If the tie is still not broken, the further decisions regarding the tie will be taken by the
match officials.

4. BASKETBALL WOMEN

A. Match rules
a) Each team can have a maximum of 12 players with 5 active players on the court at any
point of time.
b) Rolling substitutions will be allowed.
c) Clock will be stopped when ball is not in play.
d) Duration: 4 quarters of 8 minutes each with a 2-minute break between the quarters.
There will be a break of 10 minutes after 2 quarters.
e) 5 personal fouls per player will be allowed after which the player will not be allowed to
play.
f) In each quarter, after 4 team fouls, then onwards every foul will award 2 free shots to the
opposite team.
g) 1 time-out of 1 minute per team will be allowed per quarter except for the last quarter in
which 2 time- outs of 1 minute each per team will be allowed.
h) In case of scores being level at the end of 4th quarter, 5 minutes of extra time will be
played. (1 time out per team will be allowed in this period). The game shall continue with as
many extra periods of 5 minutes as necessary to break the tie.

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Sangharsh 2024 Rulebook

i) Standard Size-6 Basketball will be used.


j) The referees’ decisions will be final and abiding for all calls including foul calls.
k) In case of any other issue which is not mentioned above, standard FIBA rules shall apply.

B. Spectator Protocol:
a) Spectators will remain 2 metres outside the end line during the course of the event.
b) Spectators will not enter the court until the game is called as completed by the
referee(s). Doing so may result in a technical foul against the team whose spectator enters
the court during play.

C. Rules for Tie-Break


a) In case of a 2-team tie, head-to-head record will be considered.
b) In case of a multiple team tie, then the following rules apply in the following order of
priority
c) The point difference from within the matches played by the tied teams will be considered.
d) If the tie persists, the sum total of the points from amongst the matches held between
the tied teams will be considered.
e) If the tie still persists, then the point difference from amongst all the teams will be taken.
f) If the tie is still not broken, the further decisions regarding the tie will be taken by the
match officials.

5. CARROM

A. Match rules
a. Team Composition: The squad will consist of a minimum of 4 and maximum 7 players,
with a minimum of 1 male and 1 female player.
b. A Carrom match (between two colleges) will comprise of 5 games in the below order:
i. 1 Men’s Singles
ii. 1 Women’s Singles
iii. 1 Doubles (can be any combination of Men-Men, Women-Women, Men-Women)
iv. 1 Singles (can be Men/ Women player)
v. 1 Mixed Doubles
c. Each game will be of 8 boards or 25 points, whichever is earlier.
d. For each game, the team that achieves highest cumulative score among 8 boards is
considered to be the winner of that game. In case of tie of a game, the team that has
won a greater number of boards will be declared winner. If there is a tie again, then
another round of 4 boards will be played. If there is a tie again on both count (points as
well no. of wins), then a final single board will be played for which referee will make a
toss for break.

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Sangharsh 2024 Rulebook

e. In each match, ONLY 1 Male player & 1 Female player can play a maximum of 2 games,
but cannot play 2 singles. All the remaining players can play a maximum of 1 game.
f. The team winning 3 games will be declared as the winner of the match between the two
colleges.
g. ‘Dead rubbers’ will not be played in the interests of paucity of time to organize
remaining events in the meet.
h. The order of games and players proposed to play particular games will have to be pre-
decided and submitted to the Organizing Committee before the beginning of the match
and cannot be changed thereafter.
i. The queen will carry 3 points, and all other coins will carry 1 point.
j. No prompting is allowed between the players in a doubles match or by spectators.
k. All the fingers including thumb can be used to play both above and under the line.
Change of hands is also allowed at any point of the game.
l. In the case of an injury or incapacity to play occurs during a game, no replacement will
be allowed, and if the player refuses to play (retires hurt), the game will be deemed won
by the opponent. Also, the player will be counted as having played that game.
m. All other India Carom Federation rules will be followed.
n. The format of the matches will be League. Each team will play against the other 3 teams
once. In the case of a tie there, tie breaker would be the difference of boards (W/L)
considering all the matches. If it ties again, then head-to-head result would be
considered.
o. The decision of referee is final and no argument will be allowed.
p. The powder that will be used on the boards is Boric powder.

B. Spectator Protocol:
a. Spectators may please be seated through the event and not approach the Carrom table
at any time during play.
b. This is a ‘quiet’ spectator sport. Prompting or shouting from spectators is actively
discouraged, and can be penalized.

6. CHESS

A. Match rules
1. Mixed Event (no separate Girls Event) – team of 4 required which can comprise of both
males & females in the team
2. Only 2 Substitutes are allowed and the squad of 6 players will be fixed for the entire
tournament.
3. All teams would have a fixed board order during all the matches. Captains need to
submit a board order before the start of the tournament. The substitute can only be

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Sangharsh 2024 Rulebook

introduced at the last two boards. In this case the board no. of all players having greater
than that of the substituted player will decrease by 1.
a. If the A, B, C, D are playing at boards 1,2,3,4 respectively and if B and C are being
substituted by E & F, then the new board order would be A, D, E, F.
b. If the A, B, C, D are playing at boards 1,2,3,4 respectively and if A is being
substituted F, then the new board order would be B, C, D, F.
4. Chess Clocks will be used during the matches with 45 mins straight finish + 15 secs
increment per move for both the sides
5. The event will be a double round robin, that is each team will get to play 2 matches with
all other teams.
a. Team will get 1 point for a win, 0.5 point for a draw & 0 point for a loss.
b. Rankings will be decided based on the total points that teams have after two
round robins.
c. Total individual game points would be used as the first tie-breaker. Head-to-head
record will be used as the second tie-breaker
d. In case the teams are still tied after this the winner will be decided from an
Armageddon Tie-Breaker where each team will nominate one player for the
match.
6. Players are also not allowed to talk to any player during the game & must communicate
through the organizers. Time penalty of at max 10 minutes may be imposed in such
cases.
7. In case of any discrepancy (not mentioned in the rules) the organizers may use their
judgement to make decisions
8. All other FIDE Rules (touch to move, illegal moves, etc.) are applicable

B. Spectator Protocol
1. Spectators may not enter the area marked around the tables at which the event will take
place.
2. This is a ‘quiet’ spectator sport. No sort of cheering or slogan shouting will be allowed at
or immediately outside the venue of the event until the match is announced as
completed.
3. Spectators are advised to keep their mobile phones switched inside the playing hall.
4. Prompting from spectators is actively discouraged, and can be penalized.

7. CRICKET

A. Match rules
a) All other rules will be as per the ICC T20 guidelines.
b) All the matches will be played on normal cricket pitch (matted).
c) Each Team will have 11 active players and a maximum of 5 reserve players.

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Sangharsh 2024 Rulebook

d) The playing 11 members will have to be named before the captains go for the toss.
i. Each captain shall nominate 11 players plus a maximum of 5 substitute fielders in
writing to the umpire before the toss.
ii. No player (member of the playing eleven) may be changed after the nomination
without the consent of the opposing captain.
iii. Only those nominated as substitute fielders shall be entitled to act as substitute
fielders during the match, unless the umpire, in exceptional circumstances, allows
subsequent additions.
e) Each inning will be of 20 overs. (League matches might be curtailed to 15 over a side in
case of any other time constraint including but not restricted to delay in arrival of teams)
f) A bowler can bowl a maximum of 4 overs. (3 in case of 15 over match)
g) Fielding Restrictions
i. At the instant of delivery, there may not be more than 5 fieldsmen on the leg side.
ii. Fielding restrictions will apply for first 6 overs during which only 2 fielders can
stand outside the 30-yard circle.
iii. During the non-Fielding Restriction Overs, no more than 5 fieldsmen shall be
permitted outside the fielding restriction area referred.
iv. In circumstances when the number of overs of the batting team is reduced, the
number of Fielding Restriction Overs shall be reduced in accordance with the table
below. For the sake of clarity, it should be noted that the table shall apply to both
the 1st and 2nd innings of the match.

Total overs in an No. of overs for which the


innings fielding restrictions apply

5-8 2

9-11 3

12-14 4

15-18 5

19-20 6

h) There will be a break of 15 minutes (10 minutes for 15 over match) between 2 innings.
Each team will be provided 1 hr 30 min (1 hour 10 minutes for 15 over match) with an
addition of one minute to the fall of each wicket as maximum time to finish their innings.
i) All other standard rules of Cricket apply as mentioned on the website of ICC. Please refer
to the Standard twenty20 international match playing conditions rules on the ICC website.
j) The Umpires’ decisions will be final and binding.
k) Teams are expected to bring their own Cricket kit.
l) In case of a tie, Super Over will decide the fate of the match.

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Sangharsh 2024 Rulebook

m) Super-Over Rules:
i. Team batting second will play first in the super over
ii. The same ball used for the match will be used in the super over
iii. Each team will nominate 3 batsmen and 1 bowler
iv. If 2 wickets fall, it is counted as all-out and the super-over ends there even if all 6
balls are not exhausted
v. In case of tie in super over, the team with highest number of sixes will be declared
as winner. If it is also tied, the team with maximum four wins the match. If it is also
tied, then the team with a better run-rate wins the match. Run rate will be
calculated based on ICC rules.
n) Maximum of one bouncer will be allowed per over.
o) Jerseys should be white and the game will be played with a red ball.

B. Spectator Protocol:
a) Spectators will remain outside the field of play during the match.
b) Spectators will not enter the field of play until the match is called as completed by the
umpire(s).
c) Spectators may please note that this event is being conducted inside the campus
where faculty, staff and other stakeholders stay so one must be mindful of the image of
the Indian Institutes of Management when conducting themselves at the venue.

C. Rain Clause:
• Match washed out due to rain: If there is no time left to complete the entire
match of less than 5 overs then the match, then Super over will decide the fate ,
if super over is also not possible then match will be called off and will be
declared as rain affected.
• In case of heavy rain on the same day or previous day which makes the ground
unplayable the match will be called off and will be declared as rain affected
• If one innings of the match has been completed and another innings is yet to
take place, DLS par score as per Cricheroes will be considered and teams must
play according to that.
• Priority order for rain clause: Firstly, the ground should be playable, if it’s
playable and some part of the match is already completed DLS will be followed,
if the match has not started then firstly reduced overs for match should be
defined and then if the time does not permit reduced overs, then only super
over should be played. If none of the above applies, then the match should be
called off and results will be rain affected.
Gold sharing or any other medal sharing is not permitted.

8. FOOTBALL MEN
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Sangharsh 2024 Rulebook

A. Team Composition:
1. Maximum match squad size is of 20 players
2. Each team will have 11 active players (10 + 1 goal-keeper) (unless any player is sent off)
3. Maximum of 5 permanent substitutions permitted in 3 breaks. No additional concussion
substitution allowed.
4. No rolling substitutions allowed during the match.

B. Duration:
1.The total duration of the match will be 60 minutes. (2 halves of 30 minutes each). There
will be a break of 10 minutes between the halves.

C. Format:
1. 3 points will be awarded for a win, 1 for a draw and 0 points for a loss.
2. In case of a no-show by any team, the other team will be awarded with a 2-0 win.
3. The final will be played amongst the top two teams. The 3rd and 4th position will be
decided based on the league points.
4. In case of a tie at the end of the league, Goal Difference will be considered first. If it's still
tied on Goal Difference, Head-to-Head will be considered. Number of Goals scored (Higher

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Sangharsh 2024 Rulebook

the better) will be considered if the teams are tied on Goal difference and Head-to-Head. If
the tie cannot be decided based on these parameters, then the tie will be decided by a coin
toss.
6. The allowance for time lost will be at the discretion of the referee.
7. During the match, the referees’ decisions will be final and binding.

D. Format for the Final:


1. In case of a draw at the end of the regulated time in the final, the match will proceed to
extra time.
2. Extra time will comprise 2 halves of 10 mins each with a break of 5 minutes between 2
halves.
3. In case of a draw at the end of extra time, the result will be decided based on a penalty
shoot-out (ABAB format). The penalty shootout will have 5 penalties per team followed by
sudden death.

E. Spectator Protocol:
1. Spectators will remain outside the field of play during the course of the match.
2. Spectators will not enter the field of play until the match is called as completed by the
referee(s).
3. Spectators will not be allowed to stand behind the goal-line of any goal.
4. It shall be an offence for a team if their supporters are found guilty of throwing objects at
team players or officials during the course of the game. Under these circumstances, the
referee may, at his discretion, choose to abandon the match. When a match is abandoned
due to objects being thrown onto the field of play, by a team's supporters, the offending
team shall forfeit the match points.

F. General:
1. FIFA rules including offside will apply in case of any rule not mentioned in this rulebook.
2. A player red carded in any match will be banned for the next 1 match and will be allowed
to play in subsequent matches

9. FUTSAL W

A. Team Composition:
1. Maximum match squad size is of 10 players
2. Each team will have 5 active players (4 + 1 goal-keeper) (unless any player is sent off)
3. Unlimited rolling substitutions allowed during the match. Captain must inform the referee
about the substitution before making it. All substitutions must happen only when the ball is
out of play.

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Sangharsh 2024 Rulebook

B. Duration:
1.The total duration of the match will be 30 minutes. (2 halves of 15 minutes each). There
will be a break of 7 minutes between the halves.

C. Format:
1. 3 points will be awarded for a win, 1 for a draw and 0 points for a loss.
2. In case of a no-show by any team, the other team will be awarded with a 2-0 win.
3. The final will be played amongst the top two teams. The 3rd and 4th position will be
decided based on the league points.
4. In case of a tie at the end of the league, Goal Difference will be considered first. If it's still
tied on Goal Difference, Head-to-Head will be considered. Number of Goals scored (Higher
the better) will be considered if the teams are tied on Goal difference and Head-to-Head. If
the tie cannot be decided based on these parameters, then the tie will be decided by a coin
toss.
6. The allowance for time lost will be at the discretion of the referee.
7. During the match, the referees’ decisions will be final and binding.

D. Game rules
1. There is no offside. Ground rules will be explained in-situ by the referee. There are also no
direct goals from throw outs.
2. Corner kicks will as per standard FIFA rules.
3. The Goalkeeper can use her hands only inside the D-area but is free to move everywhere.
4. Penalties will be awarded for a handball or a foul inside the D-area.
5. A red card means the player will have to sit out and the team will play with one member
less for the rest of the match. A player red carded will be suspended for the next match.

E. Penalties
1) While taking a Penalty, only the penalty taker of the attacking team and the goalkeeper of
the defending team will be allowed in the half of the defending team.
2) The penalty will be a 1v1 situation between the penalty taker and the goalkeeper.
3) The penalty taker has to dribble the ball from the centre spot and score the goal within 20
seconds. The penalty taker can shoot the ball from anywhere within the half. This is similar
to the old MLS penalty shootouts. Here’s a video for reference: -
https://www.youtube.com/watch?v=RRITqS6WEn0
4) The penalty kick will end if the ball goes out of play (Cleared or caught by the goalkeeper
or missed the target). But there’s no limit to the number of shots the penalty taker can take
if the ball is still in play (20 seconds rule). The penalty taker can dribble or shoot the ball
again on rebounds until the ball goes out of play (Outside or behind the Goal line).
5) No other players of either team will be allowed to venture into the defending half during
the course of the penalty.

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6) If the penalty is scored, the game will resume with the centre kick-off (Possession with
the team which conceded the goal). If the penalty is missed, the game shall resume with a
goal kick to the defending team. No corners or outsides will be given to the attacking team if
the ball goes out of play off the goalkeeper.

F. Format for the Final:


1. In case of a draw at the end of the regulated time in the final, the match will proceed to
extra time.
2. Extra time will comprise 2 halves of 5 mins with a break of 3 minutes between 2 halves.
3. In case of a draw at the end of extra time, the result will be decided based on a penalty
shoot-out (ABAB format). The penalty shootout will have 3 penalties per team followed by
sudden death. The penalties shall follow the rules as described the ‘Penalties’ section above.

G. Spectator Protocol:
1. Spectators will remain outside the field of play during the course of the match.
2. Spectators will not enter the field of play until the match is called as completed by the
referee(s).
3. Spectators will not be allowed to stand behind the goal-line of any goal.
4. It shall be an offence for a team if their supporters are found guilty of throwing objects at
team players or officials during the course of the game. Under these circumstances, the
referee may, at his discretion, choose to abandon the match. When a match is abandoned
due to objects being thrown onto the field of play, by a team's supporters, the offending
team shall forfeit the match points.

10. HOCKEY

A. Game Time
There will be 2 halves of 20 minute each with 5 minutes of half break Team

B. Composition:
1. Each team will have 5 active players and a maximum of 5 reserves.
2. There can be unlimited substitution during the match

C. Playing Rules:
1. Hits and scoops are not allowed. Only slap, reverse slap, push and reverse push allowed.
2. There won't be any official designated goalkeeper.
3. All fouls inside the D would be counted by the referee and on every fifth foul, the
attacking team will be given a free shot from the midline to an undefended goal post.
Any player from the playing five can take this free shoot. This free shot has to be a push
only, no other shot allowed. If the player scores, it will be counted as a goal.

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4. The defender has to be at a minimum 1 meter distance when the attacker starts and
can't tackle the attacker before he has covered 1 meter.
5. A long corner will be awarded if the ball is hit across the end line by defending team.
6. A shot below the height of the goal post (which is 2 feet) will not be considered
dangerous and only the balls rising above that to be considered as fouls.
7. Intentional shielding is not allowed.
8. All other rules of the game of field hockey apply (Foul for Back Stick, Pushing, blocking,
foot on the ball, crossing, stick check, No offside, No own goal).
9. Decision of the referee will be final.
10. If the scores are level after the stipulated time in a knockout match, there will not be any
extra time. Direct penalty shootout (similar to 8 seconds) from mid line with a defender
will be held. Any 5 players from each team’s squad can take the shoot. The list of these
players should be handed over to the referee before the penalty shootout begins. If
scores still remain equal, the winner will be decided through sudden death (one penalty
each team).
11. Match will be played on a ground.
12. The attacking team can take advantage of any foul if there is no whistle by the referee.

D. Spectator Protocol:
1. Spectators will remain outside the field of play during the course of the match.
2. Spectators will not enter the field of play until the match is called as completed by the
referee(s).
3. Spectators will not be allowed to stand behind the goal-line of the opposing team’s goal
4. It shall be an offence for a team if their supporters are found guilty of throwing objects
at team players or officials during the course of the game. Under these circumstances,
the referee may, at his discretion, choose to abandon the match. When a match is
abandoned due to objects being thrown onto the field of play, by a team's supporters,
the offending team shall forfeit the match points.

11. KABADDI (MEN + WOMEN)

A. General rules of play:


a) The team that wins the toss shall have the choice of the court, or the raid, and the team
that loses the toss shall have the remaining choice. In the second half, the court shall be
changed and the team, which did not opt for raid shall send their raider first. The game in
the second half shall continue with the same number of players as it was at the end of the
first half.
b) A player shall be declared out if any part of his body touches outside the court (outside
any end line). During struggle, a player shall be declared out only if his entire body is out of
the court, and no part of his body is in contact with the court, including the lobby area.

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c) If any player goes out of the end line during the course of play, he shall be declared out.
The Umpire or Referee will ensure that the out player is no longer active during the raid. The
Umpire or Referee shall declare such players out by calling out the numbers. No whistle
shall be blown and raid will continue. If such player is involved in that tackle even after
getting out, the raider will be declared safe.
d) When the struggle begins, the court shall include the lobbies during the struggle and after
the struggle in the same raid. The players involved in the struggle can use the lobbies to
enter their respective side of the court. This rule will only be applicable in the defending
teams’ side of half court.
e) A raider shall continue to chant “KABADDI” as the approved cant. If he is not keeping the
proper approved cant in the opponent’s court, he shall be declared out and the opponent
will be awarded one point and the chance to raid. Under such circumstances, he shall not be
pursued.
f) A raider must start his chant before he touches the opponent’s side of the half court. If he
starts the chant late, he shall be declared out by the Umpire or Referee and the opponent
will be awarded one point and the chance to raid.
g) If a raider goes out of turn after the 30 seconds that is the time of the raid, the Umpire or
Referee shall order him to go back and a technical point will be given to opponent team and
the chance to raid.
h) Not more than one raider shall enter the opponent’s court at a time, if more than one
raider enters the opponent’s court at a time, the Umpire or Referee shall order all to go
back to their court and a technical point will be awarded to the opponent and the chance to
raid.
i ) After a raider, has reached his court, the opponents shall send their raider within 5
seconds. Each side shall continue to send their raider until the end of the game in this
fashion. In case the raider fails to start his raid within 5 seconds the team loses its chance to
raid and the opponent team is awarded a technical point.
j) When a struggle takes place in a raid, on completion of such raid, Rule i) (above) will not
be applicable. The next raid will start on the whistle of the referee after the out players have
been seated in the out box.
k) If a raider, who is caught by one or more defenders, escapes from their attempt to hold
and reaches his court safely, he shall not be pursued.
l) If a raider, while in the opponent’s court loses his cant, he shall be declared out and the
opponent team will be awarded one point and the chance to raid.
m)When a raider is held, the defenders shall not try deliberately to stifle his cant by shutting
his mouth, using violent tackling leading to injuries, any type of scissoring or use of any
unfair means. If such an incident happens, the Umpire or Referee shall declare the raider
NOT OUT.
n) No defender shall wilfully push the raider out of the boundary by any part of his body, nor
shall any raider wilfully push or pull a defender out of the boundary. If the raider is pushed
outside the boundary or the defender is pushed or pulled outside the boundary, the Umpire

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or Referee shall declare the raider or the defender, as the case may be, NOT OUT, and the
defender or the raider who pushes or pulls the opponents outside the boundary will be
declared OUT.
NOTE: Pushing a raider out is allowed in the game with a few instructions. The dash referred
to here is a legal move by defenders to get rid of attacking raider.
o) During the course of raid none of the defenders shall touch the raider’s court until
completion of the raid. In case one or more defender touches the raiders’ court before
completion of the raid they will be declared out and the opponent team will be given that
many points.
p) If one or more defenders’ who are out, having violated Rule xiv, holds a raider or violates
the said rule while holding or helping to hold the raider, the raider shall be declared NOT
OUT and defenders who touch the raiders’ court shall be declared OUT.
q) When a team manages to put out the entire opponent team and none of the opponents
are entitled to be revived, then that team scores an ALL-OUT and two extra points for ALL-
OUT are awarded in addition to the points scored by the team putting out all the players of
the opponent. The play continues and all the players who are out shall enter in their court
within 10 Seconds. Otherwise, the referee or umpire shall award one technical point to the
opponent. If a team fails to enter the court within one minute of the ALL-OUT, then the
Referee or Umpire shall award the match to the opponent team.
r) If a raider is warned or in any way instructed by one of his own side during a raid, the
Umpire or Referee shall award one technical point to the opponent.
s) A raider or an anti is not to be held by any part of his body deliberately other than his limb
or trunk. The one who violates the rule shall be declared OUT. If the raider is held
deliberately other than his limb or trunk, the Umpire or Referee shall declare such raider
NOT OUT.
Note: If a raider is caught by his clothes or hair the raider shall be declared NOT OUT and the
defenders who have violated the Rule shall be declared OUT.
t) When one or two players of a team are left during the game and the Captain of the team
declares them out in order to bring in the full team, the opponent shall score as many points
as the players that existed in the court at the time of declaration as well as Two Extra Points
for ALL-OUT.
u) Player or players who are out shall be revived in the same order as they were out.
v) If a raider does not score any point or lose any point during the raid, the raid will be
treated as an empty raid for his team. In case a team makes three such consecutive empty
raids, the raider of the third empty raid shall be declared out and the opponent team shall
be awarded a point along with one of their player being revived.
w) There should be minimum raiders of 3 in each team
x) If a defender crosses the midline during the struggle but the raider is not able to do so,
only defender crossing the line will be given out and the raider will be safe. Other players
who touched the raider & haven’t crossed the mid-line will be safe.

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B. Match Rules:
a) Team: Each playing team shall consist of minimum 7 and maximum 12 Players. 7 Players
shall take the ground at a time and the remaining 5 players are substitutes.
b) Duration of the match: The duration of the match shall be of 30 minutes (40 mins in case
of knockouts/1st & 3rd place), divided equally in two halves of 15 minutes(20 mins in case of
knockouts/1st & 3rd place) each along with 5 minutes’ interval between halves. The teams
will change sides after the interval. The number of players for each team at the start of
second half shall remain the same as it was at the end of first half.
c) System of scoring:
i. Each team shall score one point for every opponent out or put out. The side, which
scores an ALL-OUT, shall score two extra points. The out and revival rule will be
applicable.
ii. Each team shall score one point for every bonus point awarded.
iii. If the raider is caught when there are only 3 defenders or less, the defending
team gets an additional point. The total points awarded in such an instance are 2.
d) Time Out:
i. Each Team shall be allowed to take three “Time Out” of 75 Seconds each per
match. Such time out shall be called for by the Captain, Coach or any playing
member of the team with the permission of referee. During the time, out, the Match
clock will be paused and will restart on the commencement of the next raid which
has to start on the blow of the whistle by the referee / umpire.
ii. Official Time out can be called for by the Referee / Umpire in the event of any
injury to a player, interruption by outsiders, re-lining of the ground, or any such
unforeseen circumstances. Match clock will be paused and will restart on the
commencement of the next raid which has to start on the blow of the whistle by the
referee / Umpire.
e) Substitution: Each team is allowed a maximum number of 5 substitutions per match with
the permission of referee. Substituted Players can be re-substituted by utilizing one of the
remaining substitute chances out of the total 5 number of substitutions allowed in a match.
Substitution is not allowed for players who are out.
f) Bonus Point:
i. One point shall be awarded to the raider when he crosses the bonus line. If the
raider after crossing the bonus line is caught, the opponent team will also be
awarded one point.
ii. The Bonus line will be applicable when there are minimum 6 defenders on the
court; the Referee/Umpire shall award the bonus point after completion of such raid
by showing thumb upwards towards the side which scores. The line has to be
crossed fully while the other leg being in the air at that time
iii. If the raider while crossing the bonus line is caught, then a point will be awarded
to the defending team & No Bonus point shall be given.

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iv. If the raider after crossing the bonus line puts out one or more defenders, he will
get the number of points scored in addition to the bonus point for crossing the
bonus line.
v. The raider has to cross the bonus line to score the bonus point before touching the
defenders or before he is caught by the defenders. The raider will not be awarded
bonus point if he crosses the bonus line after a touch or struggle.
vi. There shall be no revival of player for bonus point.
g) Result: The team, which scores the highest number of points at the end of the match,
shall be declared the winner.
h) Tie in Knock Out / Playoff Matches:
i. Extra time of 7 minutes will be awarded to decide the result of the match.
ii. The extra time of 7 minutes will be divided into 2 halves of 3 minutes each and a
break of 1 minute in between the halves.
iii. The court and raid positions shall be the same as they were at the beginning of
the match

iv. Regular rules of play shall be followed


v. If at the end of extra 7 minutes, the game is still tied, Golden Raid rule will apply.
i) Golden Raid
i. The referee / umpire will conduct a fresh toss. The team that wins the toss shall
have the chance to raid i.e., “GOLDEN RAID”.
ii. Both the teams should field 7 Players in the Half
iii. The baulk line shall be treated as Baulk Line Cum Bonus Line and all the Bonus
point rules shall be followed.
iv. If the raider succeeds in crossing the baulk line cum bonus line he will get one
point
v. After crossing the Baulk line cum Bonus line, if the raider puts out one or more
defenders, he will get the number of points scored in addition to the one point
scored by crossing the baulk line cum bonus line. No Bonus will be awarded if
raider crosses the Bonus cum Baulk line after touch or struggle
vi. The out or revival rule will not be applicable, only points scored will be counted
vii. If player/players are suspended temporarily or disqualified during the
Tiebreaker, the team will play with a smaller number of players. Such players shall
be counted to award Bonus point
viii. One golden raid per team will be allowed initially, after which the scores will
be considered
ix. The team which scores the more point in the Golden Raid shall be declared the
winner of the match
x. Golden raids will keep on going until and unless a winner is decided

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C. Weight Limit
The weight limit for Men’s Kabaddi is 85 kgs and below and for Women’s Kabaddi its 80 kgs
and below. However, both team’s captains/sports committee hold the authority to relax the
rule.

12. KHO-KHO (MIXED)

A. Match Rules:
Refer to this for detailed rules :- https://khokhoskills.com/kho-kho-rules/
The measurement of the ground is approximate due to logistical constraints
1. The number of players representing any college shall not be more than 12, Out of which 9
will be Men and 3 are women. At the time of play, a minimum of 2 female players must be
present while both chasing and catching.
2. Matches shall be played according to the rules of the Kho-kho Federation of India.
3. Match will be of two innings each of 9 minutes (9 - 3 - 9) which is subject to be changed as
per weather condition or any other circumstances by the umpires.
4. 3 points will be awarded for each win and no points for a lost match.
5. During the league stage, if ties persist, 1 point will be given to each team.
6. In case of a match tie situation in the knockout stage we will go with the first player tie
breaker.
7. Rule of tie breaker: Both the teams will go for chasing and while chasing they have to
gather 1 point in minimum time. The team which takes minimum time to get their first point
in tie breaker will be declared as winners.
8. Any violence of rule or sportsmanship in the field will result in ban followed by a warning.

13. POWERLIFTING (MEN + WOMEN)

A. Bodyweight Categories:

MEN
59.0 kg: Class up to 59.0 kg
66.0 kg: Class from 59.01 kg up to 66.0 kg
74.0 kg: Class from 66.01 kg up to 74.0 kg
83.0 kg: Class from 74.01 kg up to 83.0 kg
93.0 kg: Class from 83.01 kg up to 93.0 kg

WOMEN
47.0 kg: Class up to 47.0 kg
52.0 kg: Class from 47.01 kg up to 52.0 kg
57.0 kg: Class from 52.01 kg up to 57.0 kg

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63.0 kg: Class from 57.01 kg up to 63.0 kg


63 kg+: Class from 63.01 kg and above

B. Rules:
1. Each Institute can have a maximum of 2 participants in each weight category, except
63kg+ (Women).
2. The participant will then be termed as a ‘lifter’ from here onwards.
3. Bodyweight will be taken 6 hours before the event starts
4. The ‘category’ will be allotted according to the body weight measured by the weighing
machine kept at the gymnasium between the timing mentioned above only.
5. There will be three lifts in the following order:
1. Squat
2. Bench press
3. Deadlift
6. Each lifter will be given three attempts per lift; only the best attempt will be counted.
7. Each lifter will make opening calls for each lift (squat, bench, deadlift) while giving the
body weight.
8. The lifter will be allowed to make one change before the competition begins.
9. Once the competition has started no lifter will be allowed to make changes in the opening
lifts.
a. E.g., in the squat, if the lifter has registered 80 kg as the opening lift, and while doing
the first attempt, the lift fails. Then he/she will be allowed to increase the weight for the
second attempt but cannot go below 80 kg. The minimum weight for the second
attempt will be 80kg.
b. Immediately after the attempt, the lifter has to convey weight to be loaded in his/her
next attempt. This weight cannot be changed once noted by the judge and will be
the minimum bar weight for further lifts. If a lifter fails to convey the weight, a total
of 2.5 kg will be added to the bar for the next attempt.
c. Only in the third deadlift attempt, a lifter is allowed to make one change.
d. If a lifter has registered 100kg for the third deadlift attempt, he/she can get this
changed subject to the condition that this weight cannot be lower than the second
attempt.
10. There will be three judges for each lift.
11. To get a good attempt in each lift at least 2 of the three judges have to pass the lift,
12. Else the lift will be considered as failed.
13. If all three attempts in either one of the sub-event (squat/bench/deadlift) are called As
“no/fail” lifts, the lifter will be disqualified.
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14. In the case of disqualification, there will be no ranking for the lifter; there has to be one
good attempt in each sub-event (squat/bench/deadlift) for the lifter to be considered for
the ranking.
15. Rules for each sub-event (squat/bench/deadlift) will be told before the event starts,
please follow the instructions carefully, especially the commands for the start and
stop/down. If the lifter starts / stops/racks the weight before the judge signals, the lift will
be counted as failed. The decision of the three judges will be final.
16. The competition will be held category-wise as per body weight.
a. For each weight category, there will be separate rankings. The combined total of the
best attempt of the three sub-events (squat/bench/deadlift) will be used for ranking.
b. There will be no sub-ranking for sub-event (squat/bench/deadlift) under
powerlifting.
17. Raw event: Only wrist wraps, knee sleeves, and lifting belts are permitted. Hand gloves
and other equipment are not permitted.
18. It is forbidden to whip and smash the lifter in front of the audience

C. Inspection of Personal Equipment


1. The inspection of personal equipment for every lifter in the competition may take place
at any time (times may be announced at the Technical Meeting) throughout the meet
before within twenty minutes of the start for their particular bodyweight category.
2. A minimum of two referees shall be appointed to fulfil this duty. All items shall be
examined and approved before being officially stamped or marked.
3. Wraps over the permitted length shall be rejected, but may be cut to the correct length
and resubmitted.
4. Any item considered unclean or torn shall be rejected.
5. If after the inspection a lifter appears on the platform wearing or using any illegal item,
other than that which may have inadvertently been passed by the referees, the lifter
shall immediately be disqualified from the competition
6. All items mentioned previously under personal equipment shall be inspected.
7. Hats are strictly forbidden to be worn on the platform during lifting, and items such as
watches, costume jewelry and mouthpieces are.

D. General
1. The use of oil, grease or other lubricants on the body, or personal equipment is strictly
forbidden.
2. Baby powder, resin, talc or magnesium carbonates are the only substances that may be
added to the body and attire, but not to the wraps.

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3. The use of any form of adhesive on the underside of footwear is strictly forbidden. This
applies to any built-in adhesive, e.g. glass paper, emery cloth, etc. And to include resin
and magnesium carbonate. A spray of water is acceptable.
4. No foreign substances may be applied to the powerlifting equipment. This takes into
account all substances other than that which may be used periodically as a sterile agent
in the cleaning of the bar, bench, or platform.

E. Attire:

1. Shorts above knee length, knees to be clearly visible


2. Half sleeves T-shirt with elbow visible
3. Socks & shoes - preferably flat heels

[Disclaimer: Rules can be changed & if changed, they will be updated to the teams prior]

14. SNOOKER

A. Match Rules
a) Minimum 4 players required per team & maximum 7 players are allowed per team.
b) The event will be played following the international rules.
c) Top 3 seeds from each team to be named before the start of the match on the paper.
d) One player can play at max. 2 matches, In the following order
1. Singles
2. Singles
3. Doubles
4. Singles
5. Doubles
e) No player can play 2 single matches. One player can play at most one singles and one
doubles match.
f) Decision of the organising committee will be final and binding in-case of any issue
g) Failure to adhere to any of the above-mentioned rules will lead to immediate
disqualification of the team.
h) Each match will be of 60 minutes. The player with highest score will be considered the
winner. Resulting in the maximum duration of the game to be 5 hours.
i) Player will get a maximum of 45 seconds to execute his shot. Each player will get 5-time
extension per frame wherein he can take a maximum of 1.5 minutes.
j) Any instances of “Running out of clock will be penalised (The referee’s decision will be
final.

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k) If only 2 teams have tied, head-to-head results are considered a tie-breaker. If 3 teams
have tied, the highest cumulative number of frames won in the league matches are
considered. Is still tied, heads up matches for the teams tied similar to the format of league
matches will be held.

B. Spectator Protocol:
a) Spectators must be seated throughout the event and not approach the Pool / Snooker
table at any time during play.
b) This is a ‘quiet’ spectator sport. Prompting or shouting from spectators is actively
discouraged, and can be penalised.

15. SQUASH (MIXED)

A. Match Rules

a) Each Squash fixture will comprise of 5 matches in the following order:

1. Men’s Singles
2. Women’s Singles
3. Men’s Singles
4. Women’s Singles
5. Men’s Singles

b) Each match will consist of best of 3 sets as per international standards (11 points).

c) Each player in a team can play a maximum of one single’s

d) Therefore, 3 men and 2 women will have to participate in a match

e) Each team can have a maximum of 4(2M, 2W) substitute player in case of any injury to a
seeded player.

f) The team winning a greater number of matches will be declared as the winner of
the fixture.

g) ‘Dead rubbers’ will not be played due to paucity of time.

h) Each team will have to submit the names of the players in the order of their seeding
before the start of the tournament.

i) Entry to court will not be permitted without non-marking shoes

j) The break between points can maximum be of 20 seconds and the break between
games can maximum be of 150 seconds.

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k) The order of players proposed to play particular games will have to be pre-decided
and submitted to Organizing Committee before the beginning of the fixture and cannot
be changed thereafter.

l) Breaks / Time-outs will not be allowed during the game. Only drinks can be taken
while the game is on.

m) Teams will get 2 points for winning each fixture, 0 points for losing and 1 point in case
of no result. In case of teams having the same number of points in the league table,
'matches won minus matches lost' will be taken into account. If that is equal too, the
number of 'games won minus games lost' and then 'points won minus points lost' will be
used as a differentiator.

n) Teams are expected to bring their own racquets.

o) The referee’s decisions will be final and abiding.

p) Each team will have to refer a maximum of two other fixtures.

q) The match-ball will be double yellow dot.

r) All other standard Squash rules apply.

B. Spectators Protocol

a) Spectators will not enter the court until the game is called as completed by the
referee(s).

b) Cheering etc., should be restricted to the time between points, and spectators are
expected to remain silent during points.

c) Prompting from spectators is actively discouraged and will be penalized.

16. SWIMMING (MEN + WOMEN)

A. Swimming Men
Swimming events will be held in a heat plus finals format. In case the number of participants
is less than the number of lanes (8), a direct final will be conducted for that event.

a) Swimming competition shall be conducted under FINA rules adopted time to time by the
Swimming Federation of India unless otherwise modified in these rules.
b) A swimmer shall be disqualified for a foul start or not adhering to the FINA rules for
stroke technique or turnovers. The referee/ stroke judge’s decision would be final and
binding.
c) Following events will be held in a heat plus final format
i. 50-meter freestyle (Men)

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ii. 50-meter Backstroke (Men)


iii. 50-meter Breaststroke (Men)
iv. 50-meter Butterfly stroke (Men)
v. 4 X 50-meter Relay (free style)
vi. 4 X 50-meter Relay (medley)
vii. 100-meter freestyle (Men)
d) The medal in each of the individual events point’s distribution would be 5 points for gold,
3 for silver and 1 for bronze
e) At max. 3 students from each institute can participate in an event and 1 back up swimmer
can be named for each event.
f) A swimmer can participate in any 2 single events and one relay.
g) The sum total of all the points won by an institute will decide the overall
championship.
h) Tie breaker: More gold then more silver and then more bronze

B. Swimming Women
Swimming events will be held in a heat plus finals format. In case the number of participants
is less than the number of lanes (8), a direct final will be conducted for that event.

a) Swimming competition shall be conducted under FINA rules adopted time to time by the
Swimming Federation of India unless otherwise modified in these rules.
b) A swimmer shall be disqualified for a foul start or not adhering to the FINA rules for
stroke technique or turnovers. The referee/ stroke judge’s decision would be final and
binding.
c) Following events will be held in a heat plus final format
i. 25-meter freestyle (W)
ii. 25-meter Backstroke (W)
iii. 25-meter Breaststroke (W)
iv. 25-meter Butterfly stroke (W)
v. 4 X 25-meter freestyle relay (W)
d) The point’s distribution would be 5 points for gold, 3 for silver and 1 for bronze medal in
each of the individual events
e) At max. 3 students from each institute can participate in an event and 1 back up swimmer
can be named for each event.
f) A swimmer can participate in any of the 2 events.
g) The sum total of all the points won by an institute will decide the overall
championship.
h) Tie breaker: More gold then more silver and then more bronze

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17. TABLE TENNIS MEN

A. Match Rules
a) Top two teams of the league will play finals
b) Each Table-Tennis (Men) match will comprise of 5 games:
i. Singles
ii. Singles
iii. Doubles
iv. Singles
v. Doubles
c) Each game will consist of 5 sets of 11 points each with service changing sides every 2
points in a game.
d) A player can play at max 1 Singles and 1 Doubles.
e) Therefore, a minimum of 4 men from each team will have to participate in a match.
f) A maximum of 7 men from each team will be allowed to participate in a match.
g) The team winning a greater number of games will be declared as the winner of the
match.
h) ‘Dead rubbers’ will not be played in the interests of paucity of time to organize remaining
events in the meet.
i) The order of players proposed to play particular games will have to be pre-decided and
submitted to Organizing Committee before the beginning of the match and cannot be
changed thereafter.
j) Nobody would be allowed to play with a dead rubber racket.
k) In case of injury or incapacity to play occurs during a game, no replacement will be
allowed, and if the player refuses to play (retires hurt), the game will be deemed won by the
opponent. Also, the player will be counted as having played that game.
l) Each team can take a maximum of 1 time out during the course of a game.
m) Teams are expected to bring their own Table-Tennis bats.
n) The referee’s decisions will be final and abiding.
o) If the referee feels the player’s service is not meeting the requirements of the game, a
warning will be given first. If the referee calls foul for subsequent services, the point will be
given to the opposite team.
p) All other standard Table-Tennis rules apply.

B. Spectator Protocol
a) Spectators will remain outside the area designated for the players. Spectators must not
stand in the space behind the table.
b) Cheering etc., should be restricted to the time between points, and spectators are
expected to remain silent during points.
c) Prompting from spectators is actively discouraged and can be penalized.

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18. TABLE TENNIS WOMEN

A. Match Rules
a) Top two teams of the league will play finals
b) Each Table-Tennis (Women) match will comprise of 3 games:
i. Singles
ii. Singles
iii. Doubles
iv. Singles
v. Doubles
c) Each game will consist of 5 sets of 11 points each with service changing sides every 2
points in a game.
d) A player can play at max 1 Singles and 1 Doubles.
e) Therefore, a minimum of 4 women from each team will have to participate in a match.
f) A maximum of 7 women from each team will be allowed to participate in a match.
g) The team winning a greater number of games will be declared as the winner of the
match.
h) ‘Dead rubbers’ will not be played in the interests of paucity of time to organize remaining
events in the meet.
i) The order of players proposed to play particular games will have to be pre-decided and
submitted to Organizing Committee before the beginning of the match and cannot be
changed thereafter.
j) Nobody would be allowed to play with a dead rubber racket.
k) In case of injury or incapacity to play occurs during a game, no replacement will be
allowed, and if the player refuses to play (retires hurt), the game will be deemed won by the
opponent. Also, the player will be counted as having played that game.
l) Each team can take a maximum of 1 time out during the course of a game.
m) Teams are expected to bring their own Table-Tennis bats.
n) The referee’s decisions will be final and abiding.
o) If the referee feels the player’s service is not meeting the requirements of the game, a
warning will be given first. If the referee calls foul for subsequent services, the point will be
given to the opposite team.
p) All other standard Table-Tennis rules apply.

B. Spectator Protocol
a) Spectators will remain outside the area designated for the players. Spectators must not
stand in the space behind the table.
b) Cheering etc., should be restricted to the time between points, and spectators are
expected to remain silent during points.
c) Prompting from spectators is actively discouraged and can be penalized.

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Sangharsh 2024 Rulebook

19. TENNIS M

A. Match Rules
a) Each Tennis fixture will comprise of 5 matches in the following order:
i. Men’s Singles
ii. Men’s Singles
iii. Men’s Doubles
iv. Men’s Singles
v. Men’s Doubles
b) Each Singles and Doubles match will consist of best of 17 games.
c) All Doubles games will have Ad-All system at 40-40 with the receiver choosing at
which side to receive
d) Each player in a team can play a maximum of one singles and one doubles
e) Therefore, a minimum of 4 men will have to participate in a match
f) A maximum of 7 men will be allowed to participate in a match.
g) The team winning more number of matches will be declared as the winner of the fixture.
h) ‘Dead rubbers’ will not be played in the interests of paucity of time to organize
remaining events in the meet.
i) In case of injury or incapacity to play occurs during a match, no replacement will be
allowed, and if the player refuses to play (retires hurt), the match will be deemed won
by the opponent. Also, the player will be counted as having played that game.
j) The break between points can maximum be of 20 seconds and the break between games
can maximum be of 90 seconds.
k) The order of players proposed to play particular games will have to be pre -decided and
submitted to Organizing Committee before the beginning of the fixture and cannot be
changed thereafter.
l) Breaks / Time-outs will not be allowed during the game. Only drinks can be taken while
the game is on.
m) Teams are expected to bring their own racquets.
n) The referee’s decisions will be final and abiding.
o) All other standard Tennis rules apply.

B. Spectator Protocol:
a) Spectators will remain outside the area designate for play during the course of the event.
b) Spectators will not enter the court during play.
c) Spectators must not be seated/standing/ walking behind the baseline at any time during
play.
d) Cheering etc., should be restricted to the time between points, and spectators are
expected to remain silent during points.

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e) Prompting from spectators is actively discouraged and can be penalized.

20. TENNIS W

A. Match Rules
a) Each Tennis fixture will comprise of 3 matches in the following order:
i. Women’s Singles
ii. Women’s Doubles
iii. Women’s Singles
2nd Singles match will take place only if first singles and doubles match is won by different
team i.e., only if it is 1-1.
b) Each Singles and Doubles match will consist of best of 13 games, first to win 7 games with
a difference of two will be declared a winner.
c) All Doubles games will have Ad-All system at 40-40 with the receiver choosing at
which side to receive
d) Each player in a team can play a maximum of one singles and one doubles
e) Therefore, a minimum of 2 women will have to participate in a match.
f) A maximum of 4 women will be allowed to participate in a match.
g) The team winning a greater number of matches will be declared as the winner of the
fixture.
h) ‘Dead rubbers’ will not be played in the interests of paucity of time to organize
remaining events in the meet.
i) In case of injury or incapacity to play occurs during a match, no replacement will be
allowed, and if the player refuses to play (retires hurt), the match will be deemed won
by the opponent. Also, the player will be counted as having played that game.
j) The break between points can maximum be of 20 seconds and the break between games
can maximum be of 90 seconds.
k) The order of players proposed to play particular games will have to be pre-decided and
submitted to Organizing Committee before the beginning of the fixture and cannot be
changed thereafter.
l) Breaks / Time-outs will not be allowed during the game. Only drinks can be taken while
the game is on.
m) Teams are expected to bring their own racquets.
n) The referee’s decisions will be final and abiding.
o) All other standard Tennis rules apply.

B. Spectator Protocol:
a) Spectators will remain outside the area designate for play during the course of the event.
b) Spectators will not enter the court during play.
c) Spectators must not be seated/standing/ walking behind the baseline at any time during
play.

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d) Cheering etc., should be restricted to the time between points, and spectators are
expected to remain silent during points.
e) Prompting from spectators is actively discouraged and can be penalized.

21. THROWBALL

A. Match Rules
1. The match will be played as best of 3 sets of 25 points each.
2. The teams must consist of 7 players and maximum of 5 substitutes.
3. The arrangement in each half-court must be 2-3-2 at the time of service
4. Service change will be counted as a point (continuous point rules apply).
5. The ball must be thrown above shoulder. Underarm serve and throw is not allowed (no
side arms allowed).
6. The ball must be caught with 2 hands and thrown with one hand only.
7. The ball cannot touch any part of the body beyond the palm. If it touches then it’s a foul.
8. Shifting the ball from one hand to another is not allowed. Pushing the ball is not allowed.
9. Two players cannot catch the ball simultaneously.
10. A player cannot turn 360° with the ball in hand.
11. Spinning the ball is allowed, even for service.
12. The ball must be released within 3 seconds of catching the ball.
13. Service only after the whistle has been blown and within 5 seconds of the whistle. Player
who served enter the court after the ball has crossed the net.
14. Line must not be cut during service. This will cause a service break and no re-serve will
be given.
15. While catching service, double touch by two people not permitted. For all other balls,
double touch by two different people allowed. Double touch by same person (dubs) is not
allowed. Two people simultaneously touching the ball at any point of the game is not
allowed.
16. Jumping while catching is not allowed. Jumping while throwing the ball and serving is
allowed.
17. If the ball falls within the dead box, then it is a foul. If a player steps into the dead box,
with or without a ball, it is a foul.
18. The ball can touch the net, except for service.
19. The ball can be caught after it touches the net and falls back in same court by player in
same team only if double touch hasn’t happened before. This is not valid for catching a
service from the opposite team.
20. Any ball that falls on the line (either boundary or box) is considered in.
21. Two-time outs allowed per set. Five substitutions allowed per set.
22. Every player in the court has to serve and rotation in the Z form is compulsory.
23. For subs the player at the 7th position cannot be substituted. Rest positions are open for
substitution.

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24. All other standard throwball rules apply.

B. Spectator Protocol:
a) Spectators will remain outside the designated space as marked by the Organizing
Committee during the course of the event. Spectators must not be seated/standing/ walking
behind the baseline at any time during the play.
b) Spectators will not enter the court until a match is called as completed by the referee(s).
c) Prompting from spectators is actively discouraged and can be penalized. Disturbance or
any sort of distraction for players

22. ULTIMATE FRISBEE (MIXED)

A. Match Rules
a) Team Composition: 7 players (5+2) 5 Boys and 2 Girls (Maximum 16 size squad)
b) Half time is at 20th minute or 8 points, whichever comes earlier. Ans
c) Time outs per team – 1 (No timeout after soft cap)
d) Timeout Duration: 1 minute excluding 40 minutes of game play.
e) Tie breaker: Difference in scores, if ties again then head-to-head result.
f) The Pull: Each point starts with a throw-off from the goal line (“pull”). All players just
remain in their end zone until the pull is thrown. At the start of the game a toss decides
which team throws the first pull. After a goal is scored, play stops. The team that scored
stays in that end zone and throws the pull and becomes the defensive team. So, teams
change their direction of attack after each point. If the pull lands outside the playing field
the thrower can either start play from the side line where the disc left the field, or from the
front of the end zone.
g) In-bounds and out-of-bounds: A disc is in-bounds when the receiving player is inside the
playing field when they catch the disc. If you catch the disc after jumping in the air, your first
point of contact must land inside the field. The side lines are not part of the playing field. If
you catch the disc in-bounds, and then momentum takes you out-of-bounds, you must
return to where you left the field before you can throw the disc. You are allowed to throw
the disc so that it flies outside the playing field and then comes back in, as long as it does
not touch anything out-of-bounds and is caught inside the field. If the disc goes out-of-
bounds, it is a turnover. It does not matter which team last touched the disc. Play continues
from the spot where the disc left the field.
h) No running with the disc: You are not allowed to run while you have possession of the
disc (“travel”). After catching the disc while running, you must stop as quickly as possible.
Once you stop, you must keep one foot still, but you are allowed to move the other foot:
this is called pivoting.

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Sangharsh 2024 Rulebook

i) The 10-second rule: The thrower has 10 seconds to throw the disc. A defender can stand
in front of you (remember: no contact!) and count aloud to ten in one second intervals. If
the disc is still in your hand at the “t” of “ten”, the other team gets possession of the disc.
j) Turnovers: The defensive team takes possession of the disc (a “turnover”) if the offence
fails to catch a pass, if they catch it out-of-bounds, or if it is intercepted or knocked down by
a defensive player. Turnovers also occur when:
i. The marker reaches “ten” before the disc was thrown
ii. The disc is handed from one player to another without being thrown
iii. The thrower catches their own throw without the disc being touched by anyone
else
iv. The offensive team tries to catch the pull, but drops it
After an in-bounds turnover the other team may immediately resume play at the point
where the disc was caught or stopped.

B. Fouls, Violations and Infractions


i. Ultimate is a non-contact sport. Physical contact should always be avoided.
ii. Contact that is dangerous or affects the outcome of the play is a Foul.
iii. The thrower may not be defended by more than one player at the same time (“double
team”).
iv. The marker may not come closer than one disc diameter to the thrower (“disc space”).
v. The marker may not hit or grab the disc out of the hand of the thrower. They may
however try to block the disc with their hands or feet after it is thrown.
vi. If opposing players catch the disc at the same time, the offensive player gets possession
of the disc.
vii. Players are not allowed to create shepherds, picks or screens to obstruct the path of
defensive players (“pick”).

C. Other Rules
i. Making a Call: If you believe an opposing player has fouled you, you can call “foul”. If the
disc is in the air, play continues until possession is established (a catch or a turnover). If your
team gets possession, then play continues, otherwise, play stops immediately. After play
stops, you explain what the foul was and discuss this with the other player involved. If the
opponent disagrees that there was a foul, they may call “contest” and the disc is returned to
the previous thrower. If they agree that there was a foul, they call “uncontested” and,
generally, you take possession of the disc. Play is resumed with a “check”: the marker
touches the disc in the thrower’s hand and calls “disc in”.
ii. Scoring: You score a goal if you catch the disc in the end zone that you are attacking. If
you are in the air, your first point of contact must be in the end zone. If your foot touches
the goal line it is not a goal. After a goal, play stops and teams swap which end zone they
are defending. The first team to 15 goals wins, with a time cap of 40 minutes OR Soft cap is
at 32 minutes. No time out after the soft cap. After finishing the point in the 32nd minute,

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Sangharsh 2024 Rulebook

add 2 points to the leading team's score and whoever reaches that score first wins before
the hard cap, which is at 35 minutes. If the game goes into hard cap, you finish the point and
whoever is leading at that stage wins. If there is a tie, teams play for universal point.
iii. Substitution of players: After each point, you may substitute as many players as you
want. During a point a player may only be substituted due to any critical injury. After an
injury, play stops and the other team may also substitute a player, if they wish

D. Spectator Protocol:
a) Spectators will remain outside the field of play during the course of the match.
b) Spectators will not enter the field of play until the match is called as completed by the
referee(s).
c) It shall be an offence for a team if their supporters are found guilty of throwing
objects/missiles at team players or officials during the course of the game. Under these
circumstances, the referee may, at his discretion, choose to abandon the match. When a
match is abandoned due to objects being thrown onto the field of play, by a team's
supporters, the offending team shall forfeit the match points.

23. VOLLEYBALL MEN

A. Match Rules
a) Format of matches will be league + finals.
b) Each squad will comprise of a maximum of 12 players with 6 active players on the court at
any point of time.
c) The matches will consist of 3 sets of 25 points each. Finals will be of 5 sets of 25 points
each.
d) Service change will have counted as a point (continuous point rules apply).
e) There will be rotation of players within the court as per standard rules.
f) On line ball during play as well as during service will be considered right.
g) Net fault: The new net contact rules stipulate that: "Contact with the net by a player
between
the antennae or the antenna itself, during the action of playing the ball, is a fault. The action
of playing the ball includes (among others) take-off, hit (or attempt) and landing."
a. Contact with the opponent’s court with any part of the body above the feet also
permitted, in conjunction with the net rule. But if the contact interferes with an
opponent physically, or with the opponent’s ability to play the ball, then it would
be considered a fault
h) A maximum of 2 players can be designated as Liberos. If the team wishes to use Libero, it
has to decide and declare the designated Libero(s) before commencement of play.
i) A maximum of 6 substitutions including 1 injury substitution will be allowed in each set.
Liberos can only have an injury substitution. A player of the starting line- up may leave the

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Sangharsh 2024 Rulebook

game, but only once in a set, and re-enter, but only once in a set, and only to his/her
previous
position in the line-up.
j) Time outs: A team can take a maximum of 3 time-outs of 30 seconds each in a set. If the
set reaches or runs beyond a deuce, then 1 additional time out will be allowed.
k) In case a player gets injured, a medical time out of 1 minute will be allowed. Medical
time-
outs will be limited to 2 per game.
l) The player who undergoes a medical substitution, cannot come back to play the same
game.
m) The referee’s decisions will be final and abiding.
n) All other standard Volleyball rules apply.

B. Tie Breaker Rules


a) Head-to-head win basis
b) Minimum no sets to win (for example 2-0, 2-1 here 2-0, will be selected)
c) Cumulative points basis (for example 26 - 24, 25 - 21, here 25 - 21 will be selected)
d) In case everything tallies between teams, there will be game of 5 sets (most unlikely to
happen)

C. Spectator Protocol:
a) Spectators will remain outside the designated space as marked by the Organizing
Committee.
b) Spectators will not enter the court until a match is called as completed by the referee(s).
c) Prompting from spectators is actively discouraged and can be penalized.

24. VOLLEYBALL WOMEN

A. Match Rules
a) Format of matches will be league + finals
b) Each squad will comprise of a maximum of 12 players with 6 active players on the court at
any point of time.
c) The matches will consist of 3 sets of 25 points each. Finals will also be of 3 sets of 25
points each.
d) Service change will have counted as a point (continuous point rules apply).
e) On line ball during play as well as during service will be considered right.
f) A maximum of 2 players can be designated as Liberos. If the team wishes to use Libero, it
has to decide and declare the designated Libero(s) before commencement of play.
g) A maximum of 6 substitutions including 1 injury substitution will be allowed in each set.
Liberos can only have an injury substitution. A player of the starting line- up may leave the

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Sangharsh 2024 Rulebook

game, but only once in a set, and re-enter, but only once in a set, and only to his/her
previous position in the line-up.
h) Time outs: A team can take a maximum of 2 time-outs of 30 seconds each in a set. If the
set reaches or runs beyond a deuce, then 1 additional time out will be allowed.
i) In case a player gets injured, a medical time out of 1 minute will be allowed. Medical
timeouts will be limited to 2 per game.
j) The player who undergoes a medical substitution, cannot come back to play the same
game.
k) The referee’s decisions will be final and abiding.
l) Rotation is compulsory
m) All other standard Volleyball rules apply.

B. Spectator Protocol:
a) Spectators will remain outside the designated space as marked by the Organizing
Committee.
b) Spectators will not enter the court until a match is called as completed by the referee(s).
c) Prompting from spectators is actively discouraged and can be penalised.

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